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From Day One


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1/28/2002 Galfraxas: My New Idea... And Some Other Stuff...
Hey All, I realize that I haven't been doing or saying much lately, but that's because I've been in a creative slump. At least until 2 days ago when I…
In Indie Game Design
Participants: Galfraxas.


1/28/2002 james_west: Ron's Essay
I've been busy - hadn't got around to reading Ron's essay before now. So, my take on it: First, it's marvelously well written - very rigorous. Even if you don't…
In GNS Model Discussion
Participants: james_west, Ron Edwards, Le Joueur, Paul Czege.


1/28/2002 RobMuadib: The Million Worlds - 2 - Core Mechanics - Outcome Test
Hi all I mentioned to Fang that I was going to post a summary of the Outcome Test mechanic for my opus magnum, The Million Worlds: Chronicles Of The Eternal…
In Indie Game Design
Participants: RobMuadib, Mike Holmes.


1/28/2002 RobMuadib: Getting some threads moved?
Clinton Hey, I was thinking that it would be better to move my "new model" threads out of the GNS forum and into Roleplaying Theory. These are the SGR threads,…
In Site Discussion
Participants: RobMuadib, Clinton R. Nixon.


1/27/2002 Tim Denee: Guy Ritchie's RPG?
Hey, I've been pondering how to capture the feeling of a Guy Ritchie film, (you know, "Lock stock and two smoking barrels", "Snatch", etc), in an RPG. What do you…
In Indie Game Design
Participants: Tim Denee, lumpley, hardcoremoose, Mike Holmes, Ron Edwards.


1/27/2002 Le Joueur: Okay, Let's Make It Official.
Many people believe I have a lot of work done on Scattershot; that may be true, but I mostly see how much more I have yet to complete. I guess…
In Scattershot
Participants: Le Joueur.


1/27/2002 Valamir: Email addresses
Ack, slight problem...or maybe a how to question. I'm having trouble sending email with an attachment to a forum member. This is because niether the member list nor the profile…
In Site Discussion
Participants: Valamir, Clinton R. Nixon, J B Bell.


1/27/2002 Valamir: The PC in Universalis
Theres a number of comments on this topic in a couple of different threads here. Thought I'd start of a thread specific for this discussion. I'll get it started by…
In Universalis
Participants: Valamir, Balbinus.


1/26/2002 Valamir: Great look to the Forge
I had taken a break from on line activities for a good month or two (including the Forge). When I came back the Forge was brand spankin new. New look,…
In Site Discussion
Participants: Valamir, Clinton R. Nixon.


1/26/2002 Ian O'Rourke: What makes a good Kicker?
Well, the question above really - what makes a good kicker? I want to introduce the idea as part of character creation in my Adventure game.
In Actual Play
Participants: Ian O'Rourke, Joe Murphy (Broin), Ron Edwards, Uncle Dark, Tim Denee, Valamir, Petter Sandelin, Blake Hutchins.


1/25/2002 Ron Edwards: Points and abilities
Hi Fang, I have a number of Currency questions about Scattershot. Here's one, admittedly from the basic grognard school of thought, but still genuine. If starting character points are unlimited,…
In Scattershot
Participants: Ron Edwards, Le Joueur, RobMuadib, Marco, Paul Czege, Mike Holmes.


1/25/2002 Bailywolf: Narrativist Mages
OK, we did it for vampires... so how about mages? Ron has pretty much created the definitive 'what will you do for power' game... and his sorcerers have such a…
In Indie Game Design
Participants: Bailywolf, Laurel, mahoux, Mike Holmes, Bailey, Valamir, Uncle Dark.


1/25/2002 archangel_2: My Game Mechanics Revisited
Well, it's been a while since I posted about my game mechanics here. (That's mostly because I got busy and wasn't able to work on 'em for quite a while,…
In Indie Game Design
Participants: archangel_2, Laurel, RobMuadib.


1/25/2002 Balbinus: Universalis as a pbem tool
One thing which immediately struck me on reading Universalis was its applicability towards pbem games. PBEMs, by their nature, tend to be somewhat turn based anyway. One slight concern I…
In Universalis
Participants: Balbinus, Mike Holmes, Valamir.


