The Forge Reference Project: Browse Threads

 

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From Day One


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8/16/2005 ephemere: A prefabricated story: is it Nar or Sim?
So, I have this story. It's a serialized psychological drama, in the genre of modern occult conspiracy, in the tradition of Twin Peaks, and somewhat in the gaming style of…
In GNS Model Discussion
Participants: ephemere, Gaerik, Adam Dray, Ron Edwards, Alan, bcook1971, Halzebier, Miskatonic, M. J. Young.


8/16/2005 jaw6: Indie gamers in Toronto/Mississauga/Oakville ?
I recently moved to Mississauga (West side of Toronto) and my wife and I are looking for a new gaming group, hopefully one that's indie-game-friendly. Also, recommendations for good local…
In Connections
Participants: jaw6, Becky Cowdy, two_fishes, Allan, Rob MacDougall.


8/16/2005 KingOfFarPoint: Player vs GM Assertion Rights
I recently read a DitV thread that said something along the lines of: the characters went round the town and tested everyone for possession. No one was possessed.…
In lumpley games
Participants: KingOfFarPoint, lumpley, Bankuei, Wolfen.


8/16/2005 Thor Olavsrud: Burning Sand: Jihad
For anyone that's interested, we've managed to sneak in a new PDF supplement ahead of GenCon. It's 88 pages of space opera goodness.
In Burning Wheel
Participants: Thor Olavsrud, dunlaing, rafial, John Harper, M Jason Parent, abzu.


8/16/2005 John Harper: Ghosts
Here's a bit of new text from the book, regarding what happens to dead relationships: Consequences Relationships can be damaging to the people involved. If a re-roll based on a…
In Stranger Things Playtest Forum
Participants: John Harper, rafial, Clinton R. Nixon, Bankuei, philaros, tonyd, Matt Wilson.


8/16/2005 Andrew Morris: Why WOULDN'T you publish a print version?
I know there are at least a few publishers out there who are either sell PDFs exclusively, or only offer certain products in PDF. My question is why? When there…
In Publishing
Participants: Andrew Morris, Joshua BishopRoby, Ron Edwards, John Harper, GreatWolf, Jake Richmond, M Jason Parent, PlotDevice, Nathan P..


8/16/2005 Jake Richmond: Playtesters and comments needed for CrossRoads of Eternity.
Hi. My names Jake Richmond. Travis Brown and I make the CrossRoads of Eternity RPG. Familiar with it? No? Thats okay. CrossRoads is a high fantasy adventure game with an…
In Connections
Participants: Jake Richmond.


8/16/2005 Trevis Martin: The Game of Design
So my group has been playing the new Vampire:TR game.  Our conclusion so far: setting is better, rules still suck.  I had gotten some intense desire back when everyone expressed…
In Actual Play
Participants: Trevis Martin.


8/16/2005 Sean: A Stupid Hypothetical
Hi Ron - So OK, we've got this 'reward cycle' thing. I get that. I also get e.g. your analysis of MLwM in terms of two separate reward-structures (love-accumulation and…
In GNS Model Discussion
Participants: Sean, Ron Edwards, Kesher, Noon.


8/16/2005 Paka: Humanity Question: On the Edge of Zero Intervention
[quote author=Ron Edwards link=topic=16375.msg174487#msg174487 date=1124147982] No, not at all. Humanity is a metagame concept, not an in-game, even when you roll it when the character tries to do something. It…
In Adept Press
Participants: Paka, Ron Edwards.


8/15/2005 1of3: Inspiration & Debt - When?
Hi. There is something about Inspiration and Debt, I didn't understand. Exactly when can a player spend them? thx
In Muse of Fire Games
Participants: 1of3, TonyLB.


8/15/2005 Joshua BishopRoby: Certain Misconceptions of Mine (Ron?)
It appears I have some misconceptions about GNS, as evidenced by something I said in http://www.indie-rpgs.com/forum/index.php?topic=16217.0;topicseen.  Anyone care to illuminate me?  Thanks much!
In GNS Model Discussion
Participants: Joshua BishopRoby, Ron Edwards, Eero Tuovinen.


8/15/2005 Miskatonic: Adept GenCon titles
Ron, Will Adept Press be selling anything kewl at the Forge booth this year, other than the four Sorcerer books and Elfs? I gotta get my picks in by Wednesday.
In Adept Press
Participants: Miskatonic, Ron Edwards, Old_Scratch, Yokiboy.


8/15/2005 hix: Perception of non .com domain names?
I want to set up a website to sell RPG pdfs. Now, the .com domain name I want seems to have been registered*. So I'm wondering if international customers are…
In Publishing
Participants: hix, MikeSands, Joshua BishopRoby, Adam Dray, jdagna, demiurgeastaroth, Addix, Andrew Morris.


