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From Day One


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6/28/2005 Sean: Bankers Rejoice!
I was on here to bug Vincent with some more LDS questions but I went to lds.org and answered them meself. Mormons can charge usurious interest rates: lds.org wrote: Usury…
In lumpley games
Participants: Sean, Sydney Freedberg.


6/28/2005 Bob Goat: [News] CoS Worksheets
Now you have everything you need to keep your Conspiracy of Shadows game going and organized. I just posted a full range of worksheets for you to print out and…
In Bob Goat Press
Participants: Bob Goat, Paka.


6/28/2005 Warren: Sold Out!
Just as I my resolve weakened enough (and my resources grew enough) for me to order another Indie-RPG, I go to the site to discover that PtA is sold out!…
In Dog Eared Designs
Participants: Warren, BlackSheep, Matt Wilson, rafial, Bob Goat, ScottM, Chris Goodwin.


6/28/2005 MrSandman666: one-shots and attachment to character
Hello everybody. Haven't posted in a long while but I've been lurking here pretty frequently. Now finally after a long time of playing around with several different ideas there is…
In RPG Theory
Participants: MrSandman666, Jack Aidley, Trish2, M. J. Young.


6/28/2005 David Bapst: Simulationist Reward Systems
What are the reward systems that support a Simulationist CA? I seem to have found several types that are repeated over and over again, but I’m unsure if they really…
In RPG Theory
Participants: David Bapst, Nathan P., beingfrank, Gaerik, John Kim, Rob Carriere, M. J. Young, Silmenume.


6/28/2005 Clinton R. Nixon: TSOY odds generator
If you've ever been curious about how odds work in TSOY, check this out: http://www.anvilwerks.com/cgi-bin/tsoy_dice.rb You can enter two sides of a contest (ability score, bonus/penalty dice) and see what…
In CRN Games
Participants: Clinton R. Nixon, dyjoots.


6/28/2005 ptevis: [DitV] Why did it work?
I ran Dogs in the Vineyard for first time yesterday, and the unanimous decision was that it rocked on toast. I'm trying to figure out why. Players We had six…
In Actual Play
Participants: ptevis, sirogit, lumpley.


6/28/2005 sayter: [Realm] Original fantasy setting [long!]
I've had this idea in my head, which has developed over the last several years bit by bit into its' current state. I have some issues in regard to keeping…
In Indie Game Design
Participants: sayter, Troy_Costisick, daMoose_Neo, Gaerik, Valamir, Andrew Morris, Simon Marks.


6/28/2005 WonderLlama: [Resurrection]A more traditional modern-day RPG with a twist
I have been working on Resurrection off and on for about 5 years now. The system is fairly close to complete, although I am still tweaking quite a few things,…
In Indie Game Design
Participants: WonderLlama.


6/27/2005 loki's wrangling: [FATE]Involuntary invocation as a railroading tool?
Hi, I've started a new campaign in a generic fantasy world using Fate(one opening session played so far, plus a bluebook session), and I'm struggling a bit with involuntary invocation…
In Actual Play
Participants: loki's wrangling, Landon Darkwood, Andrew Norris, Neil, demiurgeastaroth, iago, xenopulse.


6/27/2005 LandonSuffered: LORE: Reward/Improvement Mechanic
Hello, folks! I am designing a game and have run into a small dilemma. I started designing a game close to a year ago and then put it on the…
In Indie Game Design
Participants: LandonSuffered, Gaerik, Troy_Costisick.


6/27/2005 Bret Gillan: Homecoming, Forming a Gaming Group, and Sorcerer
Hey folks. I'm moving back to my hometown, and this last weekend I touched base with some old gaming buddies that I've kept in touch with and still live in…
In Actual Play
Participants: Bret Gillan, Paul Czege.


6/27/2005 epweissengruber: New DitV Wiki and Lexicon
http://wiki.rpg.net/index.php/Toronto_Dogs_In_The_Vineyard:Main_Page The Toronto Indie RPG group is starting up a game. I am running a Wiki on RPG.net and conducting a Lexicon game to build up some of the details…
In lumpley games
Participants: epweissengruber, jasonm.


