The Forge Reference Project: Browse Threads

 

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From Day One


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5/4/2005 am: Do RPGS allow for diverse participation/discourse?
Hello, my name is Anna. I've been gaming for around 2 years. I am working on my masters degree, & I plan on analyzing role playing games from a performance/literary/rhetorical…
In RPG Theory
Participants: am, Bankuei, Ben Lehman, John Kim, greyorm, jrs, TonyLB, Michael S. Miller, Ron Edwards, Christopher Kubasik, Matt Wilson, Danny_K, xenopulse, WhiteRat, paulkdad, zephyr_cirrus, Miskatonic, Wysardry, J. Tuomas Harviainen, Mike Holmes, GameLoft, komradebob, contracycle, BrennaLaRosa.


5/4/2005 Lxndr: [Shangri-la] Thread Design
A word document of the game as it stands can be found here: http://www.twistedconfessions.com/files/shangri.doc Specifically, right now I'm looking at the concept of threads (and, as an extension, knots). I…
In Twisted Confessions
Participants: Lxndr.


5/3/2005 Valamir: Achievement Question
I finally brow beat Seth into running some Dogs and we had our character creation session last week. My question involves the difference between simple achievements where I play what…
In lumpley games
Participants: Valamir, Wolfen, lumpley, GreatWolf, Trevis Martin.


5/3/2005 GB Steve: [Origins 2005] Who's going?
Is there a planned Forge or other indie presence at this Con? It will be my first US convention and whilst I would like to book a few mainstream games,…
In Conventions
Participants: GB Steve, Technocrat13, Mike Holmes, abzu, ergtide, minipainterUS.


5/3/2005 Matt Gwinn: [TQB] The Matted Lion
Well, we did character creation for The Questing Beast last night and I'm pretty excited about running it. The Accord It actually took us quite a while to settle on…
In Actual Play
Participants: Matt Gwinn, Ron Edwards, hardcoremoose.


5/3/2005 GB Steve: My Life with Tony
This Thursday is general election day in the UK, and it's also my gaming night. So I'm planning a session of My Life with Tony. The Master is Tony Blair,…
In Half Meme Press
Participants: GB Steve, Ron Edwards, joshua neff, Mike Holmes, Doug Ruff, TonyLB, Paul Czege, Miskatonic.


5/3/2005 Matt Wilson: Updated Protagonist Sheet
There was some puzzlement recently about reading the info on the protagonist sheet, so I've revised it a bit. You can download it by doing the right-click on this link…
In Dog Eared Designs
Participants: Matt Wilson, Yokiboy.


5/3/2005 Doren: playing PARANOIA ish setting... tips on rule's gimicks
I got Uni a few weeks ago but unfortunatly I have yet to convince any of my friends (or so called friends) to give it a try. Partly its because…
In Universalis
Participants: Doren, Trevis Martin, Stickman, Mike Holmes, Valamir, GreatWolf.


5/3/2005 Andrew Morris: Looking for an illustrator for logo design
I'm putting together my first game, and I'd like a logo for my nascent company. The bad news: I can't afford much (but our ideas of "much" might vary). The…
In Connections
Participants: Andrew Morris, komradebob, natman.


5/3/2005 nikola: Yay! Rules question (about reversing the blow in multi-way)
Joshua is the GM (playing Farmer Fub and his hands). Max (playing Mao), Jim (playing Osric), and Becky (playing Aviva) are players. Osric: I shoot Farmer Fub. (raise 4) Joshua:…
In lumpley games
Participants: nikola, bcook1971, lumpley, immlass, jasonm.


5/3/2005 Sydney Freedberg: May Get-Together in DC
My turn. I'd like to invite all DC-area Forge folk and hangers-on to my reasonably large apartment in Cleveland Park, near the zoo, for a gaming get-together on Saturday 14…
In Connections
Participants: Sydney Freedberg, Vaxalon, Jared A. Sorensen, TonyLB, Victor Gijsbers, Valamir.


5/3/2005 CrisisKristov: character advancement in A Crisis Paradigm
My friend Brandon and I have been putting lots of work into our game A Crisis Paradigm lately (we haven't posted on here since this thread however: http://www.indie-rpgs.com/viewtopic.php?t=13631 ). We…
In Indie Game Design
Participants: CrisisKristov, 1of3, Selene Tan.


5/2/2005 pasoliati: Destiny Denied
[i]This [url=http://www.indie-rpgs.com/viewtopic.php?t=15270]topic over at RPG Theory about Destiny in a game[/url] and [url=http://benlehman.blogspot.com/2005/04/great-white-games.html]Ben Lehman's blog post about actually trying to design a game[/url] got me both thinking, so please be…
In Indie Game Design
Participants: pasoliati.


