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12/16/2004 jdagna: PDF Publishing Strategy: Looking for Advice
Hey all, I've been a little disappointed by the presales of my latest supplement, which isn't even back from the printer yet, but isn't generating the level of interest from…
In Publishing
Participants: jdagna, philreed, madelf, GMSkarka.


11/16/2004 jdagna: Scenario Design Advice. Please Critique!
A fellow who writes a column for my website has been having major difficulties writing one particular column in which he wanted to figure out how to write/run a scenario…
In RPG Theory
Participants: jdagna, John Kirk, Trevis Martin, greedo1379, Negilent, Simon Kamber, John Kim, DannyK, Tomas HVM.


9/24/2004 jdagna: The flip side of bad reviews
With all the discussion on bad reviews recently, I thought I'd offer an insight into the flip side of it. Even a bad review isn't all bad. Back in June,…
In Publishing
Participants: jdagna, daMoose_Neo, clehrich, Simon W, andy, Valamir, M Jason Parent, Ron Edwards.


9/19/2004 jdagna: In search of a satisfying ending...
There's a general issue here as well as some actual play, so I'll start with the play example first. My regular group has been taking a break from Pax Draconis…
In Actual Play
Participants: jdagna, komradebob, Ron Edwards.


8/27/2004 jdagna: Printing a Trade Paperback
Hey everyone, I have someone who has basically finished a novel for Pax Draconis and I'd like to help him get it published* on a POD basis with small print…
In Publishing
Participants: jdagna, daemonchild, smokewolf.


7/29/2004 jdagna: Making a Game About Survival?
I'm mulling over the seeds of what might be a new game, but I'm running into some mental blocks with it. Since the game isn't even a full seed, I'm…
In RPG Theory
Participants: jdagna, Zak Arntson, Tomas HVM, Michael S. Miller, JamesSterrett, timfire, M. J. Young, anonymouse, contracycle, Ron Edwards, trechriron, Vaxalon, keithn, Doug Ruff, Mandacaru, Bill_White, Mithras.


7/11/2004 jdagna: Affiliate Programs?
I've been thinking recently about starting up an affiliate program for Pax Draconis. My current thoughts are running along these lines right now: when people sign up, I provide them…
In Publishing
Participants: jdagna, Ron Edwards.


12/6/2003 jdagna: Mystery Mechanic: A Clue Bank
I'm about to start a new campaign for Pax Draconis that will focus around a long-term investigation. The players requested the mystery and investigation parts, and to facilitate it, I'm…
In RPG Theory
Participants: jdagna, Andrew Martin, b_bankhead, M. J. Young.


8/18/2003 jdagna: Campaign module playtesters needed
I am looking for an extra playtest group (or two) to test an upcoming campaign module for Pax Draconis. The module should run 3-5 sessions. I would need playtesting to…
In Connections
Participants: jdagna.


8/17/2003 jdagna: The System's Role in Exhaustion Escalation
I've been lurking on Exhaustion Escalation in Illusionist Play but I've never been a part of enough illusionist play to contribute much there. However, system got only a small…
In RPG Theory
Participants: jdagna, Jack Spencer Jr, M. J. Young, Rob MacDougall, Windthin.


7/1/2003 jdagna: Game Designer Wives Support Group
My wife came up with the idea for a support group for the wives of game designers during Origins and managed to get about half a dozen eager women together…
In Connections
Participants: jdagna, permacultureguerilla.


6/7/2003 jdagna: The Grand Illusion
This is split from http://indie-rpgs.com/viewtopic.php?t=6779" (How good are you at mental arithmetic?) Most of the time I fudge stuff anyway, or ignore the dice to get the result that…
In RPG Theory
Participants: jdagna, Wormwood, talysman, Jack Aidley, Jeffrey Miller, WDFlores, C. Edwards, M. J. Young, Mike Holmes, Ian Charvill, simon_hibbs, Jack Spencer Jr.


5/12/2003 jdagna: Spinning Failure
All the talk of character failure in A Tale of Three Trollbabes has brought up an issue I've been mulling over for quite some time. The issue is essentially:…
In Actual Play
Participants: jdagna, Matt Wilson, clehrich, Ian Charvill, John Kim, Mike Holmes, Eric J., Andrew Martin, Tim C Koppang.


4/28/2003 jdagna: Better/worse Narrativist (split)
Maybe this is a good time to throw out a question I've been mulling on. I come from that Sim/Actor background and happen to enjoy it very much, but I've…
In GNS Model Discussion
Participants: jdagna, Ron Edwards, Clinton R. Nixon, Bankuei, Mike Holmes, clehrich, soundwave, Eric J-D.


3/4/2003 jdagna: Paladin for Moral Relativists
Iago's recent posts gave me an idea that might make Paladin better suited for moral relativists. What if you get rid of the concept of orders and give each Paladin…
In CRN Games
Participants: jdagna, iago, Ron Edwards, b_bankhead, Rob Donoghue.


2/21/2003 jdagna: What should I charge?
Hello everyone! I've had an unusual offer recently from an old high school friend who currently works as an editor for a company that has been very successful with manga.…
In Connections
Participants: jdagna, Clinton R. Nixon, philreed, Jack Spencer Jr.


11/5/2002 jdagna: A few ability questions
There are a few statements made about abilities that I'm not quite understanding fully. The first is that supporting powers are supposed to have only one type of effect. I've…
In CRN Games
Participants: jdagna, Wulf, Clinton R. Nixon.


10/18/2002 jdagna: RPGs "Wargaming Roots"
I often hear people refer to the so-called "wargaming roots" of RPGs, almost always used in a derogative sense, the same way people will refer to the difference between roll-players…
In RPG Theory
Participants: jdagna, contracycle, Christoffer Lernö, Mike Holmes, MR. Analytical, damion, Valamir, Kester Pelagius, Seth L. Blumberg, Bankuei, Andrew Martin, ADGBoss, wraeththu, ejh, b_bankhead, Evan Waters, CowperColes, Ron Edwards.


10/11/2002 jdagna: Divination Powers
Got a question for everyone... how exactly would you implement a divination type ability in Donjon? It seems like the system would handle such abilities better than anything else I've…
In CRN Games
Participants: jdagna, Bailywolf, Mike Holmes.


9/5/2002 jdagna: Incoherency and Sales
The GNS article pretty well avoids addressing how game sales relate to their GNS focus (or lack thereof). It seems to me that many of the most successful products have…
In GNS Model Discussion
Participants: jdagna, Mike Holmes, Ron Edwards, Valamir, Le Joueur, damion, contracycle, M. J. Young, Christopher Kubasik, Jeremy Cole.


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