Previous Topics 5/16/2004 Ravien: Kill Bill Inspired Mechanics Forge Notebook Entry #2: Kill Bill Inspired Mechanics.
Yeah, saw Kill Bill the other day, kicked myself for not seeing it at the cinemas, then immediately went and saw Kill… In RPG Theory Participants: Ravien, Valamir, anonymouse, Ben Morgan, Andrew Martin, Rob Carriere, John Harper, Trevis Martin, Andrew Morris, dalek_of_god, M. J. Young, frictorious, Sledgeman, Dumirik.
5/15/2004 sirogit: Hunter Logan: "Dice-driven railroading"? In that Bleeding Edge thread, Hunter Logan said
Parts of it are flat-out fucking brilliant. But other parts are not quite so brilliant, and it seems to me that… In RPG Theory Participants: sirogit, Hunter Logan, greyorm, Ian Charvill, Trevis Martin, Ron Edwards.
5/15/2004 Jacob Ossar: [Donjon] Questions about Abilities, Initiative, and Loot I haven't done any role-playing other than the occasional LARP for quite a while, but I disovered D&D back in the late 70s when I was a kid and played… In CRN Games Participants: Jacob Ossar, JamesSterrett, Clinton R. Nixon.
5/15/2004 daMoose_Neo: [FT Divergence]Initial ideas, opinions desired, more to come I've posted about the CG before, Final Twilight, and my intent to make it an RPG/TCG hybred, and for the most part I think I've done a fair job of… In Indie Game Design Participants: daMoose_Neo, Ron Edwards.
5/15/2004 sirogit: 100% Blood and Sex... Relationship Maps. Is a relationship map in which ALL of the characterss are connected through blood or sex ties more, less, or not conducive to play?
It sounds implausible on paper, but… In Adept Press Participants: sirogit, Paka, Mike Holmes, Michael S. Miller.
5/15/2004 bcook1971: Force and Pressing for Action I've been thinking about Force a bit. I understand it to be a technique by which the GM makes significant decisions for the PCs. It implies the concept of Input… In RPG Theory Participants: bcook1971, Ian Charvill, contracycle, Noon, M. J. Young.
5/15/2004 Rick: Now we see the violence inherent in the system... I'm just curious.
Has anyone destroyed the world, slaughtered their gaming group, fallen prey to the spiral of death, or had any other catastrophe predicted to occur upon engaging in… In The Riddle of Steel Participants: Rick, Tash, Jake Norwood.
5/15/2004 Space Cowboy: Online Playtesting for Anime Space Western RPG Hey guys,
Now that the school year is over, members of my playtest group have gone home for the summer and we're moving online. If you're interested in an original-mechanic… In Connections Participants: Space Cowboy, Andy Kitkowski.
5/15/2004 Asrogoth: The Bleeding Edge In the thread Perceptions of Civility at the Forge, the discussion turned to the bland-ness of "recent" rpg design, especially here at the Forge.
If considering the rpg… In RPG Theory Participants: Asrogoth, Jonathan Walton, Noon, Valamir, Hunter Logan, Jack Spencer Jr, greyorm, M. J. Young, pete_darby, Ron Edwards.
5/15/2004 Alan McVey: [Fudge: Collectors] The first playtest The Fudge setting, Collectors: The Burning House, has been out for a while now, but I thought it was time for a reminder of just how good it can be.… In Actual Play Participants: Alan McVey, ethan_greer.
5/15/2004 Paul Czege: shelve with: counterculture erotica Jonathan Woodward reviews My Life with Master in the second installment of his Exploding Dice review column at BlueBlood.net:
www.blueblood.net/bb_55.html(cautionary note: Blue Blood has ads and links to some adult… In Half Meme Press Participants: Paul Czege, RaconteurX.
5/15/2004 Noon: The game of social contract forging From the 'A Hard Look at Dungeons and Dragons' article
No wonder people either idealize or vilify their youthful experiences playing D&D. On the one hand, it was you and… In RPG Theory Participants: Noon, bcook1971, Asrogoth, clehrich, Ron Edwards.
5/14/2004 Simon Bray: Sons of Kargzant Reviews. SONS OF KARGZANT, the HeroQuest sourcebook on the brutal and fearless Char-Un riders of Erigia, is now released by the Unspoken Word!
The Char-Un are feared throughout the Lunar Empire… In HeroQuest Participants: Simon Bray, Moah, Mark Galeotti, Nick Brooke, MrWrong, Invain, keithn.
5/14/2004 Doyce: Sorcerer: an unofficial Rulings collection Hey all.