5/2/2005 Clinton R. Nixon: Clinton Does Glorantha
I'm very excited that I've finally found a group that wants to play HeroQuest. After we finished up our excellent game of Dogs in the Vineyard, we shuffled the group…
In Actual Play
Participants: Clinton R. Nixon, Eero Tuovinen, Ron Edwards, paulkdad, Mike Holmes, Ian Cooper, Christopher Weeks.


5/2/2005 Thor Olavsrud: [The Shadow of Yesterday] Iron Fists of Vengeance
I ran a really rocking one shot of The Shadow of Yesterday at nerdnyc.com's Recess event Saturday, and I thought I'd share. I had an idea that TSoY would be…
In Actual Play
Participants: Thor Olavsrud, Clinton R. Nixon, Sydney Freedberg, Paka, Andy Kitkowski, abzu.


5/2/2005 Andrew Morris: Logo design -- cost and other questions
I'm working on finishing my first game, Group Therapy. While still a month or so from being ready for playtesting, I'm trying to get all the logistical details taken care…
In Publishing
Participants: Andrew Morris, Michael S. Miller, Ron Edwards, Andy Kitkowski, LloydBrown, tj333, Resonantg, Trish2.


5/2/2005 TonyLB: [Dulcimer Hall] Changing the Past
This references previous discussion on Dulcimer Hall, but not hugely. Dulcimer Hall will examine several things:How you define identity in a world with no certainty Who you allow to influence…
In Indie Game Design
Participants: TonyLB, Valamir, Doug Ruff, Miskatonic, Sydney Freedberg.


5/2/2005 Veritas Games: Playtesters Wanted: Supers CCG
My company, Veritas Games, should have it's first mass market Supers-genre CCG release out by the end of 2005. Right now we are getting people together to read through the…
In Connections
Participants: Veritas Games.


5/2/2005 daMoose_Neo: Print on Demand CCG Rules review-
Since coming here little more than a year ago, its become a little bit of a quest of mine to develop some kind of print-on-demand card game, and by combining…
In Indie Game Design
Participants: daMoose_Neo, jjsheets.


5/2/2005 Adam Dray: Giving players control of risk
In David Bapst's Difficulty/Success Needed as it relates to GM Fiat, people posted a variety of ways to remove GM Fiat from setting difficulty levels. In my Verge game (in…
In RPG Theory
Participants: Adam Dray, Mike Holmes, Lxndr, Jasper, Noon.


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Subsequent Topics

5/4/2005 demiurgeastaroth: [DitV] Question about Escalation
From another thread, I understand this is okay. Dog is talking down Evil Gunslinger (EG). EG escalates to gunfighting. Dog doesn't, still trying to talk, so EG gets extra dice…
In lumpley games
Participants: demiurgeastaroth, Wolfen, lumpley, Technocrat13, TonyLB, Brand_Robins, xenopulse, cdr, Simon Kamber, ironick, nikola, mister.ribbit, James Holloway, sirogit.


5/4/2005 demiurgeastaroth: Question about Social Conflicts
I had a problem with handling raises and sees in Social Conflict last night. Fighting was easy enough. Let's say you have a mob demanding that the criminal they have…
In lumpley games
Participants: demiurgeastaroth, Trevis Martin, Wolfen, immlass, lumpley.


5/4/2005 demiurgeastaroth: [DitV] Town of Wellcome
I designed this town for my first session, played last night. I wasn't able to post it here for advice, as I finished it just before we played (after 3…
In lumpley games
Participants: demiurgeastaroth, Wolfen, jasonm.


5/4/2005 demiurgeastaroth: [DitV] Long Term Games: Experience
After playing one session of DitV, and seeing each player get Experience at least three times, plus Reflection, plus all the actual Fallout, I was a little shocked. They say…
In lumpley games
Participants: demiurgeastaroth, lumpley, Simon Kamber, Chris Goodwin, sirogit, Eero Tuovinen, nikola, ptikachu, cdr.


5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing
So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.…
In lumpley games
Participants: demiurgeastaroth, lumpley, nikola, Wolfen.


5/4/2005 Dregg: [RPG Idea] Mexican Stand Off
I was speaking via list with Capes Designer Tony B about prize support for an up comming convention. The Idea was for an RPG, non related to our current work…
In Indie Game Design
Participants: Dregg, Miskatonic, Jason Mical, BrennaLaRosa, Troy_Costisick, Kit, Mike Holmes, tj333, Harlequin, Sydney Freedberg, timfire, Doug Ruff, xenopulse, WonderLlama, Grover, rbingham2000, Chris Goodwin, Thespian, Ben Morgan, FlamingMoose.


