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From Day One


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9/17/2004 WyldKarde: Infinity Divide: Rebellion 2.0
Well, I've got a working title, and since I now know what to call it, I can go ahead and start developing it. Those who know me know I won't…
In Indie Game Design
Participants: WyldKarde.


9/16/2004 TickTock Man: Priest, by Hyung, Min Woo (product endorsement)
Greetings! I am not if any of you have had the chance to read the graphic novel series Priest, but I will tell you it is unbelievably good and very…
In Adept Press
Participants: TickTock Man, Ron Edwards.


9/16/2004 Paka: 3 BW Games in 5 Days
Agent BW517-MB108 reporting for duty. Friday night I will run a game with pre-made characters, my girlfriend, an old buddy who was manager at a gaming store I worked at…
In Actual Play
Participants: Paka, abzu, Thor Olavsrud, bcook1971, taepoong, rafial.


9/16/2004 smokewolf: Got the idea from GenCon this year
Hey guys, GenCon made me think that it is possible for smaller guys to gang up and get together to improve our sales. In that line I gather a few…
In Publishing
Participants: smokewolf, Ed Cha.


9/16/2004 TickTock Man: Angels and Their Dominion
From a long-time lurker and first-time poster to the forums, greetings from Chicago! I just got the supplement the Sorcerer's Soul, and i find the treatment of angels to be…
In Adept Press
Participants: TickTock Man, Ron Edwards.


9/16/2004 dunlaing: Trollbabe role/goal II (split)
Sorry to resurrect this but,... I'm thinking about starting a Trollbabe campaign in early November and I thought that I had seen a post where Ron had agreed that it…
In Adept Press
Participants: dunlaing, Ron Edwards, Bankuei.


9/16/2004 Satyrblade: Satyrblade Introduction
Hi, folks! This is Satyrblade, aka Phil Brucato of Laughing Pan Productions. The author, creator and art director for Deliria: Faerie Tales for a New Millennium, I worked at White…
In Connections
Participants: Satyrblade, Paka.


9/16/2004 Andy Kitkowski: NC Gameday: Sept 25th in Raleigh
Hey all, this is my second gameday. It's been a big success for the past year or so. About 2-3 times a year it goes down at NC State University,…
In Conventions
Participants: Andy Kitkowski.


9/16/2004 Homogenized Press: Die Pool Mechanic
I've been struggling to come up with our own "house" mechanic for a while. Our projects are presently constructed around the d20 System & OGL, and I'm finding it increasingly…
In RPG Theory
Participants: Homogenized Press, TonyLB, Walt Freitag, DannyK, Mike Holmes, M. J. Young, btrc, Noon.


9/16/2004 TonyLB: [Capes] Setting the Scene, Complications
[quote="Sydney Freedberg"]... suggest that someone can kick another character off their "side" if either party thinks their goals are incongruent -- which implies a goal-setting phase -- which implies something…
In Indie Game Design
Participants: TonyLB, Sydney Freedberg, Doug Ruff, John Harper.


9/16/2004 Inner Circle Inc: How much is too much for a character sheet?
A simple question with no complex theory needed: At which point does a character sheet contain too much or too little? In my experience, there are two extremities that one…
In RPG Theory
Participants: Inner Circle Inc, John Kim, Vaxalon, ErrathofKosh, John Uckele, Dr. Velocity, ScottM, Ben Morgan, Doctor Xero, ffilz, eef, Noon, M. J. Young, Lisa Padol, Adorame.


9/16/2004 suffusionofyellow: [Trollbabe] PvP question
This grew from Paganinis latest session of Nightbabe, the Trollbabe variant with Vampires. We have two PCs in a room, arguing over the fate of a NPC in the corner…
In Adept Press
Participants: suffusionofyellow, Ron Edwards, Alan, Doyce, b_bankhead.


9/16/2004 FruitSmack!: [Cold] Ghosts, Scams and The Biggest Douche Bag in the World
Hey all! So I was up last night writing on my (potential) mini-supplement and I had the TV on in the background. It was tuned into John Edward's Crossing Over…
In Indie Game Design
Participants: FruitSmack!, TonyLB, Walt Freitag.


