Previous Topics 10/6/2004 Tony Irwin: Shoujo Story: Actual Play [i][b]Background[/b]
[url=http://apricot-ink.co.uk]Shoujo Story[/url] is a playing card based roleplaying game centred on the world of shoujo manga and anime. The game's influences include [url=http://universalis.actionroll.com/]Universalis[/url] for Gm responsibilties flowing back and… In Actual Play Participants: Tony Irwin, TonyLB.
10/6/2004 iago: Pace released under Creative Commons I've released the text of Pace under the Creative Commons attribution license. You can find details about this at the Pace page on Evilhat.Com. In Evilhat Productions Participants: iago, John Harper, Mike Holmes.
10/6/2004 Jasper: Alternate (web-based) Presentations of Game Texts I was just musing about alternate ways to present a game text. I'm working towards POD with my own project, Graal, so I've been thinking about book size and that… In Publishing Participants: Jasper, jerry, Bob Goat, Walt Freitag, Tav_Behemoth, ivan23.
10/6/2004 Matt Wilson: shipping and packaging recommendations? So it looks like I'll have the books in a day or two, and I need to figure out the best way to ship 'em.
Mostly I'm concerned with packaging… In Publishing Participants: Matt Wilson, Valamir, Malak, GregS, jdagna, abzu, Paul Czege.
10/6/2004 TonyLB: [Capes] Not Complications -- Events! Last night, discussing a problematic Complication ("Victoria West's Friendship") Eric said something like this: "Look, by declaring this Complication we've established that West will make a show of her appreciation.… In Indie Game Design Participants: TonyLB, TheCzech, Doug Ruff, Sydney Freedberg, LordSmerf, efindel.
10/6/2004 JamesDJIII: IRC Protocol and online RPGs I was wondering if any of your have had experience with playing RPGs via IRC (or similar chat mediums)?
Do you know of any Social Contracts that explicitly deal with… In RPG Theory Participants: JamesDJIII, TonyLB, Vaxalon, M. J. Young, Ron Edwards, LordSmerf, Valamir, greyorm, Marco, jdagna, Shreyas Sampat, b_bankhead, Green, Noon, GaryTP.
10/6/2004 pfischer: WGP for other comic genres I am slowly peparing myself for a playtest of the WGP preview edition, and I really, really like the mechanics, especially for conflict resolution. I am still a bit shaky… In Incarnadine Press Participants: pfischer, Michael S. Miller.
10/6/2004 Noon: Player pitching the GM some nar? This is a Rifts PBEM game but I don't believe the Rifts mechanics contributed to this.
http://rpol.net/display.cgi?gi=1961&gn=Rifts:+Australian+Lightening&threadnum=11&date=1096994760
(Look for "You must also decide the fate of your captor." down the… In Actual Play Participants: Noon, Ron Edwards.
10/6/2004 oversoul01: Mid Atlantic Winter Cons?? Hey all I am looking to find out any information as to any winter con in the mid atlantic area (VA, DC, MY, and possible NC) I live in Virginia… In Conventions Participants: oversoul01, abzu, M. J. Young, stove, Tigger, Vaxalon.
10/5/2004 Yokiboy: Shopping for Indie RPGs Hello,
This might be the wrong forum for this topic, but I'm having a hard time purchasing the many indie RPGs that I want to add to my collection. Is… In Publishing Participants: Yokiboy, LordSmerf, Valamir, Eero Tuovinen, Matt Wilson, Thunder_God, Ron Edwards, inthisstyle, Ed Cha, woodelf.
10/5/2004 Shreyas Sampat: Game in Search of Dice Mechanic, Likes Pina Coladas So, all the buzz about Dogs in the Vineyard, and seeing Hero in theatre, has inspired me to write again. I was particularly enamoured of the way that DitV conflicts… In Indie Game Design Participants: Shreyas Sampat, TonyLB, Doug Ruff, inky, Dev, Jonathan Walton, Ben Lehman.
10/5/2004 Green: Effects of One True Way on roleplaying experience In a lot of online roleplaying communities, the concept of the One True Way to Roleplay gets a lot of criticism, but it's more or less based on the idea… In RPG Theory Participants: Green, Alan, Eero Tuovinen, Noon, greyorm, bcook1971, Marco, Doctor Xero, Ron Edwards, neelk, Sean, Mortaneus, ffilz, John Uckele, James Holloway, M. J. Young, simon_hibbs, Halzebier, Christopher Kubasik, clehrich, Cup of Iron, Jaik, Darksmith.
