Previous Topics 6/30/2005 davidJ: SRD question. I cannot find the Illithid (Mind flayer), or certain dragon variants in the SRD. Now, I know that Yuan-ti are off limits.. but I didn't think the Mind Flayer was.… In Publishing Participants: davidJ, Sean, Vaxalon.
6/30/2005 davidJ: Any Programmers out there? Greetings,
I know how to build a semi-decent website, but semi-decent isn't good enough for me. So, with this in mind, I'm wondering if anyone out there can code a… In Connections Participants: davidJ, greyorm, Gaerik, Clinton R. Nixon.
6/29/2005 John Kim: Models of Adventure Structure So this is cross-posted with my blog. I'm pondering ideas about the development of the RPG adventure. This is something that isn't explicit in character creation and action resolution… In RPG Theory Participants: John Kim, TonyLB, Albert of Feh, lumpley, Ben Lehman, Troy_Costisick, Andrew Morris, gsoylent, Sydney Freedberg, Sean.
6/29/2005 Bret Gillan: [Sorcerer]The Flesh Market One-Sheet This is the game I'm preparing for the player group detailed in Homecoming, Forming a Gaming Group, and Sorcerer. I'm worried that it might be a bit "heavy" but I… In Adept Press Participants: Bret Gillan, Old_Scratch, sirogit.
6/29/2005 Andrew Morris: Advice on demoing DitV for one player Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but… In lumpley games Participants: Andrew Morris, lumpley, jasonm.
6/29/2005 Chris Geisel: [d20 Fantasy] Bangs don't always stop the Railroad I ran the first of a two-shot d20 Fantasy game last night with a new group, and whipped up some Bangs. But to my dismay, my long habit of Force… In Actual Play Participants: Chris Geisel, WhiteRat, Andrew Morris, Sydney Freedberg, Andrew Norris, Valamir, abzu, Mister Six, Gaerik, Brand_Robins, Noon, StalkingBlue, Thor Olavsrud, Mike Holmes, Warren, S'mon, contracycle, Silmenume, Ron Edwards.
6/29/2005 Bob Goat: [News] 10 More Ideas Enter the world of the Geomancer, a sorcerer who harnesses the powers of precious gems to get what he wants. Below are the rules for using Geomancy as well as… In Bob Goat Press Participants: Bob Goat.
6/29/2005 timfire: Lodging for GenCon Hi everyone,
I know there was some talk earlier, but I still need to get my lodging worked out for GenCon. I would preferably like to keep things cheap, so… In Conventions Participants: timfire, Clinton R. Nixon, Gaerik, Andrew Morris, Bob Goat, Smithy, LordSmerf.
6/29/2005 sayter: The role of Magic/Magick While I am sure every person here has a different idea of what magick is, why it exists and how it should function in a game world I thought it… In RPG Theory Participants: sayter, Valamir, Lonoto, Troy_Costisick, Tom B, Albert of Feh, John Kim, Noon, Nick, JSDiamond, contracycle, John Wick.
6/29/2005 Clinton R. Nixon: TSOY owners' survey Hi, all. Between my recent awesome play of The Shadow of Yesterday and some awesome discussion in the forum, my interest in TSOY has been re-sparked to a great degree.… In CRN Games Participants: Clinton R. Nixon, dyjoots, pfischer, joshua neff, Alan, James_Nostack, Jeffrey Straszheim, Trevis Martin, Negilent, bcook1971, KingstonC, Darcy Burgess, Thor Olavsrud, Clay.
6/29/2005 Lonoto: [MAGD] Proposed GM-less play... I'm working on a martial arts based game design at the moment, (this thread: http://www.indie-rpgs.com/viewtopic.php?t=15793) and after some thinking I came up with the idea of throwing out the GM… In RPG Theory Participants: Lonoto, M. J. Young, TonyLB, contracycle.
6/29/2005 coffeestain: [DitV] Relationship Dice Hello. I'm a short time lurker, first time poster. Dogs is the first game that's inspired me to post here (or, for that matter, to play), so thank you for… In lumpley games Participants: coffeestain, Matt Wilson, Wolfen, ironick.
6/29/2005 Avalloc: Overwhelmed by Publishing I have been lurking around these forums for a while, and I seen tons of useful info and been lead to all sorts of resources and other interesting websites. But… In Publishing Participants: Avalloc, Michael S. Miller, MatrixGamer, abzu, davidJ, Andrew Morris, TheLe.
