The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

7/23/2004 Paganini: Player ignorance, Lumpley Principle, and Setting
So, according to the Lumpley Principle, System is the means by which the contents of the SiS is negotiated into place. The purpose of System is not to model the…
In RPG Theory
Participants: Paganini, Noon, Ron Edwards, Blankshield, John Kim, M. J. Young, Valamir, Mike Holmes.


7/6/2004 Paganini: [Narrativism] Premise and Stance
So, it occurs to me that a much simpler and clearer way of explaining and supporting what I've been saying all week has to do with the three Stances.Ron had…
In GNS Model Discussion
Participants: Paganini, lumpley, clehrich, Marco, Matt Snyder, M. J. Young, contracycle, C. Edwards.


7/3/2004 Paganini: Wushu and Fortune at the End
I'd never really encountered Fortune at the End in practice, until I bought Wushu. When I read about it in the GNS essay my response was basically "yeah, ok, that…
In RPG Theory
Participants: Paganini, Andrew Martin, Shreyas Sampat, C. Edwards, Tony Irwin, hanschristianandersen, Dev, John Harper, ReverendBayn, Bob McNamee, Drew Stevens, ejh, MR. Analytical.


6/18/2004 Paganini: Narrativism: Theme under the microscope
It ocurred to me over the last couple of days as I've been reading and posting to these Narrativism threads that possibly a source of confusion has to do with…
In GNS Model Discussion
Participants: Paganini, Jack Spencer Jr, pfischer, contracycle.


6/16/2004 Paganini: [Trollbabe] Conflicts and Pace
One of the things that I've never understood about Trollbabe caught my attention again tonight. I'm getting ready to run it again (a vampire game, this time, in fact). The…
In Adept Press
Participants: Paganini, rafial, Ron Edwards.


5/11/2004 Paganini: Thor the Barbarian
So, Ron, when do you start your own radio talk-show? I gotta say, your voice is way more well-suited to broadcasting that Thor the Goober's. But, anyway, in the interview…
In Adept Press
Participants: Paganini, Ron Edwards.


4/13/2004 Paganini: Pag's Standard Rant - Scene Framing
It seems like we're always getting posts in the various forums about Scene Framing. What it is, how to do it. These questions are invariably met with links to old…
In RPG Theory
Participants: Paganini, coxcomb, FredGarber, C. Edwards, Mike Holmes, Jonathan Walton.


4/5/2004 Paganini: Party live, doods
So, party, birthday, happy, etc. I see some of my boys, and a lot of folks I don't know. Why don't you guys drop by the #indierpgs IRC channel on…
In Forge Birthday Forum
Participants: Paganini, Lxndr, Mike Holmes.


2/13/2004 Paganini: Not getting "it"
[quote="In another thread, Ron"]Regarding hybrid play, I think that I see the term a little differently from the way Mike does. I think he's talking about the "little g, little…
In GNS Model Discussion
Participants: Paganini, Ron Edwards, clehrich, Bankuei, Rob Carriere.


2/6/2004 Paganini: Technique and setting
It's a given that Setting is fundamental. The existence of Characters depends on Setting; so does Situation, since Situation is an interraction between Character and Setting. The core of Narrativist…
In RPG Theory
Participants: Paganini, Bankuei, Valamir, coxcomb, M. J. Young, Ron Edwards.


1/13/2004 Paganini: TROS musings and questions and stuff...
So, I finally got it. Bad stuff first... I was kinda disappointed with the editing. Bad grammar, misspellings, too wordy, and stuff. Better than a lot of indie publications, true,…
In Random Order Creations
Participants: Paganini, Brian Leybourne.


1/4/2004 Paganini: Pag's Dragon Game - Again
More playtesting! This time it was Chris (Jemmen) and Dana (Acidra). We got some rules tweaks: Characters are now limited to a maximum of 8 passions. Starting characters assign 20…
In Actual Play
Participants: Paganini, C. Edwards.


1/1/2004 Paganini: Program Problems
So, none of the TROS programs will run because they're hardcoded to look for the installation directory on the "C:" drive, when my main OS is installed on the "D:"…
In The Riddle of Steel
Participants: Paganini, Lxndr.


