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10/19/2005 Roger: [Contenders] Roger's Analysis and Review
Contenders By Joe J. Prince 16 pages, pdf. I've divided this into two parts.  The first is an analysis of the design of the game.  The second is a review…
In Indie Game Design
Participants: Roger, Dantai.


10/19/2005 Frank T: [Question] Chargen?
I've come across the term "Chargen" a couple times now and realized I don't have a clue what it means. It's not in the Provisional Glossary. According to my dictionary,…
In RPG Theory
Participants: Frank T, Blankshield, Joshua BishopRoby, 1of3, Troy_Costisick, Ron Edwards.


10/19/2005 Neal: Sexuality and Deviance in DitV
Hi folks, I'm new here, and in the course of reading up on some of the older threads, I stumbled across a rather contentious engagement about homosexuality as a sin…
In lumpley games
Participants: Neal, Vaxalon, lumpley, Sydney Freedberg, nikola, two_fishes, Brand_Robins.


10/19/2005 Spiral Jacobs: First time ST for My Life With Master: Advice?
I ordered My Life With Master and might be running it this weekend.  I haven't been the ST at a game in a very long time, so I'm in need…
In Half Meme Press
Participants: Spiral Jacobs, RobNJ, Victor Gijsbers, Michael S. Miller, Arturo G., Mike Holmes, majcher, Eero Tuovinen.


10/19/2005 LordCarter: Game Mechanic Concept...
I had a somewhat new idea for a game mechanic. Tell me what you guys think. CORE MECHANIC SYSTEM + Roll Luck Dice (4d6) + Add Ability Modifier and Skill…
In RPG Theory
Participants: LordCarter, Rob Carriere, oreso, Mark Johnson, ffilz, MatrixGamer, Sydney Freedberg, talysman, Clint, M. J. Young.


10/19/2005 Alan: Multiflip option on pg 100
Hi Matt, I was just reading up on the multiflip conflict resolution - both in the thread http://www.indie-rpgs.com/forum/index.php?topic=16587 and in the revised rules. I wondered why you chose to have…
In Dog Eared Designs
Participants: Alan, Matt Wilson.


10/19/2005 CPXB: Comments on Uni as a "storytelling game" vis-a-vis an RPG
I was writing down my game notes and my general comments section turned into an impromptu essay.  Here it is: This is the first Universalis game that feels like a…
In Universalis
Participants: CPXB, Mike Holmes, Arturo G..


10/19/2005 Noon: Burn sanity for narrativism?
Split from and thoughts about the genre Not sure if this is worth a thread or not. Chris wrote: Ron: it's also entirely possible that the 'solutions' to CoC…
In RPG Theory
Participants: Noon, Bankuei, Mike Holmes.


10/19/2005 Sean: Question for Vincent
Hi Vincent, I don't know if it's OK to ask you questions here about anyway, but I don't know how to work your site, and it's a GNS related point…
In GNS Model Discussion
Participants: Sean, Eero Tuovinen, lumpley, Ron Edwards, M. J. Young.


10/19/2005 Andrew Morris: [DitV] Lightbulb moments abound
I ran the first session of  Dogs in the Vineyard this past weekend, and had some interesting moments observing the players. Players Dan -- I've only known him a few…
In Actual Play
Participants: Andrew Morris, jasonm, mtiru, TonyLB.


10/18/2005 Dev: Taking a fall
As a GM, I'd like the opportunity to have an NPC take a painful fall, taking the blow (rather than blocking, even if it's possible) and perhaps folding immediately after…
In lumpley games
Participants: Dev, Falc, Andrew Morris, Frank T, lumpley, Vaxalon, Neal, dunlaing, Spooky Fanboy, Brian Newman.


10/18/2005 Andrew Morris: Big crap items
Why are big and crap items 1d4 instead of, say, 2d4? I thought having more d4s meant higher likelihood of taking fallout?
In lumpley games
Participants: Andrew Morris, dunlaing, Vaxalon, lumpley, nikola.


10/18/2005 Joshua BishopRoby: First Question -- Resolution Without People
This is the first among many questions I'll probably ask here.  I've read through the Resolution chapter and while it makes me grin and jump up and down, I'm kind…
In lumpley games
Participants: Joshua BishopRoby, lumpley, dunlaing, xenopulse, Vaxalon, Ron Edwards, Neal, Sydney Freedberg, TonyLB, IMAGinES.


