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9/16/2004 Andy Kitkowski: Various Funkiness after Playtest Session
Hey Mike, sorry to keep you waiting on playtest notes. I usually like to take the time to formulate my thoughts into coherent patterns so that I can order and…
In Incarnadine Press
Participants: Andy Kitkowski, Michael S. Miller, dunlaing, Christopher Weeks, Alan, Valamir.


9/16/2004 bluegargantua: Heresy Lite
Hey, OK, so there's murder which is just a Sin and Murder which is Really Bad News. The former is simply a crime of passion or opportunity or injustice. The…
In lumpley games
Participants: bluegargantua.


9/16/2004 bluegargantua: Forcing an Outcome
OK, Me and Cadmus, just stumbled in on Branch Zachary having an affair with Avigail. We catch them going at it through the bedroom window and you say that Avigail…
In lumpley games
Participants: bluegargantua, lumpley, DannyK, Ron Edwards, charlesperez, Ben Lehman, Valamir, nikola, jrs, inthisstyle, Jonathan Walton, clehrich.


9/16/2004 bcook1971: Some Review, Some Questions
Hello. Things are starting to come together for me in understanding BW. I'm mostly focused on the combat at this point. This is my second read-through of book one, with…
In Burning Wheel
Participants: bcook1971, abzu, drozdal, Thor Olavsrud, Ron Edwards.


9/16/2004 John Harper: PTA Shows: Elevator Pitch Time
So, we all know that show creation is a group process for PTA. But it's a good idea to arrive at the planning session with a couple of basic "elevator…
In Dog Eared Designs
Participants: John Harper, Tobias, Matt Wilson, Ron Edwards, Ben Lehman, joshua neff.


9/15/2004 Paka: BW - The Sorcerer is Dead, Now What?
I'm going to run this one-shot twice, once on Friday and once again on Tuesday with two different groups and pre-made characters. Here's the concept, then the characters and then…
In Actual Play
Participants: Paka.


9/15/2004 Erling Rognli: Sorting out front-loading and most likely choice
[quote="Marco, in GNS Sim thread"]However: That technique, the technique of choosing the most-likely choice, can apply just as easily to Narrativist or Gamist play and will be applied successfully with…
In GNS Model Discussion
Participants: Erling Rognli, Marco, ErrathofKosh.


9/15/2004 inthisstyle: [Mortal Coil] Passions, Second Salvo
OK, I have been thinking about this some more, and I decided to repost to the forum here and see if anyone can help me with this part of my…
In Indie Game Design
Participants: inthisstyle, TonyLB, Satyrblade.


9/15/2004 TonyLB: [Capes] Unresolved Complications
The current text of Capes is here. The system represents situations as a set of Complications. Heroes and villains can place Stakes on these Complications, to represent their moral investment…
In Indie Game Design
Participants: TonyLB, LordSmerf, Doug Ruff, Sydney Freedberg.


9/15/2004 Marco: Emotional Involvement
I broke this out from the GNS Sim thread since it's something I wanted to look at separately. c) Is the division between Sim and Nar (absent railroading…
In GNS Model Discussion
Participants: Marco, M. J. Young, eef, Walt Freitag, Ron Edwards, contracycle.


9/15/2004 ErrathofKosh: What am I doing?
First off, I'm not sure whether this question should be asked in this forum or over in Actual Play, but as it concerns my understanding of GNS, I put it…
In GNS Model Discussion
Participants: ErrathofKosh, ffilz, eef, Ron Edwards, Sean.


9/15/2004 andy: Development teams
I recently completed publication of our first project (BONES the RPG, www.lulu.com/BONES) and I wanted to commend the development team that helped me put it together quickly and for a…
In Connections
Participants: andy.


9/15/2004 Mike Holmes: PC Secrets
This topic has been discussed, I'm aware, as part of other related topics, but I couldn't find any threads that were dedicated to this. If you have references please provide…
In RPG Theory
Participants: Mike Holmes, timfire, pete_darby, Blankshield, M. J. Young, John Kim, Paul Czege, contracycle, Shreyas Sampat, Ron Edwards, Alan.


9/15/2004 Joshua Tompkins: [The Cauldron] Addressing the Premise
Okay, this is split (sort of) from the other Cauldron thread, still available here. After some discussion and deepthink about what exactly I wanted the Cauldron to be about, I…
In Indie Game Design
Participants: Joshua Tompkins, Mark D. Eddy.


