Previous Topics 11/21/2005 diadochi: [WHFR][CoC]Two experiences, both bad, where am I going wrong Hi,
This is my first post to the Forge. I’m posting here because a friend said to me that the members of the Forge are helpful in the sense they… In Actual Play Participants: diadochi, John Burdick, CPXB, Liminaut, Kaare Berg (Old), Victor Gijsbers, Rob Alexander, James_Nostack, nikola, Ron Edwards, Noon, Bankuei, rafial, lumpley, mutex.
11/21/2005 inthisstyle: [Mortal Coil] Old Gods - the first playtest I ran the first playtest for Mortal Coil last Friday. I had four players in attendance, Bill, Eric, Russ, and Krista. Krista dropped out to go to bed about an… In Actual Play Participants: inthisstyle, Sean, Michael S. Miller.
11/21/2005 lumpley: Saturday on PTA: Quicksilver So I had the awesomest weekend ever. This game was part of it.
Here's me, Clinton, Judd, and Joshua playing Formula De on Saturday afternoon, and Judd wins, and Clinton's… In Actual Play Participants: lumpley, Alex Fradera, Paka, nikola, Clinton R. Nixon, rafial, Matt Wilson.
11/21/2005 aedaren: Ideas for defaults in classic skill-based systems Hello All!
I've been developing a simple system with a normal rules-set (IE: similar to BRP, GURPS, AD&D, etc)... But I've been struggling with skill defaults. I've gone back and… In RPG Theory Participants: aedaren, Joshua BishopRoby, Mike Holmes, demiurgeastaroth, M. J. Young, Ethesis.
11/21/2005 Joshua BishopRoby: Architect Stance Okay, total snippet of a thought, here. While Actor, Author, and Director stances describe the stances that player-participants take "in play" while things are happening, there's also procedures that player-participants… In RPG Theory Participants: Joshua BishopRoby, Mark Woodhouse, Andrew Morris, Mike Holmes, timfire, Ron Edwards, Roger, M. J. Young.
11/21/2005 Troy_Costisick: Drawing in Experiences Heya,
I'm trying to get right in my head what I've enjoyed most about the Settings I've played in. I want to understand why I've found certain ones compelling, and… In Actual Play Participants: Troy_Costisick.
11/21/2005 Matt Snyder: Missing "new post" graphic? The graphic icon for "new post" seems to be broken, and has been for some time. I see the source is looking for the following:
http://www.indie-rpgs.com/forum/Themes/oxygen/images/post/.gif
I assume there's a… In Site Discussion Participants: Matt Snyder, Kesher.
11/21/2005 Mike Holmes: Adjusting FATE for PBEM Play I was asked how I'd modified FATE for PBEM play in this thread:
I did a few things actually to make play flow more smoothly. I have to admit first,… In RPG Theory Participants: Mike Holmes, joepub.
11/21/2005 chris_moore: 1st time running Dogs! I'm so excited. My group wants to play Dogs! Hooray!
So, I'm creating a town, which will be posted here later today.
Do any of you have pearls of wisdom… In lumpley games Participants: chris_moore, Vaxalon, TonyLB, jasonm, Andrew Morris, Alex Fradera.
11/21/2005 Mark Woodhouse: {Bliss Stage playtest] Northstar State Nightmare Playtest notes for Bliss Stage
Playtest date 11/20/05.
GM: Mark Woodhouse
Players: Kathy Shane, Adam Cerling
General comments on reading, rules.
1. The game is really, really bleak and hits… In These Are Our Games Participants: Mark Woodhouse, WhiteRat, Ben Lehman, ptikachu.
11/21/2005 demiurgeastaroth: Guidance in conflicts One thing I'm a little unclear on.
The Moons have guidance over characters in, say, hierarchical or romantic relationships.
The Mistaken makes conflict statements.
What happens when a character's lover… In These Are Our Games Participants: demiurgeastaroth, Ben Lehman, LordSmerf, Victor Gijsbers, Frank T.
11/20/2005 demiurgeastaroth: TSOY 2nd edition, creative commons I notice the 2nd edition has made it into text file form on the website. I noticed something missing:
Character advancement
----------------------
<snip>Each advance that you get can be… In CRN Games Participants: demiurgeastaroth, Clinton R. Nixon, Eero Tuovinen, MetalBard.
11/20/2005 hix: [Dirty Virgins] Fixing the voting mechanism I’ve written a game called Dirty Virgins which is designed to be played over a couple of hours. As Rob said over at the 20x20 Room, it’s about medieval maidens… In Indie Game Design Participants: hix, TonyLB, jasonm, nikola.
