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From Day One


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In Arkenstone Publishing

9/1/2010 Lo.Ste.Pelle: SOLAR SYSTEM IN PORTUGUESE!
Hello there! My name's Stefano Pelletti, and is a pleasure write on this marvellous RPG forum! Despite Italian, i'm living in Brazil since 2002, and i have to say that…
In Arkenstone Publishing
Participants: Lo.Ste.Pelle, Paolo D., Eero Tuovinen, jrnmariano.


8/28/2010 Paolo D.: [SS / TWoN] Refreshment and direct antagonism
In this other thread we was talking about refreshment. Eero, defining a refresh, said: Clear signs of the refreshing nature of a scene are if it's an empty beat…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen.


8/8/2010 Paolo D.: [SS/TWoN] Mind control
Ok, here's my question of the day :-) How do we should handle mind control in stakes? ...for example, in TWoN the Three-Corner magic has the Enthrallment ability to "force…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen.


7/5/2010 JackTheOwner: [SS/WoN] No Bow?
I asked Eero about lack of aim skill (or similar) in general ability list or any basic five culture list. And this is his anwser: Let's see... I remember thinking…
In Arkenstone Publishing
Participants: JackTheOwner.


6/30/2010 Paolo D.: [SS/TWoN] Questions: success in conflict, npc and characters, keys, death
Ok, again a couple of questions after some play: (P.S. : well... More than a couple :-) ) 1) SUCCESS IN CONFLICT In a simple conflict (or in Opposed action…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen.


6/29/2010 vellu82: [Solar System] Aggravated Harm and Pool
In tWoN the aggravated Harm isn't associated to any Pool. It don't shake down at the end of the Extended Conflict, but if I heal it by an appropriate Ability…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen.


6/17/2010 JackTheOwner: [SS/TWoN] Issues with Motivation Pool
I asked Eero about refreshments of Motivation pool on email, but I think is so awesome and useful, so I'm putting it here. > I'm starting to use your idea…
In Arkenstone Publishing
Participants: JackTheOwner, Paolo D..


5/28/2010 Paolo D.: [SS / TWoN] Mechanics questions
After playing at SS (in the Star Wars setting) and TWoN, I've got some questions about the rules: 1) Introduction cost of equipment with imbuements I must pay the introduction…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen, Aetius.


5/23/2010 Heikki Hallamaa: [TSoY] Random crunch and snippets of material
Our group has played with the World of Near material for a couple of months now and like every campaign it generates new material and occasional new crunch. So I…
In Arkenstone Publishing
Participants: Heikki Hallamaa, Eero Tuovinen.


4/23/2010 d.anderson: [Solar System/World of Near] Using Key Elements
I'm posting over at Story Games, as it seems to have higher traffic for casual opinion-collecting, but I wanted to cross-post here, just in case. I'm running World of Near…
In Arkenstone Publishing
Participants: d.anderson, Courage75, Paul T, Eero Tuovinen, simonjberger.


4/21/2010 Paolo D.: [Solar System] About Gift Dice
These days, I'm going to play one Solar System and one TWoN campaign. In each of them, we are using the Gift Dice optional rule: in the first group, to…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen, simonjberger.


4/9/2010 Paul T: TSoY, Solar System, and supporting characters
Eero, In an Actual Play thread about transitioning from "mission-based play", you wrote: (Note that you can't do this in all games; TSoY allows this due to the game's traditional…
In Arkenstone Publishing
Participants: Paul T, Eero Tuovinen.


4/4/2010 WillH: [Zombie Cinema] on Actual People, Actual Play
I thought you might be interested in knowing this. On Episode 14 of my podcast, Actual People, Actual Play, we discuss Zombie Cinema. Check it out at http://apap.libsyn.com/
In Arkenstone Publishing
Participants: WillH, Eero Tuovinen.


