Previous Topics 3/2/2005 S'mon: Heroquest d20 Just mulling it over, occurred to me there's really no reason I can see not to use a version of Heroquest's simple-conflict-resolution rules for most D&D/d20 conflicts - I mean,… In HeroQuest Participants: S'mon, Different Games, Scripty, Mike Holmes, Adrienne.
3/2/2005 coxcomb: Dogs summary for the reading impaired? So I've convinced my group that playing a couple of sessions of Dogs will be a good thing in preparation for playtesting my own current project. I think (from reading… In lumpley games Participants: coxcomb, Dev, lumpley.
3/2/2005 gorckat: Feeder Demon's Requirements Cheerio all! Long-time lurker, first time poster!
First- Ron- awesome game. I've had it on loan from a friend for a couple of years and am just now getting serious… In Adept Press Participants: gorckat, Ron Edwards.
3/2/2005 Bardsandsages: Legal Information for Publishers As I promised, here is a collection of very useful websites for publishers who are trying to navigate the legalities of publishing. DISCLAIMER: these sites are not a substitute for… In Publishing Participants: Bardsandsages, Ben Lehman, Ron Edwards, ffilz, Thunder_God, drnuncheon.
3/2/2005 Paul Czege: Empire of Satanis Hey Darrick,
I think definitely you've been successful at evoking Lovecraft and Ligotti with your setting. The Vahs-vra are fantastic. The Akturian Heads. The Vihm. The Aquatic Glyphs of the… In Indie Game Design Participants: Paul Czege, darrick, Thor, hardcoremoose, daMoose_Neo.
3/2/2005 Valamir: Plausibility, Realism and game design goals [an essay] In this thread
Most traditional as well as most narration-based mechanics would be plausible but not realistic. There is no particular effort at simulation. The game designer/GM/player may… In RPG Theory Participants: Valamir, Nicolas Crost, xenopulse, neelk, Marco, Gaerik, John Kim, Bankuei, John Burdick, LordSmerf, lev_lafayette, M. J. Young, Noon, Vaxalon, Dauntless, Nathan P., b_bankhead, Walt Freitag, Ian Charvill, Domhnall, Ben Terry, contracycle, James Holloway, JMendes, Sean.
3/2/2005 morgue: [Paladin] Knights of Marduk We started prepping a game of Paladin last night.
There are five of us, me, Steve, Brian, David and Lucy. The four guys were all in the “Providence Summer 1961”… In Actual Play Participants: morgue.
3/2/2005 advachiel: Star Wars Quest Bionics Hi all,
I'm a long time lurker and now it seems, a first time poster!
I've been trying to move my gaming group away from D'n'D and onto Heroquest for… In HeroQuest Participants: advachiel, Mike Holmes, soviet.
3/2/2005 Miskatonic: Trollbabe print? Any news on a print edition of Trollbabe? I've been very satisfied with the quality and value of the other Adept Press releases.
Pre-orders maybe? In Adept Press Participants: Miskatonic, Ron Edwards, sirogit, jburneko, Bankuei, Eero Tuovinen, Paul Czege, Matt Snyder, ejh, Sean, quozl, Tony Irwin, Christopher Weeks, Valamir, jeffpreston, demiurgeastaroth.
3/2/2005 The All Powerful Yeti: The Pool PbF So 6 months ago I moved several states away from my normal gaming group. We never got the chance to play the Pool before I left, so we've now decided… In Random Order Creations Participants: The All Powerful Yeti.
3/2/2005 Marco: Meaningful Actions [quote][b]Caldis wrote[/b]
Take a look back at the example I gave earlier. The characters all end up taking on a mission that doesnt really have a lot of meaning to… In GNS Model Discussion Participants: Marco, Bankuei, Mark Woodhouse, Caldis, contracycle.
3/2/2005 T'oma: Reflections on a PBeM : An Essay (... this perhaps should have been posted in Theory: you be the Judge...)
The Great Experiment Has Begun: I'm in the deep-End of CyberSpace with my commitment to GM a… In Actual Play Participants: T'oma, lev_lafayette, immlass, nellist, Mandacaru.
