The Forge Reference Project: Browse Threads

 

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From Day One


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12/7/2005 Jonathan Hastings: [Kayfabe prep] Coming soon to an auditorium near you.... JAWS!
After successfully finishing up a season of Primetime Adventures, I suggested a couple of different possibilities for what we should play next, including Dogs in the Vineyard, My Life with…
In Errant Knight Games
Participants: Jonathan Hastings, Matt Gwinn, Im Tom.


12/7/2005 MikeSands: [Badass Space Marines] Inspired by Descent
I was reading this thread http://www.indie-rpgs.com/forum/index.php?topic=17921.0 and got fired up on the idea. So here's a few hours of my thoughts on how this kind of game (i.e. inspired by…
In Indie Game Design
Participants: MikeSands, Noon, Kaare Berg (Old), darquelf, Olorin.


12/7/2005 Levi Kornelsen: Live Dogs
Several friends of mine, having heard the basic premise for Dogs in the Vineyard, have told me that they'd love to see it run as a live-action game. Has this…
In lumpley games
Participants: Levi Kornelsen, Vaxalon, Andrew Morris, Blankshield, Ice Cream Emperor, Brendan, Graham Walmsley.


12/7/2005 Paka: Before Stakes: What is your intent?
This is an important step that takes place before stakes setting that is worthy of its own post. The Conspiracy of Shadow game's kicker was that the cell of PC…
In Actual Play
Participants: Paka, Bret Gillan, Thor Olavsrud, Mark Woodhouse, Warren, mtiru, Brand_Robins, Joshua BishopRoby, John Kim, Myrmidon, Tim Alexander, hix, Noon, Angaros.


12/7/2005 Neal: [DitV] Yellow Clay
This session, our session was going to be shorter than usual, so I went with a town I had developed specifically for its simplicity.  We got started around one-thirty or…
In Actual Play
Participants: Neal, ScottM, Troy_Costisick.


12/7/2005 inthisstyle: Welcome!
Welcome to the Galileo Games forum. Although I have dedicated fora on my own site, http://www.galileogames.com/phpBB2/, I thought it would be a good idea to set up some here at…
In Galileo Games
Participants: inthisstyle, Troy_Costisick, Andrew Morris, Emily Care.


12/7/2005 Kaare Berg (Old): [Descent] – realtime lag teaches lessons
My big project is a game called Source Code. As a part of designing this game several ideas pop up, circulate, distract and basically get in the way. The…
In Actual Play
Participants: Kaare Berg (Old), Joshua BishopRoby, MikeSands.


12/7/2005 spikexander: Dog Eared Downloads
At GenCon this year, I picked up a copy of Primetime Adventures Second Edition, which was the single best gaming purchase I made (if this ever becomes a forum for…
In Dog Eared Designs
Participants: spikexander, Matt Wilson, cstarr.


12/7/2005 Tobias: 'Bling' as a term, as well as use in RPGs.
I was wondering - we have a bunch of 'bling' and 'pimp my ...' tv and commercial things now swamping the Netherlands. I was wondering whether the term/concept is used…
In Indie Game Design
Participants: Tobias, Valamir, Adam Dray, Joshua BishopRoby, cpeterso, Clinton R. Nixon, Andrew Morris, WhiteRat, rrr, contracycle, madelf.


12/7/2005 Troy_Costisick: [D&D] GM's Fun
Heya, To bribe my friends to help me playtest my Ronny games, I'm agreeing to take part in one of their D&D campaigns.  I was discussing the kinds of characters…
In Actual Play
Participants: Troy_Costisick, jasonm, Joshua BishopRoby, Calithena, joshua neff, Mike Holmes, Warren, ffilz, Lamorak33, contracycle, Rob Carriere, CSBone, Danny_K, Adam Dray, Wade Lahoda.


12/7/2005 Allan: Pandemonium - Toronto, Feb 06
The Ontario Indie RPG Meetup Group is planning a series of linked events at Pandemonium in Toronto, February 15-17.  The plan is to have one table with indie games running…
In Conventions
Participants: Allan, Malcolm, M Jason Parent, CCW, Brand_Robins, Rob MacDougall, Blankshield, Hans, WalkingDead, two_fishes, epweissengruber, ophidian_flux.


12/7/2005 Kesher: [dungeonkind / S&S] Digging for hidden gold (long)
Howdy all. Sean Stidd (aka "Calithena") and I recently discovered we were both working on games that were trying to approach our original, gut reactions to Dungeons & Dragons, back…
In Indie Game Design
Participants: Kesher, Calithena, Levi Kornelsen.