6/29/2005 dyjoots: How to prepare an episode I've run and played in a couple of PTA games, but I've always had trouble figuring out exactly how to prepare for an episode as the Producer. There is so… In Dog Eared Designs Participants: dyjoots, Alan.
6/29/2005 ashmoo: Audience Pool & Budget Questions In playing my first season of PTA (see 'The Z' in the Actual Play forum), and having an absolute blast.
I have a couple of questions about the dice economy:… In Dog Eared Designs Participants: ashmoo, Chris Goodwin.
6/29/2005 JSDiamond: In-game character death resolution I'm thinking of something like this for resolving character death in the "fantasy heartbreaker" I'm making. I think I might even add it to my existing opus. Here's the rules.… In Indie Game Design Participants: JSDiamond, Andrew Morris, TonyLB, Doug Ruff, Resonantg, Valamir, Nogusielkt, Justin Marx, daMoose_Neo, Jack Aidley, Master Marx, Stickman.
6/28/2005 John Wick: Parse Error When looking in CONVENTIONS at the Indie RPG Design Seminar, I got this error:
Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233 In Site Discussion Participants: John Wick, Wolfen.
6/28/2005 PlotDevice: Getting a Parse error on every thread. Parse error: parse error, unexpected $ in /home/.qadim/indierpg/indie-rpgs.com.new/viewtopic.php on line 1233
Not sure if this will work, but thought I would give it a go.
Evan In Site Discussion Participants: PlotDevice.
6/28/2005 Masada: [AD&D to D&D 3.5] A great 10 years of gaming After poking around in this forum, I felt like sharing by experiences with my favorite game group, some ideas why this group worked so well and a 'where are we… In Actual Play Participants: Masada, Sean.
6/28/2005 Smithy: RPGNet PTA Discussion For those interested, here's a link to a discussion of PTA on RPGNet. PTA's got quite a number of defenders chiming in already (myself among them), but more discussion never… In Dog Eared Designs Participants: Smithy, Matt Wilson, rafial.
<< more previous topics | | Subsequent Topics 6/30/2005 Allan: Sweet Dreams cover I just finished the Sweet Dreams Players' Book cover. I'd welcome some feedback on it.
Specifically, how are the fonts, size and placement of text?
Is the upper left corner… In Publishing Participants: Allan, PlotDevice, c, Andrew Morris, timfire, matthijs, Jasper Polane.
6/30/2005 mister.ribbit: So Cal GenCon? Is there going to be a Forge presence at the So Cal GenCon that runs in November or should I be looking to come to the one in Indianapolis to… In Conventions Participants: mister.ribbit, Clinton R. Nixon.
6/30/2005 Avalloc: Stonelinked:An Overview of my Fantasy Game (long) Hi everyone,
About the Game:
Stonelinked is about a character spending his lifetime conquering a foe much greater than himself.
The character when created has been wronged by a Nemesis… In Indie Game Design Participants: Avalloc, Troy_Costisick, Adam Dray.
6/30/2005 Frank T: [Breaking the Ice] 3rd session: Sunset after all This was the final session of our IRC BtI game. Have a look at first and second session. As we forced it toward the end, we got a little more… In Actual Play Participants: Frank T, Andrew Morris, Emily Care.
6/30/2005 Bob Goat: [News] Will the Madness Stop? That's right, another update this week. The lack of internet at home has really got me churning out good stuff. Today we have ten Kickers you can use with your… In Bob Goat Press Participants: Bob Goat.
6/30/2005 Andrew Morris: [DitV] Choosing traits Now, I know (or at least, I think I know) that Dogs in the Vineyard isn't supposed to be "balanced" or support Gamism. But I do have a question. Why… In lumpley games Participants: Andrew Morris, mister.ribbit, lumpley, TonyLB, coffeestain, PercyKittenz, sirogit, Wolfen, Simon Kamber, demiurgeastaroth.
6/30/2005 Zachary The First: Games For G.I.s Hey guys, my website has started a program called Games For G.I.s. We're working with various companies in the RPG and Gaming industry to provide care package for military gamers… In Connections Participants: Zachary The First.
6/30/2005 OddballE: GUILDS new game ( very long) My game GUILDS is in playtesting phase. Right now it is just with people I know but soon it is going to go to a lager group of testers. I… In Indie Game Design Participants: OddballE, Troy_Costisick, daMoose_Neo.