6/27/2005 MatrixGamer: Home Printing
I've just spent the last weekend printing a binding book for Origins and GenCon. I'll be at Origins later this week. Anybody who is there who would like to see…
In Publishing
Participants: MatrixGamer, Chris Passeno, Gaerik, Matt Snyder, guildofblades, Andrew Morris.


6/27/2005 Joe Dizzy: Help me design a Star Trek show
I'll be running a Star Trek one-shot at the next gaming convention using PtA with pre-gen characters. The game will be just like TNG in tone and structure, but on…
In Dog Eared Designs
Participants: Joe Dizzy, Alan, Matt Wilson, ashmoo, azrianni, dyjoots, Chris Goodwin.


6/27/2005 Allan: [Sweet Dreams] Math Anxiety
Finally had a chance for a full Sweet Dreams session, with friends and experienced players, using custom characters. It's the first time I've played it outside of a convention demo…
In Actual Play
Participants: Allan, spheniscidae, Noon.


6/22/2005 Anonyma: Kids in the game (split)
It might help to point out that sean is could be playing a "knight in shining armor" type character. I don't know if sean will be receptive to that, but…
In Actual Play
Participants: Anonyma, Heraldic Game Design, Ron Edwards.


6/27/2005 lin swimmer: [DitV] new town in progress (mechanics too?)
Hello everyone. First off, if anybody from my gaming group has stumbled across this, please don't read it (Jason, Ryan R, Ryan L, Geoff). You'll ruin any surprises you might…
In lumpley games
Participants: lin swimmer, Wolfen, TonyLB, nikola.


6/27/2005 Ben Lehman: YukiCon! (Sunday, July 3rd)
Hello everyone. Andy Kitkowski and I are putting on YukiCon at Andy's house (which I happen to co-habit) this upcoming Sunday, July 3rd. YukiCon will start at 10-11, and run…
In Conventions
Participants: Ben Lehman, Andy Kitkowski, Technocrat13, jasonm, Adam Dray, Jeph.


6/27/2005 Lonoto: [MAGD] Well, here we go...
Well, this is the second time I've tried my hand at game designing. The first time didn't go to well, but that's OK, I think I've grown some since then,…
In Indie Game Design
Participants: Lonoto.


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Subsequent Topics

6/28/2005 Masada: [AD&D to D&D 3.5] A great 10 years of gaming
After poking around in this forum, I felt like sharing by experiences with my favorite game group, some ideas why this group worked so well and a 'where are we…
In Actual Play
Participants: Masada, Sean.


6/28/2005 PlotDevice: Getting a Parse error on every thread.
Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233 Not sure if this will work, but thought I would give it a go. Evan
In Site Discussion
Participants: PlotDevice.


6/28/2005 John Wick: Parse Error
When looking in CONVENTIONS at the Indie RPG Design Seminar, I got this error: Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233
In Site Discussion
Participants: John Wick, Wolfen.


6/29/2005 JSDiamond: In-game character death resolution
I'm thinking of something like this for resolving character death in the "fantasy heartbreaker" I'm making. I think I might even add it to my existing opus. Here's the rules.…
In Indie Game Design
Participants: JSDiamond, Andrew Morris, TonyLB, Doug Ruff, Resonantg, Valamir, Nogusielkt, Justin Marx, daMoose_Neo, Jack Aidley, Master Marx, Stickman.


6/29/2005 ashmoo: Audience Pool & Budget Questions
In playing my first season of PTA (see 'The Z' in the Actual Play forum), and having an absolute blast. I have a couple of questions about the dice economy:…
In Dog Eared Designs
Participants: ashmoo, Chris Goodwin.


6/29/2005 dyjoots: How to prepare an episode
I've run and played in a couple of PTA games, but I've always had trouble figuring out exactly how to prepare for an episode as the Producer. There is so…
In Dog Eared Designs
Participants: dyjoots, Alan.


6/29/2005 Avalloc: Overwhelmed by Publishing
I have been lurking around these forums for a while, and I seen tons of useful info and been lead to all sorts of resources and other interesting websites. But…
In Publishing
Participants: Avalloc, Michael S. Miller, MatrixGamer, abzu, davidJ, Andrew Morris, TheLe.


6/29/2005 coffeestain: [DitV] Relationship Dice
Hello. I'm a short time lurker, first time poster. Dogs is the first game that's inspired me to post here (or, for that matter, to play), so thank you for…
In lumpley games
Participants: coffeestain, Matt Wilson, Wolfen, ironick.


