Previous Topics 3/30/2005 Gethyn: Confusions - Demon Abilities and 'Drawn Contests' Hi
OK, so here are a couple of shallow Sorcerer questions based on no actual play experience, but they're bugging me.
I'm sure they're trivial and obvious but my brain's… In Adept Press Participants: Gethyn, gorckat, Ron Edwards, Michael S. Miller, Trevis Martin, angelfromanotherpin.
3/30/2005 Michael S. Miller: Newest With Great Power... Logo is up AFter far too long in development, With Great Power... finally has a title with great pizzazz. Check it out. Any comments are welcome.
Many thanks to Luke Crane, Keith Senkowski,… In Incarnadine Press Participants: Michael S. Miller, Jared A. Sorensen, Matt Snyder, gorckat.
3/30/2005 Jonas Karlsson: Clarify Example of Play The example of play is extremely useful when trying to understand the rules, and I can’t picture Capes without it. I have some stuff, though, I need to get clarified.… In Muse of Fire Games Participants: Jonas Karlsson, TonyLB.
3/30/2005 Mandacaru: Syncretism in HQ Elsewhere (http://www.indie-rpgs.com/viewtopic.php?t=14714&start=15), Mike H. said, in reference to syncretism:
I think that what the rules are intended to support - and I've put some substantial effort into trying to figure… In HeroQuest Participants: Mandacaru, lightcastle, soru, Bankuei, Mike Holmes, droog, bigpumpkin, contracycle, Hobbitboy, James Holloway, Donald, GB Steve, joshua neff, cappadocius, StalkingBlue, Christopher Kubasik, pete_darby, jorganos.
3/30/2005 Vaxalon: "Free" conflicts What is free about a free conflict?
Does it not require a turn (or a story token) to put into play?
I don't see that anywhere in the rules. In Muse of Fire Games Participants: Vaxalon, Andrew Morris, Jack Aidley, Jonas Karlsson, TonyLB.
3/30/2005 lightcastle: Trolling for bangs Weel, after many delays and complications, my HQ game has gotten off to a stuttering start.
Having stumbled across the Forge some time ago, I decided to try and incorporate… In HeroQuest Participants: lightcastle, Bankuei, Mike Holmes, Bryan_T.
3/30/2005 Jerry D. Grayson: GODSEND Agenda (Character progression system) Hello all,
I lurk here a lot but never post but lately I’ve been beating my head against the wall.
Some of you may be familiar with my game GODSEND… In Indie Game Design Participants: Jerry D. Grayson, Andy Kitkowski, Sydney Freedberg, gorckat.
3/30/2005 MikeSands: Rewarding in-character socialising Background: I'm writing a game of naval adventure stories, inspired by Hornblower, Aubrey & Maturin, Honor Harrington etc.
After the first playtest session, the biggest hole in the game so… In Indie Game Design Participants: MikeSands, TonyLB, Bailywolf, Doehring, Valamir, Shreyas Sampat.
3/29/2005 Kilor Di: [Terrae Novae] Latin Lessons I'm currently converting my notes on Terrae Novae into a manuscript so I can try to get it published. I would like to know if anyone knows of a website… In Indie Game Design Participants: Kilor Di, Andrew Morris, Selene Tan, 1of3.
3/29/2005 jamesdbr: Spotlight time in D20. I'm considering running a one-shot dungeon crawl for a regular gaming group of mine, to give the GM a break from running all the time and also to get some… In RPG Theory Participants: jamesdbr, Valamir, Noon, Bankuei, Rob Carriere.
3/29/2005 Vaxalon: Clarify something for me... An event hits the table, played by the guy to my right.
"A giant robot runs amok in Central City."
It comes out, as usual, with two dice on it...… In Muse of Fire Games Participants: Vaxalon, TonyLB, Paul Hebble, Jonas Karlsson, Doug Ruff.
3/29/2005 Jonas Karlsson: Veto ability use Hello,
My first post on The Forge and all. So, I just bought Capes and plan to play the first session on Friday. One question is if there's a way… In Muse of Fire Games Participants: Jonas Karlsson, TonyLB, Vaxalon, LordSmerf.
3/29/2005 Matt Gwinn: Creating a Survey hey everyone. I just hooked up with a bunch of gamers in Ann Arbor through dnd.meetup.com. Well, we have quite a few people in the group with a wide variety… In Actual Play Participants: Matt Gwinn, Vaxalon, Mike Holmes, Simon Kamber, Danny_K.