12/2/2003 Paganini: [indie-netgamin] Pag's Dragon Game
I need a name for this game. Yup, yup, I do. Because I think it's gonna be worth keeping. Has "Draconum" been taken? Anyway, we made characters, and one scene…
In Actual Play
Participants: Paganini, Mike Holmes, Lxndr, contracycle.


11/30/2003 Paganini: Pag designs a game... again!
No character creation as yet, but the engine is looking like playtest shape. I'm think I'm going to use this for a dragon slayer game, since Scott never did anything…
In Indie Game Design
Participants: Paganini, Sparky, Bob McNamee, MachMoth, Jeph, Lxndr, gobi.


11/28/2003 Paganini: Is it as fast as they say?
So, I know it's really late to be thinking about buying TROS. It's been out for ages, it's got 2000+ posts at RPG.NET - I mean, heck, I've even *designed*…
In The Riddle of Steel
Participants: Paganini, Brian Leybourne, Ingenious, Ian Charvill, Thanaeon, A.Neill, Sneaky Git, Mike Holmes, Jim, Salamander, Tim Gray, deltadave, Jake Norwood, Draigh, Wolfen, Ben Lehman, The Flashing Blade, Jaif.


11/20/2003 Paganini: Narrativism for the Soul
So, all these recent threads have really been great, but they're very deep, and awfully technical. Last night I was thinking about all this, and a new way of communicating…
In GNS Model Discussion
Participants: Paganini, Valamir, Ron Edwards, Ian Charvill, John Burdick, Calithena, ejh, Christopher Kubasik, Walt Freitag, M. J. Young.


11/10/2003 Paganini: Fatalism and Narrativsm
The discussion at the end of this thread caught my eye, but Ron closed it afore I could post: http://www.indie-rpgs.com/viewtopic.php?t=8494 There was some talk about Boewulf and Huck Finn not…
In GNS Model Discussion
Participants: Paganini, Ron Edwards, John Kim, M. J. Young, Marco, Christopher Kubasik, Ian Charvill, pete_darby, Walt Freitag, Gordon C. Landis, fusangite, C. Edwards.


10/19/2003 Paganini: Logic Puzzles
So, we've been doing some dungeon crawling over in indie net-gaming, and we're gonna be doing more. I'm running some of it - a planned BD&D game, and maybe some…
In Actual Play
Participants: Paganini, anonymouse, jdagna, Marco.


10/11/2003 Paganini: [TQB] Non-anthropomorphic Arthurian
So, after Anonymouse's Donjon game it was still kind of early, so I volunteered to run TQB. The players voted for something on the serious side after our silly Donjon…
In Actual Play
Participants: Paganini, AgentFresh, C. Edwards, Bob McNamee, Dana_mun, suffusionofyellow.


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Subsequent Topics

8/18/2004 Paganini: Advancement Systems and D&D, Advancement Systems and Des
So, if you think about it, D&D advancement (of ANY incarnation) is basically a scaling / pacing mechanic. I think we've had that discussion before, but to do a basic…
In RPG Theory
Participants: Paganini, contracycle, Mark Johnson, NN, Marco, Shreyas Sampat, anonymouse, Russell Impagliazzo, Zak Arntson, Noon, Precious Villain, Eric J., M. J. Young, timfire.


9/2/2004 Paganini: [Trollbabe - Vampires] End of adventure number 1 - L1000NG
Alternatively known as "Darkbabe" and "Nightbabe." Here's the transcript from the game, formatted up in a nice readable (I hope) stream. This is the first adventure, which took us 8…
In Actual Play
Participants: Paganini, John Harper, Bob McNamee, suffusionofyellow, b_bankhead.


9/19/2004 Paganini: Writing for People
I'm putting this in Publishing, because I think it has a lot of general application, even though it originated in an Adept Press thread. Earlier today, Ron, writing about his…
In Publishing
Participants: Paganini, Ben Lehman, Jonathan Walton, Valamir, ChefKyle, LordSmerf, Michael S. Miller, timfire, clehrich, DannyK, Ron Edwards, Matt Snyder, Blankshield, Paul Czege, Andy Kitkowski.


9/26/2004 Paganini: A thread about writing
This thread is about applying existing writing skills to RPGs. This is not a thread about writing skills in general. Those are... not exactly easy to come by - you…
In Publishing
Participants: Paganini, clehrich, timfire, Nathan P., ChefKyle, LordSmerf, Green.


