Previous Topics 3/17/2002 Ace: What else do you like and another question ( alittle long) I have a question, what do the other folks here on the Forge play?
Or maybe what am I missing :)
My play/own list
Unisystem (All Flesh Must Be Eaten,… In Adept Press Participants: Ace, Sidhain, hardcoremoose, Christopher Kubasik, Ron Edwards.
3/17/2002 Ace: New to the Forge and Sorcerer I just thought I'd jump into the discussions feet first.
I recently picked up Sorcerer at my FLGS (I broke down, it was on sale for $12) and I was… In Adept Press Participants: Ace, Bailywolf, Ron Edwards, AndyGuest.
3/17/2002 J B Bell: Premise in Hero Wars? I'd like to know about Premise in Hero Wars. Just from having read a good deal of the web material out there, the Narrator's Guide and main book, it seems… In HeroQuest Participants: J B Bell, Sidhain, Christopher Kubasik, joshua neff, Ron Edwards, contracycle, Mike Holmes, Jonas, Alai.
3/16/2002 Christopher Kubasik: Individual Conflict Resolution in Sorcerer Okay. I've read all the threads I could find on this matter, and I think I understand the concepts. However, I'm having trouble wrapping it around application.
(Note for new… In Adept Press Participants: Christopher Kubasik, Ron Edwards, Zak Arntson.
3/16/2002 reptile2k1: Head Count as a generic set of rules! I really love the simplicity of UWs Head Count system, so I post the following stuff again:
Rules
Generally I think the rules are pretty cool! I wrote a boiled… In Adamant Entertainment Participants: reptile2k1, GMSkarka.
3/16/2002 Jared A. Sorensen: Interesting "review" of two game stores at RPG.net http://www.rpg.net/news+reviews/reviews/rev_5985.html
Many of the reviewer's concerns have been echoed by many Forgers. Shrink-wrapping. "Oh, that's not out yet." and the accurs'd problem making special orders.
I put this in the… In Publishing Participants: Jared A. Sorensen.
3/16/2002 Valamir: GNS incoherency Mike and I spent a good couple hours discussing this last weekend (after his entire gaming group bailed on us....;-) I thought it would make for an interesting discussion.
We… In GNS Model Discussion Participants: Valamir, Ron Edwards.
3/16/2002 Valamir: Profile Comments Hah, Bailey. I never thought I'd find anyone else even willing to admit they'd HEARD of the Street Fighter Story Telling game.
That game rocked. A far better use of… In Actual Play Participants: Valamir, Bailey, Le Joueur, Rich Forest, Jürgen Mayer, Ron Edwards, Bankuei, Sidhain, Jared A. Sorensen, razar, unodiablo, xiombarg, amiel, Matt Gwinn.
3/16/2002 Bankuei: The Stakes Here's some gamist mechanics for the hell of it. I'm not sure what I'd use this for, but feel free to comment
Characters are defined by skills and traits. A… In Indie Game Design Participants: Bankuei, Walt Freitag, Valamir.
3/16/2002 Bailywolf: Eidolon- a sorcerer concept Ok, I decided to call this idea riff eidolon. The definition seems to fit.
The Way of Things
The world is not as simple as it seems to mortal eyes.… In Adept Press Participants: Bailywolf, Valamir.
3/16/2002 Rod Anderson: Sorcerer demo in Austin, TX Hello,
I'm planning on running a demo of Sorcerer at Dragon's Lair in Austin, TX. Date and time, March 23rd (Saturday), tentatively starting at noon. If you live in the… In Adept Press Participants: Rod Anderson.
3/16/2002 J B Bell: Intellectual Property and Dice Mechanics There's been some debate about the legality of lifting dice mechanics from other games, with a few different opinions. So, the usual disclaimer at the head of this thread: there… In Publishing Participants: J B Bell, woodelf, C. Edwards, Zak Arntson, Gordon C. Landis, Armin D. Sykes, Blake Hutchins, Seth L. Blumberg, Misguided Games.
3/16/2002 C. Edwards: annoying oddity This is nothing serious, just an annoyance.
Quite often, after I return to the Forum Index after reading a thread, forums with new posts cease to be highlighted. All threads… In Site Discussion Participants: C. Edwards, Matt Gwinn, Valamir, Armin D. Sykes, Clinton R. Nixon.
3/15/2002 Clinton R. Nixon: Sorcerer One-Sheet: In His Service I'm starting a Sorcerer campaign next week, and whipped up this one-sheet after talking the game over with my group last night. I'm posting it here, as I plan to… In Actual Play Participants: Clinton R. Nixon, Christopher Kubasik.
