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From Day One


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11/2/2005 daMoose_Neo: Two CCG Icons + A little imagination needed
I need to get two icons made for the next release of our card game Final Twilight, circular, 82 pixels x 82 pixels. I need a touch of imagination as…
In Connections
Participants: daMoose_Neo.


11/2/2005 Matt Snyder: Game For Hire
Game design contests are all the rage these days. Good. I think they produce a lot of fun and clever ideas, and a few outstanding, fully-fledged games. If you'll allow…
In Chimera Creative
Participants: Matt Snyder, Andrew Morris, Shreyas Sampat, Spooky Fanboy, joepub.


11/2/2005 James_Nostack: [TSOY] Old BDTP, new Dice?
Hi, totally like the idea of using Fudge Dice for TSOY, but I totally hate the new "hit point" style BDTP.  So here was something I was thinking about this…
In CRN Games
Participants: James_Nostack, Clinton R. Nixon.


11/1/2005 Thor: Need search help
I was trrying to find all instaces of the book "Impro" but cannot weed out the citations with Improvisation, Improvement and anything else with impro in it. is there a…
In Site Discussion
Participants: Thor, Rob Carriere, jrs.


11/1/2005 ffilz: My experiences with running Rune Quest
Ok, I was about to post on this subject when Rob Alexander referenced this thread. I am again at a crossroads of trying to decide whether to run Rune Quest…
In Actual Play
Participants: ffilz, CPXB, Christopher Weeks.


11/1/2005 daMoose_Neo: [Genetisys] Monster battling, getting the basics down
Interestingly I seem to have an easier time pulling things together when I ramble here a bit and get some "What exactly are you on?" responses, and I have a…
In Indie Game Design
Participants: daMoose_Neo, mutex.


11/1/2005 TonyLB: Capes Tournament?
So I'm trying to figure out something special and nifty to do with Capes at Dreamation 2006 ... specifically, something that will let more than four people play in a…
In Muse of Fire Games
Participants: TonyLB, Vaxalon, dunlaing, Bret Gillan, Hans, Andrew Morris, Paka, Sydney Freedberg, Gaerik.


11/1/2005 Technocrat13: [Shamble and Moan] I accidentally wrote a 24hr zombie game.
While I was working the other day I had a game idea jump from my noggin right to paper in no time flat.  It's inspired both by 80's zombie flicks…
In Indie Game Design
Participants: Technocrat13, jasonm, Darcy Burgess, majcher, Dumirik.


11/1/2005 Hans: Capes virgin question on narration limits
Hello: Ok, I'm playing my first game this weekend (come join me in Hamilton, Ontario!) and as I have been trying to describe the game to others to get them…
In Muse of Fire Games
Participants: Hans, Vaxalon, dunlaing, TonyLB, Sydney Freedberg, Weebles, John Harper.


11/1/2005 Paka: The Shadow of Yesterday Revised
Clinton, You said in your Ogre Cave interview that the new edition was better.  What is different?  What is improved? Why are you happier with this one? Judd
In CRN Games
Participants: Paka, Clinton R. Nixon, Jonas Karlsson.


11/1/2005 angelfromanotherpin: [& Sword] Source Material Humanity Definitions
This is a question, mostly for Ron because he's so good at this, but anyone can chime in. What's the Humanity definition used in the Conan stories?  The Fafhrd &…
In Adept Press
Participants: angelfromanotherpin, MetalBard, Ron Edwards.


11/1/2005 lumpley: Dogs' Sales to Date
On my blog, I've just posted a chart showing the last 15 months' Dogs sales: here. I welcome any discussion or questions, here or there. -Vincent
In lumpley games
Participants: lumpley, Technocrat13, Brian Newman, Brand_Robins, Neal, Blankshield, Paka, IMAGinES.


11/1/2005 Ben Lehman: Recommended Reading
So, my mother just published a book titled <i>Strong at the Heart: How it feels to heal from sexual abuse</i>.  While the things discussed in the book are not directly…
In These Are Our Games
Participants: Ben Lehman.


11/1/2005 MrSandman666: [MLwM] Becoming the Master
Hello everybody... This weekend I will finally (FINALLY!!!) play my first game of MLwM. There will be four minions and I will be the master. I tried to prep myself…
In Half Meme Press
Participants: MrSandman666, Michael S. Miller, TonyLB, Technocrat13.


