Previous Topics 7/19/2005 Paka: Escalation I was talking to Tony about the rules for escalation and we came to a descrepancy that I'd like to discuss. I heard it was the subject of a thread… In lumpley games Participants: Paka, TonyLB, Technocrat13, coffeestain, immlass, Wolfen, lumpley, Sean.
7/19/2005 Andrew Morris: [In Nomine] Trailblazing ain't so much fun after bass playing After getting used to what is referred to as "bass playing" in terms of GM style, I found it pretty difficult to get back into more "traditional" styles. I used… In Actual Play Participants: Andrew Morris, Technocrat13, TonyLB, Paka, JSDiamond, Ian Charvill.
7/19/2005 Kat Miller: You Call that Strife??? I'll Give you Strife!!! This may be headed into the Alternate rules for WGP but it’s such a powerful idea I wanted to bounce it off the list while there is still room for… In Incarnadine Press Participants: Kat Miller, Thor Olavsrud.
7/19/2005 Jack Aidley: The Chanter Resolution System As part of a thread over on RPG.net I posted up a link to the resolution system from Chanter (Link here, and the dice mechanics here) and received the following… In Indie Game Design Participants: Jack Aidley, Matt, Technocrat13, Stickman, Justin Marx.
7/19/2005 Vaxalon: Fudge Dicebot? If the Faith rules playtest comes off, I'll be in need of a Fudge dicebot for mIRC. Does anyone know of a nice simple one? In Evilhat Productions Participants: Vaxalon.
7/19/2005 SlurpeeMoney: The Art of Filling White Space I have done the research. I've come up with daring new concepts. I could play the whole game, right now, with what is in my head. But now, when it… In Publishing Participants: SlurpeeMoney, Clinton R. Nixon, Valamir, MatrixGamer, Miskatonic, Andrew Morris, Technocrat13, ADGBoss, Bob Goat, Wolfen, Michael S. Miller, Paul Czege, jdagna, timfire, Resonantg, Thededine.
7/19/2005 incomitatum: Project ID: Breif Synopsis. I realise that this may be breif, vauge, and watered down, but a few of you have asked, "What is your game about"?
Well I have considered (even though I… In Indie Game Design Participants: incomitatum.
7/19/2005 Jake Richmond: CrossRoads Free Tryout Rules Hi. I'm Jake Richmond, the Art Director from Arcadiam Games. We've got a Free Tryout Kit available at our website (crossroads-rpg.com) in the Resources section. It's a set of quick… In Indie Game Design Participants: Jake Richmond, Clinton R. Nixon, contracycle, Travis Brown, Trevis Martin.
7/19/2005 ewilen: finding all threads by user It seems I can't quite do what was once trivial: locate all threads in which a given user has participated.
I think I can use the search function to locate… In Site Discussion Participants: ewilen.
7/18/2005 Valamir: Test Testing new features.
Nothing to see here In Universalis Participants: Valamir.
7/18/2005 Matt Snyder: Nine Worlds supporting cast Back in action, after a fantastic vacation followed immediately by a hellish week. The house saga continues. Our realtor royally screwed us, and we've ended up wasting two precious months.… In Chimera Creative Participants: Matt Snyder, Bob Goat, Thor Olavsrud, Pilgrim, Valamir.
7/18/2005 Technocrat13: How I produced playtest hardcopies of FH8 with materials from around the house. Ok, mostly with materials from around the house.
Here's my list of materials and tools;
My compy (my lappy to be exact)
My crappy cheap-o HP printer where color replacement… In Publishing Participants: Technocrat13, MatrixGamer, Andrew Morris, John Harper, jasonm.
7/18/2005 Bob Goat: [News] Conspiracy of Shadows: Revised Edition Its official. Conspiracy of Shadows: Revised Edition is available for purchase. Not only that, but the rules are now available for free under the Creative Commons License. Feel free to… In Bob Goat Press Participants: Bob Goat, abzu, demiurgeastaroth, Thor Olavsrud, urbwar, Rob Donoghue.
7/18/2005 Valamir: Any new statistics options? Thinking in terms of my quarterly statistics updates are there any other columns availabe for the Member List (or in another fashion).
Off the top of my head I'd love… In Moderators Participants: Valamir, Clinton R. Nixon.
7/18/2005 RobNJ: DexCon 8 Actual Play thread Herewith I will present what I intend to be brief passes at each of the games I played at DexCon 8.
