Previous Topics 3/24/2005 Andrew Morris: Drama, Fortune, Karma -- Still valid? [split] Since the discussion on this thread is veering away from what I initially wanted to address, I decided to create this thread for discussing whether the Drama, Fortune, Karma model… In RPG Theory Participants: Andrew Morris, Lxndr, Valamir, groundhog, greyorm, JMendes, LordSmerf, M. J. Young, contracycle, komradebob, Emily Care, Lee Short, kenjib, Grover, John Kim, Vaxalon, The God of the Machine, rrr.
3/24/2005 Betsi-G: [DitV] Our Second Session: Redlake Branch Last night I was the second game of Dogs in the Vineyard I've played, and my first time being the GM. The chargen and the first town can be found… In Actual Play Participants: Betsi-G, Wolfen.
3/24/2005 Blind Hero: The Role of Cover I'm a little confused about how cover works in a game. I love the idea of a general "skill" but it keeps hiccupping in-game.
Example: Cammy has gymnast as her… In Adept Press Participants: Blind Hero, greyorm, Andrew Norris, Alan, Trevis Martin, Paka, Ron Edwards.
3/24/2005 Betsi-G: [DitV] Difficulties with demonic attacks Brendan, Matt, Alisanne, if you're reading this, you might want to stop here. I'm plotting. Don't feel you have to, I guess, but you will have prior knowledge when I… In lumpley games Participants: Betsi-G, lumpley, Christopher Weeks, nikola, joshua neff, Wolfen.
3/24/2005 Andy Kitkowski: A few new Secrets available... Over at the WIKI:
http://random.average-bear.com/TSOY/OpenSecrets
I'm trying to think of a name other than "Secret of Expansive Military Training" for the combat-related one (I'm satisfied with the other names).
Can… In CRN Games Participants: Andy Kitkowski, Clay.
3/24/2005 sirogit: [DitV]Why must Escalation be met? Hello,
Just bought the Dogs in the Vineyard book and let me tell you I am 100% wowed. For starters its the first book that ever convinced me of the… In lumpley games Participants: sirogit, Tobias, TonyLB, nikola, lumpley.
3/24/2005 matthijs: [DitV - Colorado City Branch] Running out of steam [b]Characters[/b]
Isaiah (cynic, intuitive, tough, street urchin, liar, dog)
Jezebel (good shot, unfazed, pious, dog who inspires shame and purity, well-read, hasn't forgiven father)
Zillah (intuitive, strong willed, daredevil, strong… In Actual Play Participants: matthijs, Simon Kamber, Paka, TonyLB, Lxndr, lumpley, Betsi-G.
3/24/2005 dysjunct: To read or not to read? So, for the past several weeks I've been bitten by the "get-off-your-@$$-and-design-an-RPG" bug, and have been diligently putting things through my mental centrifuge and seeing what sticks.
However, as I've… In Publishing Participants: dysjunct, matthijs, Troy_Costisick, Ron Edwards, Andy Kitkowski, jdagna, Solly Brown, abzu, paulkdad, MatrixGamer, killacozzy, philreed.
3/24/2005 James_Nostack: [TSOY] Secret of the Berserker? How would one model a berzerker rage type of ability in TSOY? I figure whatever it was, would either convert your Reason points to bonus dice for fightin', or else… In CRN Games Participants: James_Nostack, sirogit, Ron Edwards, Andy Kitkowski.
3/24/2005 taalyn: [Crux] conflict system - need some help, please hey all,
I've been working diligently on Crux, and have finalized (well, nearly so) the conflict system. It's based on extended combat in HeroQuest (thanks Mike!), with a couple of… In Indie Game Design Participants: taalyn.
3/24/2005 The_Confessor: Group Dynamics, Player Expectations, Different Gaming Styles So, I have a quandry in my local group, aka The Swedish Gaming Society is having problems and I'm at a loss of what to do. So let me give… In Actual Play Participants: The_Confessor, Bankuei, Mandacaru, John Burdick, Noon.
3/24/2005 Sean: D&D Publishing Information This relates to some discussions I've had with Ron and may have some mild interest and utility for today's indie publisher, at least as food for thought.
From "It's only… In Publishing Participants: Sean.
3/24/2005 The_Confessor: [Oath Sworn: An RPG of Mythic Super-Heroes] Early Ideas So, recently I got body-checked by an idea that came to me as I meandered through my own brain. Let me give you an idea of how it went...
