Previous Topics 5/24/2004 Valamir: Games Quarterly Magazine The premier issue of GQM is out, a companion magazine for the retailer's bible Games Quarterly Catalog. Its primarily full of advertisements aimed at retailers but there are a number… In Publishing Participants: Valamir, Matt Snyder, daMoose_Neo, Andy Kitkowski.
5/24/2004 Albert of Feh: Online improvisation [long] Hi, I've been lurking around the Forge for the past month or so, but this is my first posting. Name's Albert. I've got some stuff waiting to be typed up… In Actual Play Participants: Albert of Feh, C. Edwards.
5/24/2004 fruitbatinshades: What are the GMs responsibilities? When discussusing our system, we keep coming back to the same point.
How do you ensure everyone is playing the same game?
When you're going to reward "thinking of… In RPG Theory Participants: fruitbatinshades, Matt, Ron Edwards, Noon, Doctor Xero.
5/24/2004 Albert the Absentminded: All about the Ordeals? Seeking advise on game design. Hi. I'm Albert, and while I've lurked here occasionally, this is my first post.
I've been mulling over ideas for a game system I want to put together, and I… In Indie Game Design Participants: Albert the Absentminded, Jasper.
5/24/2004 Malechi: Katanapunk Playtest For those who don't step out of the TROS forum into the wider-Forge world I've posted a quick run-down of the playtest session we had last week in the Actual… In The Riddle of Steel Participants: Malechi, ReverendCuster187, greedo1379.
5/24/2004 Malechi: [Katanapunk] Playtesting the Punk - Edo Calling (long) Well last week we made characters and constructed the Martial School that the characters belonged to using the system we've devised. Comments from the playtesters were encouraging regarding both elements,… In Actual Play Participants: Malechi, Jinx, Paka, greedo1379, ascendance, 6inTruder.
5/24/2004 Paka: Suburban Fairy Tale - Grade School Sorcerers [u][b]Suburban Fairy Tale[/b] [/u]
[i]inspired by a post by Old Scratch over at RPG.net in the thread, [/i][u]Kickers and bangers, how do you use them?[/u]
An epic adventure can be… In Adept Press Participants: Paka, b_bankhead, Old_Scratch, RobNJ, Nev the Deranged.
5/24/2004 Dumirik: FACES: roleplaying within the subconcious Recently, I watched a production of Bombshells (a dramatic monologue where a woman, I can't remember her name, plays out the inside lives of various women at extreme emotional states)… In Indie Game Design Participants: Dumirik, ethan_greer, Jonathan Walton.
5/24/2004 Tash: Had an awesome TRoS session today. I got to play TRoS for the first time today as one of my group mates took over being Seneschal for the day. It was a long session that climaxed… In The Riddle of Steel Participants: Tash, Valamir, Jake Norwood.
5/24/2004 rylen dreskin: Looking for narrative adventures and tips on writing them Hey,
I'm putting this one in HQ and RPG Theory.
I like what I've read about narrative games. But I'm not entirely sure how to put one together. I've read… In RPG Theory Participants: rylen dreskin, contracycle, pete_darby, John Kim, Sean, Bankuei.
5/24/2004 rylen dreskin: Looking for narrative adventures and tips on writing them Hey,
I'm putting this one in HQ and RPG Theory.
I like what I've read about narrative games. But I'm not entirely sure how to put one together. I've read… In HeroQuest Participants: rylen dreskin, hix, Bankuei, lightcastle, Moah, Mike Holmes, Mark Galeotti, droog.
5/24/2004 rylen dreskin: Masters of Luck and Death question Hello,
I'm about to go hunting for MoLD reviews but I've got a specific question. The table of contents says it has sections on running warrior, magic, healing, and other… In HeroQuest Participants: rylen dreskin, lightcastle.
5/24/2004 rylen dreskin: Keyword Questions Hey,
I've got a few questions and two ideas I'd like an opinion on.
**Most PCs start w/ 3 keywords at 17 -- a homeland, an occupation, and a magic/religion.… In HeroQuest Participants: rylen dreskin, droog, lightcastle, Mike Holmes.
5/23/2004 SlurpeeMoney: The "Art" of Magic (A posted brainstorm) Treating magic as an art, rather than a science, comes with a few unique considerations, I think. Magic in role-playing has almost always been treated as, at least, an equal… In RPG Theory Participants: SlurpeeMoney, madelf, M. J. Young, John Kim, simon_hibbs, Valamir, Noon, ejh, Gully Foyle, contracycle, smokewolf, kenjib, Doctor Xero, Praetor Judis, Damballa, Anonyma.
