The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

1/18/2002 Matt Snyder: I'm a plagiarizing bastard
Ok, I'm asking for it ... I've been working on creating a full-fledged book based on the BRP system. So, to do that, I have literally rewritten, in my own…
In Indie Game Design
Participants: Matt Snyder, Ron Edwards, Paganini, Cynthia Celeste Miller, John Wick.


12/17/2001 Matt Snyder: Rewarding story/plot threads
Here's a notion I thought I'd share with you all. A while ago, I posted a message about conducting a survey for my game group to better assess the reasons…
In Actual Play
Participants: Matt Snyder, Mike Holmes, Osric, Uncle Dark.


11/12/2001 Matt Snyder: "Universal group" systems
I have long loathed systems billed as "universal." There are a number of reasons, not the least of which I admit is ignorance about their actual usefulness in play. By…
In RPG Theory
Participants: Matt Snyder, Mike Holmes, Ron Edwards, Ben Morgan, Marco, Laurel.


11/9/2001 Matt Snyder: Graphic design
Hoping that I'm not breaking any Forge forum ettiquette here, but I'm offering up my services as a graphic designer for you game designers out there. For a sample of…
In Connections
Participants: Matt Snyder, S.Lonergan.


11/5/2001 Matt Snyder: Assessing my group w/ survey
Here's a survey I just sent out to members of my gaming group. After hanging out here at the Forge for the last week and reading Ron Edward's essays on…
In Actual Play
Participants: Matt Snyder, Mike Holmes, kwill, Ron Edwards.


11/2/2001 Matt Snyder: This thing called GNS
I've spent many hours slogging through Internet threads and posts. All in attempt, I suppose, to improve my understanding of my favorite past time, role-playing. As a player, GM, and…
In GNS Model Discussion
Participants: Matt Snyder, Ron Edwards, jburneko, Mike Holmes, 333Chronzon.


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Subsequent Topics

1/24/2002 Matt Snyder: Great session
This morning I shared with Ron a message about how my most recent RPG session was a great success for me, and he asked I share the experience, so here…
In Actual Play
Participants: Matt Snyder, Mike Holmes, Ron Edwards, Marco, Valamir.


2/27/2002 Matt Snyder: Dust Devils: Old West RPG
This industry’s not big enough for the lot of us, but I’ve saddled up my latest game design attempt anyway. This one’ll be cheaper than a penny ante, but hopefully…
In Indie Game Design
Participants: Matt Snyder, Bailywolf, Tim Denee, Matt Gwinn, unodiablo, Ron Edwards, Mike Holmes, Valamir.


2/27/2002 Matt Snyder: Dust Devils PDF download
Hey, folks, I got motivated today and put together a nice playtest version of the Dust Devil rules I posted below. Please visit my website to download the file. Sorry…
In Indie Game Design
Participants: Matt Snyder, Zak Arntson.


2/28/2002 Matt Snyder: Dust Devils "revised" PDF download
Hey, folks, just wanted to let everyone know that I've uploaded a revised version of the Dust Devils playtest PDF. It now includes rules for Stakes, damage recovery and also…
In Indie Game Design
Participants: Matt Snyder, Bailywolf, furashgf, Balbinus, Andrew Martin.


3/6/2002 Matt Snyder: Dust Devils, leaner and meaner
Kay-RIST -- I'm getting to be worse than a software developer with all these "beta releases." Anyway, folks, for those of you that give a gal darn, I just uploaded…
In Indie Game Design
Participants: Matt Snyder, Valamir, unodiablo, mahoux, Ron Edwards, Blake Hutchins, Paul Czege, Emily Care.


3/27/2002 Matt Snyder: My group's motivations & rewards
[url=http://www.indie-rpgs.com/forum/viewtopic.php?t=1715]Clinton posted an excellent thread[/url] in GNS Model Discussion about rewards (among other good points). I was going to reply there, but realized this is a thread that's been incubating…
In Actual Play
Participants: Matt Snyder, Bankuei, C. Edwards, Clinton R. Nixon, Gordon C. Landis.


4/12/2002 Matt Snyder: Fate and Death
Death, Fate and Character Endings Ron and I discussed very briefly in Dust Devils play the issue of character death and / or endings. My thoughts on this were also…
In Indie Game Design
Participants: Matt Snyder, Mike Holmes, Bankuei, Balbinus, Ron Edwards, Wolfen, Sidhain, J B Bell, contracycle, Walt Freitag.


4/17/2002 Matt Snyder: Site won't remember my login
Clinton -- I've been having a problem getting the site to "remember" me -- keep having to log in from time to time. I don't think it's a browswer cookie…
In Site Discussion
Participants: Matt Snyder, Andrew Martin.


