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6/2/2004 Michael S. Miller: [Sorcerer] Urban Squalor Session Two
Here’s what happened in the second session of the Urban Squalor game. We played on 04/25/04. The write-up of session one is here. The stuff I fretted about in that…
In Actual Play
Participants: Michael S. Miller, Lisa Padol.


6/2/2004 Dr_Pete: Various rules bits
Hi, I've got a couple of sticky questions about rules bits. I don't have the book in front of me at the moment, so please forgive any mistakes. 1) Movement…
In The Riddle of Steel
Participants: Dr_Pete, Caz, Prince of Thieves.


6/2/2004 DavidsWeb: Eternity: Looking for Alpha testers
I have finished designing a new RPG called Eternity and I'm currently looking for a group to perform an alpha test. The website, with full info for players, is located…
In Connections
Participants: DavidsWeb.


6/2/2004 Ryan Wynne: Comedy Game Part 2
Ok, so I took some time to consider everyone's input from the last thread (no input was ignored) and I have decided that while the mechanics should be lite (I…
In Indie Game Design
Participants: Ryan Wynne.


6/2/2004 teucer: Clueless about Bangs
So I've been lurking on the Forge for a long time. I lurk because I like what comes out of the discussions here, but I have trouble getting involved in…
In RPG Theory
Participants: teucer, Trevis Martin, Doctor Xero, TonyLB, Ron Edwards, Valamir, Zak Arntson, Andrew Norris, Bankuei, Roy.


6/2/2004 Valthalion: Help wargamer from long back
Hi guys Here is my problem. The way I see TROS running is more abstract than a minatures based game. Terrain rolls are used to decide who fights who. When…
In The Riddle of Steel
Participants: Valthalion, James Buchanan, Ian.Plumb.


6/1/2004 Tomas HVM: Challenge: comedy
I've succeeded with the design of a funny RPG once. And once I managed to make a comedy out of a game that was not meant to be funny. However;…
In RPG Theory
Participants: Tomas HVM, M. J. Young, clehrich, pete_darby, Mike Holmes, xiombarg, ethan_greer, iambenlehman, Praetor Judis, Pagrin.


6/1/2004 Nev the Deranged: A few really stupid questions
These are probably dumb questions, but I don't have my books handy and can't remember anything relevant. So I beg your forgiveness in advance. 1) What do demons use Lore…
In Adept Press
Participants: Nev the Deranged, Doyce, Ron Edwards.


6/1/2004 pfischer: Sorcerer and Pullman's His Dark Materials
Excuse me if this is a stupid-kind-of post, I am waiting for my Sorcerer copy (due Thursday). I can't help thinking of Philip Pullman's brilliant trilogy His Dark Materials (Northern…
In Adept Press
Participants: pfischer, Nev the Deranged, iambenlehman, Solomon, pete_darby.


6/1/2004 Jacob Ossar: [Donjon] Silly allegory, anyone?
Here are some highlights from a session of Donjon I played with James Sterrett over the phone. I was DM; the name of the adventure is Rendezvous with Rana.…
In Actual Play
Participants: Jacob Ossar, Simon W, JamesSterrett, Bob McNamee.


6/1/2004 Ron Edwards: DemonCon III followup
Hello, Let's qualify this a little - it's not a real big con, all right? Just an open play day, getting people to meet one another. We've tried to get…
In Conventions
Participants: Ron Edwards, Bob Goat.


6/1/2004 Doyce: [Sorcerer] Grimm Therapy: Another gradeschool sorcerers riff
(First off, props: the following set up is all a result of Judd's great grade-school sorcerer's idea, which I shamelessly ripped off and used. The events of play are obviously…
In Actual Play
Participants: Doyce, Paka, Ron Edwards.


6/1/2004 wyrm: favorite RPG session (split)
My favourite Session was ... when I met the first girl gamer I've ever met. She's my girlfriend now ;-)
In Actual Play
Participants: wyrm, Ron Edwards, clehrich.


6/1/2004 8bitjunkie: [Donjon] Light/Darkness question
I am getting around pretty well in Donjon except for some issues related to darkness in dungeons. I can make up most stuff on the fly when it comes to…
In CRN Games
Participants: 8bitjunkie, Clinton R. Nixon, Bob McNamee.


6/1/2004 Moah: Improving Scales
*grumbles about computer crashing while typing long posts* Hi all, I’m posting here about a game I am currently game mastering again, and that I love. However, there are a…
In RPG Theory
Participants: Moah, clehrich, M. J. Young, Mike Holmes.