3/2/2005 Green: approaches to creating characters When it comes to creating and playing campaigns, there are a lot of resources about setting, mechanics, and player dynamics, but relatively few dedicated to what is supposed to be… In RPG Theory Participants: Green, M. J. Young, Danny_K.
3/2/2005 dadahero: Ergo Arcadiam - Postmodern Faerie Tales (longish) So, with much prodding from a friend and avid reader, I have hauled myself over here in hopes of getting some feedback on this game I dreamed up years ago,… In Indie Game Design Participants: dadahero, Nathan P..
3/1/2005 lumpley: Interview at Primeval Press [url=http://primevalpress.com/articles/interviews/baker]Primeval Games Press Designer Interview: Vincent Baker[/url]
So that's fun.
-Vincent In lumpley games Participants: lumpley, Wolfen, Paka, Ben Lehman, Matt Wilson, nikola, John Burdick, Emily Care, Jonathan Walton, pete_darby.
3/1/2005 Simon W: Looking for Andrew Navaro Andrew Navaro did some of the artwork on my Dreamscape RPG (to be renamed Dreamknights).
I've emailed and pm'd him, but so far no joy.
If anyone here knows him… In Connections Participants: Simon W, Matt Wilson.
3/1/2005 Bardsandsages: Book Exchange Of the many little projects I find myself pulled into, I'm participating in a poetry book exchange through the Poetry Super Highway. Basically I agree to send a stranger a… In Publishing Participants: Bardsandsages, jdagna, Ron Edwards, Valamir.
3/1/2005 yellow-sign: [Puddle] Middle Earth game (split) As a player in John's first Lord of the Rings game, I can say that this system was a heck of a thing. It wasn't really until the third of… In Actual Play Participants: yellow-sign, Ron Edwards.
3/1/2005 Joshua Tompkins: [Paladin] The Paladin Enlightened: Setting, Characters, Code We (Myself, James Nostack, and Zubon-do, whose name unfortunately escapes me) had our second prep session of Paladin last night. For those following along at home, this is a continuation… In CRN Games Participants: Joshua Tompkins, James_Nostack, Zubon-do.
3/1/2005 Miskatonic: Conflict resolution We ran into a situation this week where the rules seemed a little unclear.
Say we have an event on the table. Protagonist A has acted to increase the die,… In Muse of Fire Games Participants: Miskatonic, TonyLB, Christopher Weeks.
<< more previous topics | | Subsequent Topics 3/2/2005 humis: The Process Model of Roleplaying Hello all,
the just published Knutepunkt Book contains an article by me and a few friends, titled "The Process Model of Roleplaying". While waiting for the electronic version of the… In RPG Theory Participants: humis, xenopulse, John Kim.
3/2/2005 Eero Tuovinen: [PTA] Johnny Depp is... Jesus Christ So, it was again the day for our weekly HQ. That game's done well, but I'll tell about that after we finish the Well of Souls scenario, probably next session.… In Actual Play Participants: Eero Tuovinen, lumpley, Danny_K, Ron Edwards, Jason Newquist, b_bankhead, Frank T.
3/3/2005 damiller: Capes PDF and Book I ordered the book, and also was told I would get a free PDF, does that come on a CD with the book, or will I get some kind of… In Muse of Fire Games Participants: damiller, Andrew Morris, TonyLB.
3/3/2005 damiller: PDF and Book Bought the book want to know if the free PDF that comes with it is as a CD with the book, or a link to be downloaded somewhere.
thanks
d… In Muse of Fire Games Participants: damiller.
3/3/2005 James_Nostack: [Paladin] Illuminated GM Wanted! (cross posted from RPG.Net)
Play Location/Method: via IRC
Game/System: Paladin http://www.anvilwerks.com/paladin/
Player or GM: I'm a player. There are two more players as well.
Time/Frequency: Mondays, 9 PM Eastern Time;… In Connections Participants: James_Nostack.
3/3/2005 James_Nostack: [Paladin] Math During a dull moment at work I tried to calculate how Paladin's dice mechanics work.
Essentially each dice in a pool has an expected value of 0.5. You can spend… In CRN Games Participants: James_Nostack.
3/3/2005 Mourglin: mirc Game Design? Are there any online/mirc chat rooms/channels dedicated to game design? I have not been around here in a long while and was wondering if the forge or anyone who frequents… In Connections Participants: Mourglin, b_bankhead.