I'm… In Indie Game Design Participants: The_Confessor, chosen, ironick, Valamir, dysjunct, groundhog.
3/23/2005 Andrew Morris: Problem with search function Since the hack, I've been having a problem with searches -- all the highlighted terms are displayed in a gray that exactly matches the background color of every other post,… In Site Discussion Participants: Andrew Morris, Ron Edwards, Mike Holmes.
3/23/2005 Lynn: Usage of 3D Art Almost all of the art I see in game books look like they are just ink illustrations or sometimes a painted color plate.
I work extensively in 3D (http://www.meshbox.com) and… In Publishing Participants: Lynn, Trevis Martin, Michael S. Miller, daMoose_Neo, jdagna, greyorm, contracycle, ukgpublishing, Illuminarch.
3/23/2005 Eric Minton: [DitV] Contradicting Doctrine What happens if the Dogs take an action that directly contradicts the teachings of the Faith? What if they dedicate Sister Rachel as the town Steward, or marry Brother Thomas… In lumpley games Participants: Eric Minton, Paka, MikeSands, Wolfen, Valamir, Brand_Robins, nikola, The_Tim, Simon Kamber, TonyLB, Ron Edwards.
3/23/2005 Andrew Morris: Drama, Fortune, Karma -- Is there anything else? Okay, so I'm slow to pick up new things. I know it. But I keep banging my head into the topic until it finally sinks in. Right now, I'm still… In RPG Theory Participants: Andrew Morris, ffilz, lumpley, Valamir, Sean, Sydney Freedberg, John Kim, M. J. Young, Brendan, kenjib, JMendes, gorckat.
3/23/2005 Uccisore: [Martial-Arts Horror Game] Task Resolution & Combat Well, here it is: the backbone of the system. This is a long post. A lot of this was written for my eyes only, so if some bits of it… In Indie Game Design Participants: Uccisore.
3/23/2005 chris_moore: OtherJedi dark force dice Okay, so my friend Michael is planning to run a Jedi game using a variant of the basic Otherkind dice categories.
The four categories are "Do" (there is no try),… In lumpley games Participants: chris_moore, lumpley.
3/23/2005 Matt Wilson: stepping out for a few days Hey all. I'm heading back to Seattle until Sunday (which apparently is Easter, I didn't even know) and probably won't have much net access while I'm there. If you gots… In Dog Eared Designs Participants: Matt Wilson.
<< more previous topics | | Subsequent Topics 3/24/2005 Bob Goat: 101 Days of Ideas I have embarked on a brave new adventure. For the next 101 days I will post at least one new Conspiracy of Shadows idea. This can be a Supernatural Horror,… In Bob Goat Press Participants: Bob Goat, Matt-M-McElroy.
3/24/2005 TonyLB: [Dulcimer Hall] Crypto-romance Character Development Dulcimer Hall characters are super-spies of some stripe. So as I look at character development (i.e. how the character evolves over time as a result of their choices, successes and… In Indie Game Design Participants: TonyLB, Troy_Costisick, Bill_White, Doug Ruff, Garbanzo, Shreyas Sampat.
3/25/2005 FlamingMoose: [DitV]Oakview Branch, first try I just got my Dogs in the Vineyard pdf earlier this week, and I'm hankering to try it out this weekend. I got some friends excited too, thanks to Kit's… In lumpley games Participants: FlamingMoose, nikola, Betsi-G, Eric Minton, BrendanC, lumpley, xenopulse, Wolfen.
3/25/2005 James_Nostack: Constructing Good Bangs While most of the people who post at the Forge are regulars, I expect a lot of the lurkers are newcomers who don't understand all this Bang and Kicker stuff.… In RPG Theory Participants: James_Nostack, Paka, TonyLB, bcook1971, Noon, Alan, Ron Edwards, FzGhouL, Christopher Kubasik, Trevis Martin, M. J. Young.
3/25/2005 Trevis Martin: [Revisionist History] New draft needs critical eyes. Hi folks.
Its me again. I've revised my game Revisionist History and I'd like some feedback on it. Its a game written for online play like Neel Krishnaswami's Lexicon. It… In Indie Game Design Participants: Trevis Martin, Tobias.
