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From Day One


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11/18/2005 James_Nostack: [TSOY] Pimpin' Ain't Easy
Here's how I view my economic transactions with Anvilwerks Press: 1.  Clinton works hard, and makes awesome games. 2.  I mooch and don't pay him anything.  Largely because I have…
In CRN Games
Participants: James_Nostack, Paka.


11/18/2005 cruciel: The State of GNS: A Rant
I decided to post this in a new topic instead of in its parent thread The Secret of Sim.  This is a rant, directed at no one in particular, even…
In GNS Model Discussion
Participants: cruciel, Matt Snyder, ewilen, Ron Edwards, clehrich, Mike Holmes.


11/18/2005 Chris Goodwin: Consultants in the Office
This attacked me around midnight last night, and wouldn't let go until I committed it to paper, which I promptly left at home.  It's still a work in progres.  "Towns"…
In lumpley games
Participants: Chris Goodwin, Vaxalon, TonyPace, zornwil, lumpley, Valamir.


11/18/2005 Ron Edwards: Dresner articles
A number of years ago, Emily Dresner asked to submit a series of publishing articles here at the Forge. Clinton and I said yes, and two articles in a proposed…
In Site Discussion
Participants: Ron Edwards, Olorin.


11/18/2005 Olorin: Re: Dresner article series
Sorry to raise an old old thread, but I just recently found those two articles and I'm very pleased with them. But now I'm wondering, why isn't there more of…
In Publishing
Participants: Olorin, Technocrat13, Ron Edwards.


11/18/2005 Tim Alexander: [UtB] A Girl named Jo
Hey Folks, So on Tuesday we finished up and Under the Bed game that started the week before. The group I do most of my gaming with these days ends…
In Actual Play
Participants: Tim Alexander, TonyLB, nikola.


11/18/2005 Victor Gijsbers: [Utrecht Evil] Second session
Using the updated rules, we had a second playtest yesterday evening. Was it better? Certainly. Was it good enough? Not yet. We did manage to play the game to official…
In Acts of Evil Playtest Board
Participants: Victor Gijsbers, Remko, Eero Tuovinen, Eva Deinum, Paul Czege.


11/18/2005 nikola: Pricing and marketing your games and mine
I have a hard time keeping it in my pants on others' threads, apparently, so I'll open this as a thread of my very own. Parden the splurge of questions…
In Publishing
Participants: nikola, Ben Lehman, demiurgeastaroth, Joshua BishopRoby, talysman, Arturo G., jasonm, Victor Gijsbers, Iskander, daMoose_Neo, Andrew Morris, Clinton R. Nixon, Frank T, Ron Edwards, LordSmerf, Valamir, Blankshield, timfire, Roger, Graham Walmsley, greyorm, abzu, guildofblades, Malcolm, Jasper Polane.


11/18/2005 Matt Snyder: Nine Worlds print edition for sale!
I hold in my hand the first copy of Nine Worlds out of the box from the printer. This is very exciting. I'm pleased to offer the Nine Worlds Aristeia…
In Chimera Creative
Participants: Matt Snyder, Trevis Martin.


11/17/2005 nahualt: Keys for a superhero game..
Hello, can anyone give me some examples of keys for a Superhero/Villain setting?
In CRN Games
Participants: nahualt, joshua neff, James_Nostack, shadowcourt.


11/17/2005 Sean: Randian Occultists?
Does anyone else see in this game a pretty nice critique of Ayn Rand? Heroic individualist business leaders as grasping occultists committing mind-numbing horrors in search of personal power? I…
In Acts of Evil Playtest Board
Participants: Sean, Victor Gijsbers.


11/17/2005 Mike Holmes: Multiple Specialized Magic Cults
So I'm looking for examples from play of characters that you've played or had in a game you've run that had magic from more than one specialized cult. I'm trying…
In HeroQuest
Participants: Mike Holmes, Janus, Lamorak33, Ian Cooper, MrWrong.


11/17/2005 cpeterso: [Firestarter] November Ronnies entry
Firestarter sprung to life as a last-minute entry for the November 2005 Ronnies competition. This is my first attempt to design a role-playing game and it is admittedly incomplete. I…
In Indie Game Design
Participants: cpeterso.


11/17/2005 timfire: [In a Land Called] New Skool Sim
Currently there's a new round of Sim debate over in the GNS forum. As usual, there are calls for people to design new games that incorporate current ideas about Sim.…
In Indie Game Design
Participants: timfire, Mike Holmes, komradebob, Caldis, Tony Irwin, Aman the Rejected.


