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From Day One


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6/5/2005 IMAGinES: [Primetime Adventures] Premise: Established vs. Emergent?
Hello, everyone. This is the first thread I've ever started on the Forge, so I hope you'll forgive me if this thread was started in the wrong place for its…
In GNS Model Discussion
Participants: IMAGinES, Alan, Melinglor, Matt Wilson, TonyLB, ricmadeira.


6/5/2005 James Holloway: [DitV] Dogs at Stevecon!
I ran my first game of Dogs today at SteveCon in London. I thought it went pretty well. Neither I or any of the players had played the game before,…
In Actual Play
Participants: James Holloway, GB Steve.


6/4/2005 kayl: Physical Book vs PDF
I see that Sorcerer Core is for sale at Indie Press Rev but would rather get it in electronic form (PDF, whatever). I don't suppose it's still available for purchase?
In Adept Press
Participants: kayl, Trevis Martin.


6/4/2005 Jasper Polane: [PtA] Nevermore
Our group has been playing Primetime Adventures for the past few weeks. The show is called Nevermore, and it's a 1920's horror/mystery show, set in a small harbor town. Think…
In Actual Play
Participants: Jasper Polane, TonyLB, Danny_K, Frank T.


6/4/2005 Noon: [Rifts PBEM] Not feeling authorised
Game background: I don't know the players in real life, but I've been playing with them for a long time. I've been running this game for almost as long as…
In Actual Play
Participants: Noon, TonyLB.


6/3/2005 Addix: [Bedlham] New game - Introduction
Hi everybody! Well, this is my first post in The Forge, at last; it's now been a while I've been wandering here. Finally, here I am, coming with a project…
In Indie Game Design
Participants: Addix, xenopulse, TonyLB.


6/3/2005 Adam Dray: AdamCon - July 1-3 - Baltimore, MD
I'm hosting a gaming get-together at my house. I've invited a couple dozen of my friends and opened the invitation to the world at large. Basically, if you like games,…
In Conventions
Participants: Adam Dray, M. J. Young, Andy Kitkowski, GB Steve.


6/3/2005 Ron Edwards: [Trollbabe] Turk & Helga - and Deb
So, Ralph came by for a visit last weekend, and we got in some Trollbabe with me as GM, and Ralph and Maura as the 'babes. A friend of mine…
In Actual Play
Participants: Ron Edwards, Valamir, Miskatonic, Maura Byrne, Mike Holmes.


6/3/2005 btrc: GenCon furniture situation?
How are things going on that front? Someonewho knows who they are -is- responsible for particular bits we need, right? Along those lines, the local stores have cheap folding wooden…
In Conventions
Participants: btrc.


6/3/2005 Andrew Morris: [Group Therapy] Specific question on types of dice used
For my game, Group Therapy, players always roll four dice for everything. Each die represents a portion of their personality. The results of these rolls determine both success or failure…
In Indie Game Design
Participants: Andrew Morris, Gaerik, Jasper.


6/3/2005 WRPIgeek: Sufficiently Advanced
Hi everyone. Much like everyone else, I'm working on a new game. The working title is "Sufficiently Advanced," which plays off Clarke's Third Law ("Any sufficiently advanced technology is indistinguishable…
In Indie Game Design
Participants: WRPIgeek, Gaerik, Harlequin, Walt Freitag, Sydney Freedberg, Allan.


6/3/2005 mtiru: [DiTV] Monument Creek Branch
This is the first town I've created. (Don't read it, Ryan T.) Any feedback y'all have would be much appreciated. It is inspired by Ken Russell's "the Devils" What's going…
In lumpley games
Participants: mtiru, Simon Kamber, Brendan.


6/3/2005 Karl: [DitV] Death in Rose Valley
Hiya My first post on the Forge, but I've been lurking for a year or so. Me, droog, Vu and Michael. Pick-up game at the club droog's been posting play…
In Actual Play
Participants: Karl, droog.


6/3/2005 Allan: High School social structure
This is a tangent from the Misery Bubblegum thread How do you win at High School?. The discussion continued into private messages, but with Tony's permission I reprint them here…
In Indie Game Design
Participants: Allan, TonyLB, BrennaLaRosa.


