The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=15301

From Day One


Previous Topics

5/3/2005 GB Steve: My Life with Tony
This Thursday is general election day in the UK, and it's also my gaming night. So I'm planning a session of My Life with Tony. The Master is Tony Blair,…
In Half Meme Press
Participants: GB Steve, Ron Edwards, joshua neff, Mike Holmes, Doug Ruff, TonyLB, Paul Czege, Miskatonic.


5/3/2005 Matt Wilson: Updated Protagonist Sheet
There was some puzzlement recently about reading the info on the protagonist sheet, so I've revised it a bit. You can download it by doing the right-click on this link…
In Dog Eared Designs
Participants: Matt Wilson, Yokiboy.


5/3/2005 Doren: playing PARANOIA ish setting... tips on rule's gimicks
I got Uni a few weeks ago but unfortunatly I have yet to convince any of my friends (or so called friends) to give it a try. Partly its because…
In Universalis
Participants: Doren, Trevis Martin, Stickman, Mike Holmes, Valamir, GreatWolf.


5/3/2005 Andrew Morris: Looking for an illustrator for logo design
I'm putting together my first game, and I'd like a logo for my nascent company. The bad news: I can't afford much (but our ideas of "much" might vary). The…
In Connections
Participants: Andrew Morris, komradebob, natman.


5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way)
Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players. Osric: I shoot Farmer Fub. (raise 4) Joshua:…
In lumpley games
Participants: nikola, bcook1971, lumpley, immlass, jasonm.


5/3/2005 Sydney Freedberg: May Get-Together in DC
My turn. I'd like to invite all DC-area Forge folk and hangers-on to my reasonably large apartment in Cleveland Park, near the zoo, for a gaming get-together on Saturday 14…
In Connections
Participants: Sydney Freedberg, Vaxalon, Jared A. Sorensen, TonyLB, Victor Gijsbers, Valamir.


5/3/2005 CrisisKristov: character advancement in A Crisis Paradigm
My friend Brandon and I have been putting lots of work into our game A Crisis Paradigm lately (we haven't posted on here since this thread however: http://www.indie-rpgs.com/viewtopic.php?t=13631 ). We…
In Indie Game Design
Participants: CrisisKristov, 1of3, Selene Tan.


5/2/2005 pasoliati: Destiny Denied
[i]This [url=http://www.indie-rpgs.com/viewtopic.php?t=15270]topic over at RPG Theory about Destiny in a game[/url] and [url=http://benlehman.blogspot.com/2005/04/great-white-games.html]Ben Lehman's blog post about actually trying to design a game[/url] got me both thinking, so please be…
In Indie Game Design
Participants: pasoliati.


5/2/2005 Clinton R. Nixon: Clinton Does Glorantha
I'm very excited that I've finally found a group that wants to play HeroQuest. After we finished up our excellent game of Dogs in the Vineyard, we shuffled the group…
In Actual Play
Participants: Clinton R. Nixon, Eero Tuovinen, Ron Edwards, paulkdad, Mike Holmes, Ian Cooper, Christopher Weeks.


5/2/2005 Thor Olavsrud: [The Shadow of Yesterday] Iron Fists of Vengeance
I ran a really rocking one shot of The Shadow of Yesterday at nerdnyc.com's Recess event Saturday, and I thought I'd share. I had an idea that TSoY would be…
In Actual Play
Participants: Thor Olavsrud, Clinton R. Nixon, Sydney Freedberg, Paka, Andy Kitkowski, abzu.


5/2/2005 Andrew Morris: Logo design -- cost and other questions
I'm working on finishing my first game, Group Therapy. While still a month or so from being ready for playtesting, I'm trying to get all the logistical details taken care…
In Publishing
Participants: Andrew Morris, Michael S. Miller, Ron Edwards, Andy Kitkowski, LloydBrown, tj333, Resonantg, Trish2.


5/2/2005 TonyLB: [Dulcimer Hall] Changing the Past
This references previous discussion on Dulcimer Hall, but not hugely. Dulcimer Hall will examine several things:How you define identity in a world with no certainty Who you allow to influence…
In Indie Game Design
Participants: TonyLB, Valamir, Doug Ruff, Miskatonic, Sydney Freedberg.


5/2/2005 Veritas Games: Playtesters Wanted: Supers CCG
My company, Veritas Games, should have it's first mass market Supers-genre CCG release out by the end of 2005. Right now we are getting people together to read through the…
In Connections
Participants: Veritas Games.


