Previous Topics 6/28/2005 Sean: Bankers Rejoice! I was on here to bug Vincent with some more LDS questions but I went to lds.org and answered them meself. Mormons can charge usurious interest rates:
lds.org wrote:
Usury… In lumpley games Participants: Sean, Sydney Freedberg.
6/28/2005 Bob Goat: [News] CoS Worksheets Now you have everything you need to keep your Conspiracy of Shadows game going and organized. I just posted a full range of worksheets for you to print out and… In Bob Goat Press Participants: Bob Goat, Paka.
6/28/2005 Warren: Sold Out! Just as I my resolve weakened enough (and my resources grew enough) for me to order another Indie-RPG, I go to the site to discover that PtA is sold out!… In Dog Eared Designs Participants: Warren, BlackSheep, Matt Wilson, rafial, Bob Goat, ScottM, Chris Goodwin.
6/28/2005 MrSandman666: one-shots and attachment to character Hello everybody.
Haven't posted in a long while but I've been lurking here pretty frequently.
Now finally after a long time of playing around with several different ideas there is… In RPG Theory Participants: MrSandman666, Jack Aidley, Trish2, M. J. Young.
6/28/2005 David Bapst: Simulationist Reward Systems What are the reward systems that support a Simulationist CA?
I seem to have found several types that are repeated over and over again, but I’m unsure if they really… In RPG Theory Participants: David Bapst, Nathan P., beingfrank, Gaerik, John Kim, Rob Carriere, M. J. Young, Silmenume.
6/28/2005 Clinton R. Nixon: TSOY odds generator If you've ever been curious about how odds work in TSOY, check this out:
http://www.anvilwerks.com/cgi-bin/tsoy_dice.rb
You can enter two sides of a contest (ability score, bonus/penalty dice) and see what… In CRN Games Participants: Clinton R. Nixon, dyjoots.
6/28/2005 ptevis: [DitV] Why did it work? I ran Dogs in the Vineyard for first time yesterday, and the unanimous decision was that it rocked on toast. I'm trying to figure out why.
Players
We had six… In Actual Play Participants: ptevis, sirogit, lumpley.
6/28/2005 sayter: [Realm] Original fantasy setting [long!] I've had this idea in my head, which has developed over the last several years bit by bit into its' current state. I have some issues in regard to keeping… In Indie Game Design Participants: sayter, Troy_Costisick, daMoose_Neo, Gaerik, Valamir, Andrew Morris, Simon Marks.
6/28/2005 WonderLlama: [Resurrection]A more traditional modern-day RPG with a twist I have been working on Resurrection off and on for about 5 years now. The system is fairly close to complete, although I am still tweaking quite a few things,… In Indie Game Design Participants: WonderLlama.
6/27/2005 loki's wrangling: [FATE]Involuntary invocation as a railroading tool? Hi,
I've started a new campaign in a generic fantasy world using Fate(one opening session played so far, plus a bluebook session), and I'm struggling a bit with involuntary invocation… In Actual Play Participants: loki's wrangling, Landon Darkwood, Andrew Norris, Neil, demiurgeastaroth, iago, xenopulse.
6/27/2005 LandonSuffered: LORE: Reward/Improvement Mechanic Hello, folks! I am designing a game and have run into a small dilemma. I started designing a game close to a year ago and then put it on the… In Indie Game Design Participants: LandonSuffered, Gaerik, Troy_Costisick.
6/27/2005 Bret Gillan: Homecoming, Forming a Gaming Group, and Sorcerer Hey folks.
I'm moving back to my hometown, and this last weekend I touched base with some old gaming buddies that I've kept in touch with and still live in… In Actual Play Participants: Bret Gillan, Paul Czege.
6/27/2005 epweissengruber: New DitV Wiki and Lexicon http://wiki.rpg.net/index.php/Toronto_Dogs_In_The_Vineyard:Main_Page
The Toronto Indie RPG group is starting up a game. I am running a Wiki on RPG.net and conducting a Lexicon game to build up some of the details… In lumpley games Participants: epweissengruber, jasonm.