10/18/2005 inthisstyle: [Capes] Mayhem in the Museum
I went to Ubercon in New Jersey this last weekend to run full-session demos of indie games. Our first real session of play was on Friday night, when another scheduled…
In Actual Play
Participants: inthisstyle, Bret Gillan, dunlaing.


10/18/2005 Kintara: Claiming Answers to My Rules Questions
I'm a little confused on how claiming works in relation to alliance and opposition. Firstly, am I right in assuming that if you claim a conflict, but end the page…
In Muse of Fire Games
Participants: Kintara, TonyLB, dunlaing, Anders Gabrielsson.


10/18/2005 Smithy: [Today] Conceptual Realignment
[url=http://www.1km1kt.net/rpg/Today.php][i]Today[/i][/url] fell into Ron's "Parlor Narration" category in the October Ronnies, about which Ron said the following: [quote author=Ron Edwards link=topic=17287.msg183003#msg183003 date=1129653501] PARLOR NARRATION These games raise an interesting issue.…
In Indie Game Design
Participants: Smithy, Matt Snyder, Graham Walmsley, Ron Edwards.


10/18/2005 Graham Walmsley: [Cosmos] Unofficial Ronnies feedback
Since I got feedback on my game, I wanted to pass the favour on. So here's some quick feedback on Owen Anderson's Cosmos, which was one of my personal favourites.…
In Indie Game Design
Participants: Graham Walmsley, resistor, Ron Edwards.


10/18/2005 JSDiamond: All's quiet... excerpt of player stance
Here is an excerpt from the main rules about understanding the character's relationship to the setting and system. http://www.orbit-rpg.com/alls_key.pdf I hope this clarifies the Player's role better. 
In Indie Game Design
Participants: JSDiamond, Noon, mutex, EllePepper.


10/18/2005 TheBulge: Legal Ramifications
My apologies as I'm sure this is a repeat post, but I don't even know what to search under.  Did my first P&P RPG last year and immediately began working…
In Publishing
Participants: TheBulge, jrs, nikola, ukgpublishing.


10/18/2005 Rustin: Arbitrary means and the Sim-Agenda
I composed this in response to this thread. I agree with Ron, for CoC, it's all about the Sim-Agenda.  Though I suspect that the exploration of that agenda cannot…
In RPG Theory
Participants: Rustin, Mike Holmes.


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Subsequent Topics

10/19/2005 Madheretic: Need a Good One-on-One Demo
Sorry if this isn't the right place for this request: I just recently convinced someone to try role-playing again after being given a lack-luster introduction with D&D and Storyteller a…
In RPG Theory
Participants: Madheretic, Sydney Freedberg, Ron Edwards, Graham Walmsley, Joshua BishopRoby.


10/19/2005 Lamorak33: Points buying system
Hi all Caveat: I use terms here from the glossary. Reading the three articles relating to aspects of Creative Agenda would also be advisable. (Regulars tell me if this assumption…
In HeroQuest
Participants: Lamorak33, Ron Edwards, Mandacaru, Brand_Robins, joshua neff, droog, Mike Holmes, Donald, Bryan_T, Christopher Weeks, Janus, Scripty, epweissengruber, Hobbitboy, soru.


10/19/2005 Joshua BishopRoby: Hierarchy of the Shitstorm & Doctrine
Is the Pride -> Injustice -> Sin -> parts I don't remember -> Hate and Murder thing a strictly OOC setup, or is it an in-character understood element of the…
In lumpley games
Participants: Joshua BishopRoby, Iskander, Brand_Robins.


10/20/2005 Andrew Morris: Question about topic
Would it be completely off-topic for the Forge to post information about obtaining indie games? For example, FLGSs that are indie-friendly, great sales from online vendors, etc? At first glance,…
In Site Discussion
Participants: Andrew Morris, Ron Edwards.


10/20/2005 jburneko: Paul Wins!
Hello There, I ordered My Life With Master, Primetime Adventures and Dogs in the Vineyard all on the same day and My Life With Master was the first to arrive. …
In Half Meme Press
Participants: jburneko.


10/20/2005 Falc: Some rules questions
I'm a bit tired, but if I put this off it'll happen like next week, so I'll ask now and perhaps elaborate a bit later on. One of my players…
In lumpley games
Participants: Falc, Vaxalon, demiurgeastaroth, lumpley.