6/3/2005 TonyLB: [Misery Bubblegum] I love you the way you are, now change!
In the most recent Misery Bubblegum development thread, Callan posted: The next step is not to discover yourself, so much as to try and break yourself to fit in. Because…
In Indie Game Design
Participants: TonyLB, Doug Ruff, Allan, Sydney Freedberg, Miskatonic, hix, Noon.


6/3/2005 Hearthweru: One-Sheet first attempt.
Here's my first attempt at a Sorcerer One-Sheet. It's for the clicking Sands setting from & Sword. Clicking Sands One-Sheet
In Adept Press
Participants: Hearthweru, Ron Edwards, Andy Kitkowski.


6/2/2005 Warren: Bows
Just a quick question, and I think I've got an answer to it, but I'm not sure. How are Bows handled? 1) Do they Escalate as Fighting (Body+Will) or Gunfighting…
In lumpley games
Participants: Warren, Technocrat13, nikola, sirogit.


6/2/2005 Ul: [DiTY] The Waterfall branch
So this will be my second town in dogs, with Simon as one of the players (so don’t read this Simon) and the groupd that he has been GM’ing the…
In lumpley games
Participants: Ul.


6/2/2005 Ben Lehman: [Polaris] How to Demo
This is a discussion regarding my game Polaris, which is in late-stage editing and playtest right now. If you want to contribute, and need a copy of the rules to…
In Indie Game Design
Participants: Ben Lehman, Eero Tuovinen, Miskatonic, Kesher, Gaerik, Harlequin.


6/2/2005 Harlequin: [Polaris] Captains Courageous - Chargen
We finally got all schedule conflicts resolved, and started our playtest of Polaris last night. Paricipants include myself (Eric Finley), James Brown ('blankshield' here), my wife Star Newman, and philosophy/law…
In Actual Play
Participants: Harlequin, Ben Lehman, Christopher Weeks, Miskatonic.


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Subsequent Topics

6/5/2005 BlackSheep: PTA for wuxia? PTA for supers? PTA for everything?
I was thinking that PTA might work well for wuxia. Even though it's a genre more traditionally connected with movies than with television, I think it'd work. There's a lot…
In Dog Eared Designs
Participants: BlackSheep, KingstonC, Matt Wilson, Danny_K, Doc Blue.


6/5/2005 mindwanders: Fate Supers
I remember hearing a while back that Fred was working on a version of Fate supers. Did anything ever come of it or has it been put on hold while…
In Evilhat Productions
Participants: mindwanders.


6/5/2005 Allan: [Sweet Dreams] Convention demo (long post)
What a great idea! I wish I'd been posting Actual Play threads years ago when I was running and playing in Sweet Dreams playtests twice a week. These days, as…
In Actual Play
Participants: Allan, TonyLB, Noon, FarFromUnique.


6/5/2005 preludetotheend: Posting the rules all over, sorry for the long post.
Ok I changed things around quite a bit so I will re-post each part. Character Creation: Species: The first thing you do when creating a character you must know what…
In Indie Game Design
Participants: preludetotheend.


6/6/2005 daMoose_Neo: [d20] Restrictions on Experiance?
Ahkay, I feel like I'm bartering with Bealzibub, but I have a cool *concept* that is not a game in and of itself, but makes a bitchin supplement to d20,…
In Indie Game Design
Participants: daMoose_Neo, Sean, Quinnfry, Ron Edwards.


6/6/2005 KingOfFarPoint: Using The Pool when playing HeroQuest
A while back (in the lull between HeroWars and HeroQuest) I experimented with using The Pool to run HeroQuest games. We already had HQ characters and an ongoing campaign, so…
In HeroQuest
Participants: KingOfFarPoint.


6/6/2005 KingOfFarPoint: Using The Pool to play HeroQuest.
[i](Warning: this is a cross post from the HeroQuest forum. Its about The Pool and Heroquest and as such is potentially of interest to both sets of readers).[/i] I have…
In Random Order Creations
Participants: KingOfFarPoint.


