The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

6/20/2005 Jeffrey Straszheim: Should players know about Humanity risks?
Do you let a player know before hand what actions might risk Humanity loss for her character? In our current game we have a character who started out with just…
In Adept Press
Participants: Jeffrey Straszheim, Danny_K, Shreyas Sampat, TonyLB, sirogit, Ron Edwards, joshua neff.


6/20/2005 Zachary The First: [Gen Con 2005] RPG Blog Obtains Press Pass
Hey all, Just wanted to share the good news--my site, RPG Blog, was just granted press passes for Gen Con Indy 2005. I hope to see the regular crowd there…
In Conventions
Participants: Zachary The First.


6/20/2005 lumpley: Turtling Citation
Hey Ron or anybody, which article is "turtling" in? Is it even in an article? I've done an Edit > Find (on This Page)... in every article, no luck. I've…
In Site Discussion
Participants: lumpley, Chris Goodwin, jrs, ethan_greer, Trevis Martin, contracycle, Troy_Costisick, Mike Holmes.


6/20/2005 Bob Goat: [News] Five More Ideas
Here are Five new ideas for Conspiracy of Shadows 101 Ideas. Two are creepy locations and three are funking artifacts to spice things up in your game. The Blackened…
In Bob Goat Press
Participants: Bob Goat.


6/20/2005 Bob Goat: [Burning Wheel] Duel of Half-Wits
So this Saturday we finally got around to playing Burning Wheel Revised, and the only mechanical thing that occured was the Duel of Wits, which I got to participate in.…
In Actual Play
Participants: Bob Goat, abzu, O. Rodriguez, Yokiboy.


6/14/2005 RoboHobo: Refining/Tuning Aspects Invocations & Compels
First off, I'd like to say that the your idea of Aspects is quite possibly the most intriguing single rules innovation I've ever come across. I'm eager to try out…
In Evilhat Productions
Participants: RoboHobo, iago, Mike Holmes.


6/20/2005 Darcy Burgess: [TSOY] 2 parter re: pool refreshes
part the first, aka the "general question": Aren't the pool refresh rules a "gimme"? Since the only requirement is to narrate something, then the only obstacle to overcome is the…
In CRN Games
Participants: Darcy Burgess, Clinton R. Nixon.


6/20/2005 Nathan P.: [Meeting] Albuquerque Denizens?
Heya folks, Anyone out there in Forgeland live in or around Albuquerque, NM? I'd love to get together with you and game. Post here or PM me, and we'll talk.…
In Connections
Participants: Nathan P..


6/20/2005 epweissengruber: [DiTV] in Conventions and Demos
Hey lumpley! I will be running a demo of DiTV at a convention. Can I deliver the emotional twists of the game in 2 hours, or am I kidding myself?
In lumpley games
Participants: epweissengruber, lumpley.


6/20/2005 epweissengruber: Demos and Convention Games of MLWM
Dear Paul I will be running a demo of MLWM at a convention. You offer some advice about running 1-shots in the book. But what about short 1-shots. Is there…
In Half Meme Press
Participants: epweissengruber, Paul Czege, Eero Tuovinen, Mike Holmes.


6/20/2005 epweissengruber: Sorcerer and Elfs in Demos
Ron, I would like to run Soc. and Elfs in 2-hour demos as the upcoming Phantasm convention. My default choice for Sorcerer is "In Utero," and for Elfs I am…
In Adept Press
Participants: epweissengruber.


6/20/2005 epweissengruber: Phantasm, September 2005
Once again, I will be running a few Indie RPGs at Phantasm, a 2 day convention in lovely Peterborough, Ontario. This year I will be doing the 2-hour demo thing,…
In Conventions
Participants: epweissengruber.


6/19/2005 unheilig studios: Quark or Adobe?
For those of you who do layout, what is your chosen program; Quark, Adobe, or Something Else?
In Publishing
Participants: unheilig studios, Jasper, Trevis Martin, Matt Gwinn, Rich Ranallo, Shreyas Sampat, Adam, Malcolm, abzu, Eero Tuovinen, Matt Snyder, Troy_Costisick, Chris Passeno, MatrixGamer, timfire.


6/19/2005 bcook1971: [Story Steps] WWII Campaign - I of III
I just completed the first session of a campaign playtest of my RPG, Story Steps. After I ran a one-shot with my now defunct meetup group, I decided to fuse…
In Actual Play
Participants: bcook1971.


