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From Day One


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11/30/2004 GB Steve: A wild and an untamed thing - how literature refuses gaming
[url=http://www.fantasticmetropolis.com/show.html?ey,viriconium,1]M. John Harrison's postion on roleplaying[/url], is that: [quote]"What would it be really like to live in the world of .... ?" is an inappropriate question, a category error. You…
In RPG Theory
Participants: GB Steve, TonyLB, Ron Edwards, contracycle, Matt Snyder, Valamir, lumpley, ethan_greer, MR. Analytical, Alan, joshua neff, simon_hibbs, John Kim, Ben Lehman, Sean, M. J. Young, daMoose_Neo, madelf, neelk, greedo1379, Ian Charvill, Russell Impagliazzo, Mark Woodhouse, clehrich, Erling Rognli, SlurpeeMoney, Caldis.


11/30/2004 komradebob: Minis and RPGs: Thoughts on new directions?
Hi all, I'm interested in your thoughts on miniatures in rpgs, and possible new directions to take rpgs+miniatures in. Some background: I first became intersted in rpgs when I was…
In RPG Theory
Participants: komradebob, John Kim, Blankshield, ffilz, M. J. Young, Lee Short, Nathan P., Marhault, Hereward The Wake, greedo1379, Noon, Shadetree, neko ewen, contracycle, Kensan_Oni, Tony Irwin, Latigo, Paul Czege, Bifi, kaikatsu, Ron Edwards.


11/30/2004 Space Cowboy: Good atmospheric stuff for an RPG website?
Hey guys, As part of the continuing process to build up the content on the Wild Sphere website, I've been alternating adding atmospheric stuff for the RPG with adding chapters…
In RPG Theory
Participants: Space Cowboy, MisterPoppet, ethan_greer, Akasha4evr, Alan, peacecraft.


11/30/2004 Noon: System inspiring the game world again
I was recently playing some D&D 3.5 with my 5 yo son (I'm looking to write an actual play at some point). The way it was, I'd started to give…
In RPG Theory
Participants: Noon, angelfromanotherpin, komradebob, Silmenume, epweissengruber, ethan_greer, jdagna, bcook1971.


11/29/2004 SlurpeeMoney: If all that is considered good considers you evil.. Are you?
So I've been reading Jaqueline Carey's new book Banewreaker. Compared to the Kushiel's Legacy trilogy, it's fluff, but it's been an interesting read for a few reasons, mostly pertaining to…
In RPG Theory
Participants: SlurpeeMoney, TonyLB, Troy_Costisick, Shreyas Sampat, Ron Edwards, neelk, bcook1971, clehrich, daMoose_Neo, M. J. Young, John Kirk, Sydney Freedberg, Vaxalon.


11/29/2004 Picador: (Sorcerer) The Metamorphosis v 2.0, call for players
Here's the new version of The Metamorphosis in PDF form. (The original thread for this setting is here.) I'm also including some links for further reading about stage…
In Adept Press
Participants: Picador.


11/29/2004 Matt Snyder: Playing tabletop games online
I'm interested in online play, including play-by-post, play-by-email, IRC, and other methods (I'm keen on hearing other methods! Blogs? WiKis? Etc.). I've done very short-lived bouts of online play, but…
In Actual Play
Participants: Matt Snyder, GaryTP, David Laurence, James_Nostack, greedo1379, immlass, Trevis Martin, timfire, ffilz, Noon, Rob Carriere, alexandria2000, Adam Dray.


11/29/2004 abzu: Burning Wheel with the Parents
I spent last week with my girlfriend and her parents. They live in upstate New York at the end of a short dirt road, on top of a windy hill,…
In Actual Play
Participants: abzu, rafial, Ron Edwards, jdagna, Valamir, Negilent, timfire, Matt Snyder, Clinton R. Nixon, Blankshield, John Harper, BirdMan, friartuck, greyorm, Nathan P., Thor Olavsrud, Vaxalon.


11/29/2004 smokewolf: The Swing is 1 year old
The Swing will be 1 year old in December. It spent 2 years in development and I can not tell you what the last 3 years have been like for…
In Publishing
Participants: smokewolf, Jasper, jknevitt.


11/29/2004 timfire: [Seventh Seal] GNS Frustration
This last weekend I had a chance to demo the game The Seventh Seal by Creative Illusions at the Chicago Gaming Conclave. The game is pretty much a WOD/Whitewolf heartbreaker.…
In Actual Play
Participants: timfire, Ron Edwards, Matt Wilson, Noon.


11/29/2004 Mattes: (Sorcerer) Questions of a newbie
Hi! I just purchased Sorcerer, and I have a question concerning the rules, I have checked the book over & again, but haven't been able to figure it out. Here…
In Adept Press
Participants: Mattes, TonyLB, Alan, Trevis Martin, Ron Edwards, pfischer, Jonas Larson, Ben Morgan.