5/23/2004 hanschristianandersen: [Musketeers!] Towards a third draft In last week's episode, Tony asked a very relevant question:
In other words are they duelling the Cardinals men because that's what musketeers do? Or are they duelling… In Indie Game Design Participants: hanschristianandersen, Zebigone.
5/23/2004 oversoul01: Hoping to find an Editor/Formatter for Dice Chucker I think the subject pretty much says it all. I wrote a short system(9 page pdf) calledDice Chucker and I am looking for someone who read over it, who could… In Connections Participants: oversoul01, Juicetyger.
5/23/2004 Ravien: Conceptual Psionic Mechanics Forge Notebook Entry #3:
I was just sitting here thinking, and the thought popped into my head about making mechanics for psionic characters that reflected their strengths in different areas… In RPG Theory Participants: Ravien, WyldKarde.
5/23/2004 bcook1971: [Sorcerer] First Campaign II (SPOILER) (See session I here.)
Two down, two to go. My group ran the second session of our premier Sorcerer campaign. Things are starting to click a little better. I think… In Actual Play Participants: bcook1971.
5/23/2004 Garth: Questions from a Pool newbie Hey there. This is my first post here at the Forge.
I'd been here once or twice before, reading some of the articles at the urging of a friend. This… In Random Order Creations Participants: Garth, Paganini, Bob McNamee, aplath.
5/23/2004 dragongrace: Whodunit? I am looking to see if anyone has created a Mystery Style 'Who-Dun-It' game. Any method of play. Either a single controlling element to determine the 'mystery' or a group… In RPG Theory Participants: dragongrace, Garbanzo, wakingjohn, Simon W.
<< more previous topics | | Subsequent Topics 5/24/2004 sirogit: (Sorcerer) Alchemist Before my Demon Cops game this fall, A friend and I wanted to get together for a game over a month or so, and something I definately want to run… In Adept Press Participants: sirogit, Paka, b_bankhead, Nev the Deranged, Solomon.
5/24/2004 coxcomb: [DD3.5E] Dragon Must Die (light bulb comes on) Even though I dislike D&D, I played a game this weekend as part of a birthday party for a friend. One shot, pregenerated characters, how bad could it be, right?… In Actual Play Participants: coxcomb, John Harper, Zak Arntson, b_bankhead, cognizantchance, Ron Edwards, Sean, Jinx, Tav_Behemoth.
5/24/2004 Mike Holmes: [PTA Playtest] Mistkatonic We played PTA again last night. The idea was to test the recent changes in the rules. I wasn't sure where your notes on the rules change was, however. Could… In Actual Play Participants: Mike Holmes, joshua neff, Matt Wilson, Alan, John Harper, Ian O'Rourke, pete_darby.
5/24/2004 Ron Edwards: [GenCon 2004] The look & feel Hello,
This thread is related to Booth design and logistics, but mainly focused on atmosphere, comportment, and other intangibles which, in practice, are actually quite tangible. I figure… In Conventions Participants: Ron Edwards, Mike Holmes, Matt Snyder, Andy Kitkowski, Eero Tuovinen, abzu, AdAstraGames, Nev the Deranged, LordSmerf, btrc.
5/24/2004 El Mik@: Questions about system Hi all,
TRoS has managed to interest me and only a few RPG books have managed to do that lately, so I have a questions:
I have been searching a… In The Riddle of Steel Participants: El Mik@, Valamir.
5/24/2004 SlurpeeMoney: Yet Another Fantasy Game I will not claim for even a moment to know the full scope and breadth of our great hobby, but it seems to me that very few games, if any… In RPG Theory Participants: SlurpeeMoney, b_bankhead, beingfrank, simon_hibbs.
5/24/2004 Astrivian: Supplemental info Online I was just curious if anyone has either used or desired to use goofy online apendices to an rpg? I suppose (just brainstorming here) there are several categories of what… In Publishing Participants: Astrivian.
5/25/2004 hix: [Nobilis] 2 Stories We’re three sessions into a new Nobilis game. First time for most of us (including the GM).