5/2/2005 daMoose_Neo: Print on Demand CCG Rules review-
Since coming here little more than a year ago, its become a little bit of a quest of mine to develop some kind of print-on-demand card game, and by combining…
In Indie Game Design
Participants: daMoose_Neo, jjsheets.


5/2/2005 Adam Dray: Giving players control of risk
In David Bapst's Difficulty/Success Needed as it relates to GM Fiat, people posted a variety of ways to remove GM Fiat from setting difficulty levels. In my Verge game (in…
In RPG Theory
Participants: Adam Dray, Mike Holmes, Lxndr, Jasper, Noon.


5/2/2005 Gaerik: [D&D 3.5] Lack of Social Mechanics (long)
Greetings, My D&D 3.5 group played again this weekend with mixed results. Some things went well. Some things not as well. That's rather vague so I'll try to get to…
In Actual Play
Participants: Gaerik, Mike Holmes, Shreyas Sampat, Noon, John Burdick, jdagna.


5/2/2005 immlass: [DitV] Actual Play: Using PCs in initiation conflicts
We tried using PCs in each others' initiation conflicts this weekend and it worked out pretty well. My character, Sister Hepzibah, ended up by traits as kind of a ladylike…
In lumpley games
Participants: immlass, lumpley, Technocrat13, MichaelCurry.


5/2/2005 Valamir: Fun with math
So I was noodling around with some mechanics (I'll spare you the boring details) and hit upon an interesting relationship I thought some might find useful. We're all familiar with…
In RPG Theory
Participants: Valamir, Technocrat13, Victor Gijsbers, TonyLB, Mike Holmes, bcook1971, Ben Lehman, Eva Deinum.


5/2/2005 Jason Petrasko: [The Noble Fiends of our Empire] Initial Playtest
Well I had the initial playtest of a work in progress which I simply call 'Empire' (shorter :D) last night. The indie rpg post is here: http://www.indie-rpgs.com/viewtopic.php?t=15273 Things I learned:…
In Actual Play
Participants: Jason Petrasko, Bill_White, Ben Lehman.


5/2/2005 JamesDJIII: [Donjon] Examples of Play?
Did I read correctly that there are transcripts of online play? If so, where are they?
In CRN Games
Participants: JamesDJIII, James_Nostack.


<< more previous topics

 

Subsequent Topics

5/3/2005 GB Steve: [Origins 2005] Who's going?
Is there a planned Forge or other indie presence at this Con? It will be my first US convention and whilst I would like to book a few mainstream games,…
In Conventions
Participants: GB Steve, Technocrat13, Mike Holmes, abzu, ergtide, minipainterUS.


5/3/2005 Valamir: Achievement Question
I finally brow beat Seth into running some Dogs and we had our character creation session last week. My question involves the difference between simple achievements where I play what…
In lumpley games
Participants: Valamir, Wolfen, lumpley, GreatWolf, Trevis Martin.


5/4/2005 Lxndr: [Shangri-la] Thread Design
A word document of the game as it stands can be found here: http://www.twistedconfessions.com/files/shangri.doc Specifically, right now I'm looking at the concept of threads (and, as an extension, knots). I…
In Twisted Confessions
Participants: Lxndr.


5/4/2005 am: Do RPGS allow for diverse participation/discourse?
Hello, my name is Anna. I've been gaming for around 2 years. I am working on my masters degree, & I plan on analyzing role playing games from a performance/literary/rhetorical…
In RPG Theory
Participants: am, Bankuei, Ben Lehman, John Kim, greyorm, jrs, TonyLB, Michael S. Miller, Ron Edwards, Christopher Kubasik, Matt Wilson, Danny_K, xenopulse, WhiteRat, paulkdad, zephyr_cirrus, Miskatonic, Wysardry, J. Tuomas Harviainen, Mike Holmes, GameLoft, komradebob, contracycle, BrennaLaRosa.


5/4/2005 Sydney Freedberg: Capes tactics - Ubering characters
All Capes characters are mechanically equal, right? One ability at 5 , some leeway about distributing Debt, and that's it, except…
In Muse of Fire Games
Participants: Sydney Freedberg, TonyLB, Stickman.


5/4/2005 demiurgeastaroth: [DitV] Question about Escalation
From another thread, I understand this is okay. Dog is talking down Evil Gunslinger (EG). EG escalates to gunfighting. Dog doesn't, still trying to talk, so EG gets extra dice…
In lumpley games
Participants: demiurgeastaroth, Wolfen, lumpley, Technocrat13, TonyLB, Brand_Robins, xenopulse, cdr, Simon Kamber, ironick, nikola, mister.ribbit, James Holloway, sirogit.