12/7/2005 James: Advice when using THE KARMIC CYCLE?
I've pitched a western PBeM using a variation on Dan Bayn's game, The Karmic Cycle, and though the system seems pretty straightforward in theory, I'd love to hear what sorts…
In Actual Play
Participants: James.


12/6/2005 tygertyger: Chimaeracon 2006: Indy Participation
Greetings, all! I am one of the organizers for Chimaeracon, the only local gaming con in San Antonio, TX.  I plan to demo my own efforts at the con (natch),…
In Conventions
Participants: tygertyger.


12/6/2005 Mr Darran Sims: HeroQuest Games at Conception 2006
0  Conception 2006. Naish Holiday Village, Highcliffe, Christchurch, Dorset, UK. Wednesday 1st - Sunday 5th February 2006. http://conception.modus-operandi.co.uk/ I am running the following games at Conception 2006. I am running…
In Conventions
Participants: Mr Darran Sims.


12/6/2005 Levi Kornelsen: Perfect 20: Goals And Achieving them
This is Perfect 20, my d20-based system.  It's forty pages, and relatively complete. My design goals here are as follows; the first few, I think I'm getting close to, the…
In Indie Game Design
Participants: Levi Kornelsen, Andrew Morris, Mark Johnson.


12/6/2005 Levi Kornelsen: What kinds of games go here?
The design forums here are primarily for use in creation of independent games.  That's an awesome thing. I have a few games that I'm sure qualify, and a few that…
In Site Discussion
Participants: Levi Kornelsen, Andrew Morris, energy.


12/6/2005 dindenver: What belongs in a demo version?
Hi!   I want to put a "Lite" or demo version on the web, but what belongs in it?   Is it the background that will entice the reader of…
In Publishing
Participants: dindenver, Valamir, GreatWolf, MatrixGamer, joepub, Joshua BishopRoby.


12/6/2005 wburdick: Universalis and semantic nets
I searched the web a bit for this, but no luck. Has anyone else noticed the similarity between Universalis and semantic nets (or Aristotelian logic, or object-oriented models) used in…
In Universalis
Participants: wburdick, Mike Holmes.


12/6/2005 Neal: [DitV] Yellow Clay: My first attempt at a very "simple" town.
I mentioned somewhere else that I wanted to try running two fairly simple towns during my next session (tonight), rather than running one convoluted, overpopulated, snarled town, as I've been…
In lumpley games
Participants: Neal, Tindalos, Jason Newquist, avram.


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Subsequent Topics

12/8/2005 dunlaing: Burning Wheel Rules Drift
One of my players wants to drift the Burning Wheel rules significantly: He is refusing to pay resource points for shoes and clothing. "I got shoes, I got clothes, and…
In Burning Wheel
Participants: dunlaing, mtiru, demiurgeastaroth, rafial, abzu, Thor Olavsrud, Paka, MetalBard, coriakin, drozdal, Eric Minton, Wolfen.


12/8/2005 scobie: Free RPG: Casefile ZODIAC now online
Hi all,  just letting you know I have uploaded my weird 1970s espionage game, Casefile: ZODIAC up to my website at http://www.astrolabus.com.  Hope it piques someone's interest.
In Connections
Participants: scobie.


12/8/2005 Everspinner: Fallout traits as stakes?
Hello Here´s another stupid question that I am trying to find an answer to before it comes up in play. What if the stakes in a conflict have a long-lasting…
In lumpley games
Participants: Everspinner, demiurgeastaroth, Vaxalon, Brian Newman, Andrew Morris, John Harper, Joshua BishopRoby, nikola.


12/8/2005 Tobias: [Pimp My Prehistory] - first section
Hello All, I'm throwing out the first part of my new game under design.  Pimp my prehistory It’s 65.432.100 BC, and Earth has been found by the Aliens. Nice little…
In Indie Game Design
Participants: Tobias, Bill Masek, Arpie, Joshua BishopRoby, darquelf, Sydney Freedberg, Troy_Costisick.


12/8/2005 Montola: Tampere Seminar on Playing Roles postponed
Hi, Now that the theory forum is closed, I'll put this here. There have been some minor scheduling problems with the Tampere role-playing seminar, and we've been forced to postpone…
In Conventions
Participants: Montola.


12/8/2005 Mageant: Idea: Database of Fictional Worlds
We are currently developing the Mysticora (www.cjgames.com) world and would like to publish the setting soon for playing. Currently, we are planning on developing a dynamic world presentation system. We…
In Indie Game Design
Participants: Mageant, nikola, Arcadian, Joshua BishopRoby, Sydney Freedberg.


