The Forge Reference Project: Browse Threads

 

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From Day One


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5/5/2004 Ron Edwards: [The Mountain Witch] Initial comments based on reading
Hello, This game floats my boat, so here are some comments I've worked up from reading. More will come, I'm sure, after I get a chance to play. The comments…
In Indie Game Design
Participants: Ron Edwards, timfire, Mike Holmes.


5/5/2004 quozl: Semi-RPGs?
[quote="Mike Holmes"]First, a lot of these games are very close to the line between RPG and something else - something like a boardgame. That is, sure one can narrate events…
In RPG Theory
Participants: quozl, Jack Aidley, orbsmatt, Walt Freitag, Mike Holmes, Sean, Dev, dalek_of_god, pete_darby, contracycle, Nathan P., John Kim, Lxndr, Rich Forest, M. J. Young.


5/5/2004 Nev the Deranged: Contain
Okay, the rules for Contains are pretty vague. No actual mechanics in there aside from something nonspecific about Lore rolls or something. The actual line (p89) says: "The sorcerer must…
In Adept Press
Participants: Nev the Deranged, Ron Edwards, Fabrice G..


5/5/2004 Azmodan: wikipedia
Wikipedia is an awesome encyclopedia on the web where the content is added by users. With it's ever-increasing popularity, you can now find great informations on most topics. Try it…
In Universalis
Participants: Azmodan.


5/5/2004 Frogknight: Game setting
What I have here is lots of random background info that I like typing up, and I was hoping people would help me out by commenting on it, to clarify…
In Indie Game Design
Participants: Frogknight, clehrich, hanschristianandersen, Sydney Freedberg.


5/5/2004 hanschristianandersen: [IGC:Snow Day] Postmodern? Huh?
First of, another hearty round of applause for Mike Holmes for staging and judging the Iron Game Chef contest! from Mike's review of my IGC game "Snow Day": Who…
In RPG Theory
Participants: hanschristianandersen, clehrich, John Kim, Peter Hollinghurst, talysman, Mike Holmes.


5/5/2004 Malechi: TROS Review
I've posted a review of TROS over at a couple of Australian websites and while I don't want to take the credit the FLGS has had to restock twice since…
In The Riddle of Steel
Participants: Malechi, Jake Norwood, Wolfen.


5/4/2004 Eric J-D: Sorcerer handout request
Dear Ron, I am gearing up to begin a game of Sorcerer just as soon as I can get out from under these *&@#ing research papers that I am grading.…
In Adept Press
Participants: Eric J-D, Ron Edwards.


5/4/2004 historian: Chronopia Adventures: A Dungeon Crawl Hack 'n' Slash RPGoid
Hi all This my first post in this forum and it is about one of my most promising game designs. This is a game I've been working loosely for the…
In Indie Game Design
Participants: historian, andy, Ron Edwards, NeuroZombie, Noon, Dumirik, Clinton R. Nixon.


5/4/2004 timfire: Post-ICG Results thread!
[url=http://www.indie-rpgs.com/viewtopic.php?t=11060]The ICG results are in![/url] Congrats to Bill White, Hans Christian Andersen, Dev, and especially Jack Aidley. I'm going to have to go back and reread those entries now. Thanks…
In Site Discussion
Participants: timfire, Zak Arntson, Ron Edwards.


5/4/2004 Thor Olavsrud: [Sorcerer] Urban Squalor
This past weekend, I played in my first Sorcerer game: Mike M.'s Urban Squalor scenario at A Gazebo of Games. As I expected, we got some nice meaty play out…
In Actual Play
Participants: Thor Olavsrud, urbwar, Andrew Morris, Michael S. Miller.


5/4/2004 cruciel: The Whole Model & Venn Diagrams
This is a split from Forget Immersion: Sympathy vs Empathy. There may not be too much to this topic, but... Maybe I just don't get the whole Venn diagram thing,…
In GNS Model Discussion
Participants: cruciel, Walt Freitag, Ron Edwards, Rob Carriere, Jack Aidley.


5/4/2004 Mike Holmes: Iron Game Chef Reviews and Results
First, I wanted to comment on some trends I saw in the judging. First, a lot of these games are very close to the line between RPG and something else…
In Indie Game Design
Participants: Mike Holmes.


5/4/2004 Loki: suggestions for a 1-shot
I'd like to run RoS for my group as a 1- or 2-shot adventure with pre-generated characters for 3-5 players. I've been reading over the sections in the book that…
In The Riddle of Steel
Participants: Loki, Ashren Va'Hale, kenjib, Muggins, Paka, Wolfen, Tash, Jürgen Mayer.