6/27/2005 MatrixGamer: Home Printing I've just spent the last weekend printing a binding book for Origins and GenCon. I'll be at Origins later this week. Anybody who is there who would like to see… In Publishing Participants: MatrixGamer, Chris Passeno, Gaerik, Matt Snyder, guildofblades, Andrew Morris.
6/27/2005 Joe Dizzy: Help me design a Star Trek show I'll be running a Star Trek one-shot at the next gaming convention using PtA with pre-gen characters.
The game will be just like TNG in tone and structure, but on… In Dog Eared Designs Participants: Joe Dizzy, Alan, Matt Wilson, ashmoo, azrianni, dyjoots, Chris Goodwin.
6/27/2005 Allan: [Sweet Dreams] Math Anxiety Finally had a chance for a full Sweet Dreams session, with friends and experienced players, using custom characters. It's the first time I've played it outside of a convention demo… In Actual Play Participants: Allan, spheniscidae, Noon.
6/22/2005 Anonyma: Kids in the game (split) It might help to point out that sean is could be playing a "knight in shining armor" type character. I don't know if sean will be receptive to that, but… In Actual Play Participants: Anonyma, Heraldic Game Design, Ron Edwards.
6/27/2005 lin swimmer: [DitV] new town in progress (mechanics too?) Hello everyone.
First off, if anybody from my gaming group has stumbled across this, please don't read it (Jason, Ryan R, Ryan L, Geoff). You'll ruin any surprises you might… In lumpley games Participants: lin swimmer, Wolfen, TonyLB, nikola.
6/27/2005 Ben Lehman: YukiCon! (Sunday, July 3rd) Hello everyone.
Andy Kitkowski and I are putting on YukiCon at Andy's house (which I happen to co-habit) this upcoming Sunday, July 3rd. YukiCon will start at 10-11, and run… In Conventions Participants: Ben Lehman, Andy Kitkowski, Technocrat13, jasonm, Adam Dray, Jeph.
6/27/2005 Lonoto: [MAGD] Well, here we go... Well, this is the second time I've tried my hand at game designing. The first time didn't go to well, but that's OK, I think I've grown some since then,… In Indie Game Design Participants: Lonoto.
<< more previous topics | | Subsequent Topics 6/28/2005 Masada: [AD&D to D&D 3.5] A great 10 years of gaming After poking around in this forum, I felt like sharing by experiences with my favorite game group, some ideas why this group worked so well and a 'where are we… In Actual Play Participants: Masada, Sean.
6/28/2005 PlotDevice: Getting a Parse error on every thread. Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233
Not sure if this will work, but thought I would give it a go.
Evan In Site Discussion Participants: PlotDevice.
6/28/2005 John Wick: Parse Error When looking in CONVENTIONS at the Indie RPG Design Seminar, I got this error:
Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233 In Site Discussion Participants: John Wick, Wolfen.
6/29/2005 JSDiamond: In-game character death resolution I'm thinking of something like this for resolving character death in the "fantasy heartbreaker" I'm making. I think I might even add it to my existing opus. Here's the rules.… In Indie Game Design Participants: JSDiamond, Andrew Morris, TonyLB, Doug Ruff, Resonantg, Valamir, Nogusielkt, Justin Marx, daMoose_Neo, Jack Aidley, Master Marx, Stickman.
6/29/2005 ashmoo: Audience Pool & Budget Questions In playing my first season of PTA (see 'The Z' in the Actual Play forum), and having an absolute blast.
I have a couple of questions about the dice economy:… In Dog Eared Designs Participants: ashmoo, Chris Goodwin.
6/29/2005 dyjoots: How to prepare an episode I've run and played in a couple of PTA games, but I've always had trouble figuring out exactly how to prepare for an episode as the Producer. There is so… In Dog Eared Designs Participants: dyjoots, Alan.
6/29/2005 Avalloc: Overwhelmed by Publishing I have been lurking around these forums for a while, and I seen tons of useful info and been lead to all sorts of resources and other interesting websites. But… In Publishing Participants: Avalloc, Michael S. Miller, MatrixGamer, abzu, davidJ, Andrew Morris, TheLe.
6/29/2005 coffeestain: [DitV] Relationship Dice Hello. I'm a short time lurker, first time poster. Dogs is the first game that's inspired me to post here (or, for that matter, to play), so thank you for… In lumpley games Participants: coffeestain, Matt Wilson, Wolfen, ironick.
