Previous Topics 6/12/2005 TonyLB: [DexCon 8] You MUST register [quote="Vinny"]Please have ANY GMs who are coming with you to run your game go ASAP to the [url=http://www.dexposure.com/dexcon8i.html]registration page.[/url].[/quote]
Okay, this is (despite the "please") a pretty serious command from… In Conventions Participants: TonyLB.
6/12/2005 Caldis: Rules, setting, system and high concept vs purist for system In Rpg Theory Valamir presented this thread, Setting as rules . The concept was well received and seemed to go uncontested but it got me thinking. If setting material… In GNS Model Discussion Participants: Caldis, Ron Edwards.
6/12/2005 demiurgeastaroth: [DitV] GM Starting Conflicts Is the following okay:
GM: "Brother Jacob tries to persuade you to marry him to Sister Amelia."
PC: "Nope, I won't do that."
GM: "He's insistent - we have a… In lumpley games Participants: demiurgeastaroth, Ul, Simon Kamber, lumpley.
6/12/2005 TonyLB: [Capes] New Cover, Second Draft Way back when, I got critiques (useful as always) on the first rough draft of the new Capes cover.
So, working on those, I've expanded to the new second draft… In Publishing Participants: TonyLB, Ria, GB Steve, Andrew Morris.
6/12/2005 Frank T: A tackle at immersion This thread is a more abstract sequel to my Actual Play thread On immersion, fascination, and precious moments. While the term “immersion” is used with a variety of meanings, there… In RPG Theory Participants: Frank T, Mikko Lehtinen, lumpley, ErrathofKosh.
6/12/2005 sirogit: Multiple Reverses Say that all four Dogs are facing down a sorcerer.
During one round, the sorcerer reverses the blow on all four of the Dog's raises.
What does he use for… In lumpley games Participants: sirogit, Technocrat13, Wolfen.
6/12/2005 kushinagi: The Broadening of the Horizons Hullo hullo,
Maybe I'm bored, maybe I'm glutton to punish myself, but for whatever reason, I've taken interest in Indie Game Design. I toyed with the idea before, but never… In Indie Game Design Participants: kushinagi, TonyLB, Technocrat13.
6/11/2005 demiurgeastaroth: [DitV] Stillwater Branch It's our first time playing Dogs In the Vineyard. We expect to be playing for 6-8 weeks, and I hope to do 4-6 towns. This is the second session -… In Actual Play Participants: demiurgeastaroth, immlass, Wolfen, Ben Lehman, nikola, Eric Minton.
6/11/2005 demiurgeastaroth: Out of Dice Here's a question. I use my last dice to Raise, and you use your last dice to See (successfully Blocking). Neither of us have dice left, so who wins?
I'm… In lumpley games Participants: demiurgeastaroth, Technocrat13, Wolfen, Simon Kamber, lumpley.
6/11/2005 Technocrat13: Setting and the SIS As part of my own personal Fantasy Heartbreaker, I've been working on formalizing collaborative setting creation. I've had a few thoughts that I'd like to present here for discussion &… In RPG Theory Participants: Technocrat13, Jasper, Noon, Justin A Hamilton, Marco, xenopulse, Mike Holmes, contracycle.
6/11/2005 preludetotheend: Aegri Somnia play test Alright well I have managed to carve out some time to finaly post about the playtesting going on.
The First session used the very basic first version of beta rule… In Actual Play Participants: preludetotheend, Jasper.
6/11/2005 Tav_Behemoth: Hypnotic Experiences in Actual Play? The On immersion, fascination, and precious moments (long) recently had some interesting speculation about immersion as a form of hypnotic experience, which related to some thoughts of my own. Before… In Actual Play Participants: Tav_Behemoth, Sean, GB Steve, Russell Hoyle, matthijs, Paul Czege, Frank T, Mike Holmes, Trish2, contracycle, Lord Shield, VisionaryEntertainment.
6/10/2005 Resonantg: Immersive vs. Immedeate Character Creation G'day people :c)
A question came up with the game I currently have in development regarding character creation (CC). The issue is whether gamers prefer Immersive (read as Long) processes,… In RPG Theory Participants: Resonantg, Jasper, Troy_Costisick, John Kim, Selene Tan, M. J. Young.
6/10/2005 Resonantg: [Orion's Arm] Dice Mechanic questions G'day all, first time poster, recent reader.
