The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=12963

From Day One


Previous Topics

10/5/2004 TonyLB: [Capes] Non-conflict mechanics
[url=http://www.museoffire.com/Games/Capes%20Sept%2017.pdf]Capes[/url] presents everything that can be done game-mechanically as a series of conflicts between two or more sides. This forces people to scene-frame right to the juicy conflicts, but that's…
In Indie Game Design
Participants: TonyLB, LordSmerf, Doug Ruff, Sydney Freedberg.


10/5/2004 Roger: Challenges For Gamists
I'm splitting this off from a different thread because I think it's a different topic, and an interesting one. I think that gender could quite easily become a Gamist…
In RPG Theory
Participants: Roger, TonyLB, Ron Edwards, timfire, M. J. Young.


10/5/2004 Poleaxe: Donjon - fixed damage anyone?
I personally always hated the fact that Dnd uses a random damage roll to follow up the attack roll in Combat. That's yet another reason I now prefer systems that…
In CRN Games
Participants: Poleaxe, Lougar01.


10/5/2004 Jonathan Walton: [Draft] Cover/Layout
I figured I might as well post this, since I've been sitting on it for a while. http://1001.indie-rpgs.com/push.jpg It's the blocky, modernist style you've seen in Brian Glass' design work…
In Push Editorial Board
Participants: Jonathan Walton, clehrich, Emily Care, Shreyas Sampat, GaryTP, Eero Tuovinen, Ben Lehman.


10/5/2004 pfischer: [DitV] Three Dogs in Three Mills
I shouted out an offer to run a DitV game to my local area, which is basically a group of roleplayers playing at public places every Saturday and a group…
In Actual Play
Participants: pfischer, mindwanders, lumpley.


10/5/2004 KorbanDream: Hello Again?
I just thought I'd pop back to say hello... Mindwanders - Thank you for all your help, cheers! Ron Edwards - Thank you for all your support. Everyone Else; thanks…
In RPG Theory
Participants: KorbanDream.


10/5/2004 marcus: Sorcerer Preparation and Bangs
I have had some trouble to date with the question of the GM's role in Sorcerer. There was some useful clarification of this in some postings on my last thread,…
In Adept Press
Participants: marcus, Paka, Trevis Martin, Alan, Peter Nordstrand, joshua neff, Ron Edwards, Yokiboy, Michael S. Miller, Valamir, DannyK, Doyce, Eero Tuovinen, hix.


10/5/2004 clehrich: Thinking about editing -- for the rest of us
Hi gang, While we wait for stickies, I want to suggest something. Everyone ought to think about an introduction. Who am I? What's my thing? What am I really good…
In Push Editorial Board
Participants: clehrich, Ben Lehman, Rich Forest, Eero Tuovinen, Jonathan Walton, Emily Care, Shreyas Sampat, GaryTP.


10/4/2004 Tav_Behemoth: The Valedictorian's Death: Actual Want-to-Play
I had an interesting experience at my birthday party - itself an interesting experience because it was just about the first time all year I've had a social interaction that…
In Half Meme Press
Participants: Tav_Behemoth, Michael S. Miller, Paul Czege, Victor Gijsbers, Valamir, Sean, olleolleolle, ivan23.


10/4/2004 Grex: Elfs & Donjon
[b]Elfs[/b] and [b]Donjon[/b] are what really got me thinking, [i]deeply[/i], over what exactly a role-playing game is, and how it works. Coming from an old-school hack-and-slash RPG background, it really…
In RPG Theory
Participants: Grex.


10/4/2004 Jasper the Mimbo: GenCon booth construction
If someone could get me space layout and a few specifics (two story or not, arch/frame, open from howmany sides, ect.) I could build a booth that could be put…
In Conventions
Participants: Jasper the Mimbo, Ron Edwards, Ben Lehman, Blankshield, Andy Kitkowski, Michael S. Miller, LordSmerf, jrs, Mike Holmes, daMoose_Neo, timfire.


10/4/2004 Michael S. Miller: WGP Review on rpg.net
The first review of the Preview Edition went up on RPG.net today. Read it here Carl makes some good points that I will have to address. Plus, I think I…
In Incarnadine Press
Participants: Michael S. Miller, Andy Kitkowski, dunlaing.


10/4/2004 Marco: transparent vs. mechanical
In the post on diceless Sim, Ron says: 1. Marco, quick clarifier: I do not suggest that either The Window or Theatrix is any sort of Sim exemplar in…
In GNS Model Discussion
Participants: Marco, Ron Edwards, clehrich, Valamir.


10/4/2004 Zaidaco: [Galactic] Aien types
Hey all, For the last year or so, I've had an idea bouncing around my brain for a Sci-Fi role playing game. Now, it's my intention to allow the player…
In Indie Game Design
Participants: Zaidaco, TonyLB, Nathan P., GregS, ErrathofKosh, Sydney Freedberg, ADGBoss, Vaxalon, Andrew Martin.