11/29/2004 mf_v1: Well, it's taken forever....
And it damned well has, but the Kayfabe-based E-fed' now up after more than one or two false starts (oh, and about six months...) So, we've been up for two…
In Errant Knight Games
Participants: mf_v1.


11/29/2004 Paka: Being a Game's Therapist
A friend of you e-mails and says their game isn't working. Something's wrong. Consider it an RPG intake call. What is it you ask? Whose playing and what are their…
In RPG Theory
Participants: Paka, Nathan P., bcook1971, beingfrank.


11/29/2004 Maura Byrne: Suprise gaming with a seven-year-old
While spending the Thanksgiving holiday with my brother and his family, I found myself gaming, kind of, with my seven-year-old niece. For most of the time, my nieces and I…
In Actual Play
Participants: Maura Byrne, Vaxalon, Noon, friartuck.


11/28/2004 Stuart Parker: Mechanics as symbol sets II (split)
Rather than starting a new thread about the same thing you guys were discussing 6 weeks ago, I thought I would raise a similar issue here: I have never managed…
In GNS Model Discussion
Participants: Stuart Parker, GaryTP, Ron Edwards, contracycle, clehrich, Artanis, Jere.


11/28/2004 RobNJ: [WoD 2.0] Do I Stay (human) Or Do I Go Now?
I am trying to decide whether to "make" my players' characters into supernaturals or not. This is a World of Darkness, investigating-the-supernatural chronicle (it's called Freak Jersey), so it's quite…
In Actual Play
Participants: RobNJ, Noon, TonyLB, Blankshield, sirogit.


11/28/2004 GaryTP: Code of Unaris - Actual Play
I started a livejournal that will deal with chat-related rpg play and web communication in general. I've posted an excerpt of chat play from Code of Unaris that we had…
In Actual Play
Participants: GaryTP, TonyLB, Jonathan Walton, Trevis Martin, Vaxalon, Ron Edwards, Noon.


11/28/2004 LizardLips: A dice mechanic for review
I've been tinkering with a new dice mechanic, but since I'm terrible at figuring probabilities, its hard for me to judge what kind of results I'll be generating. Characters have…
In Indie Game Design
Participants: LizardLips, NeuroZombie, TonyLB, timfire, The Benj, John Wick, brenman99, GaryTP.


11/28/2004 Stuart Parker: When was Illusionism added?
Some time ago, I tried to fit my group's style of play into the GNS model and came away very frustrated. In re-reading the essay this morning, I noticed the…
In GNS Model Discussion
Participants: Stuart Parker, John Kim.


11/28/2004 Silmenume: Ramblings on the role of Mechanics in CA's (fishing)
I am not certain whether this is a statement which is seeking debate or just a half baked idea presented to see if it leads anywhere (i.e. fishing). I have…
In GNS Model Discussion
Participants: Silmenume, clehrich, Marco, contracycle, Simon Kamber, M. J. Young, Caldis.


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Subsequent Topics

11/30/2004 Jonathan Walton: Exalted Adopts Stances (sort of)
Okay, so there was all this buzz about Exalted: The Fair Folk and how Rebecca Sean Borgstrom was going to further her diabolical plans of infecting Exalted, a fairly traditional…
In RPG Theory
Participants: Jonathan Walton, Valamir, TonyLB, Ben Lehman.


11/30/2004 timfire: [Mountain Witch] Demo'ing for never-before RPG'ers
This last wekend I twice had the chance of demo'ing The Mountain Witch for never-before role-players. The first time was with my Father. I needed to practice my demo, so…
In Actual Play
Participants: timfire, Jasper.


11/30/2004 daMoose_Neo: [Dungeons/Dummies] Ranking a Dungeon-still needs work :P
In my previous threads dealing with Monsters & Adventurers and Dungeon Design, the one factor I kept stumbling over is how to rank a dungeon. I was digging around the…
In Indie Game Design
Participants: daMoose_Neo, Tobias.


11/30/2004 greyorm: The Forge in Games Quarterly
Out of the blue the other day, I recieved a magazine in the mail called "Games Quarterly." The magazine is about...well, games: board, card, RPG, etc. And as I sat…
In Site Discussion
Participants: greyorm, Valamir, Andrew Morris.


11/30/2004 Tony Irwin: Setting Premise Narrativism
Can anyone summarise and help me understand setting premise narrativism? I've already read this thread but would really appreciate some help with the idea. Many thanks! Tony
In GNS Model Discussion
Participants: Tony Irwin, timfire, Paul Czege, Sean.