7/1/2005 M. J. Young: Theory 101: The Impossible Thing Before Breakfast posted For those following the series, Places to Go, People to Be has released the next issue, containing the second of the theory series, Theory 101: The Impossible Thing Before Breakfast.… In RPG Theory Participants: M. J. Young, Albert of Feh, John Kim, Andrew Morris, Ian Charvill, timfire, Sean, Paul Czege, cruciel, ewilen, greyorm, Silmenume, 1of3, contracycle, Marco, Noon, brainwipe, Vaxalon, Mortaneus, Ron Edwards.
7/1/2005 jasonm: The Town that Isn't Last night I watched Bad Day at Black Rock, which was good, and played out like a very interesting "bizarro world" Dogs story.
The way the story goes, the Dog… In lumpley games Participants: jasonm, Doug Ruff, PercyKittenz, Wolfen.
7/1/2005 Sean: Proto-NPCs In general I think the GM prep sections in Dogs are the best I have ever read, in any roleplaying game, ever. I've only been playing since '76 though so… In lumpley games Participants: Sean, lumpley, Blankshield, demiurgeastaroth, Warren, coffeestain.
7/1/2005 Ian Charvill: Theme: Subject, Thesis & Hypothesis Theme is analogue not digital. The word slips on the page, like the typewriter ribbon was soaked in mercury. It will not stay put.
Theme is subject – a thing.… In GNS Model Discussion Participants: Ian Charvill, Marco.
7/1/2005 epweissengruber: Great source of free visuals This website is a digitization of a noted German reference work, Zur Geschichte der Kostueme.
THE HISTORY OF COSTUME - INDEX
By Braun & Schneider - c.1861-1880
http://www.siue.edu/COSTUMES/COSTUME1_INDEX.HTML In Publishing Participants: epweissengruber, BigElvis.
7/1/2005 daMoose_Neo: The Supers CCG - Duelist 1st! Thrilled to be wrapping things up!
Just need to finalize the work on the logo and layout the rules insert and the first game featuring the Duelist System will be… In Publishing Participants: daMoose_Neo, Veritas Games, btrc, Doug Ruff, Eero Tuovinen, mangaocid.
7/2/2005 greyorm: Superheroes in Spaaaaace! So, I was outside with the kids the other day, watching them jump on the neighbor's trampoline and wondering how best to drag them inside without them screaming their heads… In Indie Game Design Participants: greyorm, sayter, ironick, Lonoto, Eero Tuovinen, Marhault, Resonantg, Darcy Burgess, Stickman, Danny_K, WhiteRat, Allan, Bob McNamee, ADGBoss.
7/3/2005 bcook1971: [Story Steps] WWII Campaign - II of III [url=http://indie-rpgs.com/viewtopic.php?t=15739&highlight=]Session I[/url].
(Though actual play, I thought this post would be better suited to this forum since play concerns an author-created system in development.)
I had a good deal of… In Indie Game Design Participants: bcook1971.
7/3/2005 btrc: Advanced pdfs If you ever wondered at how much functionality you can cram into a pdf, I have the demo version of Infinite Armies up at:
http://www.btrc.net/html/iarmies.html
This is somewhat of a… In Publishing Participants: btrc, Veritas Games, Bob Goat, abzu, fug01664, TheLe.
7/3/2005 BigElvis: new game: working title [Power] Setting out to create a bit of a dark rpg, I decided to try to create a game in which characters are powerful but at a price. I wanted this… In Indie Game Design Participants: BigElvis.
7/4/2005 Technocrat13: [Indy GenCon '05] Too slow chicken marango! Too slow for this cat!
Okies. Lisa and I just got back from Origins and we're looking to jump right onto planning for GenCon. Apparenlty planning for one after the… In Conventions Participants: Technocrat13, Matt Gwinn, Allan, Thor Olavsrud, Paka, Smithy, Blankshield, Andrew Morris, Malcolm, Dave Panchyk, Mike Holmes, urbanpagan, Ron Edwards.
7/4/2005 jburneko: Revised or Rewritten? Hello,
I've been comparing the material on the website under the Creative Commons section with the book I actually own.
It appears to me that the game has been seriously… In Bob Goat Press Participants: jburneko, Bob Goat.
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