11/1/2005 Paka: Raise and See Dungeon Crawl
For some reason, it is late and I am fascinated with turning Dogs into some kind of mutant fantasy heartbreaker clone. Something is effing up the community and this evil…
In lumpley games
Participants: Paka, Frank T, TonyLB, Ben Lehman, Joshua BishopRoby, Vaxalon.


11/1/2005 brightstar: Another look at it
I just joined the board via a friends suggestion that I should come here and take a look around.  I figured before I got to posting I should introduce myself. …
In RPG Theory
Participants: brightstar, ScottM, Bankuei, Joshua BishopRoby, John Kim, M. J. Young.


11/1/2005 Rob Alexander: [D&D] Good solid gamism?
Hi all, I'm posting this in response to a request in http://www.indie-rpgs.com/forum/index.php?topic=17449.0. I'm currently playing in a D&D game and actually enjoying it. Outside of boffer LARP, this is the…
In Actual Play
Participants: Rob Alexander, Rob Carriere, ScottM, Bankuei, ffilz, John Harper, Noon, Halzebier, b_bankhead, Gaerik, Simon Marks, Eric J., Mike Holmes, contracycle, Ron Edwards.


11/1/2005 Kai_lord: Staking rules question
Let's say Captain Hero has a justice drive of 3. There is a conflict: Capture Doctor Villain! on which Cap. has staked two justice debt, and he has rolled up…
In Muse of Fire Games
Participants: Kai_lord, TonyLB.


11/1/2005 neomatrix1010: Looking for help in making an rpg titled "vagrant moon" or" The Magic Realm"
I have this game i have been trying to make for years now. I have been able to come up with most of the core mechanics myself but it may…
In Connections
Participants: neomatrix1010, Andy Kitkowski, daMoose_Neo.


11/1/2005 Black Talon: Greetings to all...
I run a forum for roleplaying and currently we are looking for a few good players to add to this small private community. Currently we have 3 games running with…
In Connections
Participants: Black Talon.


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Subsequent Topics

11/2/2005 Paka: [P.T.A.] The Pitch and the Brainstorm Uncovers: Chronos Commandoes
I've been wanting to get these buddies together and Produce a game of PTA for months now and finally, tonight, the stars were right. I told them about the show…
In Actual Play
Participants: Paka, ScottM.


11/2/2005 frikardellen: Evaluating aesthetics i a competetion
Hi everyone I have an idea for a game which in gns-terms is a gamist-narrativist hybrid in that order. What i am trying to do is make the aesthetic contribution…
In RPG Theory
Participants: frikardellen, Matt, Roger, Noon, TonyLB.


11/2/2005 TonyLB: Vineyard of Blood
Over here on RPG.Net AndyK pointed out some similarities between DitV's Commencement mechanics and Vampire 1st ed.'s Embrace scene, and it got me thinkin'.  Vampire protagonists (at least in the…
In lumpley games
Participants: TonyLB, Vaxalon, demiurgeastaroth, dunlaing, Sydney Freedberg, Neal, Frank T, Danny_K, Mark Woodhouse, Bret Gillan.


11/2/2005 Ron Edwards: [Red Rain] Ronnies feedback
Hello, All right, let's get this out in the open. "Why doesn't Red Rain get a Ronny? Contenders did." Here's the answer: because Contenders as written is a playable boxing…
In Indie Game Design
Participants: Ron Edwards, Matt Snyder.


11/2/2005 Ron Edwards: [Contenders] Ronnies feedback
Here's one of the top two Ronnies this time, along with 3:16. The key question is whether it's just a MLWM ripoff. Which I suspect is about as far as…
In Indie Game Design
Participants: Ron Edwards, Dantai, Graham Walmsley.


11/2/2005 Ron Edwards: [Escape from Hell!] Ronnies feedback
Hello, OK, this is the no-suicide Dante game. I kind of like the concept of the "little damned" characters, because they seem very easy to identify with.  The game includes…
In Indie Game Design
Participants: Ron Edwards, Clint.


11/2/2005 Ron Edwards: [The Dark Wood] Ronnies feedback
Hello, It was neat to see this one and Escape from Hell show up within a day or so of each other, a little Dante two-pack. It was especially interesting…
In Indie Game Design
Participants: Ron Edwards, majcher.