11/20/2005 Nogusielkt: Any rpgs in which rule 0 doesn't apply? Might be the wrong forum, but the descriptions aren't clear on where to ask questions about existing rpgs... So, can I get a list of games that don't have rule… In RPG Theory Participants: Nogusielkt, timfire, Eero Tuovinen, komradebob, Joshua BishopRoby, JDMcDonnell, TonyLB, Ron Edwards.
11/20/2005 Michael S. Miller: Dreamation 2006--first draft of schedule Hey, all.
The first draft of the schedule for the Indie Games Explosion at Dreamation 2006 is available here. We've got over 30 events! Awesome!
Take a look at the… In Conventions Participants: Michael S. Miller, Andrew Morris, LordSmerf, RobNJ, Bret Gillan, Dregg, Diabolik, TonyLB.
11/20/2005 Ben Lehman: Making money, making a living This is another split from <a href="http://www.indie-rpgs.com/forum/index.php?topic=17645.30">Pricing and Marketing your games and mine</a>, to avoid derailing it further. I welcome further discussion on the issues brought up in this thread.… In Publishing Participants: Ben Lehman, Victor Gijsbers, LloydBrown, TonyLB, timfire, Jasper Polane, Joshua BishopRoby, Jonathan Walton, Andrew Morris, nikola, contracycle, Ron Edwards, axonrg.
11/20/2005 jasonm: [Polaris] "...But only if everybody in the world dies." Me, Lisa, Nik, and Jonathan had a nice game of Polaris today. We were all learning (Lisa and Jonathan had played a demo and I own the book), and we… In Actual Play Participants: jasonm, Ben Lehman, Arturo G., Jonathan Walton, nikola.
11/19/2005 Roger: [TSoY] Still unclear on Pain-Bringing Alright. I've looked over the (revised) rules, this board, the Wiki -- everything I could get my hands on. I think I might understand the Bringing Down the Pain mechanic,… In CRN Games Participants: Roger, Eero Tuovinen, Clinton R. Nixon, Twobirds, Matt Snyder.
11/19/2005 tygertyger: [Alien Angels] Game Mechanics Adjustments I have started the reworking of AA and already I've hit a snag. Here's the deal;
Ron suggested that the dice pool for task resolution was a bad idea (which… In Indie Game Design Participants: tygertyger, Ron Edwards, Arturo G., Christopher Weeks.
11/19/2005 James_Nostack: [Trollbabe] The Blood Gates [b]Who[/b] - Me, Jon, and Steven. We've met maybe 3-4 times for a Primetime Adventures game about Serbia circa 1991, but we couldn't get the whole group together, so we… In Actual Play Participants: James_Nostack, Ron Edwards, Jonathan Hastings.
<< more previous topics | | Subsequent Topics 11/21/2005 Valamir: Wanted: Universalis Proofreader I've been deep in the rewrite of Universalis for my next printing. The rules haven't changed (with a few small exceptions) but the text has been reorganized, clarified, restructured, and… In Connections Participants: Valamir, Jonathan Walton, Kinana.
11/22/2005 AmbroseCollector: [Pentanima] Initiative and Turns I've been writing a game for about a month, now, and have a good 55 pages of material, but there are problems I routinely encounter when running battles.
The resolution… In Indie Game Design Participants: AmbroseCollector, TonyLB.
11/22/2005 komradebob: I want training wheels! I have a horrible confession to make:
I realized tonight that I need training wheels. I realized it when I finished reading PTA, a game whose anticipated arrival in my… In RPG Theory Participants: komradebob, Shreyas Sampat, Warren, Troy_Costisick, TonyLB, Ron Edwards, joepub, Mike Holmes, Joshua BishopRoby, Noon, Valamir, ffilz.
11/22/2005 Victor Gijsbers: Adding words to the spell check Clinton, can the administrator add words to the word list used for spell checking? If so, it might be a good idea if people submit some RPG-related words here that… In Site Discussion Participants: Victor Gijsbers, Clinton R. Nixon.
11/22/2005 Lamorak33: Sim: Sources Hi
Where can I get the current thinking on Sim. Any good links (no flame wars to muddle through though please!)
I thought I had a good handle on it,… In GNS Model Discussion Participants: Lamorak33, Caldis, Ron Edwards, Ron.
11/22/2005 nikola: [Shock:] Livening up resolution In a discussion with Vincent last weekend about resolution in Shock:, and we identified some problems, but not really any solutions. So I'd like some assistance.
First off, if you… In Indie Game Design Participants: nikola, Jonathan Hastings, Tim Alexander, TonyLB, lumpley.