A week or so ago, while working on collating a bunch of my static gaming pages into a single wiki (PMWiki, since you asked) and also reading something… In Adept Press Participants: Doyce, greyorm, ScottM, Ron Edwards, Nev the Deranged, Paka, sirogit, kwill, tetsujin28, pfischer.
5/14/2004 M. J. Young: Gaming Outpost Thread Restoration Much of the pre-history of The Forge was in the discussions at Gaming Outpost.
It was there that Ron Edwards first introduced System Does Matter and the distinctions between… In Connections Participants: M. J. Young, Mike Holmes.
5/14/2004 Paul Czege: intentionally risking the personal Hey Chad,
In your thread about your third Dead Inside playtest, you wrote:
They all were slightly more amenable to *intentionally* exploring personal (that is, their own) psychological… In RPG Theory Participants: Paul Czege, matthijs, chadu, Mike Holmes, Valamir, Ron Edwards, AnyaTheBlue, Jack Spencer Jr, Noon.
5/14/2004 AnyaTheBlue: Gender: Dead horse flogging! This is probably going to be pretty long, but I ask that you bear with me.
It's quite possible that it's too far outside the scope of the Forge to… In RPG Theory Participants: AnyaTheBlue, John Harper, Jack Spencer Jr, Eric J-D.
5/14/2004 Lxndr: [Frigid Bitch] First Playtest Ever Well, it's the first playtest as far as I'm aware. For all I know, someone has played it on the sly and never told me about it. But that's not… In Actual Play Participants: Lxndr, Mike Holmes, anonymouse, Valamir, Nev the Deranged, Bob McNamee, talysman, sirogit.
5/14/2004 Tav_Behemoth: Two Metaphors for Indie RPGs / d20 [b]Metaphor #1: Pop Music[/b]
Now that the '90s are safely dead, we can say that there were two important movements in pop music that decade: indie rock and DJ culture.… In Publishing Participants: Tav_Behemoth, greyorm, Halzebier, GreatWolf, daMoose_Neo, John Kim, Dev.
5/14/2004 matthijs: [Will the Emperor Fall] RPG card game in need of mechanics Will the Emperor Fall (rules below) has been playtested a little bit: by myself and friends (with moderate success), at Arcon (where most players enjoyed themselves), and by a Swedish… In Indie Game Design Participants: matthijs, Mike Holmes, ethan_greer, smokewolf.
<< more previous topics | | Subsequent Topics 5/16/2004 Moah: mark of destiny ability: a call for ideas Hi,
One of my players took an ability named "mark of destiny" (or some such). It's actually a birthmark, and he tells me it would allow people who know of… In HeroQuest Participants: Moah, Donald, keithn, KingOfFarPoint, simon_hibbs, Mike Holmes.
5/16/2004 Pagrin: A new game i'm working on... Hello.
This being my first posting to this site....please be gentle if I'm not posting in the right area.
I'm working on a somewhat large game at the moment which… In Indie Game Design Participants: Pagrin, Dumirik, Andy Kitkowski, Ravien, fruitbatinshades, greyorm, contracycle, Mike Holmes, ethan_greer.
5/16/2004 jeffd: Shooting Stars 5/14/04 - Dysfunction, Dysfunction See Shooting Stars 5/1/04 for my last play summary and slice, as well as character breakdown and all.
Play tonight was characterized by not one but two instances of pretty… In Actual Play Participants: jeffd, TonyLB, Dev.
5/16/2004 Ian Charvill: Drama and Narrativism Following various gubbins over on Sean's fourth mode thread and the glossary thread this could maybe do with the thread of its own. My position here can be summed up… In GNS Model Discussion Participants: Ian Charvill, Jack Spencer Jr, Sean.
5/16/2004 Simon W: OK, I've published, now how do I sell? I've published It's a Dog's Life (which I was hoping to get into the NPA, but I was a bit late - hopefully the NPA2) and it's available at RPGNOW.… In Publishing Participants: Simon W, Ron Edwards, semprebon, chadu, Malcolm.
5/16/2004 oversoul01: Dice Chucker- A new system begging for criticism Greetings!
My name is Bobby Wallen. I have been following the forums here for awhile but this is my first post. I love creating games! I have created several and… In Indie Game Design Participants: oversoul01, smokewolf, Dev, ethan_greer, Christopher Weeks, kenan, DevolutionaryCyberSpud.
5/16/2004 RobbieTaylor: Finally did it - a time-jumping session! I've always wanted to do a time-jumping session, where the players move back and forth between their own future and past, complete with changes in their abilities. I knew that… In Actual Play Participants: RobbieTaylor, Simon W.