10/20/2005 Negilent: [Source Code]Structured story quandry
I need some feedback on a little issue with the game I am designing, now called Source Code (hoping that no one used this yet, finding a name is…
In Indie Game Design
Participants: Negilent, Shreyas Sampat, Troy_Costisick, Roger.


10/20/2005 ytreza2: Publications
Hello ! Do you have some news about the books annouced on the issaries's web site ? Like "world of glorantha" announced to be released for 2005 !!!! What an…
In HeroQuest
Participants: ytreza2, newsalor, Mike Holmes, Peter Nordstrand, Bryan_T, Paul King, Lamorak33.


10/20/2005 Vaxalon: Does town creation always proceed linearly? (spoiler warning)
I'm finding an interesting phenomenon as I go through the town creation process for my current town. I'm going to be using it in my IRC game, so Thomas, Chris,…
In lumpley games
Participants: Vaxalon, Neal, lumpley, Pol Jackson.


10/20/2005 Bret Gillan: Questions Regarding Conflict Resolution
Hey Tony, I've played a few one-shots of Capes and love it. I really think it would shine in long-term play but just haven't been able to get a campaign…
In Muse of Fire Games
Participants: Bret Gillan, TonyLB, Gaerik.


10/20/2005 inthisstyle: [Fifth World] Pools
I am currently working on my variation of The Shadow of Yesterday, called The Fifth World. One of the things I am messing with is the Pools, and here is…
In CRN Games
Participants: inthisstyle, Twobirds, Rob Donoghue, James_Nostack.


10/20/2005 Roger: [3:16] Roger's Analysis and Review
3:16 By Gregor Hutton 16 pages, pdf. I've divided this into two parts.  The first is an analysis of the design of the game.  The second is a review of…
In Indie Game Design
Participants: Roger, Troy_Costisick, greyorm, Sydney Freedberg, Gregor Hutton, CSBone, Dumirik.


10/20/2005 Brand_Robins: Shipping to Canada?
Heya Joshua, I'm wanting to buy Under the Bed from you. Do you need extra bones for shipping to Canada, or will the $4 on the webpage cover it? Don't…
In glyphpress
Participants: Brand_Robins, nikola, Blankshield.


10/20/2005 Malcolm: [Cold City] - Introduction & Character Creation
One of the things I'm currently working on is a small game entitled 'Cold City'. In this post, I've included a very brief introduction to give a feel for what…
In Indie Game Design
Participants: Malcolm, jasonm, Graham Walmsley, Frank T, PrzeSzkoda, mutex.


10/20/2005 Twobirds: Lulu version of City of Brass on sale
I'm surprised this hasn't been mentioned here - but the PDF version of City of Brass is available from Clinton's Lulu store.  It's $5.00. I'm kind of new, this is…
In CRN Games
Participants: Twobirds, Clinton R. Nixon.


10/20/2005 M. J. Young: Clarifying Participationism
Over in Illusionism etc there has been some discussion of illusionism versus participationism. Hal, to extend your metaphor, the theoretical functional illusionism is where your wife…
In RPG Theory
Participants: M. J. Young, Mike Holmes, Joshua BishopRoby, timfire, Noon, Marco, JasonPalenske, Halzebier, Caldis, Silmenume.


10/20/2005 EllePepper: Creating a new Tabletop RPG...
I need to understand the basic mechanics behind the dice and points systems.  I have played before, but I'm still not sure where to begin.  I have the original idea…
In Indie Game Design
Participants: EllePepper, talysman, Blankshield, mutex, Sydney Freedberg, Noon, Selene Tan, Everspinner, daMoose_Neo.


10/21/2005 Gregor Hutton: [Space Rangers] Unofficial Feedback
Well, I had a flight to London and back today which gave me plenty of time to read and make comments on Space Rangers. So, here we go... Introductory fiction,…
In Indie Game Design
Participants: Gregor Hutton, CSBone, Wolfen.


10/21/2005 JSDiamond: Debris: A Guide to the city of Ruin --setting info for All's quiet...
Here is a draft for the setting info for the All's quiet... thieving rpg.  Although it is setting material (flavor text, etc.) there are also guidelines for role-playing in this…
In Indie Game Design
Participants: JSDiamond, mutex.


10/21/2005 Dev: Interesting Jedi article on Star Wars and gender (among other things)
I'm always impressed by <i>Strange Horizons</i>, but I really liked this article on Revenge of the Seth: We Must Love One Another or Die. The article takes a lot of…
In lumpley games
Participants: Dev, Sydney Freedberg, Brand_Robins.


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