3/29/2005 Vaxalon: Click-and-Lock improvements After playing Capes (and buying it) the other night, my wife and I have been thinking about improvements to the layout. It's pretty... but it's really really hard to make… In Muse of Fire Games Participants: Vaxalon, TonyLB, Taimu.
3/29/2005 Ben Lehman: [Polaris] Two Tales of Six Knights I played the new Polaris twice. Thoughts:
General Thoughts
1) Both times, it was a really good game. The game I played with Vincent and Meg was excellent, but very… In Actual Play Participants: Ben Lehman, lumpley.
3/29/2005 BrendanC: [DitV] Player power vs. Character power The background to this was in this thread. I wanted to follow up with some comments, but I thought it was better to split this off into its own thread.… In lumpley games Participants: BrendanC, Lxndr, lumpley, Valamir.
3/29/2005 Mandacaru: My first real Bang! ;-) Just set up a new game online to try out starting from zero and seeing where we go. Basic information is a character has to be an Uz of some… In HeroQuest Participants: Mandacaru, Mike Holmes, StalkingBlue.
3/29/2005 Matt Wilson: The Primetime Adventures PDF Wish List Someday, far from now, the book will be revised, and it will have neat new things in it that everyone wishes were in it.
But first it will be a… In Dog Eared Designs Participants: Matt Wilson, Chris Goodwin, Ben Lehman, lumpley, Danny_K, JMendes, Emily Care, KingstonC, Yokiboy, Andy Kitkowski, Jasper Polane, Jonas Karlsson, xenopulse, Shiffer, Matthew Glover, IMAGinES.
3/29/2005 matthijs: [electrified spikes through the soles of your feet] V. 0 [i]The world is hard and cruel.
God hates you, and wants to destroy everything you love.
When it's your turn to be God, you can get revenge on the world.… In Indie Game Design Participants: matthijs, Mike Holmes, xenopulse, xiombarg, Valamir, daMoose_Neo, Bill Masek.
3/29/2005 bcook1971: [DitV] One-shot Prep Hello. I finished reading the last third of the rulebook over the last two days. Getting my head around the much vaunted town creation rules stretched my mind a bit.… In lumpley games Participants: bcook1971, Trevis Martin, FlamingMoose.
<< more previous topics | | Subsequent Topics 3/30/2005 lumpley: [PTA] a very good episode, a very hard session Previously on Epidemonology: here and here.
This time: The Collector.
It's Cyrus Dunn's spotlight episode. His issue is grief, particularly for the death of his wife Helen. Emily plays him.… In Actual Play Participants: lumpley, Danny_K, Emily Care, Ben Lehman, ScottM, Sydney Freedberg, Meguey, nikola, Matt Wilson, Frank T.
3/30/2005 lumpley: Dogs: A Big GM Advice As GM, you get to help establish stakes. If your player says "what's at stake is this" you can say "no, I don't dig that, how about what's at stake… In lumpley games Participants: lumpley, TonyLB, bcook1971, Wolfen, Bankuei, Betsi-G.
3/30/2005 BrendanC: [DitV] Shadetree Branch - final touches I've been working on my town for tonight's game, and I'm pretty happy, but feel that there's something still missing. If anyone from my game is reading, stop now.
------------------------------------… In lumpley games Participants: BrendanC.
3/30/2005 Vaxalon: Is this legal? Say I've been playing for a while, and I've got a nice little stack of story tokens. I want to set up one of those big climactic battle scenes were… In Muse of Fire Games Participants: Vaxalon, TonyLB, Miskatonic, Jonas Karlsson.
3/30/2005 brianhon: [EXPLOSION RPG beta] initial ideas Hi, I've been lurking on the forge for some time now and I've finally decided to post.
The EXPLOSION RPG is my second idea for an rpg, and probably the… In Indie Game Design Participants: brianhon, Andrew Morris, JMendes.
3/31/2005 John Kim: Running a con game of MLWM or DitV or what? So, I'm pondering games to run for KublaCon, a Bay Area convention. I think I can only go for Sunday and Monday, but I'd like to run two games. One… In Actual Play Participants: John Kim, GB Steve, Michael S. Miller, inthisstyle, Andrew Morris.
3/31/2005 Jonas Karlsson: Questions before tomorrow's game Perhaps it’s easier for people to find questions and answers with a proper thread title, but I don’t want to create multiple threads for just one question and an answer.… In Muse of Fire Games Participants: Jonas Karlsson, Vaxalon, TonyLB.
