Previous Topics 5/1/2005 Jason Petrasko: a new game of Pulp, Stylized Villainy Hi,
I'm working up an RPG that will be based on:
PC's play pulp, stylized villains in an empire that spans the stars.
The basic idea so far is that… In Indie Game Design Participants: Jason Petrasko, BrennaLaRosa, Selene Tan.
5/1/2005 Mikko Lehtinen: Having Fun with Narrativistic Amber (long) Hello,
I want to share some thoughts about our new Amber campaign.
It's been a very long time since I've last played with Veke, the GM. There were some very… In Actual Play Participants: Mikko Lehtinen, Sydney Freedberg, Noon, TonyLB, Ron Edwards, Michael S. Miller, Miskatonic, Eero Tuovinen.
5/1/2005 Troy_Costisick: [Cian] Split - Banding Together Heya,
Killa seemed like he wanted the previous thread to end, so I started a new one here to address something he said.
Michael S. Miller wrote:
Why should… In Indie Game Design Participants: Troy_Costisick, killacozzy.
5/1/2005 killacozzy: Destiny and the Universal Character Start by clicking here and catching up, as this is a continuation of a thread I started in the Design Forum asking about game traits, which evolved into a discussion… In RPG Theory Participants: killacozzy, TonyLB, Troy_Costisick, timfire, Valamir, pasoliati, Bob Goat, Sydney Freedberg, contracycle, Doug Ruff, shaheddy.
5/1/2005 cdr: [DitV] Plague Dogs (If my players are seeing this it's fine for you to read, it doesn't have spoilers.)
I have a mechanics question (eventually)! First some context. Brother Jabez, Brother Thomas and… In lumpley games Participants: cdr, Simon Kamber, Wolfen, lumpley, eah.
5/1/2005 Vaxalon: [TSOY] Character Creation - Abilities. Let me see if I have the steps for character creation straight.
1> Rate the categories
1a> "Innate" is A
1b> Make one other A
1c> Make three others B… In CRN Games Participants: Vaxalon, KingstonC.
4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,… In lumpley games Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.
4/30/2005 Troy_Costisick: Broken Link Heya,
I'm trying to get to Anvilwerks site, but the links on this site as well as a couple other sites are broken. Has the site moved?
Peace,
-Troy In CRN Games Participants: Troy_Costisick, greyorm, Clinton R. Nixon.
4/29/2005 Jason E Leigh: the-Game-Design-that-will-not-Die (working title) Okay, so I've been working on this thing for nearly 4 years now, and while I'm not done in a formal sense, I've got notes spread across dozens of pages.… In Indie Game Design Participants: Jason E Leigh, Kesher, Brendan, Shreyas Sampat, Ron Edwards, Bill Masek.
4/29/2005 Gaerik: Got my copy... Get yours today! Okay, I got my copy in the mail a week or so ago and have finished reading the rules and digesting them a bit. This is a really cool game!...… In Universalis Participants: Gaerik, Valamir, Mike Holmes.
4/29/2005 MatrixGamer: Obstructionists in games - is it a creative agenda? Okay, I've slept on it and I've noticed that there are some people who play games - who are following "Other social agendas" but who do play as opposed to… In GNS Model Discussion Participants: MatrixGamer, Gaerik, TonyLB, Ron Edwards, Ben Lehman, John Kim, Bankuei, Alan, komradebob, Valamir, paulkdad, Vaxalon.
4/29/2005 jburneko: Two Thoughts On Capes There are two thoughts I've had about Capes from the very first time I read it. I was going to reserve these two thoughts until after I had some Actual… In Muse of Fire Games Participants: jburneko, Valamir, TonyLB.
4/29/2005 matthijs: Capes review up at RPG.net [url=http://www.rpg.net/reviews/archive/11/11245.phtml]Here[/url]. In Muse of Fire Games Participants: matthijs, TonyLB, Miskatonic.
4/29/2005 Mike Holmes: D&D for Dummies Actually has nothing to do with Moose's game, and is just what it sounds like: http://www.dummies.com/WileyCDA/DummiesTitle/productCd-0764584596.html
So, will this product have any impact? Does it attempt to mainstream D&D (and… In Publishing Participants: Mike Holmes, Eero Tuovinen, Andrew Morris, pete_darby, jdagna, komradebob.