Thursday:
Capes: My very first gaming experience of the… In Actual Play Participants: RobNJ, Paka, Michael S. Miller, Bill_White.
7/18/2005 Thor Olavsrud: WGP Taking Shape... I had a chance to play With Great Power... yesterday at DexCon, and I must say the game is REALLY coming together. I'm extremely pleased with how everything is taking… In Incarnadine Press Participants: Thor Olavsrud, Michael S. Miller, Paul Czege.
7/18/2005 johnmarron: [PTA] Problems pointing conflicts at issues (long) Last Friday my group played the pilot session of our first game of PTA. My question involves coming up with conflicts to address the protagonists’ issues, but I’ll… In Actual Play Participants: johnmarron, ashmoo, Sydney Freedberg, Jasper Polane, Alan, Ron Edwards, Matt Wilson.
7/18/2005 TonyLB: Divergent Worship, Opposing Doctrines We were chattering about Dogs at DEXCON, and talking about how interesting whacked out takes on the Faith can be... how compelling, how entrancing.
And I said (and stand by)… In lumpley games Participants: TonyLB, Technocrat13, lumpley, Wolfen, Solamasa.
7/18/2005 abzu: Burning Wheel Nominated for Two Ennies! [color=Red][size=14pt][b]My brothers, it is time to raise our spears in defiance, summon our hatred and charge into the light with howling fury!
Call forth the hordes of fell goblins, hunting… In Burning Wheel Participants: abzu, Mike Holmes, Crothian.
7/18/2005 Resonantg: Plagiarism (split) To quote a Tom Lehrer song "Nikolai Evonovitch Lubichevski" (I believe):
"Plagerize!
Let no one elses work
evade your eyes!
But please to call... research"
The point I'd make is… In Publishing Participants: Resonantg, Ron Edwards.
<< more previous topics | | Subsequent Topics 7/19/2005 ewilen: Clarifying Sim vs. Vanilla Nar This is another post related to my thread over in the GNS forum about identifying GNS modes, here. Bankuei had expressed a distaste for "non-directed Sim". That raises the question… In Actual Play Participants: ewilen, Ian Charvill.
7/19/2005 LordCarter: Alternative Names for "Game Master" I'm trying to come up with a different name for the "GM" in my RPG design.
BACKGROUND
2415, Earth. The world is just waking up from a nuclear holocaust of… In RPG Theory Participants: LordCarter, Andrew Morris, Vaxalon, LandonSuffered, Ron Edwards, Clinton R. Nixon, Troy_Costisick, 1of3, Jack Aidley, Miskatonic, gsoylent, indie guy, killacozzy.
7/19/2005 Gaerik: Missing Functionality? The old Forums had a function that allowed you to Save a Thread as a Favorite. Then when you clicked on your Favorites link it showed all the Threads you… In Site Discussion Participants: Gaerik, Selene Tan.
7/19/2005 Resonantg: <OA/RPG> Damage system complexity G'day people.
Preliminary playtesting on the GAMM-D combat system for Orion's Arm RPG has hit a hiccup that I'm having a hard time smoothing out. Basically, we are looking at… In Indie Game Design Participants: Resonantg, ADGBoss.
7/19/2005 LandonSuffered: Need for Experience/Improvement For a lot of folks with even a little gamism in their agenda, one of the great enjoyments in role-playing is to see their character grow from a young, inexperienced… In RPG Theory Participants: LandonSuffered, Nogusielkt, Sean, Ron Edwards, Miskatonic, Silmenume, M. J. Young, Asen G, sophist, Justin Marx.
7/19/2005 Bob Goat: CoS: Companion Preview Here is the ToC for this little 32 page book of joy. You may notice no real organization to it. I liked the Polish Ninja's idea for a book of… In Bob Goat Press Participants: Bob Goat, Matt-M-McElroy, Ron Edwards.
7/19/2005 LandonSuffered: Race/Species in Fantasy RPGs: Is It Necessary? This is another topic of discussion I’ve been aching to have, and I did not find any older threads on the Forge…if anyone has one, please post a link.
Race… In RPG Theory Participants: LandonSuffered, ewilen, Shreyas Sampat, SlurpeeMoney, Troy_Costisick, simon_hibbs, zircher, Jack Aidley, Rob Carriere, Justin Marx, killacozzy, Green, contracycle, M. J. Young, madelf, RobNJ.
7/20/2005 PlotDevice: My simplistic linguistic analogy for the big model. Hi all. Thanks for these boards. Much brain food here.
