Previous Topics 1/20/2005 Lxndr: Twisted News Hi!
This is the Twisted Confessions news/updates/announcements thread, which is long overdue. I don't plan on being a one-and-a-half hit wonder, and while upheavals in my life (motorcycle theft, job… In Twisted Confessions Participants: Lxndr.
1/3/2005 Lxndr: Dice How many 4 siders, 6 siders, 8 siders, and ten siders would you suggest I have if I wanted to supply a full group of (say) 4 + myself, out… In lumpley games Participants: Lxndr, Paka, nikola.
12/9/2004 Lxndr: Online Sales Since May of 2004, Fastlane's online sales have been... well, dismal.
In total, since May 1st, I've sold 8 copies of the print version of Fastlane through Lulu (including one… In Twisted Confessions Participants: Lxndr, ethan_greer, Yokiboy, Eero Tuovinen, Dev, matthijs, inthisstyle.
7/19/2004 Lxndr: [Fastlane] In Preparation for GenCon, Questions My first game, Fastlane, hasn't sold well so far (10 sales over 2 months). It's a niche product, using a roulette wheel and all, and I understand that, and I… In Twisted Confessions Participants: Lxndr, Mike Holmes, Bob McNamee.
6/20/2004 Lxndr: [Shangri-la] An attempt to overview Shangri-la has gone quite a bizarre and remarkable distance from its first manifestation as a simple FUDGE rip. The die system I am planning to use can be found here:… In Twisted Confessions Participants: Lxndr, Jonathan Walton.
6/18/2004 Lxndr: Subscribe to Forum? You can be notified when a reply is posted to a given thread... but is there a way to do a similar thing for a whole forum? "Notify me whenever… In Site Discussion Participants: Lxndr, Dev.
6/15/2004 Lxndr: Twisted Confessions Forum Sticky - Please Read Hello, and welcome to the discussion forum for Twisted Confessions Game Design and the various games associated with that label, both those published and those slated for future development.
Also… In Twisted Confessions Participants: Lxndr.
5/14/2004 Lxndr: [Frigid Bitch] First Playtest Ever Well, it's the first playtest as far as I'm aware. For all I know, someone has played it on the sly and never told me about it. But that's not… In Actual Play Participants: Lxndr, Mike Holmes, anonymouse, Valamir, Nev the Deranged, Bob McNamee, talysman, sirogit.
5/12/2004 Lxndr: [GenCon] Fastlane Raffle? I've been kicking this idea around in my mind, and have even allocated some budget to the concept and found a local Indianapolis retailer that could help meet my needs… In Conventions Participants: Lxndr, Bob Goat, Bob McNamee, Ron Edwards, Mike Holmes.
5/10/2004 Lxndr: Drama Resolution Mechanics Yes, I'm aware that most (all) resolution mechanics in games are some combination of Drama, Fortune and Karma as they're defined here on the Forge. What I'm looking for are… In RPG Theory Participants: Lxndr, Shreyas Sampat, Emily Care, simon_hibbs, Mike Holmes, xiombarg, Jack Spencer Jr, Ron Edwards, Dav, dragongrace, Sean, Michael S. Miller, Hunter Logan, Cemendur, M. J. Young, Ben Lehman, pete_darby.
4/24/2004 Lxndr: Snowball Twisted Confessions was down for a while, making Snowball more-or-less unavailable online. It's back up now. I apologize for any problems anyone had attempting to access it in the meanwhile. In Random Order Creations Participants: Lxndr, nuanarpoq.
4/18/2004 Lxndr: [Iron Games Past] Where are they now? (I considered posting this in Connections, as it might be more appropriate there - but my gut told me IGD. Ron & Clinton, if this is the wrong forum, I… In Site Discussion Participants: Lxndr, Simon W, greyorm, ethan_greer, talysman, Emily Care, Jonathan Walton, Mike Holmes, Valamir.
4/13/2004 Lxndr: Character Improvement in Sorcerer, or What Is Lxndr Missing? Reading through the Sorcerer main book, character improvement seems to be tied to "the end of a story" (which may or may not have anything to do with a kicker).… In Adept Press Participants: Lxndr, Ron Edwards, Sean, jburneko.