5/4/2004 Ashren Va'Hale: a new TROS Yahoo Group/ E-List
I just started a new yahoo group for TROS players. I figured it could be an effective way for peopel here to RP or just shootthe breeze in a format…
In The Riddle of Steel
Participants: Ashren Va'Hale.


5/3/2004 Borogove: [Great Ork Gods] Rule idea (split)
[i]1. Ralph's idea for various difficulty altering the way Spite is allocated, strikes me as too complicated (who was it who last appealed anyway?) for an otherwise simple system. A…
In Indie Game Design
Participants: Borogove, Ron Edwards.


5/4/2004 Andrew Morris: My first experience with Universalis
I had the chance to play Universalis this past weekend at A Gazebo of Games, a mid-size convention in Central New Jersey. The individual hosting the event (obviously, I can't…
In Universalis
Participants: Andrew Morris, Bob McNamee, Mike Holmes, ScottM, Valamir, Tony Irwin, Christopher Weeks.


5/4/2004 ghostwolf: [Eschaton] Combat flow
Hi again. Still brainstorming stuff for my Sci-fi game here. My last post was about Damage Mechanics, so now I'd like to get some input on the system I've devised…
In Indie Game Design
Participants: ghostwolf, Ravien, Walt Freitag.


5/4/2004 KingOfFarPoint: Ordering actions in Extended Contests
In the Mythic Russia thread http://www.indie-rpgs.com/viewtopic.php?t=10990 Mark Galeotti suggested that initiative in an extended to the highest bidder, to encourage high bids and outrageous manouvres. …
In HeroQuest
Participants: KingOfFarPoint, soru, Bankuei, lightcastle.


5/4/2004 Autocrat: [I.N.I.] Skill system, seeks alternative approach?
.....OK, heres the background...... I.N.I. is meant to be a flexible core set of rules and mechanics that permit the players to play in a variety of settings, either those…
In Indie Game Design
Participants: Autocrat, BPetroff93, Andrew Martin, Mike Holmes, Walt Freitag, ethan_greer, Andrew Norris, Mark Johnson.


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Subsequent Topics

5/5/2004 GreatWolf: Proposed updated iconography
Hello, everyone. In this thread, I discussed the need to change the iconography for the Alyria system. Several ideas were bandied about, including clock faces. After tossing around the ideas,…
In Dark Omen Games
Participants: GreatWolf, Mike Holmes, Valamir, M. J. Young, Trevis Martin, ethan_greer, Mark D. Eddy, greyorm, Lxndr, Blake Hutchins, quozl, hix.


5/5/2004 mearls: D&D specifically (split from Supplement Treadmill)
[quote="Ron Edwards"]All three represent a brief correspondence of role-playing material with a wave of "teen craze" purchasing. That's distinct from fan purchasing or anything else associated with SF or pop…
In Publishing
Participants: mearls, greyorm, Ron Edwards, Matt Snyder, Jürgen Mayer, xiombarg, Alex Johnson, Tav_Behemoth, ryand, Bankuei.


5/5/2004 chadu: Dead Inside Playtest, Gender Ratios, Mild Analysis
(see also my livejournal post at http://www.livejournal.com/users/chadu/119466.html) Recently, I had a very pleasant phone conversation with Paul Czege, author of My Life With Master. Amongst numerous threads of discussion re:…
In RPG Theory
Participants: chadu, Mike Holmes, TonyLB, Ravien, Noon, xiombarg, Dev, Ron Edwards, Paul Czege, John Kim, Christopher Weeks.


5/5/2004 TonyLB: [Amber] Jonesing for constraint
So the saga of attempting narrativism in Amber DRPG continues... We're at an interesting phase. The players have gotten past the novelty of being able to take over some of…
In Actual Play
Participants: TonyLB, Noon, Andrew Martin, Mike Holmes.


5/5/2004 Palaskar: How do I accept payment for my RPG via PayPal?
Ok, I've established a PayPal Personal account, followed their instructions to set up a link...and nothing happened, basically. I'm browsing PayPal's site right now, and thinking I might have needed…
In Connections
Participants: Palaskar, Bob Goat, greyorm, Valamir, Ron Edwards.


5/5/2004 Matt Snyder: What do gamers need?
In the Supplement Treadmill and spawned thread "D&D specifically," I asked the Forge what gamers need: That begs a question in my mind. What do d20 gamers need? For that…
In Publishing
Participants: Matt Snyder, Christopher Kubasik, Jack Spencer Jr, daMoose_Neo, Bankuei, Matt, Sean, Christopher Weeks, smokewolf, madelf, Loki, quozl, Bob Goat, John Kim, xiombarg, semprebon, Storn, talysman, Valamir, Tav_Behemoth, mearls, greedo1379, MarktheAnimator, komradebob, Jonathan Walton.