9/16/2004 Andy Kitkowski: Various Funkiness after Playtest Session
Hey Mike, sorry to keep you waiting on playtest notes. I usually like to take the time to formulate my thoughts into coherent patterns so that I can order and…
In Incarnadine Press
Participants: Andy Kitkowski, Michael S. Miller, dunlaing, Christopher Weeks, Alan, Valamir.


9/16/2004 bluegargantua: Heresy Lite
Hey, OK, so there's murder which is just a Sin and Murder which is Really Bad News. The former is simply a crime of passion or opportunity or injustice. The…
In lumpley games
Participants: bluegargantua.


9/16/2004 bluegargantua: Forcing an Outcome
OK, Me and Cadmus, just stumbled in on Branch Zachary having an affair with Avigail. We catch them going at it through the bedroom window and you say that Avigail…
In lumpley games
Participants: bluegargantua, lumpley, DannyK, Ron Edwards, charlesperez, Ben Lehman, Valamir, nikola, jrs, inthisstyle, Jonathan Walton, clehrich.


9/16/2004 bcook1971: Some Review, Some Questions
Hello. Things are starting to come together for me in understanding BW. I'm mostly focused on the combat at this point. This is my second read-through of book one, with…
In Burning Wheel
Participants: bcook1971, abzu, drozdal, Thor Olavsrud, Ron Edwards.


9/16/2004 John Harper: PTA Shows: Elevator Pitch Time
So, we all know that show creation is a group process for PTA. But it's a good idea to arrive at the planning session with a couple of basic "elevator…
In Dog Eared Designs
Participants: John Harper, Tobias, Matt Wilson, Ron Edwards, Ben Lehman, joshua neff.


9/15/2004 Paka: BW - The Sorcerer is Dead, Now What?
I'm going to run this one-shot twice, once on Friday and once again on Tuesday with two different groups and pre-made characters. Here's the concept, then the characters and then…
In Actual Play
Participants: Paka.


9/15/2004 Erling Rognli: Sorting out front-loading and most likely choice
[quote="Marco, in GNS Sim thread"]However: That technique, the technique of choosing the most-likely choice, can apply just as easily to Narrativist or Gamist play and will be applied successfully with…
In GNS Model Discussion
Participants: Erling Rognli, Marco, ErrathofKosh.


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Subsequent Topics

9/17/2004 TickTock Man: Sorcerer in Space
I have read most of the threads in this forum, and I have read several old ones that mentioned a developing Sorcerer in Space mini-supplement. I do not see it…
In Adept Press
Participants: TickTock Man, Ron Edwards, Doyce, joshua neff, Old_Scratch, DannyK, erithromycin, Clinton R. Nixon, sirogit, Mike Holmes.


9/17/2004 Silmenume: Explore novel ideas rather than rush to dismiss question
This is an issue that invite all the Forge-posters to contribute. This issue pertains to my experiences on the GNS boards, so I am uncertain how it would relate to…
In Site Discussion
Participants: Silmenume, greedo1379, M. J. Young, Valamir, komradebob, TonyLB, ffilz, Ron Edwards, ErrathofKosh, xiombarg, Vaxalon, Mike Holmes, clehrich, Jonathan Walton, daMoose_Neo, Sean, bcook1971, Marco.


9/17/2004 TickTock Man: Helping Sorcerer Thrive
I think Sorcerer is a very interesting game for many reasons. I am not a One-true-way'er when it comes to roleplaying, though I definitely believe that system matters. Sorcerer is…
In Adept Press
Participants: TickTock Man, Paka, Ben Lehman, Ron Edwards, Old_Scratch, DannyK, The_Tim, Yokiboy, Paganini, Valamir, Finarvyn, pfischer, greyorm.


9/17/2004 Paka: Where the Wild Things Are
I had the pleasure of reading this to two kindergartenners today and couldn't help but think that Max was a Sorcerer. If I were to run Grade-School Sorcerer again it…
In Adept Press
Participants: Paka, pete_darby, TickTock Man.


9/17/2004 Nathan P.: [Scarlet Wake] ...and Wacky Hijinks Ensued
Warning: fairly long post. This one's going to be a synopsis, with a second post for analysis. So Scarlet Wake has been…
In Actual Play
Participants: Nathan P., Ron Edwards, Ravien.