11/17/2005 Mike Holmes: HP Reward Systems Revisited
Yah, I've been through this before, dontchano. Time to look at it again. For brainstorming purposes, if people want to propose outlandish stuff, go ahead. But I've got some specific…
In HeroQuest
Participants: Mike Holmes, Vaxalon, Janus, Christopher Weeks, Eero Tuovinen, Lamorak33, CCW, Kintara, Ian Cooper, Bryan_T, simon_hibbs, Doyce, lightcastle.


11/17/2005 shadowcourt: Many characters in Bringing Down the Pain
Lord knows this is an old subject, but after reading through some of the threads, I haven't found an answer which entirely clarifies it for me, so I thought I'd…
In CRN Games
Participants: shadowcourt, Clinton R. Nixon.


11/17/2005 TonyPace: [Holomodor] Not Just Another Ronnies Thread
[url=http://www.1km1kt.net/rpg/Holodomor.php]Holomodor[/url] is a long way from just another RPG. I don't know if I could play it, I don't know if anybody [i]should[/i] play it, but it's quite a frightening…
In Indie Game Design
Participants: TonyPace, James Holloway, CSBone, Sambucus, PrzeSzkoda.


11/17/2005 Simon Marks: [Transhuman Space] First attempts at Sim play.
So, I started up a game of Transhuman Space the other day, and I wanted to ask about how to make my Sim reffing better. We have three players at…
In Actual Play
Participants: Simon Marks, Rob Alexander, TonyLB, Lamorak33, Joshua BishopRoby, Liminaut, Mike Holmes, Pol Jackson, nikola, Miskatonic, Supplanter.


11/17/2005 Troy_Costisick: [Cutthroat] Revised Edition!
Heya, First off let me thank James from Blankshield Press for lending me a hand by hosting my pdf document.  Give his site a once over if you get a…
In Indie Game Design
Participants: Troy_Costisick, TonyLB.


11/17/2005 Frank T: [Delete] Another Ronnies Feedback Thread
[url=http://www.1km1kt.net/rpg/Delete.pdf]Delete[/url], by Brandon Parigo, really got me with that teaser and introduction. God has deleted you because you’re such a damn loser, and now there’s mud oozing out of your…
In Indie Game Design
Participants: Frank T, TonyPace, inoir.


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Subsequent Topics

11/19/2005 Rusty: [Space Rat] Rewards for Femme Babes
Let me start by throwing out a general "thanks" to everyone that has given me feedback on Space Rat so far.  "Thanks".  Now, down to the pointy end of things…
In Indie Game Design
Participants: Rusty, Rob MacDougall, Graham Walmsley, Ron Edwards.


11/19/2005 Ben Lehman: [rant] Copyright, Creative Commons, and Artistic Freedom
Hi.  This is a spin off of <a href="http://www.indie-rpgs.com/forum/index.php?topic=17645.0">Pricing and Marketing your game and mine</a> Also, since we're talking about legal issues here: I am not a lawyer.  This is…
In Publishing
Participants: Ben Lehman, Victor Gijsbers, resistor, jerry, axonrg.


11/19/2005 darrick: second edition of Satanis
hey everybody, now i've seen this trial run, this dress rehearsal, and it has shown me much... yes, releasing Empire of Satanis (dark fantasy/horror) taught me a lot of things. …
In Indie Game Design
Participants: darrick, Jasper, komradebob, Jared A. Sorensen, Sean.


11/19/2005 Rob Alexander: [D&D] Back in the saddle
Okay, as promised here's an AP account for the game I DM'd last Sunday. I apologise for the length but I don't know how to structure it in a less…
In Actual Play
Participants: Rob Alexander, Halzebier, ffilz, Joe Zeutenhorst, Roger, Noon, John Burdick, diadochi, Lamorak33.


11/19/2005 TonyLB: Popping the stack
The title's computer terminology.  If it boggles you, ignore it.  The question's straightforward, I think.  Here's the example. PC#1:  And so it was that I bopped the demon on the…
In These Are Our Games
Participants: TonyLB, Blankshield, Ben Lehman, demiurgeastaroth, Iskander, boredoom.


11/19/2005 Rob Alexander: Alan Turing and System Doesn't Matter
On a computer-related forum, someone pointed out that almost every time a discussion starts up along the lines of "Which programming language is better?", someone always pipes up with "It…
In RPG Theory
Participants: Rob Alexander, Jasper, pells, Noon.


11/19/2005 Rob Alexander: [Paranoia] run with non-gamers
This week, I ran a Paranoia XP session with three guys from work. Player 1 - used to play Paranoia and some form of D&D in his teens, but never…
In Actual Play
Participants: Rob Alexander, John Burdick, TonyLB.


11/19/2005 Samarkand: Gangster/Crime Genre RPG Mechanics
  I came across the Forge via mentions on RPG.net reviews mentioning GNS theory terms.  Must admit, much of the discussion goes way above my weight class at the moment;…
In RPG Theory
Participants: Samarkand, timfire, TonyLB, joepub, Mike Holmes, iain, Arpie, Ron Edwards, dindenver.