9/15/2004 Yokiboy: [Sorcerer] Session Prep - The Party
Hello, I've been away from the boards for a while, pursuing my other hobby of Texas Hold'Em Poker, but now I'm back trying to wrap up the prep work for…
In Adept Press
Participants: Yokiboy, Ron Edwards, Valamir, Doyce.


9/15/2004 Frank The Pug: Where does this mechanic break down?
I'm trying to devise the simplest mechanic possible while still playing within a fairly structured ruleset. The basic of this mechanic is Attribute+Trait+Skill+d10 vs TN. There are three attributes: Body,…
In RPG Theory
Participants: Frank The Pug, Mark D. Eddy, TonyLB, John Uckele, timfire, Precious Villain, btrc.


9/15/2004 Paka: extra rotam nulla salus
The subject header is from the opening page of the BW book. What does it mean?
In Burning Wheel
Participants: Paka, Thor Olavsrud, jrs, taepoong, abzu, rafial, Ron Edwards, Ben Lehman, Jason L Blair.


9/15/2004 gamerowl: [In Two Worlds] revised premise
In the previous thread, I stated that the game was about the players balancing both a normal, ordinary and a fantastic, heroic life. But after some wonderful…
In Indie Game Design
Participants: gamerowl, TonyLB, kumo, Nathan P., Tony Irwin, Ron Edwards.


9/15/2004 Dreams_of_Cats: (Generic Fantasy City Book PDF) Viable Product?
Hi - The Background: I would like to produce a non-system specific city book, with hundreds of pages of maps, NPC's, and line drawings. It would be crammed with plot…
In Publishing
Participants: Dreams_of_Cats, greedo1379, ethan_greer, timfire, smokewolf, Vaxalon, jdagna, Tav_Behemoth, ffilz, Ben Lehman.


9/15/2004 Paka: Implied Setting in BW(split from Bat-things, Spite, love...)
[quote="Ron Edwards"]1. I've been saying for a while that there is a lot more Setting implicit in the Lifepaths than most people seem to be realizing. I do not think…
In Burning Wheel
Participants: Paka, Ron Edwards.


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Subsequent Topics

9/16/2004 suffusionofyellow: [Trollbabe] PvP question
This grew from Paganinis latest session of Nightbabe, the Trollbabe variant with Vampires. We have two PCs in a room, arguing over the fate of a NPC in the corner…
In Adept Press
Participants: suffusionofyellow, Ron Edwards, Alan, Doyce, b_bankhead.


9/16/2004 Inner Circle Inc: How much is too much for a character sheet?
A simple question with no complex theory needed: At which point does a character sheet contain too much or too little? In my experience, there are two extremities that one…
In RPG Theory
Participants: Inner Circle Inc, John Kim, Vaxalon, ErrathofKosh, John Uckele, Dr. Velocity, ScottM, Ben Morgan, Doctor Xero, ffilz, eef, Noon, M. J. Young, Lisa Padol, Adorame.


9/16/2004 TonyLB: [Capes] Setting the Scene, Complications
[quote="Sydney Freedberg"]... suggest that someone can kick another character off their "side" if either party thinks their goals are incongruent -- which implies a goal-setting phase -- which implies something…
In Indie Game Design
Participants: TonyLB, Sydney Freedberg, Doug Ruff, John Harper.


9/16/2004 Homogenized Press: Die Pool Mechanic
I've been struggling to come up with our own "house" mechanic for a while. Our projects are presently constructed around the d20 System & OGL, and I'm finding it increasingly…
In RPG Theory
Participants: Homogenized Press, TonyLB, Walt Freitag, DannyK, Mike Holmes, M. J. Young, btrc, Noon.


9/16/2004 Andy Kitkowski: NC Gameday: Sept 25th in Raleigh
Hey all, this is my second gameday. It's been a big success for the past year or so. About 2-3 times a year it goes down at NC State University,…
In Conventions
Participants: Andy Kitkowski.


9/16/2004 Satyrblade: Satyrblade Introduction
Hi, folks! This is Satyrblade, aka Phil Brucato of Laughing Pan Productions. The author, creator and art director for Deliria: Faerie Tales for a New Millennium, I worked at White…
In Connections
Participants: Satyrblade, Paka.