6/19/2005 Del: Spacepunk RPG called Dark Soviet. Kick my games rear.
Hey there, please crit this. I have some specific questions at the end about where I'm headed with this. RPG Name: Dark Soviet Synopsis: A spacepunk near future RPG where…
In Indie Game Design
Participants: Del, GB Steve, Eero Tuovinen.


6/19/2005 demiurgeastaroth: [DitV] The Law
I'm a little unclear on the ramifications of the Territorial Authority, and having Sheriffs that don't answer to the Faith. I can see the potential for conflict between Dogs and…
In lumpley games
Participants: demiurgeastaroth, Ul, sirogit, lumpley, Sydney Freedberg, TonyLB, James Holloway, GB Steve, Warren.


6/18/2005 charlesperez: Question about Resources going from 0 to 1
What is the aptitude requirement for Resources? I'm unable to find any in the main rulebooks. Personally, I'm leaning toward 10 - Circles, with Affiliation and Reputation adding to Circles…
In Burning Wheel
Participants: charlesperez, abzu.


6/18/2005 preludetotheend: Ink Blot Incorporated, looking for partners.
All right first the people I am looking for. Someone to handle the business end of the...business will make 35% of net profit. Primary web site creator/manager will get 25%…
In Connections
Participants: preludetotheend, TonyLB, guildofblades, LloydBrown.


6/18/2005 jasonm: [Sorcerer] Help with a Campaign Setting
Hi, I'm hoping some members of this forum can chime in and help me out - I'm experiencing a bit of a creative failure regarding a take on demons I'm…
In Adept Press
Participants: jasonm, Eero Tuovinen, Ron Edwards, Old_Scratch, Danny_K, Nev the Deranged.


6/18/2005 TonyLB: The Sin of Goodness
Writing up a post on this thread, I realized something that I think is going to be a great tool for me in Dogs. Many of the best sins are…
In lumpley games
Participants: TonyLB, nikola, demiurgeastaroth, PercyKittenz.


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Subsequent Topics

6/21/2005 Simon Marks: Reward Systems in LRP
Ok, after taking some time to think abouty it, I'm going to punt this one out to the field. In Ron's article "GNS and other matters of roleplay theory", he…
In RPG Theory
Participants: Simon Marks, Andrew Morris, Albert of Feh, Noon, Harlequin, J. Tuomas Harviainen, M. J. Young, Vaxalon.


6/21/2005 Paul Czege: [GenCon 2005] sponsor a Forge Booth chair!
Okay, over the weekend I bought twenty steel folding chairs. They're beige-grey. They were $9.99 each, plus tax. Tom will bring them to GenCon. He'll also store them in his…
In Conventions
Participants: Paul Czege, abzu, Matt Wilson, Matt Gwinn, Andy Kitkowski, GB Steve.


6/22/2005 preludetotheend: Seperation anxiety.
Well, folks I figure this would be the forum to go to, you see I want to get rid of stats in my game. I am running off a more…
In RPG Theory
Participants: preludetotheend, TonyLB, Troy_Costisick, contracycle, Noon.


6/22/2005 unheilig studios: plotting and scheming: must be in secret parlays?
so i want to do a game where stats are determined similarly to amber (ranked vs. the other players), but i do NOT want players to know where they stand...…
In Indie Game Design
Participants: unheilig studios, TonyLB, Technocrat13, Adam Dray, Doug Ruff, BigElvis, Vaxalon.


6/22/2005 Frank T: Freeform and Fortune?
Has anybody ever used Fortune (as in: rolling dice somewhere along IIEE) in freeform gaming? Would that even be freeform any more? Here is the related story: Two friends of…
In Actual Play
Participants: Frank T, Sydney Freedberg, Adam Dray, Miskatonic, Lee Short, TonyLB, xenopulse, Rob Carriere, Mike Holmes, Silmenume, komradebob.


6/22/2005 davidJ: Editing
I am curious, what are the rates for editing?
In Publishing
Participants: davidJ, Ben Lehman, Andrew Morris, Thor Olavsrud, Jake Richmond, Malcolm, jdagna, Frank T.


6/22/2005 LordCarter: Newbie Designer on the Verge. Looking for Tips...
Hello all, this is my first post on the Forge. From reading Ron's article, seems like he's got a good bead on the industry. I had some ideas for a…
In Indie Game Design
Participants: LordCarter, Ben Morgan.


