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From Day One


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In First Thoughts

11/8/2009 tleeuwenburg@gmail.com: Apologies for bringing up the Power 19
I apologise for breaking the forum rules -- I am as it were, late to the party, having only just followed the history of the Power 19 into the forum…
In First Thoughts
Participants: tleeuwenburg@gmail.com, greyorm.


11/8/2009 tleeuwenburg@gmail.com: Comments on Frozen Dawn
A thought aside: does anyone have any statistics on how experienced gamers usually are when they pick up a new product? I have been reading the Frozen Dawn thread and…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Alokov.


11/8/2009 tleeuwenburg@gmail.com: Power 19, not being a pest & how to interact on these forums
Do people still go through the Power 19 on here? I've just answered the first 5 on my blog http://mythology-rpg.blogspot.com/. You don't have to read it, I'm just saying. I…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Vulpinoid, Rikiji.


11/6/2009 tleeuwenburg@gmail.com: Mythology blog soft launch
http://mythology-rpg.blogspot.com/ Hi all, I have created a blog to help me design and built the Mythology roleplaying system. I'll be aiming to post somewhere between weekly and every 3 days.…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Catelf.


11/5/2009 Maugh: The 17 Trials of Queen Mab
This is a one-session, stand-alone roleplaying game that was designed as a party game for this last halloween.  It can handle a LOT of characters, (we ran 8 players, and…
In First Thoughts
Participants: Maugh, Catelf, Rikiji, tleeuwenburg@gmail.com, Noon.


11/5/2009 Rikiji: [Da Vinci] Mapless Combat System
Hello, I've started working on an ambitious game design project with the working title of Da Vinci.  I have a resolution system that I'm reasonably happy with and the basics…
In First Thoughts
Participants: Rikiji, chance.thirteen, Troy_Costisick, chronoplasm.


11/3/2009 Mr. Mister: Under Some Weird Sun
[CENTER] The day the nations crumbled, from prion pandemic, from unrestrained deluge, from nuclear detonation and from social termination Was the day the revenants clawed, bone-fingered, through the frozen earth…
In First Thoughts
Participants: Mr. Mister, Catelf, Toneblind.


11/3/2009 Toneblind: Intrigue: A Card-Based Poltical System
Hello there! Just joined the forum, and I thought I'd put up an idea for a system which focuses on political maneuvering and utilising the entire Tarot deck, not just…
In First Thoughts
Participants: Toneblind, Mike Sugarbaker, chance.thirteen, TJ.


11/3/2009 chance.thirteen: Handling common motivations and character specific ones with the same system
I'm working on a mechanism that interlaces strong character motivators with temporary behavior modifiers brought on by social interaction. It is very similar in form to the Spiritual Attribute in…
In First Thoughts
Participants: chance.thirteen, chronoplasm, Teataine.


11/2/2009 tleeuwenburg@gmail.com: Should I call my new RPG "Mythology"?
Hi all, I am working on a new fantasy roleplaying game, and I'm working on getting some early material together. I'm a bit worried about the risk of choosing a…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Vulpinoid, charlescannon12, chance.thirteen, Catelf, Ninja Dave.


10/30/2009 chronoplasm: Things to do in an investigative "Monster of the Week" game.
OK, so here's the basic premise of my game: There is a monster on the loose (just one). The player characters have to find the monster, figure out its weakness,…
In First Thoughts
Participants: chronoplasm, Warrior Monk, HeTeleports, Toneblind, Mr. Mister, Noon.


10/28/2009 drkrash: What goes in the Introduction?
Hello, all. I'm most of the way through writing my present project, a moderately long core rulebook for a fighting game RPG.  As I have come to do with my…
In First Thoughts
Participants: drkrash, HeTeleports, Catelf, epweissengruber.


10/23/2009 Teh_Az: Canon
I was here a long time ago and wasn't heard from at all. This was with good reason. I spent that time polishing my ideas into a solid game, which…
In First Thoughts
Participants: Teh_Az, Catelf, JoyWriter.


10/23/2009 Aldoth: [Adventures in Secondland] Some tweaks and the start of the first draft
So it has been three years since i posted this game so I thought that I would repeat the pitch. This game is a cross between Neverending Story, Labyrinth and…
In First Thoughts
Participants: Aldoth, Vulpinoid, Maugh, Catelf.


