Previous Topics 3/11/2004 b_bankhead: Hot Lead and Hypocrisy: a rant on guns in Call of Cthulhu Note: This article is an extension of the threads, Drifting to R'lyeh and Cthulhu's clues. It will be best understood by reading those posts
One of the most nagging anomalies… In RPG Theory Participants: b_bankhead, Valamir, Noon, Andrew Norris, Ian Charvill, Itse, GreatWolf, John Kim, madelf, Gordon C. Landis, Ron Edwards, Trevis Martin, Ole, komradebob, Halzebier, simon_hibbs, Mike Holmes, pete_darby, GB Steve, ChefKyle, Russell Impagliazzo, James Holloway, JDJarvis, DannyK, M. J. Young, Storn, Castellanus, contracycle, CPXB.
12/25/2003 b_bankhead: Ship and the Stars pt2 Worlds and Adventures The Ship and the Stars part 2. Worlds and adventures
In a space-western what is the reason for a world? The reason for a world is to be a place… In Indie Game Design Participants: b_bankhead, Matt Wilson, Zathreyel, Doctor Xero.
12/25/2003 b_bankhead: Ship and the Stars: Sol's Children ,a small ship series To show that Ship and the Stars can deal with different space westerns I have developed this series background for a concept I develped long ago, a sciene fiction game… In Indie Game Design Participants: b_bankhead.
12/19/2003 b_bankhead: Ship and the Stars: Design Notes ,Premise and Characters The Ship and the Stars: Notes for a new kind of SF game
Part 1 : Defining the Premises
Introduction
This material grew almost against my own will from a… In Indie Game Design Participants: b_bankhead, Dev, Matt Wilson, John Harper.
11/14/2003 b_bankhead: No-Death and Trollbabe After I finish my present series of threads on Call of Cthulhu, The next hobbyhorse I intend to ride is the subject of character mortality. Is it really necessary? Trollbabe… In Adept Press Participants: b_bankhead, GreatWolf, Brian Leybourne, greyorm, Ron Edwards, Andrew Martin, rafial.
10/27/2003 b_bankhead: Cthulhu's Clues: Why failure is not an option Failure is not an option
As I stated in my essay 'Drifting to R'lyeh' most skill rolls in CoC don't matter much. The design of the prototypical CoC scenario makes… In RPG Theory Participants: b_bankhead, Ian Charvill, Valamir, jdagna, Ben Lehman, Comte, The Benj, Rob MacDougall, Mike Holmes, gobi, kalyptein, Noon, Scripty, Marco, John Kim.
10/24/2003 b_bankhead: Drifting to R'lyeh:Facing the Problems with Call of Cthulhu Drifting to R'lyeh: An Autopsy on Call of Cthulu
Introduction
Call of Cthulhu is one of the simplest rules systems around. The Cthulhu Mythos is popular among the members of… In RPG Theory Participants: b_bankhead, Ron Edwards, Andrew Martin, Valamir, jdagna, John Kim, GB Steve, Calithena, M. J. Young, Ian Charvill, Walt Freitag, Rob MacDougall, Lisa Padol, Comte, GreatWolf, Noon, simon_hibbs, Andrew Norris, James Holloway.
9/19/2003 b_bankhead: Yes Virginia they are mostly for reading.... [quote="Ron Edwards"]I was confronted with it in [i]very[/i] committed, no-bones-about-it form recently, during a discussion at GAMA.
[/quote]
Although I don't agree with it as a creative goal, as a… In RPG Theory Participants: b_bankhead, Ron Edwards, Valamir, Mike Holmes, Christopher Weeks.
8/11/2003 b_bankhead: Sentinel Graphics Now Open for Business Superior quality custom Graphic Design and Illustration can be yours without spending a fortune.
Our services include:
Book and Magazine cover and
Internal art
Commercial Advertising Illustration
Character Design/Cartooning
Website… In Connections Participants: b_bankhead, Colin the Riot.
5/8/2003 b_bankhead: The Dancey Ratio and the Strange Case of the Missing Gamers Ryan Dancey has repeatedly quoted the number based on WOTC marketing research that there are 1.6 million active players of D&D in America. This is people actually sitting around tables… In Publishing Participants: b_bankhead, szilard, cruciel, Matt Gwinn, Clinton R. Nixon, Mike Holmes, Jack Spencer Jr, GMSkarka, Valamir, Matt Snyder, Ron Edwards, Balbinus, Cyberhawk, clehrich.
4/24/2003 b_bankhead: Evolve or Die: forces Driving the Evolution of RPGs Recently a major game store in my area moved three doors down in the same strip mall to new digs. Where the first location was notable by it's large and… In RPG Theory Participants: b_bankhead, clehrich, Mike Holmes, M. J. Young.
4/11/2003 b_bankhead: RPG Structure and Issues of Recruitment [size=18px][b]Introduction[/b][/size]
The last decade has been problematic for the rpg hobby. While standards of production continue to increase growth has stagnated particularly when compared against new gaming forms such as… In RPG Theory Participants: b_bankhead, Clinton R. Nixon, Le Joueur, Valamir, Mike Holmes, quozl, Bankuei, clehrich, M. J. Young, Kester Pelagius, Christoffer Lernö, Bruce Baugh, John Kim, Brendan Litton.