4/1/2010 Eero Tuovinen: [TSoY] The coolest magic item ever
So, World of Near - I've been waiting for some new art before we publish a pdf version. Who knows how long that'll be, yet. Meanwhile the paper book has…
In Arkenstone Publishing
Participants: Eero Tuovinen, noahtrammell, Heikki Hallamaa.


3/31/2010 elenius: [Solary System] Question on Defensive/opposed/parallel actions
I'm a bit confused by how opposed/parallel/defensive actions are supposed to work. Page 44 says: The DEFENSIVE ACTION is a special action available during the negotiation phase. It is…
In Arkenstone Publishing
Participants: elenius, Eero Tuovinen.


3/31/2010 vellu82: [Solar System] Secrets and Checks
A little doubt: - I have a Secret: "Make an Ability check in X against an opponent Passive Ability Y". This Secret is my turn action in an extended conflict.…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen.


3/19/2010 Courage75: [Solar System] Claiming Territory Mechanics for WtF - Part Two
Hi All, It's been a while since I posted about my attempts to convert my Werewolf: the Forsaken game to Solar System. This is because it is going quite well.…
In Arkenstone Publishing
Participants: Courage75, Eero Tuovinen.


3/18/2010 CedricP: [Solar System] Discouraged by crunch landscape preparation
I am discouraged by my crunch prep. My group want to play a campaign with the Solar System and last week we had a good session zero. I told the…
In Arkenstone Publishing
Participants: CedricP, d.anderson, Eero Tuovinen.


3/16/2010 CedricP: [Solar System] Cyberware on a primitive world.
Hello. We are starting a Solar System campaign about a prison ship who crash on a savage primitive world. (Pitch Black meet Lost) Our setting is a little bit inspired…
In Arkenstone Publishing
Participants: CedricP, d.anderson, Eero Tuovinen.


3/16/2010 Nick Pagnucco: TSOY PbP over on RPG.net
I've put up an interest thread for a TSOY Play-by-Post game over at RPG.net: http://forum.rpg.net/showthread.php?t=504421 Here's the OP: I'm starting this thread to gauge interest in a TSOY game…
In Arkenstone Publishing
Participants: Nick Pagnucco, Eero Tuovinen.


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Subsequent Topics
In Arkenstone Publishing

9/1/2010 Lo.Ste.Pelle: Secret of the Bullet Dance [SS/2022]
Hi people! Me again... eheheh... sorry, but i want to share all new stuffs, and learn more in the process... Look, i have just created this secret for my Character…
In Arkenstone Publishing
Participants: Lo.Ste.Pelle, Eero Tuovinen.


9/3/2010 Galwinganoon: Map of Near for a campaign
I'm getting ready to run my first TSoY campaign next week and decided to make a map in preparation for that.  I'm sharing it here in the event that anyone…
In Arkenstone Publishing
Participants: Galwinganoon, Eero Tuovinen.


9/9/2010 vellu82: A little question about Bonus/Malus Dice
I have a little question about bonus and malus dice. Let's talk about an example: I make a check with 1 malus die. (+) ( ) ( ) (-) so…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen, Paolo D..


9/15/2010 Courage75: [SS] Ability Ranks Beyond Grandmaster?
Hi All, For those of you who don't know, I've been running a monthly Werewolf: the Forsaken (W:tF) game using SS for a while now and it is still going…
In Arkenstone Publishing
Participants: Courage75, Eero Tuovinen.


9/15/2010 Motipha: Review of Zombie Cinema at the Jankcast
Hey all.  I'm a host on the jankcast, a gaming podcast where we do mostly discuss things in gaming that we've been thinking about.  We occasionally do reviews, and have…
In Arkenstone Publishing
Participants: Motipha, Eero Tuovinen, toddjank.


9/16/2010 vellu82: [Solar System] Extended Conflict
Hi. I have a little question about the Extended Conflict. Here is part of the wiki (with underlined the part of my interest): There are two reasons for escalating: one…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen.


