The Forge Reference Project: Browse Threads

 

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2/16/2002 Seth L. Blumberg: Styles of Simulationist systems
A certain amount of thought seems to have gone into developing a typology of Narrativist systems (abashed, vanilla, and "new school"/balls-to-the-wall being the three types that spring to mind). I'm…
In GNS Model Discussion
Participants: Seth L. Blumberg, Ron Edwards, Paul Czege, Mike Holmes.


2/19/2002 Seth L. Blumberg: Diceless conversion quagmire
So there I was, trying to think of a scenario to run for AmberCon 2002 (see, GMs get preference over non-GMs when selecting games, and the popular games are damn…
In Indie Game Design
Participants: Seth L. Blumberg, Epoch, Bailywolf, Clinton R. Nixon, Torrent, Ron Edwards.


3/5/2002 Seth L. Blumberg: What makes a good Narrativist Premise?
There are lots of examples of Premise scattered around in various threads, but try as I might, I can't seem to find anywhere that the question "What are the conditions…
In RPG Theory
Participants: Seth L. Blumberg, Gordon C. Landis, Ron Edwards, Mike Holmes, Le Joueur.


5/14/2002 Seth L. Blumberg: "Printable Version": minor gripe
The "printable version" feature is great, especially when I need to print out a bunch of threads so I can catch up after a long absence (just got back from…
In Site Discussion
Participants: Seth L. Blumberg, Clinton R. Nixon.


5/27/2002 Seth L. Blumberg: Game designing is infectious
You people are like a disease, you know that? I never wanted to be a game designer, and now here I am designing games in my sleep. Literally. Last night…
In Indie Game Design
Participants: Seth L. Blumberg, Zak Arntson, Valamir, Paganini, J B Bell, Tim Gray.


6/5/2002 Seth L. Blumberg: Prescribing the kicker
There seem to be a fair number of N/S incoherent games which use a sort of Kicker, but with the peculiarity that the Kicker is prescribed by the game's rules…
In RPG Theory
Participants: Seth L. Blumberg, Jared A. Sorensen, Ron Edwards, Christopher Kubasik, contracycle.


6/12/2002 Seth L. Blumberg: Something in the ether?
Is it just me, or have there been an unusual number of incidents where someone flamed out and needed a bucket of water dumped on him by a moderator lately?…
In Site Discussion
Participants: Seth L. Blumberg, Ron Edwards, Mike Holmes.


7/26/2002 Seth L. Blumberg: Google indexing the Forums?
Check out what I found while ego-surfing. Can we get a /robots.txt that excludes search engines from the Forums, please? I don't necessarily want a prospective employer to be looking…
In Site Discussion
Participants: Seth L. Blumberg, Clinton R. Nixon, Zak Arntson, Matt Snyder, Le Joueur, Victor Gijsbers, Paul Czege.


8/26/2002 Seth L. Blumberg: octaNe character advancement
Okay, so you can spend Plot Points for new Skills. Is there any way to add Style Points? (I ask because the section on Styles in character creation says that…
In Memento-Mori Theatricks
Participants: Seth L. Blumberg, Jared A. Sorensen.


8/26/2002 Seth L. Blumberg: Getting up to speed with InSpectres
Finally getting around to posting about the InSpectres game I ran a few weeks ago. I've been too busy until now. Everybody enjoyed it, and agreed that they'd gladly play…
In Memento-Mori Theatricks
Participants: Seth L. Blumberg, Jared A. Sorensen, Mike Holmes.


11/13/2002 Seth L. Blumberg: Illusionism and GNS
Ron wants this taken to a separate thread; I comply. (Might could be that some splitting needs to be done on the parent thread.) In this thread, Ralph (Valamir) said:…
In RPG Theory
Participants: Seth L. Blumberg, Valamir, jburneko, Mike Holmes, Marco, Walt Freitag, Ron Edwards, Christoffer Lernö, contracycle.


11/21/2002 Seth L. Blumberg: Self-image (split from Gay / Gamer)
Perhaps Jake is failing to see how gamers feeling proud of themselves would cause 300-pound men to refrain from dressing up as Sailor Moon. Perhaps I am as well. (Do…
In RPG Theory
Participants: Seth L. Blumberg, Jake Norwood, Mike Holmes, James Holloway, M. J. Young, Ron Edwards, paulmjessup, Enoch, Eric J., Mark D. Eddy, Clinton R. Nixon, greyorm, Bankuei, damion, Irmo, contracycle, C. Edwards.


4/11/2004 Seth L. Blumberg: Retrofitting of Narrativist reward systems
[quote="On another thread, M. J. Young"]I'm a stickler on this point. A coherent reward system has two prongs: [list][*]What conduct is rewarded. [*]How the reward is used. [/list:u]If you give…
In GNS Model Discussion
Participants: Seth L. Blumberg, Bankuei, Shreyas Sampat, Ron Edwards, xiombarg.


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