2/21/2003 b_bankhead: Never Enough Rules:Manifesto of a rules-lite convert Taken together the two actual rulebooks (PHB &GMG) of 3ED&D are about half the length of Lord of the Ring or Atlas Shrugged. This mind you is for a GAME.… In RPG Theory Participants: b_bankhead, M. J. Young, Valamir, Thierry Michel, quozl, Le Joueur, Ron Edwards, Mike Holmes, clehrich.
2/5/2003 b_bankhead: Hobo rpg A little while ago I saw this mini game about hobo's, set during the depression.it had pool-like rules and I am thinking of running a couple of non-gamer friends though… In Connections Participants: b_bankhead, Bob McNamee, Paul Czege.
11/18/2002 b_bankhead: Sentinel Graphics Now Open for Business Do you need art for your rpg project? Consider Sentinel Graphics. Whether a cover for a magazine, or a black and white sketch for your rpg character, we are available… In Connections Participants: b_bankhead, greyorm, Tim Denee.
11/17/2002 b_bankhead: Dust Devils Box Copy Idea Over in the publishing section we are running an exercise, 'what kind of copy should you put on a boxed set of Dust Devils in an ordinary (Non gamer) store… In Chimera Creative Participants: b_bankhead, Matt Snyder.
11/7/2002 b_bankhead: Narrative Spaceships One of the most important characters in any kind of show begining with the work 'Star' is usually given short shrift in discussions of narrative games.
That character of cours… In Indie Game Design Participants: b_bankhead, Andrew Martin, Mike Holmes.
11/1/2002 b_bankhead: Re: Profiling strikes again - EVERYBODY play! [quote][b]What are the last three role-playing games that you actually, really played? [/b][/quote]
ConspiracyX,Call of Cthulhu,Star Wars D6
[quote]What three role-playing games, out of ALL the ones you've EVER played,… In Actual Play Participants: b_bankhead, Clay, Mark Withers, Ron Edwards.
11/1/2002 b_bankhead: On loosing faith in simulation When I started out in rpgs so many years ago I was a died in the wool simulationist. When my friends decided to write our own rpg we actually did… In GNS Model Discussion Participants: b_bankhead, Jeremy Cole, JMendes, Ron Edwards, Andrew Martin, Peter Nordstrand, M. J. Young, contracycle, Le Joueur, Marco, Mike Holmes, RobMuadib, MK Snyder, Alan, Valamir.
<< more previous topics | | Subsequent Topics 4/3/2004 b_bankhead: I call upon the PALADIN mastery of Anilwerks! I will be running Paladin every tues in the indie netgaming irc channel
(7pm EDT #indierpgs linuxguy.magicstar.net). I have never run the game and I have already looked at the… In CRN Games Participants: b_bankhead.
4/16/2004 b_bankhead: Of Ghost towns and Ghost babies : PALADIN actual play My attempts a playing Paladin actually got off the ground on Tuesday on the indie-netgaming group, I was only able to intrigue Doyce Testerman to actually play (some of the… In Actual Play Participants: b_bankhead, Doyce, Tony Irwin.
12/17/2004 b_bankhead: Breaking the Heart of the Universe [b]Breaking the Heart of the Universe: Life and times of the Science
Fiction Heartbreaker[/b]
Ron Edward's concept of the 'Fantasy Heartbreaker' has really caught on, it's become the dominant epithet… In RPG Theory Participants: b_bankhead, clehrich, daMoose_Neo, komradebob, Ben Lehman, Halzebier, greyorm, Noon, Kedamono, timfire, Marco, John Kim, Ron Edwards, contracycle, jc_madden, M. J. Young, Caldis, Valamir, John Burdick, Storn, NN, HereticalFaction, Roger, Ian Charvill, Alan, Snowden, epweissengruber.
4/13/2005 b_bankhead: Design notes for a new Lovecraftian Rpg [b]Notes Toward the Design of a New Lovecraftian RPG[/b]
This Design precis is for Eldritch Tales, a new Lovecraftian story game that I am writing and is an outgrowth of… In Indie Game Design Participants: b_bankhead, Rob MacDougall, Paul Czege, Technocrat13, GB Steve, MikeSands, daMoose_Neo, Simon Kamber, Bill Masek.
4/17/2005 b_bankhead: A Home for Horror: Locale and Situation in Eldritch Tales HP Lovecraft set his fiction in an evironment increasing familiarity,body of lore, imagery and organization created a multlayered tapestrie that was a whole greater than the sum of the stories.… In Indie Game Design Participants: b_bankhead, Ron Edwards, Darcy Burgess, MatrixGamer.
8/30/2005 b_bankhead: Does a Lovecraft game need combat rules? As some of you know I am working on a Lovecraftian game called Eldritch Tales, and I have become bogged down on an area with regard what is really signifigant… In Indie Game Design Participants: b_bankhead, GB Steve, ffilz, MikeSands, nsruf, iain, Graham Walmsley, Eero Tuovinen, jasonm, Balbinus, Vibilo, tj333, anonymouse.
9/2/2005 b_bankhead: The Anima Rpg, If it isn't a Heartbreaker how come it's breaking mine? (before you click on the url below, you should know the little glowing jewel thingy operates the controls to turn off the sound)
http://www.animarpg.com/
I know this one isn't really… In RPG Theory Participants: b_bankhead, Andy Kitkowski, greyorm.
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