11/2/2005 Brand_Robins: Actual play link
Heya, Mo and I finally got to play Breaking the Ice. Before I could do a writeup, she did. It's on her blog <a href="http://www.spaceanddeath.com/sin_aesthetics/">Sin Aesthetics</a>. The short version is…
In Black and Green Games
Participants: Brand_Robins, Emily Care.


11/2/2005 James_Nostack: Science Fiction vs. Fantasy
[Ed.'s note: this is split from the [url=http://www.indie-rpgs.com/forum/index.php?topic=17373.0]Shock 0.1.0 Playtest Thread[/url] and pared down by me. -Joshua] 11.  Why is this necessarily [b]science[/b]-fiction, as opposed to say, socially conscious fantasy…
In glyphpress
Participants: James_Nostack, nikola, Turbo, Nev the Deranged, TempvsMortis, surecool73.


11/2/2005 Neal: Fiddler's Hollow
I ran this town last night, and it was a hit.  Only two players could make the game, but I had some other NPCs in mind to help them out…
In lumpley games
Participants: Neal, Mark Woodhouse.


11/2/2005 Alex Fradera: Conflict issues
Hi Forge people, my name's Alex, and I am hoping to GM a session of DitV sometime in the run-up to Christmas. I suspect I may post here again before/after…
In lumpley games
Participants: Alex Fradera, demiurgeastaroth, Joshua BishopRoby, foucalt, Brand_Robins, Neal, Tim Alexander.


11/2/2005 Ron Edwards: [Monotheism] Tony Pace
Hello, This game reminds me a bit of the last scenario in Pantheon, the one that just says, "The cosmos begins, go," or something similar. A pretty good use of…
In Indie Game Design
Participants: Ron Edwards, TonyPace.


11/2/2005 Ron Edwards: [Dirty Fucking Freaks] Ronnies feedback
Hello, My primary question for this entry, which would permit me simply to consider it eligible or not, is whether there is a role-playing experience within the LARP. For those…
In Indie Game Design
Participants: Ron Edwards, J. Tuomas Harviainen, Graham Walmsley.


11/2/2005 Ron Edwards: [In the Beginning] Ronnies feedback
Hello, This one's a bit like Cosmos. For some reason, this round of Ronnies tended to produce games in pairs - two boxing games, two LARP-ish games, two Dante games,…
In Indie Game Design
Participants: Ron Edwards, Tim Alexander.


11/2/2005 Joshua BishopRoby: [DitV] Knights of the (Blue) Rose
So I keep thinking of using the Dogs rules in the Blue Rose setting, with the PCs as Knights of the Rose, spreading compassion, temperance, and understanding throughout Aldea.  I'm…
In lumpley games
Participants: Joshua BishopRoby, Vaxalon, Brand_Robins, oliof, Neal, preludetotheend.


11/2/2005 Vaxalon: People and Furniture in DitV
The People/Furniture dichotomy has been big in Dogs discussion lately, and I'd like to discuss when a game person, place, or thing becomes a Person (that is, an entity with…
In lumpley games
Participants: Vaxalon, Brand_Robins, Joshua BishopRoby, Paka, jrs, Neal.


11/2/2005 Vaxalon: Reward Cycle
[quote author=Ron Edwards link=topic=17346.msg184616#msg184616 date=1130766625] Hi Fred, The relevant time-unit for an "instance of play" is a reward cycle. In Dogs in the Vineyard, for example, conflicts arise, fallout is…
In GNS Model Discussion
Participants: Vaxalon, Ron Edwards, Mark Woodhouse, John Kim, cruciel, ffilz, Sean.


11/2/2005 Kory Strickland: Introducing new games to old players
    Hello all, I'm a long time lurker here at the Forge, but this is my first post.  I'd like to get started running an RPG, but since none…
In RPG Theory
Participants: Kory Strickland, Joshua BishopRoby, timfire, brightstar, Blankshield, Trevis Martin, efindel, Halzebier.


11/2/2005 Andy Kitkowski: Possibility of increasing the number of threads per page?
I don't know if there's a huge server/db impact, but especially in Indie Design I think we definitely need more than 21 threads per page.  Just to get more exposure…
In Site Discussion
Participants: Andy Kitkowski.


11/2/2005 John Kim: Channeling and GNS
In his recent thread on Simulationism Aside, Mike Holmes talked about "channeling".  This was a topic often discussed in rgfa as well as in other forums such as Interactive Fantasy. …
In GNS Model Discussion
Participants: John Kim, Marco, Noon, Ron Edwards, ewilen.


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