11/22/2005 JarrodHenry: How To Advertise? I've got this game on the way, or so I've been told.. and I have a question. The gamer/friends of mine are all on a mailing list. This mailing list… In Dog Eared Designs Participants: JarrodHenry, Chris Goodwin, Matt Wilson.
11/22/2005 Thor Olavsrud: [With Great Power] The Vigiles Revisited I've owed Michael another actual play post about my With Great Power game for a while now. Here's the thread I started after our first session.
Last week we had… In Actual Play Participants: Thor Olavsrud, James_Nostack, rafial, abzu, CPXB, Michael S. Miller.
11/22/2005 Malcolm: [Cold City] - Mechanical Basics Following on from these two threads:
Cold City: Character Creation: http://www.indie-rpgs.com/forum/index.php?topic=17325.0
Cold City: Revised Character Creation & Consequences: http://www.indie-rpgs.com/forum/index.php?topic=17512.0
I thought it wise to gain feedback on the mechanical elements… In Indie Game Design Participants: Malcolm, Roger, Noon, PrzeSzkoda, mutex.
11/22/2005 seanpatfan: Challenges and Solutions for the RPG Market "Once more unto the breach, dear friends..."
Long have I heard the muses whisper of this place, and long have I listened to the bards tell tales of the magic… In Publishing Participants: seanpatfan, abzu, nikola, Ron Edwards, rpghost, Adam, LloydBrown, Valamir, Clinton R. Nixon, Bankuei, Michael S. Miller, Bob Goat, guildofblades, Ben Lehman, Paul Czege.
11/22/2005 abzu: SoCal afteraction report I've been to a lot of cons in the past three years. SoCal was unlike any that I've attended so far. It was a gaming con, but slanted heavily toward… In Conventions Participants: abzu, lampros, ScottM, ptevis, jburneko.
11/22/2005 Matt: Thoughts on Spiel Essen I promised Luke I'd let him know how it was, and figured others (especially those who were considering a shared booth at a future con) might be interested. If you… In Conventions Participants: Matt, abzu, Eero Tuovinen, oliof, Victor Gijsbers, Venerable Player, Frank T.
11/22/2005 Dantai: [Rolemaster] When Worlds Collide - A perfect execution of simulationist play Well I've just returned from one of my quasi-regular jaunts north of the border which means I actually got to do some role-playing! Woo-pah!
The main reason was our group's… In Actual Play Participants: Dantai, Mike Holmes, Mark Woodhouse, NN, Kesher, kingreidos.
11/22/2005 SabreCat: [PTA] Minor newcomer questions Greetings!
I've not yet had the privilege of playing in or producing a game of Primetime Adventures, but I hope to soon. On my first read of the book, I've… In Dog Eared Designs Participants: SabreCat, demiurgeastaroth, Matt Wilson.
11/23/2005 Unco Lober: [Apocalypse Girl] The full-game playtest report For those not familiar with the subject:
http://www.indie-rpgs.com/forum/index.php?topic=17632.0
http://www.1km1kt.net/rpg/Apocalypse_Girl.php
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At last we have played this promising game and have much to tell. There were three players, just as proposed… In Actual Play Participants: Unco Lober, Mike Holmes, Sydney Freedberg, Ramidel.
11/23/2005 nikola: Shock:'s pre-success: thank you, everybody! You know, I'm just blown away by the enthusiasm I've seen from people about Shock:. According to my logs, I've had 450 downloads in the last four weeks of a… In glyphpress Participants: nikola.
11/23/2005 Dantai: [Contenders] First playtests (and muchos beer). S'gonna be Long. I've now played Ronnie award winner (never gonna get tired of that) Contenders with two very different groups.
Both times under the influence of copious amounts of alcohol. Still there's… In Actual Play Participants: Dantai.
11/23/2005 Rustin: Punishment theory & escalation possibilities I had this idea. One I fleshed it out, I figured I might as well share.
PC's have a big job. They must accuse, judge and then punish NPC's.
If… In lumpley games Participants: Rustin, Vaxalon, Danny_K, lumpley.
11/23/2005 Blankshield: [Bliss Stage playtest] Rats in the Malls Ok, first off, although you mentioned it wasn't your priority, we did have fun. We closed off the game stoked, and will be revisiting it, even if we didn't feel… In These Are Our Games Participants: Blankshield, Ben Lehman, Harlequin.
11/23/2005 Malcolm: [Conpulsion, Edinburgh, March 2006] - The Indie Games Track Morning all,
A suggestion I've recently put forward to the organiser of the wonderful Conpulsion games convention in Edinburgh was to have an "indie games track", a continuous run of… In Conventions Participants: Malcolm, Ben Lehman, Bob Goat, Matt, Gregor Hutton, Blankshield, Dantai.
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