I think this is the right place to post questions on a game system I'm working on so if it's not, please forgive… In Indie Game Design Participants: Resonantg, Gaerik, Selene Tan, Valamir, Troy_Costisick, c.
6/10/2005 GB Steve: Buffalo Run - my first game. I ran my first game last night. It went pretty well, although not as nicely a James Holloway's did last Saturday. For a start we had four players, two of… In lumpley games Participants: GB Steve, Technocrat13, nikola, demiurgeastaroth, TonyLB, James Holloway, Wolfen, Simon Kamber.
6/10/2005 Bret Gillan: [Paladin] Abilities Hey folks. I was reading through the free online version of Paladin, and it mentions Abilities and buying up Abilities, but as far as I could see there's no mention… In CRN Games Participants: Bret Gillan, Clinton R. Nixon.
6/10/2005 Paganini: Relationships So, I'm going through the Revised Edition getting ready for some actual play, and something about Relationships caught my eye.
Relationships tend to be expensive - the more interesting the… In Burning Wheel Participants: Paganini, abzu.
6/10/2005 Eero Tuovinen: [Dust Devils] Teetering on the Brink [i]Interesting[/i] game of Dust Devils last night. I'm again playing with the teens around my childhood neighborhood, this time at one player's house. Summer vacation remixes the player pool, we… In Actual Play Participants: Eero Tuovinen.
6/10/2005 Simon Kamber: Between-the-lines Conflict Resolution We had a discussion on a danish forum about conflict resolution and task resolution (on the what-is-it level). And as part of that, I've thought about something.
In many games… In RPG Theory Participants: Simon Kamber, TonyLB, Gaerik, Marco, Harlequin, Valamir, John Kim, ErrathofKosh, Noon, Yokiboy, Troy_Costisick, M. J. Young.
6/10/2005 JamesDJIII: Wow! Thanks! I received my lovely Burning Wheel books last week. I was travelling over the weekend so I was able to read them both cover to cover.
They are really the… In Burning Wheel Participants: JamesDJIII, abzu.
<< more previous topics | | Subsequent Topics 6/13/2005 Gaerik: [Andrew's Little Game] First Playtest One of the normal players wasn't able to make it to play our regular D&D campaign this afternoon so I decided to whip out my game (which still doesn't have… In Actual Play Participants: Gaerik.
6/13/2005 Sean: Conflict v. Task Resolution: An Outmoded Distinction? I tend to think that it is lately. I'm happy to be smacked down though.
I think that they're just examples of different kinds of stakes-input into the resolution mechanics.… In RPG Theory Participants: Sean, GB Steve, Andrew Morris, Valamir, xenopulse, Bankuei, Emily Care, Gordon C. Landis.
6/13/2005 jasonm: A n00b unleashed - My wife's first game I've always thought introducing a new person - particularly a family member - to gaming can be touchy. You want to be well prepared and use a good system that… In Actual Play Participants: jasonm, Kesher, Noon, Mike Holmes, MarkMeredith.
6/13/2005 TonyLB: I want to roll more dice! You know what I've heard an awful lot? "Why would you roll dice to argue / manipulate / race / whatever if it's possible to resolve the same conflict between… In RPG Theory Participants: TonyLB, Gaerik, Matt Wilson, Warren, C. Edwards, Alan, John Kim, GB Steve, Noon, Remko, Sean, Technocrat13, ErrathofKosh, Andrew Norris, CCW, M. J. Young.
6/13/2005 Warren: Diceman: Initial Idea After seeing this thread over in RPG Theory, and recently having read "The Dice Man" by Luke Rhinehart, this idea came, unbidden, into my head. I don't know what it… In Indie Game Design Participants: Warren, Resonantg, Technocrat13, BigElvis.
6/13/2005 demiurgeastaroth: [DitV] "Cool Applications Of Conflict Resolution" I have a couple of questions about this section of the rulebook (see subject title).
First an unrelated question, expect that it is a potentially cool application of conflict resolution.… In lumpley games Participants: demiurgeastaroth, nikola, lumpley, Blankshield, sirogit, Technocrat13.
6/13/2005 Matt Gwinn: New Cover for Kayfabe? A few people have recommended that I change the cover for the next print run of Kayfabe and possibly move back to the original cover.