5/6/2004 Crackerjacker: A Suggestion on Thread Closings
Rather than counting on people to pay attention and almost inviting people to either end up embarassed or defensive (which might lead to them getting in arguments that get them…
In Site Discussion
Participants: Crackerjacker, Valamir, Christopher Kubasik, Eric J-D, Eero Tuovinen, greyorm, Walt Freitag, Paul Watson, Shreyas Sampat, Christopher Weeks, Ron Edwards, Dev, Mike Holmes.


5/6/2004 greyorm: IGC Results Discussion: At the Dawn
First off, I hate the name. I mean "At the Dawn"? How shallow and cheesy is that and completely uninventive is that? Seriously, "The Two Trees" would have been a…
In Indie Game Design
Participants: greyorm, Mike Holmes, Sydney Freedberg, simon_hibbs, hanschristianandersen.


5/6/2004 Nev the Deranged: Initiative tweaking...
Alrighty, I was running through some quick scenarios in the shower (no, the scenarios were not set in the shower, I was in the shower while thinking of them). And…
In Adept Press
Participants: Nev the Deranged, bcook1971, Valamir, Ron Edwards, Michael S. Miller, sirogit.


5/6/2004 shehee: Target Number Theory
First I'd like to explain how I understand target numbers for challenges, then I'd like to ask a question about target numbers and probability. As I understand it, the difficulty…
In RPG Theory
Participants: shehee, Rob Carriere, Akamaru, Tim C Koppang.


5/6/2004 Valthalion: Very large creatures
Hi guys I am developing a character who is Seelie (Magical). He is about 6 inches tall. However he is outrageously over confident and aggressive with a bad temper and…
In The Riddle of Steel
Participants: Valthalion, bergh, Uber_Munchkin, Dain, [MKF]Kapten.


5/6/2004 Bill_White: Communication Ethics of the Forge
The threads about Forge hubris and thread locking prompt me to observe that one way of thinking about "how we do things around here" is that it's driven by a…
In Site Discussion
Participants: Bill_White, Ron Edwards.


5/6/2004 George Moralidis: The Emperor's New Terminology
Hello everybody. This is my first post, though I've been lurking in the Forge for quite some time now. First of all congratulations for keeping things so interesting (and civilized…
In RPG Theory
Participants: George Moralidis, Ron Edwards.


5/6/2004 Drifter Bob: Spell naming contest
Pelgrane Press is having a spell-naming contest, to rename D&D spells in the Dying Earth style. First prize is a copy of the Dying Earth game signed by Robin Laws…
In Publishing
Participants: Drifter Bob.


5/6/2004 sirogit: For Ron: How would you do Sorcerer differently?
Ron, I've read a smattering a posts where you poisited minor design flaws with Sorcerer. This seems very curious to me as I find Sorcerer the epitome of an advanced…
In Adept Press
Participants: sirogit, Ron Edwards.


5/6/2004 Bill_White: [Ganakagok] "Metaplot" Issues
I was very pleased to get an honorable mention for Ganakagok, my Iron Game Chef game. A pdf of the entry is here: http://www.personal.psu.edu/staff/w/j/wjw11/Ganakagok.pdf One of the development issues that…
In Indie Game Design
Participants: Bill_White, Valamir, Mike Holmes, Lxndr.


5/6/2004 redwalker: Should the party amass power in Sorcerer?
[quote="Christopher Kubasik"] Red was looking over the rules for Sorcerer. He found passages in the rules that stated the typical "lone wolf, no connections, I'm interesting cause I kill well"…
In Adept Press
Participants: redwalker, Valamir, Ron Edwards, Mike Holmes, Christopher Kubasik, Trevis Martin, Nev the Deranged.


5/6/2004 Zak Arntson: Dragonflight in Seattle (Aug 13-15)
Guess what? Getting close to 20 years of gaming, and I've never been to a convention before. I figure it's time to stop that by going to Dragonflight this year,…
In Conventions
Participants: Zak Arntson, Mike Holmes, Bankuei, rafial, jdagna, Michael Hopcroft.


5/6/2004 cruciel: Narrowing the Definition of Social Contract
This is a split from The Whole Model & Venn Diagrams. Hell, I'm just going to quote what I said in that thread. I see at least two distinct layers…
In GNS Model Discussion
Participants: cruciel, jeffd, Caldis, Ron Edwards, Blankshield, clehrich, Mike Holmes, Wormwood, Emily Care.


5/6/2004 DannyK: Demons are people too (split from Sorcerer in Prison)
[quote] [b] Ron Edwards said: [/b] I guess I need a little bit more understanding. I'm playing a character, and we use the Summoning rules. In-game, what just happened? Is…
In Adept Press
Participants: DannyK, Mike Holmes, Paka, The_Tim.


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