10/4/2004 clehrich: Some Editorial Suggestions
While we wait for stickies, let me make some suggestions. I'm not necessarily wedded to anything here, but some of this might be useful. First, a central principle: the primary…
In Push Editorial Board
Participants: clehrich, Jonathan Walton.


10/4/2004 angelfromanotherpin: Demon ability assistance requested.
One of my players wanted a Demon who functioned like the time-twisting knife in Prince of Persia: Sands of Time, specifically its ability to reverse failure to try the task…
In Adept Press
Participants: angelfromanotherpin, greyorm, sirogit, Ron Edwards, jburneko, Michael S. Miller, djarb.


10/4/2004 Eero Tuovinen: [Draft]The front lines of the Great Culture War...
Here's the piece I wrote. I haven't had time to polish it any, and won't have this week. Normal procedure, if there's anything to rip apart, do it. I'm still…
In Push Editorial Board
Participants: Eero Tuovinen, Jonathan Walton, clehrich, Rich Forest, Emily Care.


10/4/2004 mindwanders: Establishing social contract from invite onwards
After my last attempt at a campaign had some social contract issues, I started looking at possible ways to establish the social contract with people as early as possible. The…
In Actual Play
Participants: mindwanders, Ron Edwards, clehrich, ffilz, Jere, jdagna, aganauton.


10/4/2004 Noon: What can rules actually contribute?
Specifically fortune orientated ones here (though quite likely it can apply to all the other types). What can they actually contribute? I'm wondering if there are really only two things:…
In RPG Theory
Participants: Noon, TonyLB, Alan, lumpley, Galwinganoon, timfire, Roger, Doug Ruff, M. J. Young, GB Steve, Technocrat13, Sean, Doctor Xero, Ben Lehman, Mike Holmes, simon_hibbs, clehrich, contracycle, Tomas HVM, John Kim.


10/4/2004 Jonathan Walton: You're Probably Wondering Why You're Here...
Hey Folks, Just a quick "hello" message until I get the stickies finished and up. Chris Lehrich just told me that all the members of this new group got an…
In Push Editorial Board
Participants: Jonathan Walton, clehrich.


<< more previous topics

 

Subsequent Topics

10/5/2004 Green: Effects of One True Way on roleplaying experience
In a lot of online roleplaying communities, the concept of the One True Way to Roleplay gets a lot of criticism, but it's more or less based on the idea…
In RPG Theory
Participants: Green, Alan, Eero Tuovinen, Noon, greyorm, bcook1971, Marco, Doctor Xero, Ron Edwards, neelk, Sean, Mortaneus, ffilz, John Uckele, James Holloway, M. J. Young, simon_hibbs, Halzebier, Christopher Kubasik, clehrich, Cup of Iron, Jaik, Darksmith.


10/5/2004 Shreyas Sampat: Game in Search of Dice Mechanic, Likes Pina Coladas
So, all the buzz about Dogs in the Vineyard, and seeing Hero in theatre, has inspired me to write again. I was particularly enamoured of the way that DitV conflicts…
In Indie Game Design
Participants: Shreyas Sampat, TonyLB, Doug Ruff, inky, Dev, Jonathan Walton, Ben Lehman.


10/5/2004 Yokiboy: Shopping for Indie RPGs
Hello, This might be the wrong forum for this topic, but I'm having a hard time purchasing the many indie RPGs that I want to add to my collection. Is…
In Publishing
Participants: Yokiboy, LordSmerf, Valamir, Eero Tuovinen, Matt Wilson, Thunder_God, Ron Edwards, inthisstyle, Ed Cha, woodelf.


10/6/2004 oversoul01: Mid Atlantic Winter Cons??
Hey all I am looking to find out any information as to any winter con in the mid atlantic area (VA, DC, MY, and possible NC) I live in Virginia…
In Conventions
Participants: oversoul01, abzu, M. J. Young, stove, Tigger, Vaxalon.


10/6/2004 Noon: Player pitching the GM some nar?
This is a Rifts PBEM game but I don't believe the Rifts mechanics contributed to this. http://rpol.net/display.cgi?gi=1961&gn=Rifts:+Australian+Lightening&threadnum=11&date=1096994760 (Look for "You must also decide the fate of your captor." down the…
In Actual Play
Participants: Noon, Ron Edwards.


10/6/2004 pfischer: WGP for other comic genres
I am slowly peparing myself for a playtest of the WGP preview edition, and I really, really like the mechanics, especially for conflict resolution. I am still a bit shaky…
In Incarnadine Press
Participants: pfischer, Michael S. Miller.