4/13/2004 Lxndr: GenCon Business/Tax Questions If I go to GenCon as "Alexander Cherry, Sole Proprietor of Twisted Confessions" instead of as "Private Citizen Alexander Cherry", what sorts of things are generally considered deductible? (Yeah yeah,… In Conventions Participants: Lxndr, Valamir, Bob Goat, jdagna, daMoose_Neo, Paul Czege.
4/4/2004 Lxndr: Happy Birthday '04! Happy birthday Forge!
Oh, and... first non-moderator post of the year! In Forge Birthday Forum Participants: Lxndr, Jeph, C. Edwards, joshua neff, Ben Lehman, Shreyas Sampat, clehrich, gobi, Wolfen, Brian Leybourne, BPetroff93, Emily Care, Rich Forest, greyorm.
1/25/2004 Lxndr: My Setting In Play - Character Creation (Burning Wheel needs someone as good as Brian Leybourne to wander in and create a character creation/advancement/storage program that'll print out the characters on a real-looking sheet.)
I thought aboust… In Burning Wheel Participants: Lxndr, taepoong, abzu.
1/21/2004 Lxndr: Burning Wheel Site Hacked At least, as far as I can tell, someone fucked over Luke by hacking his website. Ugh.
Sorry, Luke. I hope the data's recoverable. :( In Burning Wheel Participants: Lxndr, abzu, rafial, Sammael99, Kaare Berg.
1/13/2004 Lxndr: Swordsman Question Okay, this has been bugging me for some time:
why are swordsmen so pitifully, horribly bad at Body Language? They get the Body Language skill at +3 as a part… In The Riddle of Steel Participants: Lxndr, Ingenious, Brian Leybourne, Paganini, Salamander, Wolfen, toli, Jake Norwood, Jaeger, Bob Richter.
1/12/2004 Lxndr: Hidden Forums I've been wondering this for a while, but only now have bothered to ask about it:
The MLwM playtest forum operated under the noses of a lot of Forge members… In Site Discussion Participants: Lxndr, Valamir, Mike Holmes, Jeph, Michael S. Miller.
1/11/2004 Lxndr: Fastlane: Adventures in Ezra: Wrap-up This is a continuation of the game last mentioned in this thread: http://www.indie-rpgs.com/viewtopic.php?t=8246 . A lot of things have changed, both in system and in story, since we last met… In Actual Play Participants: Lxndr, Wolfen.
<< more previous topics | | Subsequent Topics 3/21/2005 Lxndr: Scattered Random Questions About DitV 1. A reading of the text suggests that all participants in a conflict should be defined at the outset (and thus, no additional participants joining during the conflict). Is that… In lumpley games Participants: Lxndr, lumpley, Wolfen, Simon Kamber, beingfrank.
3/22/2005 Lxndr: RPG History: Limiting GM Resources [b]Fastlane[/b] does something that, as far as I'm aware, not too many roleplaying games does: it gives the GM limited resources to spend on the world and the opposition of… In RPG Theory Participants: Lxndr, lumpley, Marco, James Holloway, M. J. Young, Zubon-do, contracycle, anonymouse.
4/7/2005 Lxndr: Ad? So, I'd like to do some sort of advertisement swap with other publishers in future printings of Fastlane, etc.
However, I don't actually have any ad of my own that… In Connections Participants: Lxndr, greyorm, Eero Tuovinen, xiombarg, Christopher Weeks.
5/4/2005 Lxndr: [Shangri-la] Thread Design A word document of the game as it stands can be found here:
http://www.twistedconfessions.com/files/shangri.doc
Specifically, right now I'm looking at the concept of threads (and, as an extension, knots). I… In Twisted Confessions Participants: Lxndr.
7/8/2005 Lxndr: [Fastlane] Thems That Kill Supers This past Saturday was the first of several sessions I'm to be running of Fastlane. Before the game started, I pulled out Lunch Money and Beer Money, mixed 'em up,… In Actual Play Participants: Lxndr, Wolfen.
12/6/2005 Lxndr: Burning Wheel vs. Revised So, I own the non-revised Burning Wheel. And I ordered the revised version from IPR a while back, but they're on backorder or something, so have yet to arrive.
In… In Burning Wheel Participants: Lxndr, abzu, Keith Senkowski, Thor Olavsrud.