3/25/2005 hix: [AP] Sorc: Toon Town Confidential - no longer freaked Just had the final session of our game described in ‘Sorceror freaked us out’. To recap: it’s Sorceror in the Who Framed Roger Rabbit universe.
Lots of work on the… In Adept Press Participants: hix, Ron Edwards.
3/25/2005 heironymous: [Seven Leagues] Please join group I'm working towards a release of Seven Leagues, a narration-based RPG of Faerie. Part of it is up for review and discussion here:
http://games.groups.yahoo.com/group/7leagues/
Given the level of thoughtful discourse… In Connections Participants: heironymous.
3/25/2005 Damballa: Re: Structured Game Design (Warning: Long Post) [quote="Roy"][b]<EXAMPLE BEGINS HERE>[/b]
[b]GM, Bob, Jim and Sally...[/b]
Well, that's my two cents on the topic. What do you think? What structures have you found that help you design games?… In RPG Theory Participants: Damballa, Ron Edwards.
3/25/2005 immlass: [DitV] Mob Rule Last night, the Dogs rolled into the town of Cut'n'Shoot and found themselves in the middle of a lynching, with four Dogs talking, and then shoving and eventually punching, Bros.… In lumpley games Participants: immlass, xenopulse, Wolfen, Simon Kamber, TonyLB, Doug Ruff.
3/25/2005 MCroft: [DitV] Questions about Escalation If a conflict is escalated and the action does not obviously affect anyone but does advance one side's goal, how do we determine who has to see it?
If a… In lumpley games Participants: MCroft, TonyLB, Simon Kamber, avram, nikola, Wolfen, lumpley.
3/25/2005 MCroft: [DitV] Questions about Helping Helping seems to change the balance of power pretty significantly. Can more than one person help the same see? Can you help a see when you also have to see… In lumpley games Participants: MCroft, Simon Kamber, TonyLB, nikola, xenopulse.
3/25/2005 Lord_Steelhand: Odd Man Out Has anyone noticed a trend in DitV with your players that one player, not always the same one, will play a Dog who doesn't beleive, or who is dubious about… In lumpley games Participants: Lord_Steelhand, Simon Kamber, Wolfen, nikola.
3/25/2005 BrendanC: Help with a town name I was going to ask for help with my town in general, but I had a bit of a brainstorm just now and got it worked out to my satisfaction.… In lumpley games Participants: BrendanC, TonyLB, nikola, Simon W.
3/25/2005 TonyLB: Review up at RPG.net Jeremy Reaban crafted a nice little review of Capes for RPG.net. I like it. It says nice things about the system.
He's said over at the IPR forums that he's… In Muse of Fire Games Participants: TonyLB, Miskatonic.
3/25/2005 ffilz: Trailblazing or not? Prompted by the GMless D20 thread, I've been doing a lot of thinking.
M.J.'s suggestion of Trailblazing for my GMing style seems to have some validity, but I'm not sure.… In Actual Play Participants: ffilz, Andrew Norris, Ron Edwards.
3/26/2005 Jason Newquist: [DitV] Are NPCs like Safes? You know the clue-in-the-safe example Vincent uses when he's talking about Task Resolution vs. Conflict Resolution, where the PCs are trying to find the clue, and it doesn't matter if… In lumpley games Participants: Jason Newquist, Bankuei, Wolfen, TonyLB, Valamir.
3/26/2005 greyorm: Help with ORX Press Release Text Heya all,
I plan on submitting a press release about Orx to a couple gaming sites over the next few weeks to (hopefully) generate interest, and I am wondering if… In Publishing Participants: greyorm, Andrew Morris, Sean, Valamir, hix, jdagna, Alan, xiombarg.
3/26/2005 lupis42: [DitV] Our Third Session - Oak Bluffs The thing that struck most about tonight's town was the degree to which the characters behaved in completely unexpected ways, even mine. (Some of you may know that I was… In Actual Play Participants: lupis42.
3/26/2005 Trevis Martin: [DitV] Kings Rock Okay so we played Dogs earlier tonight. At first I was gonna run one of the great towns that someone else made up. It was a busy day and I… In lumpley games Participants: Trevis Martin.
3/26/2005 btrc: GenCon lodging? Do we have any info on GenCon lodging yet? I waited until this long last year and ended up spending $150 per night on a room, which I only managed… In Conventions Participants: btrc, Matt Gwinn, Ron Edwards, daMoose_Neo, Nev the Deranged.
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