6/1/2004 Malechi: Twilight Samurai...
Hey guys, Just wanted to make sure everyone's heard of and intends to go see "Twilight Samurai". If you haven't seen it yet go and find a copy soon. SAs…
In The Riddle of Steel
Participants: Malechi, Loki, Tash.


6/1/2004 sirogit: Elfs would do a Slayers game incredibly well.
(As much as I hate to admit it, as I hate slayers and find Elfs much funnier. But I could be coerced to run it like that as I know…
In Adept Press
Participants: sirogit, Ron Edwards, xiombarg.


6/1/2004 pete_darby: Exploring theme without addressing premise
(split from here) The idea of exploring theme without adressing premise: well, I'm falling into a state that I deplore in others, of having proposed a theoretical statement without an…
In GNS Model Discussion
Participants: pete_darby, C. Edwards, Ron Edwards, Landon Darkwood, Valamir, M. J. Young, Jack Spencer Jr.


6/1/2004 xiombarg: layout tips
Two things... 1) Can anyone point me to a good resource, either here or elsewhere, on doing layout? I'm not talking about a free course telling you everything you need…
In Publishing
Participants: xiombarg, Clay, C. Edwards, Bob Goat, Weisshaupt.


6/1/2004 xiombarg: Unsung Done (kinda -- revised, certainly)
Well, as y'all know, I'm working on the for-pay version of my RPG, Unsung, and I'm looking for comments. At this point, I've done everything I can before layout and…
In Indie Game Design
Participants: xiombarg, Sydney Freedberg, Garbanzo.


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Subsequent Topics

6/2/2004 Paul Czege: some otherworld
So... I've had several folks tell me privately they think My Life with Master is brilliant, but that they could never play it, because they are dealing with real life…
In Half Meme Press
Participants: Paul Czege, jrs, Eero Tuovinen.


6/2/2004 gameskald: Story Telling mechanic concept
Just a concept I recently had for a Freeform style Storytelling type game. What I have so far could really be used in any genre... I wanted to get some…
In Indie Game Design
Participants: gameskald, ethan_greer.


6/2/2004 Clinton R. Nixon: [The Shadow of Yesterday] The Sea of Teeth
This last weekend, I had a few friends down to New Orleans for ClintonCon 2004, my sometimes-annual home convention. We played a ton of great games - see our Burning…
In Actual Play
Participants: Clinton R. Nixon, Matt Wilson, ethan_greer, xiombarg, rafial, joshua neff.


6/3/2004 oversoul01: [Dice Chucker] First Offical Playtest
I am not sure I should post this here but anyway... I am running my first offical playtest of Dice Chucker this Friday, and I will have a full report…
In Indie Game Design
Participants: oversoul01, ethan_greer, DevolutionaryCyberSpud, Dev.


6/3/2004 John Kirk: Royalties
I was recently contacted by a startup company that is interested in developing a video game based on my game Legendary Quest. They are wanting to use the spells, classes,…
In Publishing
Participants: John Kirk, jdagna, ryand, Valamir.


6/3/2004 Michael Hopcroft: How much should I expect to need for GenCon SoCal?
At least two fellow publishers have asked me if I plan to attend genCon SoCal, since I'm on the West Coast and, well, so is it. I'm tempted to be…
In Conventions
Participants: Michael Hopcroft, Ron Edwards.


6/3/2004 Michael Hopcroft: beta readers?
Is there anyone trustyworthy who can look at my current mansucripts and tell me if they're any good? Someone who is willing to say something is crap if he sees…
In Connections
Participants: Michael Hopcroft, xiombarg, ethan_greer.


6/3/2004 Albert of Feh: Open-ended probabilities?
Hey there. My copy of Burning Wheel just arrived a few days ago, and I've been rather enjoying poking around in it. Now all I need are some players... Anyway,…
In Burning Wheel
Participants: Albert of Feh, Durgil, taepoong, LordSmerf, Henri.


6/3/2004 simon_hibbs: Reverse Engineering world from game mechanics
This comment got me thinking about something I've considered before and discussed with my gaming friends, but not discussed here. This is a seperate issue to the topic te quote…
In RPG Theory
Participants: simon_hibbs, xiombarg, Loki, iambenlehman, ethan_greer, beingfrank, HMT, Doctor Xero, Noon, lumpley, M. J. Young, contracycle, Dauntless.


