The Forge Reference Project: Browse Threads

 

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From Day One


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5/19/2001 james_west: core rules freely downloadable
If anyone's interested in this game but doesn't have a copy, chapters 1-3 of Hero Wars are on issaries' web site, as well as everything important in chapter 4 as…
In HeroQuest
Participants: james_west, Ron Edwards.


5/18/2001 Blake Hutchins: Getting started
Alright. Thanks to Clinton for putting up this forum. Since I asked for it, I'll get the ball rolling. One of the things that intrigues me about the design of…
In HeroQuest
Participants: Blake Hutchins, Ron Edwards, james_west, Clinton R. Nixon, Alai, contracycle.


5/19/2001 Ron Edwards: So the Forge is back/Questions
Hi Brian, Welcome to the Forge, and please consider this post a do-over from events earlier today. I'd be glad to do some back-and-forth. As for the reviews stuff ...…
In Site Discussion
Participants: Ron Edwards, james_west, Blake Hutchins.


5/18/2001 Dav: Gygax is still alive?
The man should be caned. RPGNet: Beginning around the early 1990s, the roleplaying world experienced a "movement," the nature and definition of which is still up for furious debate, characterized…
In GNS Model Discussion
Participants: Dav, Ron Edwards, Clinton R. Nixon, joshua neff, Logan, Jared A. Sorensen, Zak Arntson, Gordon C. Landis, james_west, Mytholder, Paul Czege.


5/18/2001 james_west: Why They Tanked
I'm going to boldly post a list of just about all the attempts at multiple-scenario games I've been in for the past three years, and why they tanked (in order…
In Actual Play
Participants: james_west, Zak Arntson, Mytholder.


5/17/2001 JSDiamond: GOLEM
hardcoremoose came up with a brilliant system-mechanic that I have altered somewhat for an rpg (tentatively) called "GOLEM" In it, players are robots that have 'awoken' within a behemoth factory…
In Indie Game Design
Participants: JSDiamond, Dav, hardcoremoose, Ron Edwards, GreatWolf, Clay, Zak Arntson, canisPRIME, Doc Midnight, John Wick.


5/17/2001 Blake Hutchins: Hero Wars Forum?
Hey all, Just picked up Hero Wars and am riding a wave of excitement after dissecting the mechanics. Issaries Press is an indie outfit, and as far as I can…
In Site Discussion
Participants: Blake Hutchins, Ron Edwards, Clinton R. Nixon, joshua neff.


5/17/2001 Zak Arntson: Login not working
Whenever I click on the Login, and enter teh correct information, I get the regular forum screen but the "user not logged in" appears. I went and tested it a…
In Site Discussion
Participants: Zak Arntson, joshua neff, Ron Edwards, Dav, GreatWolf, Clay, Clinton R. Nixon.


5/16/2001 james_west: strong vs weak narrativism
(I apologize in advance for any possible mangling of others' words or meanings.) I've seen a lot of apparently quite different definitions of narrativism in this forum. Upon reflection, however,…
In GNS Model Discussion
Participants: james_west, joshua neff, Ron Edwards, Blake Hutchins.


5/15/2001 Dav: Actual (reading?)
Okay, so I haven't actually played the game, but I was just sent a comp. copy of "Mummy: The Quirky Subtitle". I'm reading through this and at first was rather…
In Actual Play
Participants: Dav, joshua neff.


5/15/2001 joshua neff: playing in the band
so, my group just finished up playing a short d20 "star wars" story...overall it went well, but i had a few problems w/ the way my friend ran it (which…
In Actual Play
Participants: joshua neff, Ron Edwards, Dav, james_west.


5/15/2001 GreatWolf: Diverse Lunacy
Well, events have proceeded far enough that I can leak a little more information on Alyria. More details will be found in the next installment of Dreaming Out Loud (including…
In Dark Omen Games
Participants: GreatWolf, Jared A. Sorensen, Mike Holmes, Valamir, Gordon C. Landis.


5/15/2001 Paul Czege: I want my post back :(
Hey Clinton, Raven wrote this in a thread outside of "Site Discussion": I just wrote a particularly lengthy post on the issue and it was destroyed because it…
In Site Discussion
Participants: Paul Czege, Clinton R. Nixon.


5/15/2001 Jared A. Sorensen: Non-violent, combat-heavy D&D (?)
It's on the "memento monte" (hah!) d20 page. It's called Snowball Fight. Bundle up!
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Paul Czege, Jason L Blair.