5/16/2004 Doyce: [Sorcerer] A 'new' demon ability Hey all,
While digging through the archives looking for something to put into the Wiki regarding Daze (Some Demon abilities just never seemed to raise that many questions.), I ran… In Adept Press Participants: Doyce, Nev the Deranged, Ron Edwards.
5/16/2004 Jeph: A Followup To How I Got Into Role-Playing... Some of you may remember this thread from a while back. In it, I describe how I started in on the role-playing hobby, and talk a bit about the psuedo-D&D… In Indie Game Design Participants: Jeph, Argetlamh, Pagrin.
5/16/2004 RobMuadib: [M:COTEC]- Attribute silliness Hi All
Yes, I am still working on my game. Work gets done by leaps and
bounds, snail like leaps and bounds, endangered snail-like leaps and
bounds. more on work… In Indie Game Design Participants: RobMuadib, Mike Holmes.
5/16/2004 Walt Freitag: The Big Model: Unchallenged? In Perceptions of Civility at the Forge, Chris Lerich wrote:
D. I would like to see certain blocks of theory relentlessly challenged. If they're good, they should withstand it and… In GNS Model Discussion Participants: Walt Freitag, clehrich, cruciel, M. J. Young, Cadriel, DannyK, Ian Charvill, Ron Edwards, Sean, Mike Holmes, John Kim, Storn, Henri, C. Edwards, contracycle, talysman, Hunter Logan.
5/16/2004 Michael Hopcroft: Striking Out On My Won -- Again Well, I've been in a corproate publishing envrionemnt for about four months now since others have taken over Seraphim Guard and there have been a lot of phiolosphical differences betweem… In Publishing Participants: Michael Hopcroft, Simon W, talysman, Ron Edwards, madelf, daMoose_Neo, Bob Goat.
5/16/2004 Michael Hopcroft: Transportation issue for GenCon I have a question for the experienced bus travelkrs on the list concerning GenCon? How long does it usually take Greyhound to get a person from portland, oregon to indianapolis?… In Conventions Participants: Michael Hopcroft, Lxndr, Andy Kitkowski, Ron Edwards.
5/17/2004 RobMuadib: [M:COTEC]- Building The Design Architecture Hi all
Work is still progressing on Megamyrian: Chronicles of the Eternal Cycle
TM (M:COTEC for short). (snails pace is the rate it occurs, sigh:()
However, one part that has… In Indie Game Design Participants: RobMuadib, lumpley, Andrew Norris.
5/17/2004 Valthalion: Backhand Forehand This is a question for you real sword fighters out there.
If you are right handed is it more difficult to slash to the offhand side. (where the shield isn't).… In The Riddle of Steel Participants: Valthalion, Tash, Overdrive, Ashren Va'Hale, Caz, Jake Norwood, Andrew Mure, aaronharmon.
5/17/2004 Michael Hopcroft: Looking for layout advice Gentles,
Since it appears I'm going to be doing my own layout on my new venture, I was wondering if any of the veteeran layout gurus could advice me on… In Connections Participants: Michael Hopcroft, Andy Kitkowski, talysman, Jack Aidley, inthisstyle, timfire, MarktheAnimator, 16CBH, Garbanzo, Bob Goat.
5/17/2004 Sir Mathodius Black: TROS is Greece After seeing the movie Troy (which, by the way, I thought was excellent), it got me thinking about the possibility of a ROS campaign set in a world similar to… In The Riddle of Steel Participants: Sir Mathodius Black, bergh, Valthalion, Tash, Caz, Edge, Valamir, Irmo, Jake Norwood, ZenDog, Andrew Mure, contracycle, tetsujin28, Turin, toli.
5/17/2004 bergh: Stats how many and which? Hi Guys im making a new system for my future Warhammer 40.000 RPG campaign, and i really want characters with lots of stats, i hate that in some games some… In Indie Game Design Participants: bergh, Olibarro, Andrew Martin, Shreyas Sampat, Mike Holmes, Andrew Morris, Dauntless, Alex Johnson, Henri, Ron Edwards.
5/17/2004 abzu: [Burning Wheel] The City is on Fire I've been running a Burning Wheel campaign that began in February. Characters are all four or five lifepaths and were all destined to be part of a rebel insurgent cell… In Actual Play Participants: abzu, AndyAction, Negilent, taepoong.
5/17/2004 Doyce: Triangulating on a replacement system Calling on the Power of the Forge.
Okay, posting a question to everyone. The situation: a friend of mine is running a (reasonably fun) Spycraft game using d20 in his… In Actual Play Participants: Doyce, Valamir, Matt, Andrew Norris, DannyK, contracycle, chadu, ethan_greer, Jere, Ron Edwards, Clinton R. Nixon, RaconteurX, Grex, b_bankhead.
more subsequent topics >> |