10/22/2009 aaronhemloch: [ripping Maps] Map your stories
Woah, this place is awesome! I love all the constructive feedback, reading through the posts. I hope you can help me too! So, I’m designing this game you see, it’s…
In First Thoughts
Participants: aaronhemloch.


10/22/2009 Sebastian: [Hell for Leather] A bit of creative help? - PC Stats
Hi guys, I need your help with player stats. I’m writing a game for Nathan Paoletta’s Two Games One Name competition (http://rpgchallenge.wordpress.com/2009/10/19/the-assignments/) called Hell for Leather.  It’s heavily influenced by…
In First Thoughts
Participants: Sebastian, Noon.


10/20/2009 microphil: The oddness of dices
Hello everyone! As I'm german, I'd like to forward my apologies for all mistakes I will commit. Sounds more like a alibi, doesn't it? Additionally this is somewhat long of…
In First Thoughts
Participants: microphil, HeTeleports, JoyWriter.


10/16/2009 Anekanta: [Gangs of the Factory Zone]_Too much setting for a story game?
Hello.  This is my first post at the Forge, I hope one of many.  I'm hoping to get some feedback on a design I've been working on for far too…
In First Thoughts
Participants: Anekanta, Noon, Vulpinoid, JoyWriter, Catelf, Warrior Monk, Paka.


10/16/2009 Tazio Bettin: What should an rpg about cooking include in its crunch?
I've come with an idea of a game which focuses on the process of cooking. The CA I'm aiming at is GAM, that is, in a game about cooks who…
In First Thoughts
Participants: Tazio Bettin, whiteknife, chronoplasm, Noon, otspiii, JoyWriter, Sebastian, Nathan P., Tyler.Tinsley, epweissengruber, HeTeleports, The Magus.


10/14/2009 Warrior Monk: Help with a heartbreaker...
I need help to balance professions on a heartbreaker I've been messing with. It's roughly based on Anima Beyond Dreams, if anybody ever heard of it. It's an incredibly broken…
In First Thoughts
Participants: Warrior Monk, Mike Sugarbaker, otspiii, Catelf, JoyWriter, Maugh, Anekanta, charles ferguson.


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Subsequent Topics
In First Thoughts

11/13/2009 caul: [Dark Aegis] Basic Task Resolution
[b][color=maroon]Basic Task Resolution[/color][/b] The basic system is to roll a dice pool (usually made up of Attribute, Skill, and Modifier dice) against a Target Rank (or difficulty).  Rather than add…
In First Thoughts
Participants: caul, Troy_Costisick, dindenver, Dan Maruschak.


11/17/2009 Le Joueur: GM has a 'character sheet' same as the players
Well, back from the dead...again...I guess. After many trips and travails, I think I've found the last chunk to put Scattershot into working order.  And a flavor to start with…
In First Thoughts
Participants: Le Joueur, Rikiji, Catelf, JoyWriter.


11/18/2009 tleeuwenburg@gmail.com: Mathematics of Combat
Hi all, I'm trying to understand the mathematics of combat to a greater extent. So far, I've taken into consideration:   -- Recalculate damage as the percentage of the opponents…
In First Thoughts
Participants: tleeuwenburg@gmail.com, dindenver.


11/18/2009 tleeuwenburg@gmail.com: Mythology: Answering the Power 19, 6-10
From http://mythology-rpg.blogspot.com/ 6.) What types of behaviors/styles of play does your game reward (and punish if necessary)? Mythology does not seek to dictate how people should play the game. I…
In First Thoughts
Participants: tleeuwenburg@gmail.com.


11/18/2009 shaninator: High-Low D6 System. Been done before?
Hey guys. I've searched the forums, so I apologize if this has been another topic. I have simple question...is there a published system that uses pools of dice (d6) to…
In First Thoughts
Participants: shaninator, tleeuwenburg@gmail.com, lumpley, Rikiji, Vulpinoid, Quizoid.


11/19/2009 YEAH: occult horror game one shot?
i had this idea for a game. i think it would work best as a one shot or just a few games. the idea is that  horror movie about an…
In First Thoughts
Participants: YEAH, Rikiji, Catelf, uchimatamaster.


11/19/2009 shaninator: Scoring and Stacking - D6 Core Mechanic
Hey guys. I've been pondering over an original, yet simple mechanic for a classless fantasy system. And, I wanna see you guys' take on it, and be honest. It started…
In First Thoughts
Participants: shaninator, chance.thirteen, CKNIGHT.