I have read intermittently since I first discovered here. Over time my understanding of the big model has evolved into… In GNS Model Discussion Participants: PlotDevice, Ron Edwards.
7/20/2005 bcook1971: [TSOY] One-shot Session I had an interesting time tonight, running a TSOY one-shot for the Dallas-Plano Chapter of DFW Roleplayers. I've got it scheduled to run for the Tarrant County Chapter next THU,… In Actual Play Participants: bcook1971, Clinton R. Nixon, Ron Edwards.
7/20/2005 woodelf: how to package a character-sheet packet? OK, we're trying to ready some stuff for GenCon, and one of our products is a package of characters, all filled out on fancy character sheets. To keep this message… In Publishing Participants: woodelf, Jack Aidley, MatrixGamer, Resonantg, GregS, Veritas Games, jdagna, Travis Brown.
7/20/2005 Travis Brown: Campaign planning, plot out vs outline So I wanted to see what other people's take is on this concept, especially people who are regular GM's for games. I have been running a game session with a… In Actual Play Participants: Travis Brown, TonyLB, Noon, Justin Marx, Jake Richmond, Ron Edwards.
7/20/2005 Technocrat13: [FH8] Bronze Age Lizardfolk and the Gods of the Dream World. I had a very specific idea in mind before we sat down for what the setting and conflicts would be like. FH8, true to it's design, injected so much collaboration… In Actual Play Participants: Technocrat13, Sydney Freedberg, xenopulse, jasonm, Ron Edwards, Paideuma.
7/20/2005 Joe Dizzy: [PtA] Badge or another tale of woe and frustration (long) This is a write-up of our first sesson of 'Badge', a cop-drama set in New York and chronicling the exploits of the Organised Crime Division New York in battling the… In Actual Play Participants: Joe Dizzy, TonyLB, Matt Wilson, Andrew Norris, Frank T, Ron Edwards, Joshua BishopRoby, Alan, John Harper.
7/20/2005 lumpley: DitV2: New Rules! The second edition upcoming has a new rule and a rule change in it. They're both about followup conflicts.
The rule change
I'm the GM. My NPCs take a stack… In lumpley games Participants: lumpley, Technocrat13, bluegargantua, Warren, Uzzah, demiurgeastaroth, Matt Wilson, immlass, mataglap, mtiru.
7/20/2005 Resonantg: How important is system complexity? G'day people;
My question may have been asked before, and if so, please refer me to any links I may have missed. :c)
During the development of my game, I've… In RPG Theory Participants: Resonantg, TonyLB, Alan, FzGhouL.
7/20/2005 Andrew Morris: [Ganakagok] Best gaming experience at DexCon While I'd love to go into the execution of the new rules, I can't really recall anything in particular that stood out, other than the removal of the village phase.… In Actual Play Participants: Andrew Morris, Bill_White, Rob Donoghue, Adam Dray, Ben Lehman, Shawn De Arment.
7/20/2005 Hereward The Wake: RE Problem defining martial arts This topic went quite while I was away. It is an area that I am very interested as I have been trying to something similar myself. Was anything developed from… In RPG Theory Participants: Hereward The Wake, Resonantg, Miskatonic, FzGhouL, Latigo, John Kim.
7/20/2005 Andrew Morris: Turn-based structures in RPGs -- what are they good for? Someone (RobNJ, I believe) recently pointed out that they dislike turn-based RPGs. Personally, I love 'em. Universalis, Capes, Ganakagok, Breaking the Ice...lots of my favorites use turns, in some form… In RPG Theory Participants: Andrew Morris, TonyLB, komradebob, John Kim, John Harper, ewilen, bcook1971, Adam Dray, matthijs, Jack Aidley, Ron Edwards, Miskatonic, Valamir, Damballa.
7/20/2005 Rob Donoghue: Quick Dice Questions Is there any particular reason to count odds rather than, say, count 6+, or whatever number happens to give you a 50% outcome? I ask because I was considering switching… In Dog Eared Designs Participants: Rob Donoghue, Ron Edwards, BlackSheep, Chris Goodwin, johnmarron, demiurgeastaroth.
7/20/2005 TonyLB: [GENCON] Demo-Folk: What would help you most? In the Booth Monkeys Sign-in thread, we've had a good number of people who want to demonstrate game systems for other people, but who want some preparation and (at least… In Conventions Participants: TonyLB, Malcolm, Andy Kitkowski, Ron Edwards, daMoose_Neo, Ben Lehman.
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