9/16/2004 dunlaing: Trollbabe role/goal II (split)
Sorry to resurrect this but,... I'm thinking about starting a Trollbabe campaign in early November and I thought that I had seen a post where Ron had agreed that it…
In Adept Press
Participants: dunlaing, Ron Edwards, Bankuei.


9/16/2004 TickTock Man: Angels and Their Dominion
From a long-time lurker and first-time poster to the forums, greetings from Chicago! I just got the supplement the Sorcerer's Soul, and i find the treatment of angels to be…
In Adept Press
Participants: TickTock Man, Ron Edwards.


9/16/2004 smokewolf: Got the idea from GenCon this year
Hey guys, GenCon made me think that it is possible for smaller guys to gang up and get together to improve our sales. In that line I gather a few…
In Publishing
Participants: smokewolf, Ed Cha.


9/16/2004 Paka: 3 BW Games in 5 Days
Agent BW517-MB108 reporting for duty. Friday night I will run a game with pre-made characters, my girlfriend, an old buddy who was manager at a gaming store I worked at…
In Actual Play
Participants: Paka, abzu, Thor Olavsrud, bcook1971, taepoong, rafial.


9/16/2004 TickTock Man: Priest, by Hyung, Min Woo (product endorsement)
Greetings! I am not if any of you have had the chance to read the graphic novel series Priest, but I will tell you it is unbelievably good and very…
In Adept Press
Participants: TickTock Man, Ron Edwards.


9/17/2004 WyldKarde: Infinity Divide: Rebellion 2.0
Well, I've got a working title, and since I now know what to call it, I can go ahead and start developing it. Those who know me know I won't…
In Indie Game Design
Participants: WyldKarde.


9/17/2004 TickTock Man: The Mechanics of Hellraiser....
Greetings! In general, when I play sorcerer the demons are actually demons of some kind. I think I have heard it called "Naked Sorcerer", so in this post, that is…
In Adept Press
Participants: TickTock Man, Yokiboy, Ron Edwards, erithromycin, DannyK.


9/17/2004 TickTock Man: Sorcerer in Space
I have read most of the threads in this forum, and I have read several old ones that mentioned a developing Sorcerer in Space mini-supplement. I do not see it…
In Adept Press
Participants: TickTock Man, Ron Edwards, Doyce, joshua neff, Old_Scratch, DannyK, erithromycin, Clinton R. Nixon, sirogit, Mike Holmes.


9/17/2004 Silmenume: Explore novel ideas rather than rush to dismiss question
This is an issue that invite all the Forge-posters to contribute. This issue pertains to my experiences on the GNS boards, so I am uncertain how it would relate to…
In Site Discussion
Participants: Silmenume, greedo1379, M. J. Young, Valamir, komradebob, TonyLB, ffilz, Ron Edwards, ErrathofKosh, xiombarg, Vaxalon, Mike Holmes, clehrich, Jonathan Walton, daMoose_Neo, Sean, bcook1971, Marco.


9/17/2004 TickTock Man: Helping Sorcerer Thrive
I think Sorcerer is a very interesting game for many reasons. I am not a One-true-way'er when it comes to roleplaying, though I definitely believe that system matters. Sorcerer is…
In Adept Press
Participants: TickTock Man, Paka, Ben Lehman, Ron Edwards, Old_Scratch, DannyK, The_Tim, Yokiboy, Paganini, Valamir, Finarvyn, pfischer, greyorm.


9/17/2004 Paka: Where the Wild Things Are
I had the pleasure of reading this to two kindergartenners today and couldn't help but think that Max was a Sorcerer. If I were to run Grade-School Sorcerer again it…
In Adept Press
Participants: Paka, pete_darby, TickTock Man.


9/17/2004 Nathan P.: [Scarlet Wake] ...and Wacky Hijinks Ensued
Warning: fairly long post. This one's going to be a synopsis, with a second post for analysis. So Scarlet Wake has been…
In Actual Play
Participants: Nathan P., Ron Edwards, Ravien.


9/17/2004 contracycle: Situation and Tension
I've been looking for a structural model of the RPG game again. Note, the actual game played at the table, not the rules text or anything else. So I mean…
In RPG Theory
Participants: contracycle, TonyLB, Marco, M. J. Young, John Kim.


9/17/2004 charlesperez: DitV Rules Question: Groups in Conflict
When a group of NPCs take part in a conflict, each member of the group gives +2d6 to the group's stats. On the other hand, when NPCs help a PC,…
In lumpley games
Participants: charlesperez, lumpley.


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