4/29/2005 Vaxalon: NPCs and Keys I have read the rules and searched the forum, and I can't find the answer to this...
Do NPC's get keys? Do they gain experience? Do they advance? In CRN Games Participants: Vaxalon, Gaerik, KingstonC, Clinton R. Nixon.
4/29/2005 Norbert Matausch: Question regarding Scene Framing Hi all,
before we're giving PTA a new (and, hopefully, this time successful) try, I'd like to ask you a question:
Is a player allowed to request a scene that… In Dog Eared Designs Participants: Norbert Matausch, Joe Dizzy, Matt Wilson, pete_darby, Mike Holmes, Emily Care.
4/29/2005 Zachary The First: RPG Blog Hello all, my name is Zachary Houghton, and I'm the editor of RPG Blog, one of the fastest-growing RPG sites out on the web. One of the things I like… In Connections Participants: Zachary The First.
4/29/2005 WhiteRat: [Ends and Means] Werewolves in L.A. Half my regular group was busy last night, so the remaining three of us got together for Chinese food, the card game Munchkin-Fu, and an impromptu playtest of my nascent… In Actual Play Participants: WhiteRat, Andrew Morris, Sydney Freedberg.
4/29/2005 KingstonC: [TSOY] cheat sheets I have written two cheat sheets (or rules summaries) for The Shadow of Yesterday, one for character creation and the other for conflict resolution. They are designed for quick reference… In CRN Games Participants: KingstonC, Vaxalon, James_Nostack, pfischer, Victor Gijsbers.
4/28/2005 iago: Cover Art for the Dresden Files RPG The cover art for the Dresden Files Role-playing Game, from
artist David Seidman of Lunar Light Studios, is in!
Lunar Light:
http://www.lunarlightstudios.com/
David put in some fantastic, hard work on… In Evilhat Productions Participants: iago.
<< more previous topics | | Subsequent Topics 5/1/2005 THowell: [DitV] Whitechurch Hello everybody - I'm new around here, and new to DitV, but I thought I'd share my experiences in playing the game for the first time.
I had to improvise… In Actual Play Participants: THowell, lumpley.
5/1/2005 THowell: [DitV] More Questions We played our first game this weekend (read about it herehttp://www.indie-rpgs.com/viewtopic.php?p=163100#163100).
and some questions came up:
(a) If the Dog wants to escalate during an Initiation, and you want the… In lumpley games Participants: THowell, Wolfen, demiurgeastaroth, Simon Kamber, lumpley.
5/1/2005 bcook1971: [Burning Wheel: Classic] The Racial Campaign IV of IV [url=http://indie-rpgs.com/viewtopic.php?t=14211&highlight=]Session I[/url]. [url=http://indie-rpgs.com/viewtopic.php?t=14612&highlight=]Session II[/url]. [url=http://indie-rpgs.com/viewtopic.php?t=14903&highlight=]Session III[/url].
[b]Play transcript[/b]
[b]An Empty Town and a Little Boy[/b]
Jacob journeyed to his brother's farm in Gartiche. Oren was a virtuous man and had… In Actual Play Participants: bcook1971, Jaycenn, Thor Olavsrud, rafial.
5/1/2005 daMoose_Neo: Graphic Arts favor Have a small graphic arts favor to ask of those so inclined-
For Final Twilight, my artist constructing my box and icons made my box face and included artwork in… In Connections Participants: daMoose_Neo, Selene Tan.
5/2/2005 Jinx: Echoes: Beta Version I've devised a little horror RPG called 'Echoes' which I've playtested a few times with some success in the last month or two. The game's changed and developed over those… In Indie Game Design Participants: Jinx, Ben Lehman.
5/2/2005 Negilent: Site trouble Hi Luke sombody hack you again?
If so, anybody else intresed in chipping in on a contract on the mother f... that did it?
K In Burning Wheel Participants: Negilent, abzu.
5/2/2005 JamesDJIII: [Donjon] Examples of Play? Did I read correctly that there are transcripts of online play? If so, where are they? In CRN Games Participants: JamesDJIII, James_Nostack.