Was just wondering what people… In Publishing Participants: Matt Gwinn, Andrew Morris, Valamir, Bob Goat, Yokiboy, jdagna, Ria, Trish2.
6/13/2005 John Kim: Known Cause and Conflict Resolution OK, per Simon's request, I'm splitting this out of the recent thread Between-the-lines Conflict Resolution . What I'd like to talk about is the case of resolution which… In RPG Theory Participants: John Kim, Valamir, xenopulse, Sean, TonyLB, Silmenume, Mike Holmes.
6/13/2005 Valamir: [Polaris] Key Phrases I've had this thought following a number of Polaris play posts. I haven't been able to study the game since the old outdated version, but the key phrases seem to… In Indie Game Design Participants: Valamir, Bob Goat, Emily Care, Blankshield, Harlequin, Ben Lehman, Noon, hardcoremoose, Mike Holmes.
6/13/2005 Andrew Morris: [Schrodinger's War] GroupDesign update Here's a document I created to help get interested posters up to speed on the GroupDesign project. I hope this makes it easier for people who haven't been involved to… In Indie Game Design Participants: Andrew Morris, Sydney Freedberg, ErrathofKosh, Troy_Costisick.
6/13/2005 Harlequin: [Polaris] Captains Courageous - An Initiation Second session of our Polaris playtest took place on Friday, displaced from its nominal Wednesday due to scheduling conflicts. Similar conflicts will obstruct this week's session (or make us experiment… In Actual Play Participants: Harlequin, Ben Lehman.
6/13/2005 Old_Scratch: Sorcerer Inspiration: "Howl's Moving Castle" Having just watched Hayao Miyazaki’s movie version of “Howl’s Moving Castle”, I just thought I would recommend a good chunk of Miyazaki’s films as great source inspiration for Sorcerer, some… In Adept Press Participants: Old_Scratch.
6/13/2005 GB Steve: [DitV]Fort Lemon Rides again! We played a first session of Fort Lemon tonight. We had the same players as the rather simpler Buffalo Run minus my wife who recuperating (from being ill, not from… In Actual Play Participants: GB Steve, jasonm.
6/13/2005 Christopher Weeks: [Universalis] And the war raged on... Four of us from IndieMN (Steve, Larry, Shane and I) met yesterday and played Uni. We were an hour late getting started and I explained the rules from the two-page… In Actual Play Participants: Christopher Weeks, Grover, Miskatonic, Sydney Freedberg, Valamir, Mike Holmes, Trevis Martin, TonyLB, Tobias.
6/14/2005 kalyptein: preparing for a first game of Charnel Gods Hi. I'm hoping to run a one-shot game of Charnel Gods at an upcoming yearly gathering of gaming friends. The ones I have in mind as players, upon being told… In Adept Press Participants: kalyptein, Old_Scratch, Ron Edwards, hardcoremoose, jagardner.
6/14/2005 epweissengruber: Canadian National Gaming Expo (August 26-28) The Toronto Role Player's Association posted the address of a big gaming con in Toronto. There is interest among the players of Big Games like D&D or World of Darkness.… In Conventions Participants: epweissengruber, Blankshield, Brand_Robins, Allan.
6/14/2005 Gaerik: [Andrew's Unnamed Game] Dice Mechanic In my playtest, one of the slightly off things I noticed was that keeping up with how many and what type of dice to roll from the beginning of a… In Indie Game Design Participants: Gaerik, Jasper, Walt Freitag, Everspinner.
6/14/2005 Doc Blue: [PtA] Storm Front My group and I just started a PrimeTime Adventures game. Since I had been informed during our last campaing that "I always end up running a Supers Game anyway" we… In Actual Play Participants: Doc Blue, Danny_K, demiurgeastaroth, ashmoo.
6/14/2005 Kenway: PTA episode flow I'm am a particpant in the 2 pbp games of PTA that DannyK has been discussing.
In the first game (a supernatural crime family) we sort of kind of got… In Dog Eared Designs Participants: Kenway, Alan, Danny_K.
6/14/2005 Bob Goat: [News] Two Sales & Five New Ideas First things first we have some sales going on for Conspiracy of Shadows. Indie Press Revolution is currently selling the book for $14.99, which you can check out by going… In Bob Goat Press Participants: Bob Goat, Jasper.
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