11/19/2009 MJGraham: (A Seed of an Idea) An Inter-generational Saga.
I'm writing another game in my spare time. It doesn't have a title yet. I'm using Ancestral Saga as a place holder until the right title comes along. The basic…
In First Thoughts
Participants: MJGraham, chance.thirteen, Catelf, DWeird, Warrior Monk, davidberg, contracycle.


11/22/2009 northerain: [Dark Days]My core concept is dumb, please help.
Dark Days is the game I'm working on. I'll explain it the way I came up with it, so that it makes sense. Dark Days is a game about people…
In First Thoughts
Participants: northerain, Noon, Falc, DWeird, Certified, Ken, Mike Sugarbaker, dindenver, chance.thirteen.


11/23/2009 froboi: Need help making system mathematically sound
Hey all, I've been working on a d20 based system and I've reached a point where I feel that it is very close to being playable. The only thing is…
In First Thoughts
Participants: froboi, Rikiji, Noon, Jeff B, chance.thirteen.


11/23/2009 drkrash: [Fight FGRPG] Help with Premise
So I asked a while ago about writing an Introduction for my new game, Fight! The Fighting Game RPG.  I received direction about establishing Premise to distinguish the game from…
In First Thoughts
Participants: drkrash, whiteknife, Catelf, MacLeod, davidberg, dindenver.


11/25/2009 Trollkin: Looking for some feed back on world and system
I've been writing my own game for a while now, but besides some friends, and a little test played with my weekly DnD group I've keep this pretty under wraps.…
In First Thoughts
Participants: Trollkin, Mike Sugarbaker, dindenver.


11/25/2009 Warrior Monk: Things about the system that annoy GM's
I've been reading some old posts about game balance and searching the forum for something I readed some time ago, but I couldn't find it. Now I'm not so sure…
In First Thoughts
Participants: Warrior Monk, Rikiji, greyorm, Mike Sugarbaker, Noon, davidberg, SeeThirty, Tormir, Seamus, chronoplasm, Jeff B.


11/30/2009 Ravien: [The Shadow Conclave] (tactical RPG): Can avoidance of combat be FUN?
Hey all! I haven't posted here in many years (back when you helped me design Scarlet Wake, which was a tremendous learning experience for me), thanks to dramatic career changes…
In First Thoughts
Participants: Ravien, Rikiji, JoyWriter, Seamus.


12/1/2009 Deathtone: My game idea [Village]
This game is a mix of a hard core RTS (real time strategy) and the realistic features of a MMORPG (Massive Multiplayer Online Role Playing Game).  The idea of the…
In First Thoughts
Participants: Deathtone, Catelf.


12/2/2009 tleeuwenburg@gmail.com: Mythology: Combat rounds mechanic
I have an idea for my combat system. I posted it over at rpg.net and it seemed to stand up to early comments, so I thought I'd also post here…
In First Thoughts
Participants: tleeuwenburg@gmail.com, Catelf, dindenver, davidberg, Anekanta, contracycle.


12/2/2009 SeeThirty: (Adult Content) Name and mechanics for RPG 'sexual' martial art?
I'm toying around with an adult-oriented rules modification for a game system, and the idea of a sexually-based martial art came to mind. I'm trying to figure out some ideas,…
In First Thoughts
Participants: SeeThirty, whiteknife, chance.thirteen, Paul Czege, Catelf.


12/6/2009 kaevad: Would anyone mind giving feeback on my rpg website
Hi all, its been a few months since i last made a post here, i've been stuck with work, uni and more important vecoming more focused on good game design.…
In First Thoughts
Participants: kaevad, chance.thirteen, Seamus, Eero Tuovinen.


12/7/2009 uchimatamaster: "realistic" HTH/Melee Combat system
Hey guys, I just found this forum and am wicked excited about it.  So on to the questions/comments... I have a combat system that I created based on percentiles from…
In First Thoughts
Participants: uchimatamaster, greyorm, chance.thirteen, Seamus, uchiaway.


12/7/2009 John Blaz: help with an Armor/ Damage system
Hey all, I've recently started going over what I began months ago for a Post-apocalypse RPG system. The setting is ideally somewhere between Fallout and Mad Max. Anyway, my armor/…
In First Thoughts
Participants: John Blaz, tleeuwenburg@gmail.com, Ken, Catelf, Quizoid.


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