8/15/2005 Sean: Humanity as Heroism?
I haven't quite been able to make 'humanity as empathy' work for S&S, despite some broad agreement with Ron that this is at least one of the staple definitions of…
In Adept Press
Participants: Sean, Ron Edwards.


8/15/2005 Dangerboy: Artis [Game setting for QBase System]
I got one reply about my mechanic not having a setting to wrap around it, so I thought I'd post up my treatment on the game setting. This is pretty…
In Indie Game Design
Participants: Dangerboy, Troy_Costisick, Adam Dray.


8/15/2005 Jasper Polane: [DSA] In the Cave of the Sea Ogre
We've been playing DSA, a German fantasy RPG. The 4th edition is translated into English as The Dark Eye, but we're playing 1st edition, which for the most part is…
In Actual Play
Participants: Jasper Polane, Adam Dray, xenopulse, Halzebier, Sydney Freedberg, Victor Gijsbers, Erdog, Rimke, wkoepf.


8/15/2005 Tobias Wrigstad: [Knutpunkt 2006 RPG con] Call for Papers
[size=10pt][tt] Hi there, the Call for Papers for the book accompanying the Knutpunkt 2006 convention on role-playing is now official. It can be found here: http://jeepen.org/knutpunkt/ but is also included…
In RPG Theory
Participants: Tobias Wrigstad.


8/15/2005 Troy_Costisick: What Role Does Setting Play In System?
Heya, I'm working on a problem in my latest design, and am hoping to get some good input from you guys.  Let's say you have a finite ammount of space-…
In RPG Theory
Participants: Troy_Costisick, Ron Edwards, GB Steve, Artanis.


8/15/2005 abzu: [Gencon] Forge Boother Vendors -- You Must Do This
Hello All, The indomitable Clinton has set up a small web database for our credit card scheme. You must now populate that database. Go the following link. Enter in the…
In Conventions
Participants: abzu, TonyLB, Matt Wilson, Ron Edwards, timfire, Paul Czege, Clinton R. Nixon, daMoose_Neo, Blankshield, Michael S. Miller.


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Subsequent Topics

8/16/2005 jburneko: Other Trollbabe Rules Changes
Hello Ron, So, I noticed in the other thread you mentioned one of the reasons that the print version of Trollbabe wasn't going to happen is that your desire to…
In Adept Press
Participants: jburneko, Ron Edwards.


8/17/2005 Noon: Address of challenge examples [AD&D, D&D]
Providing some examples for the GNS thread about address of challenge: http://www.indie-rpgs.com/forum/index.php?topic=16117.0 I'm kind of screwed for examples though. The fact is I've pursued exploration of challenge primarily, though my…
In Actual Play
Participants: Noon, Ron Edwards, xenopulse.


8/17/2005 Simon Marks: [Can't? Won't] Resolutions, Complications, Hiccups, Faliures and Traits
Ok, so you guys have all inspired me (Yay you!) and over on my blog I have posted up an example of play I thought about reposting it…
In Indie Game Design
Participants: Simon Marks, Adam Dray, xenopulse.


8/17/2005 slavlin: Inspiration question
I am a bit confused about gaining inspirations. I finally managed to work out that you get them based off of the dice matches. However, the example gives 2 different…
In Muse of Fire Games
Participants: slavlin, Sydney Freedberg, TonyLB.


8/17/2005 jasonm: [Fire Moon] Gradually ramping up disaster
So I'm revising one of my Game Chef entries, The Governor's Report Concerning the Doomed Assault on the Fire Moon.  You can see the revision here if interested:  http://www.meekmok.com/sassy/games/fire_moon/ One…
In Indie Game Design
Participants: jasonm, TonyLB, Nathan P., Frank T.


8/17/2005 Paganini: Combat System Inklings - Part 1
So, I've had this idea for a combat system bopping around in my brain for a while. The idea is to have the combat system be a sub-module in the…
In Indie Game Design
Participants: Paganini, Alex Johnson, Hereward The Wake, contracycle.


8/17/2005 Darcy Burgess: [nameless homebaked] bouncing player feedback off the illuminated crew
I recently ran an early playtest of what I consider to be a Narrativist game that uses conflict resolution.  Up until recently, our group has been firmly entrenched in Task…
In Actual Play
Participants: Darcy Burgess, Eero Tuovinen, Adam Dray, xenopulse, Andrew Norris, Halzebier, Miskatonic, Selene Tan, Joshua BishopRoby, Sydney Freedberg.