10/6/2004 JamesDJIII: IRC Protocol and online RPGs
I was wondering if any of your have had experience with playing RPGs via IRC (or similar chat mediums)? Do you know of any Social Contracts that explicitly deal with…
In RPG Theory
Participants: JamesDJIII, TonyLB, Vaxalon, M. J. Young, Ron Edwards, LordSmerf, Valamir, greyorm, Marco, jdagna, Shreyas Sampat, b_bankhead, Green, Noon, GaryTP.


10/6/2004 TonyLB: [Capes] Not Complications -- Events!
Last night, discussing a problematic Complication ("Victoria West's Friendship") Eric said something like this: "Look, by declaring this Complication we've established that West will make a show of her appreciation.…
In Indie Game Design
Participants: TonyLB, TheCzech, Doug Ruff, Sydney Freedberg, LordSmerf, efindel.


10/6/2004 Matt Wilson: shipping and packaging recommendations?
So it looks like I'll have the books in a day or two, and I need to figure out the best way to ship 'em. Mostly I'm concerned with packaging…
In Publishing
Participants: Matt Wilson, Valamir, Malak, GregS, jdagna, abzu, Paul Czege.


10/6/2004 Jasper: Alternate (web-based) Presentations of Game Texts
I was just musing about alternate ways to present a game text. I'm working towards POD with my own project, Graal, so I've been thinking about book size and that…
In Publishing
Participants: Jasper, jerry, Bob Goat, Walt Freitag, Tav_Behemoth, ivan23.


10/6/2004 iago: Pace released under Creative Commons
I've released the text of Pace under the Creative Commons attribution license. You can find details about this at the Pace page on Evilhat.Com.
In Evilhat Productions
Participants: iago, John Harper, Mike Holmes.


10/6/2004 Tony Irwin: Shoujo Story: Actual Play
[i][b]Background[/b] [url=http://apricot-ink.co.uk]Shoujo Story[/url] is a playing card based roleplaying game centred on the world of shoujo manga and anime. The game's influences include [url=http://universalis.actionroll.com/]Universalis[/url] for Gm responsibilties flowing back and…
In Actual Play
Participants: Tony Irwin, TonyLB.


10/6/2004 Ron Edwards: Hacking
Hi there, Walt Freitag and I were kicking around some ideas through private messages, and then it seemed to evolve into something of general interest. Walt wrote (the first internal…
In RPG Theory
Participants: Ron Edwards, ErrathofKosh, Shreyas Sampat, Roger, Noon, nellist, Walt Freitag, Alan, M. J. Young, Doug Ruff, TonyLB, GaryTP, Jonathan Walton.


10/6/2004 jeffd: Shooting Stars 10/2/04: successful play!
I've posted about this game before, mainly about the dysfunction I've encountered in it. Namely here and then again here Briefly: Shooting Stars is an RPG premised around a sci-fi…
In Actual Play
Participants: jeffd.


10/6/2004 Tony Irwin: Featured Effect
Hey, I like the "Featured Effect" discussion at the bottom of the new Actual Play reports on the web-site. Looks like a really good way of teaching people about the…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


10/6/2004 Leningrad: Dogs Demo
I'm going to be running a demonstration game of Dogs in the Vineyards at Con-Fusion at the University of Victoria in the next few weeks. Does anyone have any suggestions…
In lumpley games
Participants: Leningrad, lumpley, Ben Lehman.


10/6/2004 dunlaing: Pacing
[quote="Michael S. Miller"]IIRC, Spider's battle against the Smiler could be seen as one long, slow Story Arc--or perhaps several. Perhaps you could place a limit like "only one card may…
In Incarnadine Press
Participants: dunlaing, Mike Holmes, Michael S. Miller.


10/6/2004 scidhuv: RPG World Online
Hey all, just thought I would quickly mention an RPG game I have played a lot recently - its free to play, its made in Visual Basic. Graphics are 2d,…
In Actual Play
Participants: scidhuv, Vaxalon, Ron Edwards.


10/7/2004 Matt Wilson: Books for sale
I have books, and you can buy 'em here.
In Dog Eared Designs
Participants: Matt Wilson, dyjoots, pfischer, joshua neff, lumpley, Technocrat13, LordSmerf, Drew Stevens, Shreyas Sampat, ScottM, skatay.


10/7/2004 ejh: Stealing Your Rules! What do you think?
I understand that you cannot copyright game rules as such, only the particular written expressions thereof. But I'm thinking about courtesy and respect, not the law. I have a bee…
In Publishing
Participants: ejh, Ron Edwards, Peter Nordstrand, Vaxalon, madelf, greyorm, Doyce, Clinton R. Nixon, Tav_Behemoth, woodelf.


more subsequent topics >>