10/5/2004 Vaxalon: [Nobilis] "So, did everyone have fun?" One of the basic mechanics of Nobilis is that at the end of every play session, the Familia (associated PC's) get a Dynasty Point (or DP, generic do-anything divine energy)… In Actual Play Participants: Vaxalon, Ron Edwards, Valamir, Scripty, DannyK, suffusionofyellow, Shreyas Sampat.
10/5/2004 TonyLB: [Capes] Non-conflict mechanics [url=http://www.museoffire.com/Games/Capes%20Sept%2017.pdf]Capes[/url] presents everything that can be done game-mechanically as a series of conflicts between two or more sides.
This forces people to scene-frame right to the juicy conflicts, but that's… In Indie Game Design Participants: TonyLB, LordSmerf, Doug Ruff, Sydney Freedberg.
10/5/2004 Roger: Challenges For Gamists I'm splitting this off from a different thread because I think it's a different topic, and an interesting one.
I think that gender could quite easily become a Gamist… In RPG Theory Participants: Roger, TonyLB, Ron Edwards, timfire, M. J. Young.
10/5/2004 Poleaxe: Donjon - fixed damage anyone? I personally always hated the fact that Dnd uses a random damage roll to follow up the attack roll in Combat. That's yet another reason I now prefer systems that… In CRN Games Participants: Poleaxe, Lougar01.
10/5/2004 Jonathan Walton: [Draft] Cover/Layout I figured I might as well post this, since I've been sitting on it for a while.
http://1001.indie-rpgs.com/push.jpg
It's the blocky, modernist style you've seen in Brian Glass' design work… In Push Editorial Board Participants: Jonathan Walton, clehrich, Emily Care, Shreyas Sampat, GaryTP, Eero Tuovinen, Ben Lehman.
10/5/2004 pfischer: [DitV] Three Dogs in Three Mills I shouted out an offer to run a DitV game to my local area, which is basically a group of roleplayers playing at public places every Saturday and a group… In Actual Play Participants: pfischer, mindwanders, lumpley.
10/5/2004 KorbanDream: Hello Again? I just thought I'd pop back to say hello...
Mindwanders - Thank you for all your help, cheers!
Ron Edwards - Thank you for all your support.
Everyone Else; thanks… In RPG Theory Participants: KorbanDream.
10/5/2004 marcus: Sorcerer Preparation and Bangs I have had some trouble to date with the question of the GM's role in Sorcerer. There was some useful clarification of this in some postings on my last thread,… In Adept Press Participants: marcus, Paka, Trevis Martin, Alan, Peter Nordstrand, joshua neff, Ron Edwards, Yokiboy, Michael S. Miller, Valamir, DannyK, Doyce, Eero Tuovinen, hix.
<< more previous topics | | Subsequent Topics 10/6/2004 jeffd: Shooting Stars 10/2/04: successful play! I've posted about this game before, mainly about the dysfunction I've encountered in it. Namely here and then again here
Briefly: Shooting Stars is an RPG premised around a sci-fi… In Actual Play Participants: jeffd.
10/6/2004 Tony Irwin: Featured Effect Hey, I like the "Featured Effect" discussion at the bottom of the new Actual Play reports on the web-site. Looks like a really good way of teaching people about the… In Universalis Participants: Tony Irwin, Valamir, Mike Holmes.
10/6/2004 Leningrad: Dogs Demo I'm going to be running a demonstration game of Dogs in the Vineyards at Con-Fusion at the University of Victoria in the next few weeks. Does anyone have any suggestions… In lumpley games Participants: Leningrad, lumpley, Ben Lehman.
10/6/2004 dunlaing: Pacing [quote="Michael S. Miller"]IIRC, Spider's battle against the Smiler could be seen as one long, slow Story Arc--or perhaps several. Perhaps you could place a limit like "only one card may… In Incarnadine Press Participants: dunlaing, Mike Holmes, Michael S. Miller.
10/6/2004 scidhuv: RPG World Online Hey all, just thought I would quickly mention an RPG game I have played a lot recently - its free to play, its made in Visual Basic. Graphics are 2d,… In Actual Play Participants: scidhuv, Vaxalon, Ron Edwards.