10/13/2004 Paganini: Stance Theory: The Hegemony of One Character
So, Ben Lehman said this tonight: "It cleaves to close to the hegemony of one player corresponding to one character only, so much that only one category is made for…
In RPG Theory
Participants: Paganini, LordSmerf, Ben Lehman, Alan, TonyLB, Ron Edwards, timfire, Shreyas Sampat, greyorm, John Kim, Walt Freitag, M. J. Young, Blankshield, lumpley, simon_hibbs, clehrich.


2/8/2005 Paganini: Theory Without Jargon - Help for the Desparate - Number 1
Theory Without Jargon - Help for the Desperate - Number 1 Version 0 (Draft) The Forge is a place where people talk a lot about the theory of role-playing…
In RPG Theory
Participants: Paganini, clehrich, CPXB, J. Tuomas Harviainen, xenopulse, Andrew Morris, Emily Care, sophist, LordSmerf, Wolfen, Eero Tuovinen, John Kim, komradebob, timfire, greedo1379, Marco, Valamir, NOS.


2/8/2005 Paganini: Theory Without Jargon - Help for the Desparate - Number 2
(As you can see, the reason I've been enthusiasticaly participating in some of these recent threads is that they pertain directly to what I've been writing. Let's hear it for…
In RPG Theory
Participants: Paganini, J. Tuomas Harviainen, Doctor Xero, clehrich, CPXB, greedo1379, kenjib, Wolfen.


2/27/2005 Paganini: Theory Without Jargon - Help for the Desparate - Number 3
Last time I ended up by talking about how most contributions are automatically accepted by the group, but that some contributions need to be arbitrated by an agreed-on mechanical method.…
In RPG Theory
Participants: Paganini, Emily Care.


4/25/2005 Paganini: Exploration Is *REALLY* King - or - System Doesn't Matter As
This was also posted on my LJ blog. A while back on IRC I said something along the lines of "I can enjoy any game, regardless of GNS, providing that…
In GNS Model Discussion
Participants: Paganini, greyorm, pete_darby, Ron Edwards, Victor Gijsbers, groundhog, Gordon C. Landis, Eero Tuovinen, TonyLB, Valamir, Paka, Gaerik, Ben Lehman, Simon Marks, John Kim, Walt Freitag, Silmenume, lev_lafayette.


5/4/2005 Paganini: Resources
So, I been working my way through Burning Wheel Revised and really digging it. Made a character and everything (she's up on my blog). But, then I got to the…
In Burning Wheel
Participants: Paganini, Thor Olavsrud, abzu, Bankuei, Mulciber, Yokiboy, Angaros, taepoong, xenopulse.


6/10/2005 Paganini: Relationships
So, I'm going through the Revised Edition getting ready for some actual play, and something about Relationships caught my eye. Relationships tend to be expensive - the more interesting the…
In Burning Wheel
Participants: Paganini, abzu.


7/27/2005 Paganini: Teaching Creative Agenda
Moving on from this thread: http://www.indie-rpgs.com/forum/index.php?topic=16126 I will admit up front that I am a bit peeved. I will be blunt. For the past four years I've watched this idea…
In GNS Model Discussion
Participants: Paganini, Technocrat13, Ron Edwards, Alan, lumpley, ffilz, Bankuei.


7/30/2005 Paganini: Group vs. Individual CA
Over in Teaching Creative Agenda Ron wrote: Now then, individual vs. group. If this group concept of CA means, like, making a big list of the differences and…
In GNS Model Discussion
Participants: Paganini, Marco, cruciel, Ron Edwards, Vaxalon.


7/31/2005 Paganini: Social Functionality
In this thread: http://www.indie-rpgs.com/forum/index.php?topic=16180 Ron wrote: When games like The Great Ork Gods and The Mountain Witch are seen as revolutionary, whereas in fact they merely accord with the bare…
In RPG Theory
Participants: Paganini, Noon, Jack Aidley, Justin A Hamilton, Ron Edwards.


8/17/2005 Paganini: Combat System Inklings - Part 1
So, I've had this idea for a combat system bopping around in my brain for a while. The idea is to have the combat system be a sub-module in the…
In Indie Game Design
Participants: Paganini, Alex Johnson, Hereward The Wake, contracycle.


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