5/4/2005 demiurgeastaroth: Question about Social Conflicts
I had a problem with handling raises and sees in Social Conflict last night. Fighting was easy enough. Let's say you have a mob demanding that the criminal they have…
In lumpley games
Participants: demiurgeastaroth, Trevis Martin, Wolfen, immlass, lumpley.


5/4/2005 demiurgeastaroth: [DitV] Town of Wellcome
I designed this town for my first session, played last night. I wasn't able to post it here for advice, as I finished it just before we played (after 3…
In lumpley games
Participants: demiurgeastaroth, Wolfen, jasonm.


5/4/2005 demiurgeastaroth: [DitV] Long Term Games: Experience
After playing one session of DitV, and seeing each player get Experience at least three times, plus Reflection, plus all the actual Fallout, I was a little shocked. They say…
In lumpley games
Participants: demiurgeastaroth, lumpley, Simon Kamber, Chris Goodwin, sirogit, Eero Tuovinen, nikola, ptikachu, cdr.


5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing
So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.…
In lumpley games
Participants: demiurgeastaroth, lumpley, nikola, Wolfen.


5/4/2005 Dregg: [RPG Idea] Mexican Stand Off
I was speaking via list with Capes Designer Tony B about prize support for an up comming convention. The Idea was for an RPG, non related to our current work…
In Indie Game Design
Participants: Dregg, Miskatonic, Jason Mical, BrennaLaRosa, Troy_Costisick, Kit, Mike Holmes, tj333, Harlequin, Sydney Freedberg, timfire, Doug Ruff, xenopulse, WonderLlama, Grover, rbingham2000, Chris Goodwin, Thespian, Ben Morgan, FlamingMoose.


5/4/2005 Jasper: An interview with Tony
Hi, Tony hasn't posted this yet, so I guess I will. Tony was kind enough to do an interview with me, regarding game design, role-playing and our little hobby. It's…
In Muse of Fire Games
Participants: Jasper.


5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History
Look at the Strong History and Strong Community backgrounds: Background:--- Str. Comm.---|Str. Hist. Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10 Relationships:--4d6 4d8 3d10|1d4 3d6 2d8 Notice how similar they are -…
In lumpley games
Participants: demiurgeastaroth, lumpley.


5/4/2005 Harlequin: [A Swiftly Tilting City] Prisoner's Dilemma mechanics
Since I've never posted here about A Swiftly Tilting City before, I'll start with a little background for context. Background: ASTC was my winning first-round submission to the in-person Iron…
In Indie Game Design
Participants: Harlequin, Jason E Leigh, Bill_White, Jasper, Mike Holmes, Dev.


5/4/2005 Paganini: Resources
So, I been working my way through Burning Wheel Revised and really digging it. Made a character and everything (she's up on my blog). But, then I got to the…
In Burning Wheel
Participants: Paganini, Thor Olavsrud, abzu, Bankuei, Mulciber, Yokiboy, Angaros, taepoong, xenopulse.


5/5/2005 BrennaLaRosa: Giant Transforming Robo-Team, Go! (sentai)
I came up with this game after reading BESM d20 and finding it horribly mucked up (bring back me Tri-stat, ye bloody sassenachs!) I am a rabid Sentai Team Nut,…
In Indie Game Design
Participants: BrennaLaRosa, Ben Lehman, ADGBoss, ironick, WhiteRat, TonyLB, Tony Irwin.


5/5/2005 DrDNA: A very basic question....
I have a very basic question regarding the "play-out" of each scene. Do players truly make things up as they go along? For example, Bob, a player, requests and acts…
In Dog Eared Designs
Participants: DrDNA, Matt Wilson, Alan, Jasper Polane, TonyLB, Mike Holmes.


5/5/2005 demiurgeastaroth: [DitV] Relationship Dice
In this old thread: http://www.indie-rpgs.com/viewtopic.php?t=10953 Vincent suggests a rule for replenishing Relationship Dice over time. Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be…
In lumpley games
Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.


5/5/2005 Kit: [Option] The core mechanics and basic idea.
Finally, and mostly thanks to Doug it must be said, I've managed to hack out a tentative base set of rules for Option. They still need a lot of elaboration…
In Indie Game Design
Participants: Kit, 1of3.


5/5/2005 aplath: [TSOY] Troops
Hello all, I was discussing TSOY with a friend and we came up with an interpretation of the rules that we think is cool but we'd like to have a…
In CRN Games
Participants: aplath, Clinton R. Nixon, timfire, Bob Goat, Clay, James_Nostack, RedPissLegion.


more subsequent topics >>