6/29/2005 Lonoto: [MAGD] Proposed GM-less play... I'm working on a martial arts based game design at the moment, (this thread: http://www.indie-rpgs.com/viewtopic.php?t=15793) and after some thinking I came up with the idea of throwing out the GM… In RPG Theory Participants: Lonoto, M. J. Young, TonyLB, contracycle.
6/29/2005 Clinton R. Nixon: TSOY owners' survey Hi, all. Between my recent awesome play of The Shadow of Yesterday and some awesome discussion in the forum, my interest in TSOY has been re-sparked to a great degree.… In CRN Games Participants: Clinton R. Nixon, dyjoots, pfischer, joshua neff, Alan, James_Nostack, Jeffrey Straszheim, Trevis Martin, Negilent, bcook1971, KingstonC, Darcy Burgess, Thor Olavsrud, Clay.
6/29/2005 sayter: The role of Magic/Magick While I am sure every person here has a different idea of what magick is, why it exists and how it should function in a game world I thought it… In RPG Theory Participants: sayter, Valamir, Lonoto, Troy_Costisick, Tom B, Albert of Feh, John Kim, Noon, Nick, JSDiamond, contracycle, John Wick.
6/29/2005 timfire: Lodging for GenCon Hi everyone,
I know there was some talk earlier, but I still need to get my lodging worked out for GenCon. I would preferably like to keep things cheap, so… In Conventions Participants: timfire, Clinton R. Nixon, Gaerik, Andrew Morris, Bob Goat, Smithy, LordSmerf.
6/29/2005 Bob Goat: [News] 10 More Ideas Enter the world of the Geomancer, a sorcerer who harnesses the powers of precious gems to get what he wants. Below are the rules for using Geomancy as well as… In Bob Goat Press Participants: Bob Goat.
6/29/2005 Chris Geisel: [d20 Fantasy] Bangs don't always stop the Railroad I ran the first of a two-shot d20 Fantasy game last night with a new group, and whipped up some Bangs. But to my dismay, my long habit of Force… In Actual Play Participants: Chris Geisel, WhiteRat, Andrew Morris, Sydney Freedberg, Andrew Norris, Valamir, abzu, Mister Six, Gaerik, Brand_Robins, Noon, StalkingBlue, Thor Olavsrud, Mike Holmes, Warren, S'mon, contracycle, Silmenume, Ron Edwards.
6/29/2005 Andrew Morris: Advice on demoing DitV for one player Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but… In lumpley games Participants: Andrew Morris, lumpley, jasonm.
6/29/2005 Bret Gillan: [Sorcerer]The Flesh Market One-Sheet This is the game I'm preparing for the player group detailed in Homecoming, Forming a Gaming Group, and Sorcerer. I'm worried that it might be a bit "heavy" but I… In Adept Press Participants: Bret Gillan, Old_Scratch, sirogit.
6/29/2005 John Kim: Models of Adventure Structure So this is cross-posted with my blog. I'm pondering ideas about the development of the RPG adventure. This is something that isn't explicit in character creation and action resolution… In RPG Theory Participants: John Kim, TonyLB, Albert of Feh, lumpley, Ben Lehman, Troy_Costisick, Andrew Morris, gsoylent, Sydney Freedberg, Sean.
6/30/2005 davidJ: Any Programmers out there? Greetings,
I know how to build a semi-decent website, but semi-decent isn't good enough for me. So, with this in mind, I'm wondering if anyone out there can code a… In Connections Participants: davidJ, greyorm, Gaerik, Clinton R. Nixon.
6/30/2005 davidJ: SRD question. I cannot find the Illithid (Mind flayer), or certain dragon variants in the SRD. Now, I know that Yuan-ti are off limits.. but I didn't think the Mind Flayer was.… In Publishing Participants: davidJ, Sean, Vaxalon.
6/30/2005 preludetotheend: A list of good printing presses OK folks I would rather not have to learn the hard way that one publishers better than another. So I created this little thread in hopes that nice people like… In Publishing Participants: preludetotheend, Polaris.
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