1/25/2002 Balbinus: Creating stuff
Ok, here's an experiment at creating a protagonist for a fantasy game, let's see how it goes. Hag'rik, Swashbuckler = 1 (because that's what he is) Traits wily 5, Grenadier…
In Universalis
Participants: Balbinus, Mike Holmes, Ron Edwards, Valamir.


1/25/2002 Joe Murphy (Broin): First fumbling steps
Yesterday, my 4 players and I had our first meeting to decide what game I'll be running for the next ~6 months. And lo, it was good. I do have…
In Actual Play
Participants: Joe Murphy (Broin), contracycle, AndrewDucker, Mike Holmes, Gordon C. Landis, Bankuei, Ron Edwards, Manu, Paul Czege, Fabrice G., Tim Denee, Gordon, joshua neff, Ian O'Rourke, Valamir.


1/25/2002 Balbinus: Cover in play
One thing which has puzzled me slightly with how to run Sorceror (or Sword for that matter with the equivalent Past) is how to work with Cover. Firstly, how complex…
In Adept Press
Participants: Balbinus, Bailywolf, Jared A. Sorensen, Ron Edwards, jburneko, furashgf.


1/25/2002 Jared A. Sorensen: Sorcerer & Sword review
http://www.gamersrealm.com/store1/outofthebox.php Ken pretty much nails it (and sounds as though it nailed him right back...ONE INCH PUNCH!). Cool. Kudos, Ron. Between this and the SciFi magazine review of Schism, it…
In Review Discussion
Participants: Jared A. Sorensen, Ron Edwards, Clinton R. Nixon, jburneko, Zak Arntson.


1/25/2002 RobMuadib: the SGR model - reconciling GDS/GNS (renamed topic).
Hey guys, I revised my document again, which I present for your edification and amusement. Please comment on it. The SGR RPG Theory. ========================================== RPG's are open-ended games in which…
In RPG Theory
Participants: RobMuadib, Valamir, Logan.


1/25/2002 hardcoremoose: Kayfabe reviewed
Some of you guys may have seen this, but there are others who almost certainly haven't. The Forge's own Matt Gwinn (Eloran) has a game called Kayfabe - still early…
In Errant Knight Games
Participants: hardcoremoose, Matt Gwinn.


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Subsequent Topics

1/28/2002 Bankuei: Motifs
I sat back watching one of my favorite anime series, Giant Robo, which is teeming with an actual story(more than blow things up), and is covered with motifs left and…
In Random Order Creations
Participants: Bankuei, Le Joueur, James V. West.


1/29/2002 Jason L Blair: Pictures, pictures, pictures.
Ron, Where can I see a picture of the Sorcerer's Soul cover? And some interior artwork! I'm itching to see Veronica's work and I have no idea what the cover…
In Adept Press
Participants: Jason L Blair, Ron Edwards, greyorm, Paul Czege, Clay.


1/29/2002 contracycle: known outcomes
So a thought on the implementation of the HW mechanic. There's something I've been toying with but presents some social contract concerns which I'd like to poll opinions aboyu. On…
In HeroQuest
Participants: contracycle, Ron Edwards, Bankuei.


1/29/2002 jburneko: Sorcerer & Sword PBeM
Hello All, Well, for a while now Mike Holmes has been trying to talk me into running a PBeM of some kind, particularly using a more Narrativist friendly system. I've…
In Adept Press
Participants: jburneko.


1/29/2002 ReverendCuster187: Hard Time (Prison RPG)
Hey I'm currently working on a prison based RPG, and would like some help with it. Its gonna be a brutal and realistic system, and I am likely to use…
In Indie Game Design
Participants: ReverendCuster187, hardcoremoose, Bailywolf, Mike Holmes, Ron Edwards, Mithras, Jared A. Sorensen, J B Bell, Tim Denee, jburneko, contracycle, Skippy, lumpley, Marco, amiel, GMSkarka, Ben Morgan.


1/29/2002 Valamir: Logging in from other computers
Ran into a problem while on the road with the private forums. Do these forums use a cookie in order to get access to them? I can log on from…
In Site Discussion
Participants: Valamir, J B Bell, Clinton R. Nixon, Mike Holmes.


1/30/2002 Clinton R. Nixon: SOBRPG-State of Beings RPG (edited to Spam Discussion)
[quote] Project description now available for those who are interested Alife gaming. It is now three years in the making and is one of the largest games written to date-…
In Site Discussion
Participants: Clinton R. Nixon, DaR, J B Bell, Ron Edwards, Zak Arntson, Bankuei, greyorm, Mike Holmes, www.bionicbros.de, xiombarg.