5/14/2001 JSDiamond: Role-playing *is* alive and strong
I'm going to tell you something, on occasion I feel like I'm wasting my time writing and drawing. A "pearls before swine" epiphany emerges every now and again. You know…
In Actual Play
Participants: JSDiamond, Jared A. Sorensen, GreatWolf, Ron Edwards, joshua neff, Clay.


5/14/2001 hardcoremoose: System utilizing Director's Stance?!
I posted this over at RPGnet, but it really deserves to be here where the great minds can mull it over. There's a game spinning in my head for which…
In Indie Game Design
Participants: hardcoremoose, Ron Edwards, JSDiamond, Jared A. Sorensen, Clay, Doc Midnight.


5/14/2001 JSDiamond: Endless Dance
Ron Edwards mentioned a game called "Hero" from a long time ago and that got me to thinking about a game I 'designed' a long time ago but never finished.…
In Indie Game Design
Participants: JSDiamond.


5/13/2001 archangel_2: Scoobie Doo InSpectre
Well, I'm sure this has either already been thought up, or is too ignorant a suggestion to have brought up thus far, but here goes none-the-less. *s* I was checking…
In Memento-Mori Theatricks
Participants: archangel_2, Jared A. Sorensen, hardcoremoose, Jason L Blair.


5/13/2001 Jared A. Sorensen: Jeff Noon -- Cobralingus
Not really sure where to put this...but hell, I know Josh Neff will be interested, at the very least! http://www.codexbooks.co.uk/book.html Really interesting.
In Indie Game Design
Participants: Jared A. Sorensen, joshua neff, DonQuixote.


5/13/2001 greyorm: Some more definition insanity
In a recent message here, Ron, it seemed you were saying that the narrative game has far-reaching plots set-up in advance ala Tolkien and the simulationist game is more like…
In GNS Model Discussion
Participants: greyorm, Ron Edwards, james_west.


<< more previous topics

 

Subsequent Topics

5/20/2001 archangel_2: Elfs Game Session
I FINALLY got a group to play Elfs!! Woo hoo!! Even better, they REALLY enjoyed it! We made up the characters, and then I took them through the Fire and…
In Adept Press
Participants: archangel_2, Clay, Ron Edwards.


5/20/2001 joshua neff: three-headed dog
over on rpg.net, someone posted a question, asking which game he should buy, "rune", "dying earth", or "pendragon"... & it just struck me: is this a great example of "gamist",…
In GNS Model Discussion
Participants: joshua neff, james_west, Paul Czege, Ron Edwards, Ian O'Rourke.


5/21/2001 Jason L Blair: No rest for the... restless
Well, I'm wrapping up Little Fears and it looks like it might not be out 'til GenCon. I'll know this week whether it's gonna be delayed. But anyhoo -- I…
In Indie Game Design
Participants: Jason L Blair, Ron Edwards, james_west, hardcoremoose, poppocabba.


5/21/2001 Ron Edwards: All righty then
Hello everyone, I think we've successfully dissected G/N/S to current forum members' satisfaction. I'm seeing a lot of light-bulbs going on, and a lot of shared vocabulary being used constructively.…
In RPG Theory
Participants: Ron Edwards, joshua neff, james_west, Dav, Gordon C. Landis, hardcoremoose, Logan, Blake Hutchins, JSDiamond, Ian O'Rourke.


5/21/2001 Jared A. Sorensen: All Elfs must be Eaten
This is from a post by Hardcoremoose in the RPG.net "art of game design" forum. It's really funny and Moosey has yet to re-post it, so... Take 'All Flesh Must…
In Adept Press
Participants: Jared A. Sorensen, james_west, Ron Edwards, hardcoremoose, Blake Hutchins, Dav, unodiablo.


5/21/2001 JSDiamond: Publishing pencil & paper games on CDs
This is more of a thread grown out of my answer in the New Distribution thread in another forum. It seems to fit here. Jeff Diamond once…
In Publishing
Participants: JSDiamond, james_west, Dav, Ron Edwards, Nathan, Clay.


5/21/2001 Clinton R. Nixon: Rune - the analysis
I managed to pick up Atlas Games' Rune this weekend and am about half-way through it. So far, I think it's a masterpiece, but I was biased going in. It's…
In GNS Model Discussion
Participants: Clinton R. Nixon, Jared A. Sorensen, hardcoremoose, Mike Holmes, Ian O'Rourke, Valamir.