11/30/2004 RobNJ: [WoD 2.0] Freak Jersey, session 2 planning notes
Okay, some notes about this. First, this is my Freak Jersey chronicle and you can view a story hour of the last session if you wish at the chronicle website.…
In Actual Play
Participants: RobNJ.


12/1/2004 caio_maximino: Sanity system
Well, it's been a long time since I've been thinking, with a few friends, on designing a psychopatology RPG system. It's a difficult task, though. First of all, there's the…
In Indie Game Design
Participants: caio_maximino, TonyLB, SlurpeeMoney, sophist, sirogit, Dumirik, clehrich.


12/1/2004 jburneko: Silent Sound: A Game of Guilt and Judgement
Hello Everyone, I don't really fancy myself much of a game designer so I almost never post in this forum. I'm not posting much these days in general because life…
In Indie Game Design
Participants: jburneko, Jasper.


12/1/2004 SlurpeeMoney: An Interesting Thought on Character Creation
I am sure I remember something like this in Nobilis, and I've rather Japanized the best note from one of the posts in Indie Game Design. It's a bit of…
In RPG Theory
Participants: SlurpeeMoney, Jasper, TonyLB, M. J. Young, timfire.


12/1/2004 sirogit: Bein' a Dude!
Bein' a Dude! Basic Premise: There's a fleet of starships that landed on some alien planet slated for colonization. For some reason the only crew alve are 14-18 year old…
In Indie Game Design
Participants: sirogit.


12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game Theory
Trying to dive into the deep end here. I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as…
In GNS Model Discussion
Participants: Gerhi Janse van Vuuren, Alan, clehrich, Wormwood.


12/1/2004 Gerhi Janse van Vuuren: GNS/Creative Agenda related to Bernard Suits' Game Theory
Trying to dive into the deep end here. I am writing up my masters dissertation in drama studies where I look at Bernard Suits theory of make believe games as…
In GNS Model Discussion
Participants: Gerhi Janse van Vuuren, Alan.


12/1/2004 Nicolas Crost: Conflicts with multiple Protagonists
Hi everybody, in our PtA online-game (if anyone is interested and speaks German, this is the log of the first session), we made the following observation: conflicts with more than…
In Dog Eared Designs
Participants: Nicolas Crost, John Harper.


12/1/2004 Matt Wilson: Galactic - preview information
Since I've gotten at least a small amount of speculation about my next game in development, I thought I'd fill in some blanks. Galactic is intended to be an epic…
In Dog Eared Designs
Participants: Matt Wilson, Jonas Larson, joshua neff, Valamir, greedo1379, JamesDJIII, Ron Edwards, Bankuei.


12/1/2004 sophist: just trying to improve the links
After aquiring SORCERER I followed the cue to to delve more into independent roleplaying. And i must say it payed off splendidly. The resource page on the forge here is…
In Site Discussion
Participants: sophist, Ron Edwards, greyorm, M. J. Young, Marco, GreatWolf.


12/1/2004 TonyLB: [Dreamation 2005] Logistics of Explosion
We've got quite the crew of people showing up for Dreamation, to take up Double Exposure's offer of hosting an Indie RPG Explosion. There are, naturally, a whole host of…
In Conventions
Participants: TonyLB, John Wick, Tav_Behemoth, Jared A. Sorensen, Michael S. Miller.


12/1/2004 Matt Snyder: Explaining how I design
How do you design? I wrote an essay, How the sausage is made, on how I actually design on Heads or Tales, my blog for Chimera Creative. On the same…
In RPG Theory
Participants: Matt Snyder, Ben Lehman, TonyLB, madelf, Michael S. Miller, Christopher Kubasik, John Kim, Ron Edwards, GaryTP, Sean.


12/1/2004 Green: [kathanaksaya] going back to the roots
I know you guys are probably sick of hearing about this game, but for some reason I cannot let it rest. I was reading Mercedes Lackey's The Fairy Godmother, and…
In Indie Game Design
Participants: Green.


12/1/2004 Bob Goat: Official News Thread for BGP
[color=darkred][i][b]December 1st, 2005[/b][/i][/color] [b]General News[/b] The site has been retooled to be more user-friendly and to better market the game. This is of course an ongoing process, so feel free…
In Bob Goat Press
Participants: Bob Goat, inthisstyle, urbwar.


12/2/2004 Andy Kitkowski: SoY: First Impressions thread
Damn, been wanting to start this thread since Monday, but it's been one Hell of a busy week for me. Anyway, SoY was waiting for me on Friday, I was…
In CRN Games
Participants: Andy Kitkowski, ScottM, John Harper, James_Nostack, Clinton R. Nixon, Paka, Bob Goat, joshua neff, inthisstyle, Rorimack, Thierry Michel, Ron Edwards, Roger.


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