3/31/2005 sirogit: My DitV game Just finished the first session of a new DitV game and I have to say it went great.
The set up's a little unusual. Because both me and my brother… In lumpley games Participants: sirogit, ScottM.
3/31/2005 Vaxalon: Vulnerabilities How would vulnerabilities be handled in Capes? They're an extremely common trope in superhero comics.
If Capes doesn't already handle it mechanically, I have an idea for how it could… In Muse of Fire Games Participants: Vaxalon, TonyLB, Sydney Freedberg.
3/31/2005 Andrew Morris: Business licenses, trade names, and similar legal hassles I'm just now looking at buying a domain name, building a web site, and eventually selling my games online. While doing this, I started thinking about the legal issues of… In Publishing Participants: Andrew Morris, xenopulse, timfire, Valamir, jdagna.
3/31/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] Doug's Draft Rules Doug Ruff has put a pleasantly hefty set of draft rules online. There are some interesting convergences with Tobias's draft -- notably strongly structured collaborative setting design -- and some… In Indie Game Design Participants: Sydney Freedberg, TonyLB, Doug Ruff, Tobias, Andrew Morris.
3/31/2005 Vaxalon: New, SPECIAL click and lock: Jenny Everywhere This is a left-side clickandlock
Jenny Everywhere, "The Shifter"
http://www.queergranny.com/jennyeverywhere/
http://www.queergranny.com/jennyeverywhere/faqs.shtml
Powers:
Transcend Continuity
Draw on another Jenny's wisdom
Draw on another Jenny's experience
Draw on another Jenny's willpower
Draw… In Muse of Fire Games Participants: Vaxalon.
3/31/2005 iago: Fate OGL is Now As of today, Fate: Fantastic Adventures in Tabletop Entertainment, is available under the Open Gaming License.
You can download the SRD here:
http://www.faterpg.com/dl/Fate-SRD-2005-03-31.rtf In Evilhat Productions Participants: iago, ScottM, Zubon-do.
3/31/2005 Ul: [DitV] A small town for first time players Hi, here is a small town I have created for my first time as GM in Dogs, I recieved the package Wednesday and after a very sleepless night where I… In lumpley games Participants: Ul, TonyLB, joshua neff, Simon Kamber, Warren, daftnewt, Caesar_X.
3/31/2005 demiurgeastaroth: Opposed resolution and directorial control I like the way Trollbabe and the Pool can grant the player the ability to describe the result of a conflict.
Are there any systems that combine such an approach… In RPG Theory Participants: demiurgeastaroth, TonyLB, Paul Czege, jburneko, Andrew Morris, ironick, JMendes, Ron Edwards.
3/31/2005 Bill_White: [Ganakagok]When Morning Comes So I've been working on Ganakagok, where people play tribal hunters on a fantastical iceberg-island as a thousand year long night comes to its end. I'm pretty satisfied with how… In Indie Game Design Participants: Bill_White, Andrew Morris, TonyLB, Mike Holmes.
3/31/2005 Simon Kamber: [DitV]Proto-NPCs? Just got my hands on the dogs book today (yay!), and reading through it, I've come across something I don't quite understand.
As far as I understand it, the rules… In lumpley games Participants: Simon Kamber, Doug Ruff, sirogit, TonyLB, nikola, kaeru.
4/1/2005 avidreader: [The Last Word]: An Experiment in Letter-Tile RPG Mechanics The idea for the mechanics of The Last Word have been percolating at the back of my mind since November 2003. I was working on a collection of word games,… In Indie Game Design Participants: avidreader, Paul Czege, FzGhouL.
4/1/2005 M. J. Young: Introduction to Theory article posted In response to inquiries from Places to Go, People to Be, I have submitted a three-part miniseries attempting to summarize the basics of role playing game theory as discussed here… In RPG Theory Participants: M. J. Young, Mike Holmes, Ben Lehman, Doug Ruff, timfire, Kit, Dobamine, GB Steve.
4/1/2005 ironick: Simulationism and Conflict Resolution Caveat #1:
I had trouble deciding which forum to post this in, because it is for a game I want to design, but I have too much on my plate… In RPG Theory Participants: ironick, Bob the Fighter, Ron Edwards, contracycle, Andrew Norris, TonyLB, timfire, Lee Short, Valamir, M. J. Young, charles ferguson.
more subsequent topics >> |