12/8/2005 Hans: Pandemonium in Toronto
Hello again: The Ontario Indie-RPG group (found at http://roleplayers.meetup.com/261/) is working on a plan to put forward a presence at the Pandemonium convention in Toronto in February (http://www.realmsquest.org/pandemonium/index.html).  The URL…
In Muse of Fire Games
Participants: Hans, epweissengruber, TonyLB.


12/8/2005 Michael S. Miller: Ken Hite reviews With Great Power...
You can read the full Out of the Box review HERE. Ken also gives snappy capsule summaries of Tony Lower-Basch's Capes and Chad Underkoffler's Truth & Justice. My favorite bit:…
In Incarnadine Press
Participants: Michael S. Miller.


12/8/2005 dindenver: [LoL] Strength or Prowess
Hi!   There are two skills I am not very confident on: Melee and Slashing. Slashing is any slashing or cutting weapon that relies on the edge of a blade…
In Indie Game Design
Participants: dindenver, Joshua BishopRoby, Nathan P., Mark Johnson, Eero Tuovinen, JarrodHenry, Adam Dray, Noon, nikola.


12/8/2005 Anna B: [Changeling LARP]
So used to run a Changeling LARP. My co-ST and I ran a weekly game with about 10 players for around a year and half maybe two years. For the…
In Actual Play
Participants: Anna B, Danny_K, Joshua BishopRoby, WhiteRat, Matt, Brand_Robins, Sydney Freedberg, Arpie.


12/8/2005 rafial: Conquest NW
It seems that the folks that do Conquest LA and Conquest SF are expanding northwest, and are doing Conquest NW in the Seattle/Tacoma area in February: http://avalonconventions.com/conquestnw/ Are there any…
In Conventions
Participants: rafial, ptevis, Allan, Danny_K.


12/8/2005 demiurgeastaroth: [tSoy] Alternative settings?
Does anyone know of any webpages containing guidance for running TSOY in alternate settings - things like Keys, Secrets, etc?
In CRN Games
Participants: demiurgeastaroth, Eero Tuovinen, John Harper, Kaare Berg (Old), Paka, MetalBard.


12/8/2005 Exaulted_Leader: [Damsels in Distress] Hide & Seek Adventure
This is the result of a brainwave from a couple of days ago. I haven't got much after the initial idea, and would be very appreciative of some feedback /…
In Indie Game Design
Participants: Exaulted_Leader.


12/9/2005 sayter: [Realm] Void - Making it work correctly....
I've been writing, re-writing and then re-re-writing my concepts for Void over the last while. Essentially , I am trying to make a logical series of events for this energy/entity…
In Indie Game Design
Participants: sayter, Ethesis, Arcadian, J Tolson, Adam Dray, Bill Masek, dindenver.


12/9/2005 joepub: Artist Needed for Logo
Inciteful Games We need a logo done up. The concept we are working around right now is an image, possibly slightly abstracted, of a military/terrorist man Here is a pic…
In Connections
Participants: joepub.


12/9/2005 Judaicdiablo: [DitV] Firefly Setting Doc and Proto NPC Generator
Hey All,     I have just put up a quick web page with my Firefly in the Verse setting document and my Proto NPC (Town) Generator. http://www.fusionofthought.com/fitv/index.htm Exact contents…
In lumpley games
Participants: Judaicdiablo.


12/9/2005 Ethesis: My game: Shattered Norns Second Thread, short, questions.
Questions: 1)  How is my artwork?           Samples at:           http://adrr.com/story/wolf006.htm           http://adrr.com/story/wolf004.htm          …
In Indie Game Design
Participants: Ethesis, Calithena.


12/9/2005 nataix: Looking for Sci-Fi/Modern/Fantasy Art and Artists
I am currently working on PROTEUS Second Edition, a sequel/remake of the PROTEUS roleplaying game I wrote and released online.  I am looking for artists willing and able to work…
In Connections
Participants: nataix, Joeslucher, Hrimnir.


12/9/2005 kalyptein: [Feng Shui] Endless debate takes over (long)
I apologize if this is overly long.  Lots of Actual Play threads seem to receive "need more details" posts, so I dumped in everything I could think of.  Also, I'm…
In Actual Play
Participants: kalyptein, Halzebier, Brand_Robins, bcook1971, Dantai, Noon.


12/9/2005 droog: 'You're the heroes' vs 'You're mortal too'
Hi folks I have a question put to me by a friend via email. He is a very experienced GM in the illusionist vein, but has never encountered the BIg…
In Actual Play
Participants: droog, Caldis, Warren, Sydney Freedberg, contracycle, Joshua BishopRoby, Noon.


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