By the end of session 1, 3 of the 4 players had agreed… In Actual Play Participants: hix, bluegargantua, DannyK, Minx.
5/25/2004 Nev the Deranged: Wannabe Sorcerer scores So, if I wanted an NPC who was a hardcore wannabe occultist, who stumbled into a real sorcerer coven and got apprenticed to a powerful adept.. who has devoted himself… In Adept Press Participants: Nev the Deranged, Ron Edwards, Henri.
5/25/2004 Chaopsychotic: Ok I got my game design figured out Hello everyone. I had posted a while back with not much done and said I was gonna go free flow. And had gotten some good advice to set my ideas… In Indie Game Design Participants: Chaopsychotic, WyldKarde.
5/25/2004 coxcomb: "Save vs. X": Gamist? So, my recent experience with d20 brought a number of things home to me about my personal play style. It also got me to wondering about the creative agendas of… In GNS Model Discussion Participants: coxcomb, Eero Tuovinen, Noon, Ron Edwards, Halzebier, iambenlehman, Sean, hanschristianandersen, M. J. Young.
5/25/2004 James Buchanan: Epic Scale TROS Has anyone had much success running a game of TROS that has the characters involved in the games of nations?
I have an idea for a campaign which leads from… In The Riddle of Steel Participants: James Buchanan, Tash, Sir Mathodius Black, Negilent.
5/25/2004 Paka: [Sorcerer] Suburban Fairy Tale: Grade-School Sorcerers The setting and descriptors were hammered out at this thread:
http://www.indie-rpgs.com/viewtopic.php?p=121099#121099
Auspicious Beginnings
While we made up characters on Matt's porch, kids were running by and playing, Matt's 5 year… In Actual Play Participants: Paka, bcook1971, RobNJ, Old_Scratch, Doyce, Ron Edwards.
5/25/2004 Sydney Freedberg: Emotion mechanics and losing control of your character Over in the "Fear and Confusion" thread (http://www.indie-rpgs.com/viewtopic.php?p=121164#121164), a discussion on how to include morale effects, e.g. fight or flight reactions, in combat systems touched on a wider issue. The… In RPG Theory Participants: Sydney Freedberg, montag, pete_darby, Sean, xiombarg, simon_hibbs, Shreyas Sampat, Eric J., Noon, Dauntless, Valamir, Henri, neelk, Paul Watson, M. J. Young, Autocrat, John Kim, Doctor Xero, calebros, Tomas HVM.
5/25/2004 Isliffell: [Donjon] Ranged Spells When spending Spell Dice for a spell, what die costs should reasonably be associated with hitting a target one action and two actions away? Or is magic, already nicely powerful,… In CRN Games Participants: Isliffell, Catalyst.
5/25/2004 taalyn: What to do? I've got a problem, and I have no idea how to handle it. I'm hoping you all could help.
I've been playtesting Crux for a while now. My group is… In Actual Play Participants: taalyn, ethan_greer, Ron Edwards, quozl, Eric J., Noon, Alan, Low-level thug, MarktheAnimator, DannyK, Mike Holmes.
5/25/2004 Ron Edwards: [Sex & Sorcery] Gay stuff Hello,
This thread follows up on Judd's (Paka's) comment in Sex and Sorcery: facts feeding fictions:
... would like to at some point address the gay and lesbian issues that… In Adept Press Participants: Ron Edwards, DannyK, Paka, lumpley, kwill, Tim C Koppang.
5/25/2004 Drew Stevens: Handling action at a distance Okay. A large portion of a game of intrigue is action at a distance- using your web of contacts and influences, allies and minions, to accomplish goals (wither arbitrary or… In RPG Theory Participants: Drew Stevens, John Harper, Shreyas Sampat, M. J. Young.
5/25/2004 Ron Edwards: [Trollbabe comics] Life and Death Hello,
My story with Ed Heil, Mystic Crystal Revelations, is now concluded. It should be available in full soon.
The new story, Life and Death, written by me and illustrated… In Adept Press Participants: Ron Edwards, jrs, joshua neff, sirogit, ejh, Andrew Navaro, Valamir, Bankuei, greyorm.
5/25/2004 Space Cowboy: Seeking Anime-style artists Entertainment company is seeking to add several highly-talented, anime-style artists to its staff. The original flagship product is a roleplaying game, but the company is seeking to also produce a… In Connections Participants: Space Cowboy.
more subsequent topics >> |