11/19/2005 James_Nostack: [Trollbabe] The Blood Gates
[b]Who[/b] - Me, Jon, and Steven.  We've met maybe 3-4 times for a Primetime Adventures game about Serbia circa 1991, but we couldn't get the whole group together, so we…
In Actual Play
Participants: James_Nostack, Ron Edwards, Jonathan Hastings.


11/19/2005 tygertyger: [Alien Angels] Game Mechanics Adjustments
I have started the reworking of AA and already I've hit a snag.  Here's the deal; Ron suggested that the dice pool for task resolution was a bad idea (which…
In Indie Game Design
Participants: tygertyger, Ron Edwards, Arturo G., Christopher Weeks.


11/19/2005 Roger: [TSoY] Still unclear on Pain-Bringing
Alright.  I've looked over the (revised) rules, this board, the Wiki -- everything I could get my hands on.  I think I might understand the Bringing Down the Pain mechanic,…
In CRN Games
Participants: Roger, Eero Tuovinen, Clinton R. Nixon, Twobirds, Matt Snyder.


11/20/2005 jasonm: [Polaris] "...But only if everybody in the world dies."
Me, Lisa, Nik, and Jonathan had a nice game of Polaris today.  We were all learning (Lisa and Jonathan had played a demo and I own the book), and we…
In Actual Play
Participants: jasonm, Ben Lehman, Arturo G., Jonathan Walton, nikola.


11/20/2005 Ben Lehman: Making money, making a living
This is another split from <a href="http://www.indie-rpgs.com/forum/index.php?topic=17645.30">Pricing and Marketing your games and mine</a>, to avoid derailing it further.  I welcome further discussion on the issues brought up in this thread.…
In Publishing
Participants: Ben Lehman, Victor Gijsbers, LloydBrown, TonyLB, timfire, Jasper Polane, Joshua BishopRoby, Jonathan Walton, Andrew Morris, nikola, contracycle, Ron Edwards, axonrg.


11/20/2005 Michael S. Miller: Dreamation 2006--first draft of schedule
Hey, all. The first draft of the schedule for the Indie Games Explosion at Dreamation 2006 is available here. We've got over 30 events! Awesome! Take a look at the…
In Conventions
Participants: Michael S. Miller, Andrew Morris, LordSmerf, RobNJ, Bret Gillan, Dregg, Diabolik, TonyLB.


11/20/2005 Nogusielkt: Any rpgs in which rule 0 doesn't apply?
Might be the wrong forum, but the descriptions aren't clear on where to ask questions about existing rpgs... So, can I get a list of games that don't have rule…
In RPG Theory
Participants: Nogusielkt, timfire, Eero Tuovinen, komradebob, Joshua BishopRoby, JDMcDonnell, TonyLB, Ron Edwards.


11/20/2005 hix: [Dirty Virgins] Fixing the voting mechanism
I’ve written a game called Dirty Virgins which is designed to be played over a couple of hours. As Rob said over at the 20x20 Room, it’s about medieval maidens…
In Indie Game Design
Participants: hix, TonyLB, jasonm, nikola.


11/20/2005 demiurgeastaroth: TSOY 2nd edition, creative commons
I notice the 2nd edition has made it into text file form on the website. I noticed something missing: Character advancement ---------------------- <snip>Each advance that you get can be…
In CRN Games
Participants: demiurgeastaroth, Clinton R. Nixon, Eero Tuovinen, MetalBard.


11/21/2005 demiurgeastaroth: Guidance in conflicts
One thing I'm a little unclear on. The Moons have guidance over characters in, say, hierarchical or romantic relationships. The Mistaken makes conflict statements. What happens when a character's lover…
In These Are Our Games
Participants: demiurgeastaroth, Ben Lehman, LordSmerf, Victor Gijsbers, Frank T.


11/21/2005 Mark Woodhouse: {Bliss Stage playtest] Northstar State Nightmare
Playtest notes for Bliss Stage Playtest date 11/20/05. GM: Mark Woodhouse Players: Kathy Shane, Adam Cerling General comments on reading, rules. 1. The game is really, really bleak and hits…
In These Are Our Games
Participants: Mark Woodhouse, WhiteRat, Ben Lehman, ptikachu.


11/21/2005 chris_moore: 1st time running Dogs!
I'm so excited.  My group wants to play Dogs! Hooray! So, I'm creating a town, which will be posted here later today.  Do any of you have pearls of wisdom…
In lumpley games
Participants: chris_moore, Vaxalon, TonyLB, jasonm, Andrew Morris, Alex Fradera.


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