5/17/2006 Lxndr: Ensemble: New Twisted Confessions Project All the game ideas I've spent years considering, I'm still considering, but meanwhile, another idea has come at me like a thief in the night, and has pounced. The result,… In Twisted Confessions Participants: Lxndr, Mike Holmes, Thunder_God.
5/24/2006 Lxndr: [Ensemble] 9th Hell: The Family at 316 John Street The first playtest of Ensemble happened on the indie-netgaming IRC channel Monday night.
Characters and other record sheets available here: http://www.twistedconfessions.com/confessional/index.php?n=Ensemble.HomePage
We had five players - Ivan, Dave, Chris, Brendon,… In Playtesting Participants: Lxndr, dindenver, iLikeSpoons.
7/17/2006 Lxndr: [Ensemble] Pompeii on IRC Two Sundays ago, Paul Czege, Eero Tuovinen and I created characters for Ensemble, a new game of mine that's in the process of being developed. Yesterday, we played the first… In Playtesting Participants: Lxndr.
7/25/2006 Lxndr: Outside Playtesters Wanted [b]Ensemble[/b] has been getting a lot of playtesting, much of it very good. However, I think it's time for it to go through some rigors in groups that don't happen… In Connections Participants: Lxndr.
8/1/2006 Lxndr: Fastlane: 2nd Printing There is an ever-dwindling amount of copies remaining from my "too big for my britches" Fastlane print run back in 2004, and by either the end of this year or… In Twisted Confessions Participants: Lxndr, Eero Tuovinen, Ron Edwards, Yokiboy, iago.
8/2/2006 Lxndr: Fastlane Advertisement If you liked Fastlane and want to promote it, and you're publishing a book or other item wherein games might be advertised, there is now an official full-page advertisement available,… In Connections Participants: Lxndr.
8/14/2006 Lxndr: [Ensemble] Playtesting at GenCon: Land of the Lost Okay, so. Ensemble, a game of improvisational roleplaying, managed to be playtested exactly once at GenCon, late Friday night at the Embassy Suites. It was originally Emily Care Boss, myself,… In Playtesting Participants: Lxndr, Nathan P., Jake Richmond, c, Jonathan Hastings.
8/16/2006 Lxndr: [Fastlane] Arabian Heists at GenCon I'd brought a 20lb briefcase full of heavy casino-weight poker chips, cards, dice, and a roulette wheel to GenCon and carried it all over the place. By Saturday night I… In Actual Play Participants: Lxndr, Valamir, Eric J. Boyd, jasonm, segedy.
8/24/2006 Lxndr: [Fastlane] A Call To Arms [b]Fastlane[/b] is an excellent game. I have no doubt in my mind about that. [url=http://www.indie-rpgs.com/forum/index.php?topic=20901.0]In a recent thread[/url], Ralph agreed, saying "This is a game that needs to be promoted… In Twisted Confessions Participants: Lxndr, C. Edwards, Wolfen.
9/22/2006 Lxndr: [Ensemble] The Aztec Line Wednesday night, my group started playtesting Ensemble, the design project currently heading up the Twisted Confessions line. Armed with index cards and the appropriate amount of dice (but not so… In Playtesting Participants: Lxndr, Eric J. Boyd, jasonm.
4/7/2009 Lxndr: [Fastlane]: Chip Strategies This has come up a number of times in a lot of threads (including the most recent one by Spooky Fanboy). So, to give people a break from thread-diving to… In Twisted Confessions Participants: Lxndr.
4/10/2009 Lxndr: Fastlane: Changes So, with my illnesses and the like, I've been distracted when it comes to Fastlane 2nd edition and getting it to layout, then printed and out the door. However, a… In Twisted Confessions Participants: Lxndr.
5/19/2009 Lxndr: (Fastlane) Recommended Media This was going to be a 'recommended reading' list for a while, then I started thinking of movies.
Books
* The Lies of Locke Lamora (Scott Lynch)
* Anansi Boys… In Twisted Confessions Participants: Lxndr, Eero Tuovinen.
5/12/2010 Lxndr: On Fastlane I'd appreciate anyone interested in the future of Fastlane to read this post on livejournal, ideally, and answer over there.
http://lxndr.livejournal.com/138084.html
Thank you! In Twisted Confessions Participants: Lxndr.
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