9/17/2004 contracycle: Situation and Tension
I've been looking for a structural model of the RPG game again. Note, the actual game played at the table, not the rules text or anything else. So I mean…
In RPG Theory
Participants: contracycle, TonyLB, Marco, M. J. Young, John Kim.


9/17/2004 charlesperez: DitV Rules Question: Groups in Conflict
When a group of NPCs take part in a conflict, each member of the group gives +2d6 to the group's stats. On the other hand, when NPCs help a PC,…
In lumpley games
Participants: charlesperez, lumpley.


9/17/2004 epweissengruber: Phantasm Con. in Peterborough, Ontario, Canada: 9/25-26
Sci-fi / Fantasy Role Playing Convention September 25th & 26th, 2004 Saturday 10am - Midnight, Sunday 10am - 8pm Market Hall, 336 George Street Peterborough, Ontario $ 25 for a…
In Conventions
Participants: epweissengruber.


9/17/2004 TickTock Man: Scary Occult Trappings
This is a question for all you GM's and players out there. When you are palying Sorcerer, lets say "naked" Sorcerer in this instance, do you give a bonus for…
In Adept Press
Participants: TickTock Man, Ron Edwards, ejh.


9/17/2004 ffilz: [RuneQuest] a demo session
Earlier this summer I ran a RuneQuest demo session for two of my players to give them the opportunity to weigh in on their interest. I felt this session went…
In Actual Play
Participants: ffilz, Ron Edwards.


9/17/2004 TickTock Man: Can my job (cover) save my soul....?
Greetings! I will begin this post with a quick charcater sketch, and then go forward with the question. The character is Dr. Victor Tull, a noted and talented surgeon. Dr.…
In Adept Press
Participants: TickTock Man, Jinx, Alan, Ron Edwards.


9/17/2004 daMoose_Neo: [Final Twilight] Could someone here review please?
Hmmkay- Kinda feelin a bit odd (bad reviews tend to do this)- just heard back from the editor of Scrye, they had wanted to review Twilight and give it some…
In Publishing
Participants: daMoose_Neo, Ron Edwards, Valamir.


9/17/2004 TickTock Man: Character Creation as Narrative gaming
Be forewarned, my thoughts here are not complete, and I amy be guilty of rambling and excessive use of commas. I love to create characters. I l-o-v-e it. I find…
In Adept Press
Participants: TickTock Man.


9/17/2004 Ben Lehman: Things for next Revision
This is a public service announcement. I'm about to give the game text, especially the mechanics, a big once-over. Here are the rules that I'm thinking of changing. Please comment…
In Polaris Playtest Forum
Participants: Ben Lehman.


9/18/2004 TickTock Man: Ron mentioned something called Zero to the Bone...
... and I gotta believe it is a new game of some sort coming down the pipeline. Is this true? Is it top secret? I am the only one wallowing…
In Adept Press
Participants: TickTock Man, Ron Edwards, Mulciber, jrs.


9/18/2004 TonyLB: [Capes] Scene Goals
Okay, as promised, I have written up my best guess at an Example of Play for the Scene Goal rules that Doug recommended here. I'll be interested to hear whether…
In Indie Game Design
Participants: TonyLB, Doug Ruff, Sydney Freedberg, LordSmerf.


9/18/2004 ffilz: [Fudge] why I am reluctant to be a player
Sugar and spice, I thought I'd relate a bad gaming experience also. One of my players invited our gaming group to a Fudge playtest session with here room mates. The…
In Actual Play
Participants: ffilz, clehrich, jdagna, Ron Edwards, Marco.


9/18/2004 matthijs: [Improvised game] Drug kids on the moon
Improvised game run at Arcon This is written from memory, which in my case means it’s full of great big holes and errors. Still... Gaute, Haakon and I have a…
In Actual Play
Participants: matthijs, HOT, Noon.


9/18/2004 btrc: EABA lite?
I've been working on an introductory version of the EABA system as a free download for people, as well as trying to make a version of the mechanics that can…
In Indie Game Design
Participants: btrc, Ron Edwards, psychophipps, salkaner, Lee Torres.


9/18/2004 Ben Lehman: The Fucked Up Sorcerer
From over in The Mechanics of Hellraiser... There is such a thing as playing Sorcerer too tight. This would be something like ... Character history = terrible…
In Adept Press
Participants: Ben Lehman, Ron Edwards, erithromycin.


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