3/15/2002 Ron Edwards: Profiling strikes again - EVERYBODY play! Hey everyone,
Every few months at the Forge, we play this game. It goes like this: answer the following three questions. No essays, no annotations, no explanations - just the… In Actual Play Participants: Ron Edwards, Clinton R. Nixon, Bankuei, Valamir, Robert Leal, erithromycin, Ferry Bazelmans, jburneko, Tim Denee, Chris Passeno, Zak Arntson, Fabrice G., C. Edwards, hyphz, Rich Forest, Bailey, unodiablo, Christopher Kubasik, joe_llama, Blake Hutchins, Matt Snyder, Rod Anderson, Silent Tamatama, Michael S. Miller, hardcoremoose, Galfraxas, Seth L. Blumberg, Armin D. Sykes, Jürgen Mayer, Ace, joshua neff, Sidhain, Gordon C. Landis, sdemory, Walt Freitag, lumpley, Paul Czege, Ayrizale, xiombarg, GreatWolf, Laurel, Dave Versace, Eric.Brennan, Kenway, AndyGuest, Le Joueur, gentrification, Yasha, amiel, Dav, Mytholder, Balbinus, rafael, Trav, Andrew Martin, Matt Gwinn, Steve Dustin, Michael Bowman, Jake Norwood, wyrdlyng, Jared A. Sorensen, contracycle, Wolfen, J B Bell.
3/15/2002 xiombarg: Rise Again I have this idea in my head for a game called "Rise Again." I have a background and a Premise, but I need some feedback on mechanics that would feed… In Indie Game Design Participants: xiombarg, Bankuei, Sidhain, Valamir, Laurel, erithromycin, Bill_White, Ron Edwards, Ring Kichard.
3/15/2002 Thor Olavsrud: Freudian Demons/Angels Since my copy of The Sorcerer's Soul arrived the other day, I've been pondering Demons and Angels. I'm thinking about a game in which demons are defined as the expression… In Adept Press Participants: Thor Olavsrud, Russell Hoyle, Ron Edwards.
3/15/2002 www.bionicbros.de: SOBRPG - Alife Language Within March-April 2002 we have opened a window to an evolutionary
programming language.The language is purely symbolic is used to guide
new cluster gaming system. It is clearly different than… In Indie Game Design Participants: www.bionicbros.de, C. Edwards, Laurel, Zak Arntson.
3/15/2002 Laurel: An RPG NPO success story http://www.betterworldroleplaying.org/
Compare the feel of this to the feel of IGO. Its a success story for the RPG community, in my opinion. Look at the differences in goals, in presentation.… In Indie Game Design Participants: Laurel.
3/15/2002 quozl: missing article Clinton, is the following article still up on the web somewhere? The link on the articles page is broken.
Publishing Your Web-Based Indie Game for Under $100 by Clinton R.… In Publishing Participants: quozl, Clinton R. Nixon.
<< more previous topics | | Subsequent Topics 3/17/2002 Fabrice G.: Simulation exploring story vs narativism Hi everyone,
IIRC all act of roleplaying are exploration of some kind. Then, narativism is the exploration of Premise.
What is sim. exploraton of story then ?
In witch way… In RPG Theory Participants: Fabrice G., Ron Edwards.
3/17/2002 joe_llama: The Man with the Twelve (no, Six!) Silver Darts Hello everyone,
I was looking forward to playtest Universalis for quite some time and I finally got around to actually do it. I gathered three friends (2 guys, 1 girl)… In Universalis Participants: joe_llama, Bankuei, Valamir, Mike Holmes.
3/17/2002 Bankuei: yaay. First playtest A friend and I were fiending for some roleplaying, so I broke out Universalis 5.0 last night. I explained the rules in under 10 minutes, which wasn’t hard to grasp,… In Universalis Participants: Bankuei, Valamir, joe_llama, Mike Holmes.
3/17/2002 5DP: B&B released by 5DP! [b]Brains & Brawn Basic Edition[i]TM[/i] is now available for download![/b]
Sure, you had fun playing Battle Scarred Veterans Go Hiking[i]TM[/i], Or maybe you just had fun scoffing at us when… In Indie Game Design Participants: 5DP, Jared A. Sorensen, joshua neff, Ron Edwards, Valamir.