5/21/2001 Zak Arntson: RPG System for Kids
I take in a 7 and 10 year old every few weekends, and try to get some roleplaying into them. Not only is it fun to play with kids, but…
In Actual Play
Participants: Zak Arntson, james_west, Ron Edwards, greyorm, GreatWolf.


5/21/2001 Jared A. Sorensen: Platforms
I've been tinkering with a game called Platforms. It's "the 2-dimensional game for 3-dimensional people" and is supposed to capture the feel of a character-based, side-scrolling video-game (ie: Super Mario…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Ron Edwards, Zak Arntson, hardcoremoose, james_west.


5/22/2001 Paul Czege: correct my impression?
Hey Seth, Somewhere I got the impression that your design goal for Alyria is a system that will resolve conflicts at the macro/cultural level and at the micro/interpersonal level with…
In Dark Omen Games
Participants: Paul Czege, GreatWolf, Ron Edwards.


5/22/2001 poppocabba: the depiction of women in gaming
this topic started in another venue, and I was interested I seeing what people here had to say... now here is my concern on a broader level. I honestly feel…
In Indie Game Design
Participants: poppocabba, Ron Edwards, Dav, Clay, james_west, Jared A. Sorensen, Zak Arntson, JSDiamond, Cameron, greyorm, Jamie Thomas Durbin, kwill, contracycle.


5/22/2001 Jared A. Sorensen: The Moose Strikes Back
Hardcoremoose has done it AGAIN. http://speardanes.homestead.com/main.html Great stuff!
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, hardcoremoose, blÄ.


5/23/2001 Dav: Metagame mechanics
Okay, so we've got a new forum, which is dandy. So, there seemed to be some question as to metagame mechanics, among other issues. I chose to just pull this…
In RPG Theory
Participants: Dav, GreatWolf, hardcoremoose, james_west, Ron Edwards, Logan, Zak Arntson, Gordon C. Landis, Mytholder.


5/23/2001 poppocabba: use of parliamentary procedure in gaming/game design
i am running a game set in the enlightenment, and I was thinking of incorporating robert's rules of order/parliamentary procedure into the game to give players a fell for the…
In Actual Play
Participants: poppocabba, Mytholder, Blake Hutchins.


5/23/2001 Clay: Micro Wars - The simple war game
Somebody in another forum complained that there didn't seem to be any gamist action here. To counteract that trend, I've put up my web site for Micro Wars, a simple…
In Indie Game Design
Participants: Clay.


5/23/2001 james_west: zombie squirrel
There's a place in the Soul of the Sorceror supplement in which it says that perhaps demons are evil the way squirrels are cute. I, apparently, have a zombie squirrel…
In Adept Press
Participants: james_west, Ron Edwards, Dav, greyorm, Jared A. Sorensen, Zak Arntson, Clay.


5/23/2001 Ian O'Rourke: GNS and Gaming in the Modern World
I'm writing an article at the moment for fandomlife.net (or my rpg.net column I've not decided yet) which basically proposes a strategy on how to get regular gaming sessions going…
In GNS Model Discussion
Participants: Ian O'Rourke, Ron Edwards, Mytholder, Gordon C. Landis, james_west.


5/23/2001 JSDiamond: Rolling bones and other things
This was brought up by james_west and got me to thinking. How does the physical system-mechanic of a game affect its 'feel'? I chose percentiles (2d10) for Orbit for this…
In RPG Theory
Participants: JSDiamond, Dav, Ron Edwards, Mike Holmes, J B Bell, Le Joueur, efindel, Jack Spencer Jr, Bailywolf, James V. West.


5/23/2001 Logan: Attributes or skills, not both?
I think I missed this rant, so somebody please fill me in. Best, Logan
In RPG Theory
Participants: Logan, Ron Edwards, joshua neff, james_west, Blake Hutchins, Mike Holmes, Valamir, Paul Czege.


5/23/2001 Jason L Blair: Game #1: Machina
Dag, both JS and Zak have posted that they are working on games where players take the role of machines. Well, I have a game dealing with that as well…
In Indie Game Design
Participants: Jason L Blair, Dav, JSDiamond, Zak Arntson, Jared A. Sorensen, james_west.


more subsequent topics >>