Previous Topics In Arkenstone Publishing 3/10/2010 dindenver: [Zombie Cinema] Good times We played again on Monday.
I was a idealistic cop, we had a 10-year old Latchkey kid, a sex addict and an African-American nerd.
We never really explained how the… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
3/2/2010 dindenver: [WoN] Inselbeg/Melnibone Here is what I have so far:
Inselberg factions
Elric faction - Fort-based Faction
Yrkoon faction - Fort-based Faction
Admiralty faction - Fort-based Faction
Vanguard faction - Islet Faction
Rebel… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
3/2/2010 vellu82: [SS] Solar KOTOR Finally I've reached a waypoint in my conversion of Knights of the Old Republic.
Gradually I'll post the focal points. All the material is in Italian (my language). Maybe there… In Arkenstone Publishing Participants: vellu82, Eero Tuovinen.
2/27/2010 JTColeman: [Solar System] Overflow dice secrets Hi Eero,
I was reading TWoN and had a little hesitation concerning secrets that use overflow dice, in particular with Weapon Mastery.
Let's say that I have two "+" as… In Arkenstone Publishing Participants: JTColeman, Eero Tuovinen.
2/25/2010 Eero Tuovinen: [SS] Adapting Exalted I'm putting some preliminary thoughts on adapting Exalted for Solar System here for Dave's benefit. My perspective on Exalted is from rather early in the game's run - I've read… In Arkenstone Publishing Participants: Eero Tuovinen, dindenver, Domon, d.anderson, Klaus_Welten, vellu82.
2/23/2010 dindenver: [Solar System] New Secrets Question Eero,
I was reading your advice on making new secrets and you advised not to change the pool cost based on pre-requisites of the Secret.
So, my question… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
2/23/2010 jb.teller4: IDEA: Adapting WoN armies crunch to powerful sorcerers, politics, business, etc. I recently read the Prince of Nothing series by R. Scott Bakker and reread several of the Black Company novels by Glen Cook and they got me thinking about how… In Arkenstone Publishing Participants: jb.teller4, Eero Tuovinen.
2/23/2010 jb.teller4: IDEA: Opposed vs. Parallel in SImple Conflicts? I understand that simple conflicts are always opposed rolls (using the extended conflict terminology) so the winner gets their goal and the loser suffers consequences. Something I was idly thinking… In Arkenstone Publishing Participants: jb.teller4, Eero Tuovinen, simonjberger.
2/18/2010 Paul T: [Solar System] Knocked out of Extended Conflict and Intents A question about complex conflicts (i.e. more than two sides) and intents:
How do we handle situations where there are several intents a character would oppose, and a character is… In Arkenstone Publishing Participants: Paul T, Eero Tuovinen.
2/15/2010 dindenver: [Zombie Cinema] Awesome! We played Zombie cinema this weekend!
I drew:
Such an Opportunity
History
and
something else.
I decided I would be a Russian Mail Order Bride of the guy having… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen, Artanis.
2/15/2010 dindenver: [WoN] Wow!
I have moorcock-ian ideas about Inselberg. and I have a group that is interested in playing Solar System.
I am still trying to wrap my head around… In Arkenstone Publishing Participants: dindenver, Eero Tuovinen.
1/21/2010 scarcow: A New Map of Near I hope this doesn't count as a too serious necromancy, but i tought i'd drop the line:
I created a map of Near with GIMP, with the help of the… In Arkenstone Publishing Participants: scarcow, Eero Tuovinen, Courage75.
1/19/2010 jb.teller4: Ideas for "Descent" option in addition to Transcendence? I've been thinking about games or stories where there's the temptation to gain power or favors or whatever at the cost of "humanity" (I'm using that word very loosely here… In Arkenstone Publishing Participants: jb.teller4, Courage75, Eero Tuovinen.
1/8/2010 jb.teller4: [Solar System] Handling bargains and prices for a Summoning system I was thinking about using summoning of demons heavily in an upcoming campaign and I want it to be based on making bargains with the demon in return for its… In Arkenstone Publishing Participants: jb.teller4, Courage75, Eero Tuovinen.