6/29/2005 Lonoto: [MAGD] Proposed GM-less play...
I'm working on a martial arts based game design at the moment, (this thread: http://www.indie-rpgs.com/viewtopic.php?t=15793) and after some thinking I came up with the idea of throwing out the GM…
In RPG Theory
Participants: Lonoto, M. J. Young, TonyLB, contracycle.


6/29/2005 Clinton R. Nixon: TSOY owners' survey
Hi, all. Between my recent awesome play of The Shadow of Yesterday and some awesome discussion in the forum, my interest in TSOY has been re-sparked to a great degree.…
In CRN Games
Participants: Clinton R. Nixon, dyjoots, pfischer, joshua neff, Alan, James_Nostack, Jeffrey Straszheim, Trevis Martin, Negilent, bcook1971, KingstonC, Darcy Burgess, Thor Olavsrud, Clay.


6/29/2005 sayter: The role of Magic/Magick
While I am sure every person here has a different idea of what magick is, why it exists and how it should function in a game world I thought it…
In RPG Theory
Participants: sayter, Valamir, Lonoto, Troy_Costisick, Tom B, Albert of Feh, John Kim, Noon, Nick, JSDiamond, contracycle, John Wick.


6/29/2005 timfire: Lodging for GenCon
Hi everyone, I know there was some talk earlier, but I still need to get my lodging worked out for GenCon. I would preferably like to keep things cheap, so…
In Conventions
Participants: timfire, Clinton R. Nixon, Gaerik, Andrew Morris, Bob Goat, Smithy, LordSmerf.


6/29/2005 Bob Goat: [News] 10 More Ideas
Enter the world of the Geomancer, a sorcerer who harnesses the powers of precious gems to get what he wants. Below are the rules for using Geomancy as well as…
In Bob Goat Press
Participants: Bob Goat.


6/29/2005 Chris Geisel: [d20 Fantasy] Bangs don't always stop the Railroad
I ran the first of a two-shot d20 Fantasy game last night with a new group, and whipped up some Bangs. But to my dismay, my long habit of Force…
In Actual Play
Participants: Chris Geisel, WhiteRat, Andrew Morris, Sydney Freedberg, Andrew Norris, Valamir, abzu, Mister Six, Gaerik, Brand_Robins, Noon, StalkingBlue, Thor Olavsrud, Mike Holmes, Warren, S'mon, contracycle, Silmenume, Ron Edwards.


6/29/2005 Andrew Morris: Advice on demoing DitV for one player
Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but…
In lumpley games
Participants: Andrew Morris, lumpley, jasonm.


6/29/2005 Bret Gillan: [Sorcerer]The Flesh Market One-Sheet
This is the game I'm preparing for the player group detailed in Homecoming, Forming a Gaming Group, and Sorcerer. I'm worried that it might be a bit "heavy" but I…
In Adept Press
Participants: Bret Gillan, Old_Scratch, sirogit.


6/29/2005 John Kim: Models of Adventure Structure
So this is cross-posted with my blog. I'm pondering ideas about the development of the RPG adventure. This is something that isn't explicit in character creation and action resolution…
In RPG Theory
Participants: John Kim, TonyLB, Albert of Feh, lumpley, Ben Lehman, Troy_Costisick, Andrew Morris, gsoylent, Sydney Freedberg, Sean.


6/30/2005 davidJ: Any Programmers out there?
Greetings, I know how to build a semi-decent website, but semi-decent isn't good enough for me. So, with this in mind, I'm wondering if anyone out there can code a…
In Connections
Participants: davidJ, greyorm, Gaerik, Clinton R. Nixon.


6/30/2005 davidJ: SRD question.
I cannot find the Illithid (Mind flayer), or certain dragon variants in the SRD. Now, I know that Yuan-ti are off limits.. but I didn't think the Mind Flayer was.…
In Publishing
Participants: davidJ, Sean, Vaxalon.


6/30/2005 preludetotheend: A list of good printing presses
OK folks I would rather not have to learn the hard way that one publishers better than another. So I created this little thread in hopes that nice people like…
In Publishing
Participants: preludetotheend, Polaris.


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