5/2/2005 Jason Petrasko: [The Noble Fiends of our Empire] Initial Playtest Well I had the initial playtest of a work in progress which I simply call 'Empire' (shorter :D) last night. The indie rpg post is here: http://www.indie-rpgs.com/viewtopic.php?t=15273
Things I learned:… In Actual Play Participants: Jason Petrasko, Bill_White, Ben Lehman.
5/2/2005 Valamir: Fun with math So I was noodling around with some mechanics (I'll spare you the boring details) and hit upon an interesting relationship I thought some might find useful.
We're all familiar with… In RPG Theory Participants: Valamir, Technocrat13, Victor Gijsbers, TonyLB, Mike Holmes, bcook1971, Ben Lehman, Eva Deinum.
5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well.
My character, Sister Hepzibah, ended up by traits as kind of a ladylike… In lumpley games Participants: immlass, lumpley, Technocrat13, MichaelCurry.
5/2/2005 Gaerik: [D&D 3.5] Lack of Social Mechanics (long) Greetings,
My D&D 3.5 group played again this weekend with mixed results. Some things went well. Some things not as well. That's rather vague so I'll try to get to… In Actual Play Participants: Gaerik, Mike Holmes, Shreyas Sampat, Noon, John Burdick, jdagna.
5/2/2005 Adam Dray: Giving players control of risk In David Bapst's Difficulty/Success Needed as it relates to GM Fiat, people posted a variety of ways to remove GM Fiat from setting difficulty levels. In my Verge game (in… In RPG Theory Participants: Adam Dray, Mike Holmes, Lxndr, Jasper, Noon.
5/2/2005 daMoose_Neo: Print on Demand CCG Rules review- Since coming here little more than a year ago, its become a little bit of a quest of mine to develop some kind of print-on-demand card game, and by combining… In Indie Game Design Participants: daMoose_Neo, jjsheets.
5/2/2005 Veritas Games: Playtesters Wanted: Supers CCG My company, Veritas Games, should have it's first mass market Supers-genre CCG release out by the end of 2005. Right now we are getting people together to read through the… In Connections Participants: Veritas Games.
5/2/2005 TonyLB: [Dulcimer Hall] Changing the Past This references previous discussion on Dulcimer Hall, but not hugely.
Dulcimer Hall will examine several things:How you define identity in a world with no certainty
Who you allow to influence… In Indie Game Design Participants: TonyLB, Valamir, Doug Ruff, Miskatonic, Sydney Freedberg.
5/2/2005 Andrew Morris: Logo design -- cost and other questions I'm working on finishing my first game, Group Therapy. While still a month or so from being ready for playtesting, I'm trying to get all the logistical details taken care… In Publishing Participants: Andrew Morris, Michael S. Miller, Ron Edwards, Andy Kitkowski, LloydBrown, tj333, Resonantg, Trish2.
5/2/2005 Thor Olavsrud: [The Shadow of Yesterday] Iron Fists of Vengeance I ran a really rocking one shot of The Shadow of Yesterday at nerdnyc.com's Recess event Saturday, and I thought I'd share.
I had an idea that TSoY would be… In Actual Play Participants: Thor Olavsrud, Clinton R. Nixon, Sydney Freedberg, Paka, Andy Kitkowski, abzu.
5/2/2005 Clinton R. Nixon: Clinton Does Glorantha I'm very excited that I've finally found a group that wants to play HeroQuest. After we finished up our excellent game of Dogs in the Vineyard, we shuffled the group… In Actual Play Participants: Clinton R. Nixon, Eero Tuovinen, Ron Edwards, paulkdad, Mike Holmes, Ian Cooper, Christopher Weeks.
5/2/2005 pasoliati: Destiny Denied [i]This [url=http://www.indie-rpgs.com/viewtopic.php?t=15270]topic over at RPG Theory about Destiny in a game[/url] and [url=http://benlehman.blogspot.com/2005/04/great-white-games.html]Ben Lehman's blog post about actually trying to design a game[/url] got me both thinking, so please be… In Indie Game Design Participants: pasoliati.
5/3/2005 CrisisKristov: character advancement in A Crisis Paradigm My friend Brandon and I have been putting lots of work into our game A Crisis Paradigm lately (we haven't posted on here since this thread however: http://www.indie-rpgs.com/viewtopic.php?t=13631 ). We… In Indie Game Design Participants: CrisisKristov, 1of3, Selene Tan.
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