6/5/2005 darrick: decent review
new review of Empire of Satanis in this Dunwich Herald issue. some of my friends at the Forge like Paul Czege and Scott Knipe found EoS to be very Lovecraftian,…
In Publishing
Participants: darrick, hardcoremoose, Jasper, daMoose_Neo, MisterPoppet, xenopulse, Ron Edwards.


6/6/2005 demiurgeastaroth: [DitV] What The Demons Want...
One thing I'm about shaky about. Hopefully there's a simple answer. Several Towns on the net have something like: "The Demons want the Dogs to acknowledge and confirm..." But if…
In lumpley games
Participants: demiurgeastaroth, Wolfen, Technocrat13, lumpley, sirogit, Ron Edwards, Blankshield, Mike Holmes, Eero Tuovinen, Simon Kamber, TonyLB, Brand_Robins.


6/6/2005 Gaerik: My First Game.... with no name.
Okay, I'm going to post my current Game Text in segments. As the Subject says, this is my first attempt at game design so be gentle with the virgin, please.…
In Indie Game Design
Participants: Gaerik, TonyLB, ChrisJaxn.


6/6/2005 Negilent: [Burning Wheel] Duels and Destiny or Bang it works
A little while ago I had an . . . interesting . . . yeah that’s it . . . an interesting game of Burning Wheel. I've been meaning to…
In Actual Play
Participants: Negilent, abzu, Yokiboy.


6/6/2005 preludetotheend: I have the updated version of the rules posted here
Character Creation: Species: The first thing you do when creating a character you must know what species he will be part of. At this point if your game master has…
In Indie Game Design
Participants: preludetotheend, Jasper.


6/7/2005 wingnix: Path to a 250-page Complete CCL RPG pdf by August 2006?
At the start of this year I accomplished a seven-year goal and published my first novel. “AmerIndian 2192” is a Native American science fiction novel that I have made available…
In Publishing
Participants: wingnix.


6/7/2005 Noon: Beyond crediblity
I'm going to cut straight to the chase: If you declare to a player you are pushing a vase off a balcony in game and that player then continues playing…
In RPG Theory
Participants: Noon, Alan, TonyLB, Valamir, Ron Edwards, Sean, Marco, Harlequin, Silmenume, M. J. Young, Mike Holmes, C. Edwards, Walt Freitag, Gordon C. Landis.


6/7/2005 mjstahl: Book Structure - the ordering of chapters
I spent the last weekend looking through countless books (personally owned, and store owned) because I am having trouble deciding on the chapter structure for my current project. It seems…
In Publishing
Participants: mjstahl, Allan, Grand_Commander13, Simon Marks, timfire, Ron Edwards, MatrixGamer.


6/7/2005 Ethawyn: Just starting
Hiya. First of all thanks for these boards. Ok. Down to business. My friends and I are starting up an RPG company. Right now all we have are a bunch…
In Publishing
Participants: Ethawyn, timfire, MatrixGamer, Valamir.


6/7/2005 FarFromUnique: [Sweet Dreams] Gaming Expiriment
Starting at the next meeting of the group I run a game at, i plan to "wipe the slate clean" as it were, and have everyone make characters as a…
In Actual Play
Participants: FarFromUnique, Allan, Alan, Valamir, Ben Morgan, Andrew Norris, contracycle.


6/7/2005 droog: Unicon - Melbourne
Hi folks I have never attended a convention before, but I would like to attend Unicon in October for the express purpose of promoting some of the games I have…
In Conventions
Participants: droog.


6/7/2005 Bob the Fighter: diceless, narrativist D+D
i started up a game of D+D 3.0 a couple nights ago, and for a change i've got 3 players instead of 2. the lineup is as follows: allison, playing…
In Actual Play
Participants: Bob the Fighter, Sean, Brendan, Alan, Ron Edwards, Andrew Norris.


6/7/2005 Bill_White: [Ganakagok] The Sun Also Rises
[url=http://www.personal.psu.edu/staff/w/j/wjw11/Ganakagok.pdf]Ganakagok[/url] is a game where characters play Inuit-like tribesmen who live on an island-sized iceberg and revere the Stars in a fantasy world where the Sun is rising after a…
In Indie Game Design
Participants: Bill_White, Andrew Morris.


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