11/20/2009 vellu82: [Solar System] Star Wars - KOTOR: Suggestions for Crunch Landscape Hi to everyone.
I'd like to take the d20 Star Wars Saga in Solar System.
Any suggestions for the crunch landscape?
Thanks. In Arkenstone Publishing Participants: vellu82, Eero Tuovinen, simonjberger.
10/17/2009 Klaus_Welten: [SS] So, how do you poison a guy? Let's say you're an Amneni assassin who needs to kill someone with poison. How do you do it? I can see a conflict to sneak into the person's house or… In Arkenstone Publishing Participants: Klaus_Welten, Eero Tuovinen.
10/15/2009 Hasimir0: Solar Masquerade Hi :)
I'm a big fan of the original Vampire:The Masquerade setting and I wanted to play it with a system that actually worked ... so I'm trying to use… In Arkenstone Publishing Participants: Hasimir0, Eero Tuovinen.
10/4/2009 Klaus_Welten: [TWoN] Secret of Hypnos So, Secret of Hypnos allows you to create soft places. That's fine. However, do you have to include everyone in the area and pay pool points for them? Even if… In Arkenstone Publishing Participants: Klaus_Welten, Eero Tuovinen.
8/31/2009 Klaus_Welten: [Solar System] Secret of Sacrifie A little thing I made inspired by the Sacrifice rule in Anima Prime Beta:
Secret of Sacrifice
The character can declare her own sacrifice at any point during an extended… In Arkenstone Publishing Participants: Klaus_Welten, Eero Tuovinen, Courage75.
8/31/2009 Klaus_Welten: [Solar System] Some crunch questions Made my first character, have some doubts about its crunch. ^_^
1) I have a plate armor bought via the Secret of Equipment. How could ratings like "+1 to protect… In Arkenstone Publishing Participants: Klaus_Welten, Eero Tuovinen, StefanS.
<< more previous topics | | Subsequent Topics In Arkenstone Publishing 3/16/2010 CedricP: [Solar System] Cyberware on a primitive world. Hello.
We are starting a Solar System campaign about a prison ship who crash on a savage primitive world.
(Pitch Black meet Lost)
Our setting is a little bit inspired… In Arkenstone Publishing Participants: CedricP, d.anderson, Eero Tuovinen.
3/18/2010 CedricP: [Solar System] Discouraged by crunch landscape preparation I am discouraged by my crunch prep.
My group want to play a campaign with the Solar System and last week we had a good session zero.
I told the… In Arkenstone Publishing Participants: CedricP, d.anderson, Eero Tuovinen.
3/19/2010 Courage75: [Solar System] Claiming Territory Mechanics for WtF - Part Two Hi All,
It's been a while since I posted about my attempts to convert my Werewolf: the Forsaken game to Solar System. This is because it is going quite well.… In Arkenstone Publishing Participants: Courage75, Eero Tuovinen.
3/31/2010 vellu82: [Solar System] Secrets and Checks A little doubt:
- I have a Secret: "Make an Ability check in X against an opponent Passive Ability Y".
This Secret is my turn action in an extended conflict.… In Arkenstone Publishing Participants: vellu82, Eero Tuovinen.
3/31/2010 elenius: [Solary System] Question on Defensive/opposed/parallel actions I'm a bit confused by how opposed/parallel/defensive actions are supposed to work.
Page 44 says:
The DEFENSIVE ACTION is a special action
available during the negotiation phase. It is… In Arkenstone Publishing Participants: elenius, Eero Tuovinen.
4/1/2010 Eero Tuovinen: [TSoY] The coolest magic item ever So, World of Near - I've been waiting for some new art before we publish a pdf version. Who knows how long that'll be, yet. Meanwhile the paper book has… In Arkenstone Publishing Participants: Eero Tuovinen, noahtrammell, Heikki Hallamaa.
4/4/2010 WillH: [Zombie Cinema] on Actual People, Actual Play I thought you might be interested in knowing this. On Episode 14 of my podcast, Actual People, Actual Play, we discuss Zombie Cinema. Check it out at http://apap.libsyn.com/ In Arkenstone Publishing Participants: WillH, Eero Tuovinen.