6/3/2004 ethan_greer: "alot" is a disease
I've been noticing it more and more lately around here, and every time I do, it makes me want to stab my eyes. I feel certain that this grammatical lassitude…
In Site Discussion
Participants: ethan_greer, Ben Lehman, pete_darby, Jack Spencer Jr, Ron Edwards.


6/3/2004 RobNJ: Doing away with XP
Fiction (be it plays, movies, books or TV) is not typified by people always becoming more powerful. Depending on the genre, they may even degrade over time. Instead of people…
In RPG Theory
Participants: RobNJ, smokewolf, Michael S. Miller, Zak Arntson, Doctor Xero, Jack Spencer Jr, Valamir, Sparky, Noon, Jack Aidley, Thor, M. J. Young, xiombarg, 16CBH, Gelasma, tiago.rodrigues, Jonathan Walton, Tomas HVM, WyldKarde, Tobias, Garbanzo, Alf_the_Often_Incorrect, Andrew Morris, LoreTG.


6/3/2004 The Goat: Question: How do I blow stuff up?
I just picked up HQ, I wanted to investigate for myself after hearing all the high praise this system receives. So far I like it, it is a departure from…
In HeroQuest
Participants: The Goat, Brand_Robins, Mike Holmes, Mac Logo, epweissengruber.


6/3/2004 Drew Stevens: Planning Political Plots
Still working on Touche, the game of courtly intrigue and such. And, I hope to see a way around another major stumbling block. See, the earliest designs of Touche almost…
In RPG Theory
Participants: Drew Stevens, Praetor Judis, Doctor Xero, HMT, teucer, greedo1379, M. J. Young, contracycle.


6/3/2004 Old_Scratch: [Sorcerer S&S Charnel Gods] As the hands turn...
I'm currently putting together a S&S setting, but to ease my players into the new game, I'm going to start them off with a Charnel Gods game, which seems to…
In Actual Play
Participants: Old_Scratch, Paul's Girl, John Harper, hardcoremoose, b_bankhead, Matt, Paka, Nev the Deranged, DannyK, TonyLB, Mike Holmes, rafial, Ron Edwards, Andy Kitkowski.


6/4/2004 Valamir: Games Quarterly Magazine Ads
Hey folks. Issue #2 of GQM is due out in time for GenCon. It is scheduled to include a column by Peter Adkison featuring (at least in part) the Forge…
In Publishing
Participants: Valamir, Paul Czege, abzu, Matt Snyder, Christopher Weeks, Tobias.


6/4/2004 DevolutionaryCyberSpud: Solving the Inherent Problems of the d20 System
My indy RPG (CARPS at http://w00tism27.tripod.com/carps ) is a minimalist RPG which is designed to one-up the d20 system (which by the way I despise). I will cover one by…
In Indie Game Design
Participants: DevolutionaryCyberSpud, hanschristianandersen, Andrew Morris, M. J. Young, Jeph, Valamir, Andrew Norris, TerroX.


6/4/2004 Noon: Gettin' old, tactical to strategic preference
I was wondering about 'old school' type material the other day and the aging gamer. Old school stuff, not to be exact, includes stuff like funky little 'get around behind…
In RPG Theory
Participants: Noon, Dauntless, timfire, Sydney Freedberg, NN, simon_hibbs, M. J. Young, Andrew Martin, Mike Holmes, greedo1379, Tim Alexander, contracycle.


6/4/2004 SlurpeeMoney: Preaching
I am having a dilema. I am writing a game, and I am not sure just how "preachy" I want it to be. There are aspects of theme that I…
In RPG Theory
Participants: SlurpeeMoney, Doctor Xero, M. J. Young, Clinton R. Nixon, Ron Edwards, Jack Spencer Jr, John Kim, simon_hibbs, Ravien, greedo1379, Pigfrenzy, WyldKarde, neelk.


6/4/2004 jdrakeh: The Return of Formless
Yes, I know, it's like a bad night of 50s science fiction films gone even more horribly awry. Still, if you're feeling brave, I'd appreciate it if you'd at least…
In Indie Game Design
Participants: jdrakeh, Supplanter.


6/4/2004 Dev: Posthumanesqe Sorcerer!
Based in part of talk about roleplaying posthumans, I'm trying to plan how to roll with good hard sci-fi using Sorcerer. So here's the thoughts I've got so far, and…
In Adept Press
Participants: Dev, sirogit, Henri, Ron Edwards, Nev the Deranged, neelk, Christopher Weeks.


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