1/30/2002 wolf212: Dallas/Fort Worth Game
Is there anyone in the DFW area looking to either run or join a game of little fears? If so we can either run or play. Rebecca and Chris
In Key 20 Publishing
Participants: wolf212, archangel_2, Christopher Ashe.


1/30/2002 Zoetrope10: The Pool & casting dice
James I was delighted to discover The Pool a couple of days ago, by way of Ron's "Top 5 RPGs" article ( http://www.fandomlife.net./A55840/fln.nsf/all/52385EA75E4435DE80256B22006000B6?OpenDocument) I found the section of the rules…
In Random Order Creations
Participants: Zoetrope10, James V. West.


1/29/2002 www.bionicbros.de: SOBRPG-State of Beings RPG (edited to Spam Discussion)
Project description now available for those who are interested Alife gaming. It is now three years in the making and is one of the largest games written to date- period!…
In Indie Game Design
Participants: www.bionicbros.de, Bailywolf, greyorm, mahoux, Laurel, Mithras.


1/30/2002 Skippy: Alms for the poor
Okay, its sad to admit, but I find myself needing GM'ing advice. See, I've never run (or tried to run) an all-out player empowered game, and I'm really liking the…
In Random Order Creations
Participants: Skippy, Ron Edwards, greyorm, James V. West, hardcoremoose.


1/30/2002 lumpley: Protagonism and Troupe-style play
Hey everybody. First off: Is Protagonism something that a player has, or something that a character has? Next off: Anybody thought about what it might mean to Protagonism to play…
In RPG Theory
Participants: lumpley, Blake Hutchins, Paul Czege, Bankuei.


1/30/2002 Time: Just got my game going
Well, I finally got my very first Sorcerer game going last Saturday and I have to say so far everyone in the group loves it - and to get 10…
In Adept Press
Participants: Time, Ron Edwards, jburneko, Trav.


1/31/2002 Ian Freeman: Even More Narativist Vampires and The Uber Kicker
Lot's of great vampire ideas have just been written up and I think I came up with an odd little idea. So here's what I've been working on: War in…
In Indie Game Design
Participants: Ian Freeman, Bailywolf, DaR, Mike Holmes, Ron Edwards.


1/31/2002 Matt: How legends are made
This is my idea of the moment, a game about how legends grow in the telling, evolve and get hijacked. The idea is akin to Chinese Whispers, the first player…
In Indie Game Design
Participants: Matt.


1/31/2002 Le Joueur: It's Here!
After many private requests for a 'mechanics-only' version of Scattershot, without all the presumptuous design-speak, I have finally cobbled one together. (I bet you were wondering where I had disappeared…
In Scattershot
Participants: Le Joueur.


1/31/2002 Le Joueur: Scattershot presents: Just the Mechanix
These are Scattershot's Mechanix isolated from its Techniques. (See glossary for the descriptions of italics items throughout.) The basic idea is the Techniques explain how to use the Mechanix. SOLO…
In Scattershot
Participants: Le Joueur.


1/31/2002 Dav: Price Setting in the Gaming World
Okay, before I begin, I just want to mention that I may, to some degree, break into crazy business terms and mathematics. I don't know, I haven't written anything yet.…
In Publishing
Participants: Dav, Jared A. Sorensen, Tim Gray, Ron Edwards, Paul Czege, GMSkarka, Valamir, J B Bell, woodelf, Bailey.


1/31/2002 lumpley: Another Stab at Narrativist Vampires
Okay Ron, I'll bite. (Ha ha ho. I slay me.) We use violence to protect ourselves from intimacy. Make up a vampire. I'd go with text about how old you…
In Indie Game Design
Participants: lumpley, Bailywolf, Mike Holmes, Ron Edwards, Tim Denee, Mithras.


1/31/2002 Fabrice G.: Scenario in a Narrativist game ?
Well hi every one, it's one of my first post so i want to tanks all of you for being very inspirational and every thing ...(well you'll only get this…
In GNS Model Discussion
Participants: Fabrice G., Zak Arntson, Uncle Dark, contracycle, Ron Edwards, furashgf.


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