9/20/2010 Artanis: [Zombie Cinema] Idea for slowing down conflicts
Hello Eero and all Sometimes Zombie Cinema gets heavy on the conflict, people just going into the conflict for conflict's sake. On the one hand, I think it's just a…
In Arkenstone Publishing
Participants: Artanis, Eero Tuovinen.


10/4/2010 epweissengruber: How can a SS-derived system make failure interesting?
Hey Eero, I was thinking of setting up a game where players were in competition with each other. When one teams obtains its objectives, I wanted the characters to be…
In Arkenstone Publishing
Participants: epweissengruber, Eero Tuovinen, Courage75, mreuther.


10/14/2010 Galwinganoon: [[SS/WoN]] Secrets and Training
A note about my experience level:  I've just finished my third meeting of the first SS / WoN game I've ever run. With that in mind, I have some questions…
In Arkenstone Publishing
Participants: Galwinganoon, mreuther, Eero Tuovinen.


11/1/2010 dindenver: [WoN] Inselbeg/Melnibone
All,   My Inselberg campaign is back on!   I will have players in a week or two, so I need to prep up!   I am going to go…
In Arkenstone Publishing
Participants: dindenver, Eero Tuovinen.


11/22/2010 vellu82: [Near] A little question
Hi, Eero. I've read this, in the Sky God Faith Crunch: Secret of the Axiom A character with this Secret may gain Blessings. Either he asks for one with PRAY…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen, Mr. Mario.


11/30/2010 vellu82: [SS] - About Secondary Characters
Hi, Eero. The method you propose for the short creation is not a fixed rule, right? So can I create a short NPC like this? NPC 1 Pool: Vigor 3,…
In Arkenstone Publishing
Participants: vellu82, Courage75, Eero Tuovinen.


12/23/2010 frapast1981: [SS] I need some help with Keys
Hi my name is Rocco and I have recently bought SS. I'm also waiting for my copy of Near to come to Italy. I have started a game with my…
In Arkenstone Publishing
Participants: frapast1981, Eero Tuovinen.


2/14/2011 vellu82: [Solar System] Extended Conflict with teams
Hi Eero. I've just few questions about the teams in extended conflict: how does it work? Only a team member can make Harm check, while the others make parallel or…
In Arkenstone Publishing
Participants: vellu82, Eero Tuovinen, Galwinganoon.


2/24/2011 Paolo D.: [SS], [TSoY] and "safety net"
Hi people! :-) First of all, what do I mean with "safety net"? I mean a mechanic or a procedure (or more than one of them) of a game, meant…
In Arkenstone Publishing
Participants: Paolo D., Paul Czege, Ron Edwards, Eero Tuovinen, P.Jeffries, Galwinganoon.


4/5/2011 Paolo D.: [TWoN] About Pere-di-fey
Hi guys, these days I'm playing as SG in a small TWoN campaign, settled in the sea between Ammeni and Pere-di-fey. We are REALLY enjoing this "culture intersection" and the…
In Arkenstone Publishing
Participants: Paolo D., Eero Tuovinen, Heikki Hallamaa.


4/11/2011 Galwinganoon: Our Travels in Near
I like to read about other peoples' play experiences in TSoY, so in the spirit of fairness, I'm posting ours... Anyway, I recenlty finished running my first TSoY campaign.  It…
In Arkenstone Publishing
Participants: Galwinganoon, Eero Tuovinen.


4/19/2011 Galwinganoon: TSoY PBP?
So, I've tried to play D&D on a forum before and it went reasonably well...  Until we got into combat.  A single combat encounter (even an unimportant encounter) took about…
In Arkenstone Publishing
Participants: Galwinganoon, Eero Tuovinen.


5/3/2011 Eero Tuovinen: Spiel Essen 2011 Forge Booth
As the Forge forums don't do conventions anymore (that is, there's no appropriate subform for it), I've started a discussion about this year's Essen Spiel planning at Story Games. Feel…
In Arkenstone Publishing
Participants: Eero Tuovinen.


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