The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&startedby=5413&fromaround=17184

From Day One


Previous Topics

No previous topics.

 

Subsequent Topics

11/8/2005 pells: About writing for RPG
This thread is a follow up of About dices, rules and narrative (http://www.indie-rpgs.com/forum/index.php?topic=17184.0. I'd like to present the way I write, or let's say, the tool I design for scenarisation.…
In RPG Theory
Participants: pells, WhiteRat, contracycle, MatrixGamer, komradebob.


11/14/2005 pells: Looking for artists... and a translator
I've been working on a personal RPG project for almost two years and I'm looking for artists for some illustration. For information about this project, see those threads : About…
In Connections
Participants: pells, gaspare, Jake Richmond, Pierre Buty, racingspoons.


12/13/2005 pells: [Avalanche] part I - with unprepared players (very long post)
This is my first post in atual play, so I hope I get it right. I've introduced a theory about how I write, you can find here : http://www.indie-rpgs.com/forum/index.php?topic=17553.0 I…
In Actual Play
Participants: pells, Storn.


12/29/2005 pells: A plea for content
This thread is related to my own project, Avalanche, but, I think, goes way beyond that. It comes from my own reflexion about gaming, especially RPG. I hope it fits…
In Indie Game Design
Participants: pells, dindenver, Noon, John Bromberger, daMoose_Neo, Frank T, Justin Marx, Wolfen, Ron Edwards, sayter.


1/14/2006 pells: [Avalanche] - with prepared players
I'm currently working on a rpg project, based on content and on a way to write stories. This is an example of play with players who had been playing my…
In Actual Play
Participants: pells, Tommi Brander.


1/22/2006 pells: [Avalanche] - encouraging SIM/NAR, my problems
I'm currently working on a rpg project, based on content (setting/stories). I've developed a new desing, a new way to write scenarios and setting related to them. The two main…
In Actual Play
Participants: pells, Tommi Brander, Ron Edwards, Wolfen.


2/6/2006 pells: [Avalanche] How design influences many aspects... and some questions
I'm currently working on a rpg project, based on content (i.e. setting/plot) and I intend to produce soon (well, this means weeks, at least) a teaser, that will be available,…
In Indie Game Design
Participants: pells, contracycle, Czar Fnord.


2/20/2006 pells: [Avalanche] - selling content... looking for sytems
This thread is a split from How design influences many aspects... and some questions I think my product, as being setting/plot oriented, is not GNS related, so I think…
In Publishing
Participants: pells, Eero Tuovinen, Czar Fnord, Ron Edwards, jeremycoatney, mythusmage, btrc.


3/1/2006 pells: [Avalanche] - Should prewritten scenarios be about the PCs ?
I've already presented my theory and my desing here (see my signature for more information), but there seems to be some recurrent questions about my project, so I'd like to…
In First Thoughts
Participants: pells, Artanis, Sempiternity, Czar Fnord, Nogusielkt, Selene Tan, contracycle.


3/8/2006 pells: [Avalanche] - two problems
Well, I continue play testing Avalanche and we had a game recently. For the purpose of this thread, I don't want to elaborate about the mulit plots aspect or the…
In Playtesting
Participants: pells, Tommi Brander, Artanis, contracycle.


4/6/2006 pells: [Avalanche] - Redefining publishing of content
I'm still in preparation of my teaser, which I should be able to present in about two weeks. While preparing the related post, I came across this interesting conversation in…
In Publishing
Participants: pells, Clay, Jake Richmond.


4/20/2006 pells: [Avalanche] - Last two concepts and Q&A about my teaser
My teaser is finally ready. So, this thread is more of a final thoughts than a first thougths, as I want to present the last two concepts needed to understand…
In First Thoughts
Participants: pells.


4/20/2006 pells: [Avalanche] - Finally, a teaser
I had to give a lot of thougths into this. I've been presenting my project for quite a while now, and finally, I've got something to show. But, I do…
In Publishing
Participants: pells, abzu, Eero Tuovinen, Jake Richmond, Selene Tan.


5/8/2006 pells: [Avalanche] - using TSOY for the first time
I've played again last night, continuing our adventure and playtest of Avalanche. But this session was special since we changed system. The premise We've been playing together this campaign for…
In Playtesting
Participants: pells.


10/20/2006 pells: [Avalanche] - Thoughts on promotion
A very late follow-up from this thread, I am now ready to begin the promotion of Avalanche. At my disposal, I have those tools : an english and a french…
In Publishing
Participants: pells, Eero Tuovinen.


11/2/2006 pells: Meeting old friends and promoting indie scene
Being in vacations in my native land, I was invited to take part in a game. I wasn't the DM, this wasn't my product, nor my typical group of players,…
In Actual Play
Participants: pells, Miskatonic, Ron Edwards, Noon, Filip Luszczyk.


1/22/2007 pells: [Avalanche] - looking for a master mapper
I'm looking for something very specific : a "master mapper". The website of the current project can be find here : www.cycles-rpg.com And for an overview of the product, here's…
In Connections
Participants: pells, Pelgrane.


3/29/2007 pells: [Avalanche using TSOY] - Battles, battles and more battles ...
Well, continuing our adventures (and playtesting) of Avalanche. So, here it goes ... The context We had not been playing for a while now : almost ten months (since my…
In Playtesting
Participants: pells, Eero Tuovinen.


5/28/2007 pells: Using contests as a way to promote your game
This thread is about a very specific context, but first, how I came to this problematic. The problematic I came across this little contest, which subject is to create a…
In Publishing
Participants: pells, Eero Tuovinen.


11/19/2007 pells: [TSOY] - dealing with large groups
Context : I'm preparing a game with a couple of friends to play Avalanche using TSOY and I did come across some problems ... I've got mainly two situations that…
In CRN Games
Participants: pells, Eero Tuovinen.


more subsequent topics >>