10/7/2004 Matt Wilson: Books for sale I have books, and you can buy 'em here. In Dog Eared Designs Participants: Matt Wilson, dyjoots, pfischer, joshua neff, lumpley, Technocrat13, LordSmerf, Drew Stevens, Shreyas Sampat, ScottM, skatay.
10/7/2004 ejh: Stealing Your Rules! What do you think? I understand that you cannot copyright game rules as such, only the particular written expressions thereof.
But I'm thinking about courtesy and respect, not the law.
I have a bee… In Publishing Participants: ejh, Ron Edwards, Peter Nordstrand, Vaxalon, madelf, greyorm, Doyce, Clinton R. Nixon, Tav_Behemoth, woodelf.
10/7/2004 Jonathan Walton: Charter Chris said that we should discuss this at some point, so I'm making it a sticky.
---
1. Push is about real people roleplaying.
This is the core of what… In Push Editorial Board Participants: Jonathan Walton.
10/7/2004 Inner Circle Inc: Alpha Tester Positions Open Now After four months of work, Strife: Pride's Fall is ready to undergo the first of many play tests, and play tests require players. We have a limited number of spots… In Connections Participants: Inner Circle Inc, 16CBH, Ron Edwards.
10/7/2004 Jasper: Watching your readers Spawned from the thread on web-based presentation of game texts.
In web-page design (and elsewhere) there's always the desire to watch someone while they're using a page to see how… In Publishing Participants: Jasper, Matt, jdagna, abzu, Ed Cha.
10/7/2004 Thelenius: [Universalis] Introductory game I recently hosted a introductory game of Universalis in order to get people in our University role playing club to know the game and find players who would be interested… In Actual Play Participants: Thelenius, Valamir, Mike Holmes.
10/7/2004 dyjoots: Script Templates [URL=http://rpg.net/showpost.php?p=2995453&postcount=54]Here[/URL] it was suggested that one way of making running combats easier on the GM of Burning Wheel would be to create combat templates for different types of NPCs. basically,… In Burning Wheel Participants: dyjoots, taepoong, abzu.
10/7/2004 Blankshield: Death's Door: Summary and mechanics question I've been working on a game design for a little while now, and it's reached the point where it's not just 'practice' but is something I intend to publish, probably… In Indie Game Design Participants: Blankshield, TonyLB, Nathan P..
10/7/2004 ffilz: Marathon Play Over in this thread LordSmurf asked about others experiences with marathon play.
My most vidid marathon play example was back in college in a Cold Iron (home brew system… In Actual Play Participants: ffilz, C. Edwards, TonyLB, b_bankhead, Rob Carriere, nellist, Marco, jdagna, ErrathofKosh, bcook1971, beingfrank.
10/8/2004 M. J. Young: Ubercon IV Things have been going so crazy around here I've not had a chance to mention that I'm slated to be at Ubercon IV next weekend, October 15-17. I've still got… In Conventions Participants: M. J. Young, inthisstyle, abzu, Tav_Behemoth, Dregg, Michael S. Miller.
10/8/2004 M. J. Young: Demo games--new rules or old? Seth--
This seems the quickest way to get hold of you, as my private message boxes are kind of full and my address book is a disorganized disaster.
I'm going… In Dark Omen Games Participants: M. J. Young, GreatWolf.
10/8/2004 TonyLB: [Capes] Pacing without Victory Points I have yet to play a game where keeping track of Victory Points has made anyone a happier gamer. Sad, but true.
As Sydney points out here, the Tension Threshold… In Indie Game Design Participants: TonyLB, LordSmerf, efindel.
10/8/2004 stingray20166: Sorcerer miniatures http://theminiaturespage.com/news/869938/
These could be useful for a game -- wait until sites like www.pjcc.com put the singles up for $.25 US a piece, though. In Adept Press Participants: stingray20166, Ron Edwards, sirogit.
10/8/2004 LordSmerf: Technique and Ephemera Inventory So over the past couple of days i have been going back over a bunch of old threads trying to find some sort of comprehensive (heck, i would settle for… In RPG Theory Participants: LordSmerf, lumpley, Ron Edwards.
10/8/2004 stingray20166: [Sorcerer] First Session -- unnamed as yet Finally got to try Sorcerer! I've been trying to set this game up since March and various issues kept interfering. In a way this was good because it gave me… In Actual Play Participants: stingray20166, Yokiboy, Ron Edwards.
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