5/4/2005 Jasper: An interview with Tony
Hi, Tony hasn't posted this yet, so I guess I will. Tony was kind enough to do an interview with me, regarding game design, role-playing and our little hobby. It's…
In Muse of Fire Games
Participants: Jasper.


5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History
Look at the Strong History and Strong Community backgrounds: Background:--- Str. Comm.---|Str. Hist. Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10 Relationships:--4d6 4d8 3d10|1d4 3d6 2d8 Notice how similar they are -…
In lumpley games
Participants: demiurgeastaroth, lumpley.


5/4/2005 Harlequin: [A Swiftly Tilting City] Prisoner's Dilemma mechanics
Since I've never posted here about A Swiftly Tilting City before, I'll start with a little background for context. Background: ASTC was my winning first-round submission to the in-person Iron…
In Indie Game Design
Participants: Harlequin, Jason E Leigh, Bill_White, Jasper, Mike Holmes, Dev.


5/4/2005 Paganini: Resources
So, I been working my way through Burning Wheel Revised and really digging it. Made a character and everything (she's up on my blog). But, then I got to the…
In Burning Wheel
Participants: Paganini, Thor Olavsrud, abzu, Bankuei, Mulciber, Yokiboy, Angaros, taepoong, xenopulse.


5/5/2005 BrennaLaRosa: Giant Transforming Robo-Team, Go! (sentai)
I came up with this game after reading BESM d20 and finding it horribly mucked up (bring back me Tri-stat, ye bloody sassenachs!) I am a rabid Sentai Team Nut,…
In Indie Game Design
Participants: BrennaLaRosa, Ben Lehman, ADGBoss, ironick, WhiteRat, TonyLB, Tony Irwin.


5/5/2005 DrDNA: A very basic question....
I have a very basic question regarding the "play-out" of each scene. Do players truly make things up as they go along? For example, Bob, a player, requests and acts…
In Dog Eared Designs
Participants: DrDNA, Matt Wilson, Alan, Jasper Polane, TonyLB, Mike Holmes.


5/5/2005 demiurgeastaroth: [DitV] Relationship Dice
In this old thread: http://www.indie-rpgs.com/viewtopic.php?t=10953 Vincent suggests a rule for replenishing Relationship Dice over time. Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be…
In lumpley games
Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.


5/5/2005 Kit: [Option] The core mechanics and basic idea.
Finally, and mostly thanks to Doug it must be said, I've managed to hack out a tentative base set of rules for Option. They still need a lot of elaboration…
In Indie Game Design
Participants: Kit, 1of3.


5/5/2005 aplath: [TSOY] Troops
Hello all, I was discussing TSOY with a friend and we came up with an interpretation of the rules that we think is cool but we'd like to have a…
In CRN Games
Participants: aplath, Clinton R. Nixon, timfire, Bob Goat, Clay, James_Nostack, RedPissLegion.


5/5/2005 immlass: [DitV] Too-effective Dogs?
In this thread (http://www.indie-rpgs.com/viewtopic.php?t=15320) Vincent said: There's this thing that happens sometimes when people see Dogs. They go "holy FUCK, the characters are effective! I gotta put a stop to…
In lumpley games
Participants: immlass, Bankuei, xenopulse, lumpley, Harlequin, ptikachu, demiurgeastaroth, nikola.


5/5/2005 pasoliati: Tabula Rasa (was Destiny Denied)
What if the only thing written to stone is your future? I stand in the ancient throne room of the high king in the great city Altar. Gathered with me…
In Indie Game Design
Participants: pasoliati.


5/6/2005 Paka: Using the Proto-NPC's
I haven't re-read the DitV rules in a while, so forgive me if this is spelled out Alright, when an NPC makes an appearance I roll and get a blank…
In lumpley games
Participants: Paka, nikola, demiurgeastaroth.


5/6/2005 hix: Using Uni to write scripts
Hi gang, In the Solo Uni thread, Chris asked what I'd have to teach people in order to use Universalis as a script-writing tool. Well, we're about to have the…
In Universalis
Participants: hix, Valamir, Christopher Weeks, Mike Holmes.


5/6/2005 btrc: GenCon lodging
I mailed this privately and got no response from the primary booth people, so I'm asking the forgies at large: Before you go gonzo on room reservations, let me point…
In Conventions
Participants: btrc, Allan.


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