4/9/2010 Paul T: TSoY, Solar System, and supporting characters Eero,
In an Actual Play thread about transitioning from "mission-based play", you wrote:
(Note that you can't do this in all games; TSoY allows this due to the game's traditional… In Arkenstone Publishing Participants: Paul T, Eero Tuovinen.
4/21/2010 Paolo D.: [Solar System] About Gift Dice These days, I'm going to play one Solar System and one TWoN campaign. In each of them, we are using the Gift Dice optional rule: in the first group, to… In Arkenstone Publishing Participants: Paolo D., Eero Tuovinen, simonjberger.
4/23/2010 d.anderson: [Solar System/World of Near] Using Key Elements I'm posting over at Story Games, as it seems to have higher traffic for casual opinion-collecting, but I wanted to cross-post here, just in case.
I'm running World of Near… In Arkenstone Publishing Participants: d.anderson, Courage75, Paul T, Eero Tuovinen, simonjberger.
5/23/2010 Heikki Hallamaa: [TSoY] Random crunch and snippets of material Our group has played with the World of Near material for a couple of months now and like every campaign it generates new material and occasional new crunch. So I… In Arkenstone Publishing Participants: Heikki Hallamaa, Eero Tuovinen.
5/28/2010 Paolo D.: [SS / TWoN] Mechanics questions After playing at SS (in the Star Wars setting) and TWoN, I've got some questions about the rules:
1) Introduction cost of equipment with imbuements
I must pay the introduction… In Arkenstone Publishing Participants: Paolo D., Eero Tuovinen, Aetius.
6/17/2010 JackTheOwner: [SS/TWoN] Issues with Motivation Pool I asked Eero about refreshments of Motivation pool on email, but I think is so awesome and useful, so I'm putting it here.
> I'm starting to use your idea… In Arkenstone Publishing Participants: JackTheOwner, Paolo D..
6/29/2010 vellu82: [Solar System] Aggravated Harm and Pool In tWoN the aggravated Harm isn't associated to any Pool. It don't shake down at the end of the Extended Conflict, but if I heal it by an appropriate Ability… In Arkenstone Publishing Participants: vellu82, Eero Tuovinen.
6/30/2010 Paolo D.: [SS/TWoN] Questions: success in conflict, npc and characters, keys, death Ok, again a couple of questions after some play: (P.S. : well... More than a couple :-) )
1) SUCCESS IN CONFLICT
In a simple conflict (or in Opposed action… In Arkenstone Publishing Participants: Paolo D., Eero Tuovinen.
7/5/2010 JackTheOwner: [SS/WoN] No Bow? I asked Eero about lack of aim skill (or similar) in general ability list or any basic five culture list.
And this is his anwser:
Let's see... I remember thinking… In Arkenstone Publishing Participants: JackTheOwner.
8/8/2010 Paolo D.: [SS/TWoN] Mind control Ok, here's my question of the day :-)
How do we should handle mind control in stakes?
...for example, in TWoN the Three-Corner magic has the Enthrallment ability to "force… In Arkenstone Publishing Participants: Paolo D., Eero Tuovinen.
8/28/2010 Paolo D.: [SS / TWoN] Refreshment and direct antagonism In this other thread we was talking about refreshment.
Eero, defining a refresh, said:
Clear signs of the refreshing nature of a scene are if it's an empty beat… In Arkenstone Publishing Participants: Paolo D., Eero Tuovinen.
9/1/2010 Lo.Ste.Pelle: SOLAR SYSTEM IN PORTUGUESE! Hello there!
My name's Stefano Pelletti, and is a pleasure write on this marvellous RPG forum!
Despite Italian, i'm living in Brazil since 2002, and i have to say that… In Arkenstone Publishing Participants: Lo.Ste.Pelle, Paolo D., Eero Tuovinen, jrnmariano.
9/1/2010 Lo.Ste.Pelle: Objects in our CYBERPUNK ambientation... Hello again people! (in my last topic i've forget to sorry for my elementar english)...
We are playin' a CYBERPUNK ambientation of mine creation, named 2022...
We were stucked with… In Arkenstone Publishing Participants: Lo.Ste.Pelle, Paolo D., P.Jeffries, Eero Tuovinen.
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