8/17/2005 Christopher Davies: CCG Designer Wanted
Twisted Chronicles LLC are looking for either an individual or small independent company to help convert Gothic Society into a CCG to join there new game line releases.
In Connections
Participants: Christopher Davies, mangaocid.


8/17/2005 JamesDJIII: Cartoon Network Cartoon for Sorcerer
Just a quick heads up: I was watching Cartoon Network with my son today, and we came across a show called (I think) "Life and Times of Juniper Lee." Within…
In Adept Press
Participants: JamesDJIII, Ron Edwards, Miskatonic, dyjoots, Mike Holmes.


8/17/2005 LloydBrown: How much do you make?
Well, not so tactlessly, but Ron made this claim Most of the people who publish using the advice/aid from this site end up making substantial money. and I have…
In Publishing
Participants: LloydBrown, guildofblades, daMoose_Neo, Ron Edwards, chadu, TonyLB, inthisstyle, MatrixGamer, Blankshield, abzu, John Harper, Paul Czege, Justin D. Jacobson, smokewolf.


8/18/2005 Russell Hoyle: Traveller through a Sorcerer's lens?
Just another crackpot idea of mine, whilst driving long distances.... Humaniti is: Looking after people (broadly defined), doing what is right and just and moral. Sorcery is: The various skills,…
In Adept Press
Participants: Russell Hoyle, Balbinus, greyorm, Miskatonic, Ron Edwards.


8/18/2005 GB Steve: Diana Jones Awards - Ticket to Ride wins!
Once again, John Kovalic is quicker with the news than the official website: http://www.livejournal.com/users/muskrat_john/78680.html Congratulations to Ticket to Ride, commiserations to Code of Unaris and Dogs in the Vineyard. Just…
In Publishing
Participants: GB Steve, Miskatonic, Old_Scratch.


8/18/2005 Frank T: Tell me about your most utter failure
Inspired by this post, I would like to talk about real messed up attempts to introduce new elements into your gaming. I hope that readers might benefit by avoiding the…
In Actual Play
Participants: Frank T, Joe Dizzy, Graham Walmsley, JamesDJIII, Sydney Freedberg, ScottM, Victor Gijsbers.


8/18/2005 JamesDJIII: [Donjon] via IRC [long]
We've decided to try out Donjon via IRC. Below is a transcript of the pregame discussions. It's been edited to remove chit-chat and other unrelated text. I was hoping that…
In Actual Play
Participants: JamesDJIII, James_Nostack, Christopher Weeks, greyorm, Miskatonic.


8/18/2005 Jonas Karlsson: [The Tavern] Conflict resolution and damage
I’m spending all the time thinking about this game now, but the solution to my problems keeps eluding me. The first thread, with the description of the game, is here.…
In Indie Game Design
Participants: Jonas Karlsson, jasonm, 1of3.


8/18/2005 Lamorak33: Last Days at Skullpoint
Hi all Has anyone run through this as it is written up in Gathering Thunder?  Care to share some notes as to how it ran, and what direction it took?…
In HeroQuest
Participants: Lamorak33, Mike Holmes, Ian Cooper, Ron Edwards.


8/19/2005 M. J. Young: A Model for a CRPG?
Recently I was corresponding with someone whose understanding of The Big Model is rather incomplete. In the course of our discussion he portrayed his dream of designing a CRPG with…
In RPG Theory
Participants: M. J. Young, Noon, Warren, Adam Dray, contracycle, JamesSterrett, Eric J..


8/19/2005 Judaicdiablo: Firefly in the Vineyard [Long]
This is a new topic that is based off the one started <a href="http://www.indie-rpgs.com/forum/index.php?topic=16313.0">here</a>.  ***** After I watched the Firefly boxed set, I began working on a Firefly RPG almost…
In lumpley games
Participants: Judaicdiablo, ScottM, tonyd, ADamnFox, Sydney Freedberg, John Harper, lumpley.


8/19/2005 komradebob: Tears like Rain: PbOM (minis) mini-game
[size=8pt]For the record, hanging out in these parts is having strange effects on my miniatures game designs. This is a stand alone scenario I made up based on Chris Engle's…
In Indie Game Design
Participants: komradebob, Noon, contracycle.


8/19/2005 Lamorak33: Introducing narrativism and 'my guy' player behaviour
Hi I am still trying to grasp a lot of the theories around narrativism.  My question relates to one of my players.  I once presented him with a bang in…
In Actual Play
Participants: Lamorak33, StalkingBlue, Miskatonic, Balbinus, Trevis Martin, Brand_Robins, jburneko, Noon, Jaik, James Holloway, Mike Holmes.


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