3/17/2002 Tim C Koppang: Donjon Krawl Adventure I finally got around to playing Donjon Krawl! Overall it went well, with only a few snags. Most of the hold-ups were due to lack of rule knowledge, but that's… In CRN Games Participants: Tim C Koppang, Jared A. Sorensen, Valamir, Bankuei, Clinton R. Nixon, DaR.
3/18/2002 Bailywolf: More Sorcerer Anime + a new line of thought I just rented the Shamantic Princess complete DVD. It had all 6 episodes of the OVA... and I've got to say, I don't think I've seen a better example… In Adept Press Participants: Bailywolf, Bankuei, Clay.
3/18/2002 Dav: 24.95 vs 25 (Price continuation) Note: This is a continuation of "Price Setting..." Thread in thhis here forum. There is no attached link because I am lazy... suck me.
Bailey;
I agree that X.95 is… In Publishing Participants: Dav, quozl.
3/18/2002 Tim Gray: Automatic login doesn't work It says, tick the box if you want to be logged in automatically on future visits. It's not working for me. Is there a bug somewhere, or is it allergic… In Site Discussion Participants: Tim Gray, Clinton R. Nixon, Fabrice G., Seth L. Blumberg, Adam, Armin D. Sykes, Matt Gwinn, Valamir.
3/18/2002 hoodrat3785: Publishing on the internet. Is this a good idea or no? I am not sure how I wish to publish my new game. In Publishing Participants: hoodrat3785, Ron Edwards, lumpley, Matt, Clay.
3/18/2002 Fabrice G.: forced to log in again after a while... Hi Clinton,
when i stay on a topic for a long time, sometimes when i want to return to the forum index I'm redirected on the login page.
Is it… In Site Discussion Participants: Fabrice G..
3/18/2002 Paul Czege: that ain't no profiling thread Hey,
Inspired by the profiling thread that's going great guns over in Actual Play forum...
What three languishing game concepts had such potential in your mind that you wish… In Indie Game Design Participants: Paul Czege, Matt, Le Joueur, Cynthia Celeste Miller, xiombarg, Robert Leal, hardcoremoose, Petter Sandelin, Clinton R. Nixon, Tim Denee.
3/18/2002 Sidhain: Hosting et. al. Well, I've been working on a Superhero game, one whose fundamental ideal is to create the /drama/ of comic books. (Rather as many current on the market superhero games address--the… In Indie Game Design Participants: Sidhain, Laurel, Adam.
3/19/2002 jburneko: Scenario Conclusion, Various Observations Hello All,
On Saturday the current story arc of my Deadlands game came to a conclusion. The session was a landmark in my gaming career since it ended what was… In Actual Play Participants: jburneko, joshua neff, Paul Czege, Christopher Kubasik, hyphz.
3/19/2002 Jared A. Sorensen: Favicon Hey...
Anyone wanna whip up a little anvil favicon for the Forge? I love those things...and the Forge ain't got one yet! In Site Discussion Participants: Jared A. Sorensen, Ben Morgan, Clinton R. Nixon, Christopher Kubasik, Gordon C. Landis, Ring Kichard.
3/19/2002 Ace: What next on the agenda for books. I am just curious, what new books and/or PDF's are being considered for Sorcerer. In Adept Press Participants: Ace, Ron Edwards, Jared A. Sorensen, Clay.
3/19/2002 Kyle Voltti: Just doing my part to keep the forum fresh :-) With some minor alterations from the last time I posted this, a short scene involving an elf and its victim.
When they speak their voices are the sound of dried… In Wicked Press Participants: Kyle Voltti.
3/19/2002 Ayrizale: First Post. Haven't yet played, but hope to soon Hello,
As I said, I have not yet had the chance to play, though there is the possibility that I'll be able to run it past a group this weekend… In Universalis Participants: Ayrizale, Bankuei.
3/19/2002 Valamir: Providing Focus to the story One of the assumptions that Universalis makes is that players will provide their own focus, both initially in setting up the nature of the game to be played, and subsequently… In Universalis Participants: Valamir, Ayrizale, Bankuei.
3/19/2002 Clay: Three Cheers for Bailywolf I just spent a little bit of time cruising the Sorcerer database, and found Bailywolf's very impressive array of sorcerers and demons. He has made excellent use of the online… In Adept Press Participants: Clay, Bailywolf, Petter Sandelin.
3/19/2002 Bankuei: Possible complication options Here's a bunch of ideas and possibilities, play with, alter as you will.
Alternate Complication/Bonus Pot rules
These rules are not set in stone, just some random thoughts that might… In Universalis Participants: Bankuei, Valamir, Mike Holmes.
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