4/24/2002 Matt Snyder: Wake up!
A few Forgers already know that I’ve been working on a game called Dreamspire. After putting it off for a number of reasons -- real life issues, day job, freelance…
In Indie Game Design
Participants: Matt Snyder, Jason L Blair, hardcoremoose, Matt, Ron Edwards, Blake Hutchins, Jürgen Mayer, Wolfen, Mike Holmes.


4/25/2002 Matt Snyder: Black Pawn, White Pawn
After some excellent discussion in the Wake up! thread, I've really been working to focus and fine-tune Dreamspire, its "aboutness," what The Wake up! thread had many good points, and…
In Indie Game Design
Participants: Matt Snyder, hardcoremoose, Mike Holmes, Matt, Blake Hutchins, Walt Freitag, Zak Arntson, Wolfen, Jon H, Ron Edwards, wyrdlyng, Valamir, Nick Pagnucco.


4/30/2002 Matt Snyder: Electronic publishing redux
After many late hours, I finally finished laying out Cartoon Action Hour and it's now available as a PDF download{/url] for $10. The PDF is thick by most standards…
In Publishing
Participants: Matt Snyder, Nathan, Ron Edwards, Mytholder, Cynthia Celeste Miller, Michael Hopcroft.


5/24/2002 Matt Snyder: The Squeaky Wheel
I've posted a couple comments in the past about my attempts to improve my regular group's gaming sessions (including a survey I had my players answer), so that they might…
In Actual Play
Participants: Matt Snyder, Clinton R. Nixon, Jake Norwood, Gordon C. Landis, Clay.


6/10/2002 Matt Snyder: The tumbling tumbleweeds
Well, just like Dust Devils says, it's time to shoot or give up the gun. After reading Ron's thoughtful review of Dust Devils half a dozen times, I've come up…
In Chimera Creative
Participants: Matt Snyder, Jake Norwood, deidzoeb, hardcoremoose.


7/11/2002 Matt Snyder: Dust Devils storm a brewin'
Ok, folks, GenCon is almost here. I'm up to my neck in freelance design, with Universalis and octaNe up to bat next. Just finished Trollbable, and Ron's going over revisions…
In Chimera Creative
Participants: Matt Snyder, Jared A. Sorensen, Ron Edwards, Paul Czege, Valamir, Mike Holmes, TSL, Jason L Blair, Clay, Jürgen Mayer, James.


7/16/2002 Matt Snyder: How many copies?
Here's a question sparked by Jared's pole of who will buy octaNe. I'm aiming this at the folks who've done this before, namely Ron and Jason. How many copies of…
In Publishing
Participants: Matt Snyder, Jason L Blair, Clinton R. Nixon, joshua neff, Ron Edwards, Mike Holmes, Matt Gwinn, Michael Hopcroft, Jürgen Mayer, Eugene Zee, Misguided Games, Tim Denee.


7/23/2002 Matt Snyder: Fantasy map download
Hey, folks, just thought I'd share a fun little map I worked up last week after reading the setting section in Sorcerer & Sword recently. I plan on using it…
In Actual Play
Participants: Matt Snyder, Paul Czege, Clay.


7/29/2002 Matt Snyder: Dust Devils: Last Stand!
Howdy, folks. After getting away from the computer for a weekend, I sat down for a feverish last leg on the Dust Devils rewrite. The text is nearly complete and…
In Chimera Creative
Participants: Matt Snyder, Bailywolf, Jake Norwood, Ron Edwards, Demonspahn.


8/1/2002 Matt Snyder: Dust Devils: Altering the Devil Rating
Now that I've got the very funky octaNe layout (mostly) underwraps, I'm making my last pass through Dust Devils. It now weighs in around 9,000 words, and will include an…
In Chimera Creative
Participants: Matt Snyder, Ron Edwards, Valamir.


8/5/2002 Matt Snyder: GenCon promotion
This is directed mainly at Ron and Jason, but read on, oh brainstormers and fellow GenCon Forge booth sellers ... What, if any, kind of promotion can we do at…
In Publishing
Participants: Matt Snyder, Jason L Blair, Jared A. Sorensen, Ron Edwards, Michael Hopcroft.


8/14/2002 Matt Snyder: Out of the box, into the fire
Holy Frijoles, compadres! Ken Hite has called out Dust Devils in his Out of the Box GenCon wrap-up, including a final note that he'll review the game soon. Which means,…
In Chimera Creative
Participants: Matt Snyder, Valamir, Mike Holmes, Jake Norwood, Gordon C. Landis, Clay, GreatWolf, Jason L Blair.


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