3/3/2005 Bob Goat: The Shadow of Yesterday PDF Because everyone else that wanted a PDF is too lazy to put one together, I did and it is now for sale for the low, low, low price of $8.… In Bob Goat Press Participants: Bob Goat.
3/3/2005 Clinton R. Nixon: [DitV] Miscegenation and female Stewards [b]Note:[/b] This post details play started in [url=http://www.indie-rpgs.com/viewtopic.php?t=13881]Wisdom's Ghost[/url], [url=http://www.indie-rpgs.com/viewtopic.php?t=13991]Whores and Flapjacks[/url], and [url=http://www.indie-rpgs.com/viewtopic.php?t=14242]A Chinese Ghost Story[/url].
The fourth and fifth sessions of Dogs in the Vineyard with my group… In Actual Play Participants: Clinton R. Nixon, Paka, lumpley.
3/3/2005 btrc: Interesting new tech with possible game application I saw:
http://www.parc.com/research/istl/projects/dataglyphs/demo.html
on a gadget blog, and tried it out. Turned six paragraphs of text into a 2" x 2" quasi-cunieform glyph, which I then printed, mangled a bit,… In RPG Theory Participants: btrc, Noon, J B Bell, zobmie, Sabazius.
3/3/2005 Ron Edwards: [Nine Worlds] High-level play kicks into gear Hello,
So, in the last session, we had our first major god appearance and conflict, barring Athena in the first session. As of the end of the next-to-last session and… In Actual Play Participants: Ron Edwards, Eero Tuovinen, Matt Snyder, jrs, Thor Olavsrud.
3/3/2005 Veritas Games: Registering for copyright (split) [quote="Space Cowboy"][quote="Valamir"]If you are not registered you can't sue...so while technically you are copyrighted just from writing it down, you can't actually enforce your copyright without being registered.
[/quote]
I… In Publishing Participants: Veritas Games, Ron Edwards.
3/3/2005 chris_moore: [Sorcerer] Players as demons? My gaming group has six players. I think it would be neat to have three players be sorcerers, and the other three be the demons bound to those sorcerers. Has… In Adept Press Participants: chris_moore, Ron Edwards, Picador.
3/3/2005 Danny_K: Norwescon Seattle March 24-27, anyone attending? I've heard there's some gaming going on there, but the website (www.norwescon.com) is infuriatingly light on details.
Danny In Conventions Participants: Danny_K, Ron Edwards.
3/3/2005 John Burdick: Space alien in D&D From Incoherence
But if you've ever faced a strongly Gamist-oriented player or GM, and suddenly had that "he's a space alien" feeling, you'll know what I'm talking about. The… In Actual Play Participants: John Burdick, Ron Edwards, Bob Goat, JSDiamond, Miskatonic, inthisstyle, ADGBoss.
3/3/2005 jdagna: Dragonflight 2005 I'm the dealer liaison again for the Dragonflight convention (http://www.dragonflight.org), which will be August 26-28, 2005 in Bellevue, WA.
That's right, we're not in Seattle this year, having arranged to… In Conventions Participants: jdagna, Danny_K.
3/3/2005 Noon: [PS2: Mercenaries] Choice Okay, this isn't a roleplay session log, but I recorded it because it so much reflects early, fun gamist RP I did with friends, which seems to have slipped away… In Actual Play Participants: Noon.
3/3/2005 Hisho: [& sword] First Time Prep: A Tale Of Dark Times So, after the Humanity question was cleared everything worked out fine and now we have a setting, and the player has a character to play with (or as I think,… In Adept Press Participants: Hisho, Ron Edwards.
3/4/2005 Dauntless: Metaplots: Creative Inspiration or Creative Limitation? I tend to like the idea of a game having a metaplot running through it. From a purely business standpoint, it's an excellent way to get people to buy more… In RPG Theory Participants: Dauntless, xenopulse, TonyLB.
3/4/2005 Matt Wilson: [TSOY] session 2 - trouble in Maldor Tonight we played the second session of the TSOY game. They're starting to get the hang of the system, and there was a cool flurry of gift-dice giving near the… In Actual Play Participants: Matt Wilson, Bankuei.
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