6/22/2005 LordCarter: Newbie Designer on the Verge. Looking for Tips...
Hello all, this is my first post on the Forge. From reading Ron's article, seems like he's got a good bead on the industry. I had some ideas for a…
In RPG Theory
Participants: LordCarter, ethan_greer, Troy_Costisick, Jack Aidley, Adam Dray, Victor Gijsbers, Eero Tuovinen, xenopulse, Remko, Erick Wujcik.


6/22/2005 ironick: A Little Teaser for You All
Hello all! Some of you may or may not remember this thread here: http://www.indie-rpgs.com/viewtopic.php?t=14494&highlight= It was a write-up of the conclusion of my group's DitV campaign, complete with inter-party kill…
In lumpley games
Participants: ironick, Technocrat13, lumpley, jrs, Wolfen, TonyLB, Solamasa, nikola, xenopulse, CCW, joshua neff.


6/22/2005 inthisstyle: [Fifth World]
I've been working on my TSOY variant called The Fifth World. It's based on Southwest Native American culture, and it is really starting to take shape. I just finished the…
In CRN Games
Participants: inthisstyle, Clinton R. Nixon.


6/22/2005 Dwolvesbane: Background Abilities for a D&D Gameworld (Long, sorry)
Im developing a system that uses rules similar to those for flaws but also gives the charachter access to Backgrounds (Positive) and Curses (Negative). The basic Idea is that giving…
In Indie Game Design
Participants: Dwolvesbane.


6/22/2005 TonyLB: [Misery Bubblegum] We were terrible, terrible people
Shawn de Arment and I tested the extremely, extremely broken alpha Misery Bubblegum system last weekend. I wanted to get the rules fixed up before risking anyone looking at them…
In Actual Play
Participants: TonyLB, hix, Miskatonic, Shawn De Arment, sirogit, Technocrat13, jasonm, Allan.


6/23/2005 Frank T: [Breaking the Ice] 2nd session: NDW and a funeral
So yesterday was our second session of BtI (first one see here). We played another four scenes, so we were even slower than last time since we didn’t have to…
In Actual Play
Participants: Frank T, Miskatonic, Andrew Morris, TonyLB, Emily Care.


6/23/2005 preludetotheend: How to do a layout (for afreind)
OK this is just a quick little post that my friend asked me to post up for him while he is on vacation. He needs to know of any tutorials,…
In Connections
Participants: preludetotheend, Jasper, MatrixGamer.


6/23/2005 MatrixGamer: Accounting - What do you do?
I'd like to see two things come out of this thread. 1. give people a chance to share what they do so people can read and learn about an important…
In Publishing
Participants: MatrixGamer, Resonantg, Valamir, Vaxalon, greyorm, ADGBoss, guildofblades.


6/23/2005 Technocrat13: [Instant Publisher] Has anyone tried this site?
Hiya all. Feeling pretty good that I might actually get somewhere with FH8 led me to the fantasy that my next few games might actually be worthy of printing. Which…
In Publishing
Participants: Technocrat13, philreed, Andrew Morris, daMoose_Neo, Matt Gwinn.


6/24/2005 Goatee Parchment: [Psyche] An Overview of my Psychic Thriller Game (Long Post)
Hello, everyone! :) I'm PJ, a 21-year-old guy from the Philippines, and this is an RPG I've been working on for about a couple of months. It's called "Psyche", and…
In Indie Game Design
Participants: Goatee Parchment, Andrew Morris, daMoose_Neo, Troy_Costisick.


6/24/2005 Darcy Burgess: TSOY goes Orbital
Last night, our group ran a quick playtest of some mods (ok, heavy hacking) I did to TSOY in hopes of getting the basic framework of the system to support…
In CRN Games
Participants: Darcy Burgess, rafial.


6/24/2005 Tiffanee: AVFA Adventure Game
Hello my name is Tiffanee and I'm 17. Just thought I might jump in here and share some gaming stories with you. My first gaming experience was pretty damn interesting.…
In Actual Play
Participants: Tiffanee.


6/24/2005 demiurgeastaroth: [DitV] Cotton Creek
This post is a description of a town. I'll post the play report in a day or two. Cotton Creek This town was meant to be heavily based on Dust…
In Actual Play
Participants: demiurgeastaroth.


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