Previous Topics 12/19/2005 Joshua BishopRoby: The Wonderful and Terrible world of CMS -- advice? Hey there! I've been merrily setting up my imprint's site and before I get too far along I want to set it up 'right' with a Content Management System rather… In Connections Participants: Joshua BishopRoby, Andy Kitkowski, Eero Tuovinen, jasonm, CommonDialog, pfischer, Bryan Hansel, greyorm, Clay.
12/19/2005 Jeffrey Straszheim: Length of game The rules point out that it takes and average of 27 experience rolls to complete the cycle of a character, and the fast game option roughly halves that. The folks… In These Are Our Games Participants: Jeffrey Straszheim, Ben Lehman, Frank T, GreatWolf.
12/19/2005 rvowles: PDF/Short book of best of forge articles? Is there a pdf or purchase-able book somewhere of all of the articles and (maybe) key discussions from the Forge? Reading them on the web site is... annoying? And I… In Site Discussion Participants: rvowles, Trevis Martin.
12/19/2005 inthisstyle: [Mortal Coil] Follow-Up Playtest: Old Gods Get Mean So we got together again last Friday for another playtest session of Mortal Coil. This was a follow-up session to the one I wrote about last month, and we preserved… In Actual Play Participants: inthisstyle, gains.
12/19/2005 TonyLB: [Amber] Why won't you let me set stakes? I'm taking Paka's advice to put the question of "What are stakes? What is risk? Does it imply gambling?" into the context of my own experiences with folks who couldn't… In Actual Play Participants: TonyLB, C. Edwards, Marhault, Supplanter, Joshua BishopRoby, Brand_Robins, Mark Woodhouse, Mikko Lehtinen, Noon, Andy Kitkowski, Bankuei, William Burke, Gaerik, Blankshield, Thor Olavsrud, Unco Lober, Storn.
12/19/2005 The_Confessor: Copyright Law regarding government art Greetings,
I'm presently designing a pulp RPG set in a post apocalyptic 1949 called Atomic Storm. I'm organizing and formatting my first draft and have begun looking into where… In Publishing Participants: The_Confessor, Joshua BishopRoby, jasonm, jrs, jeremycoatney, Ben Lehman, Veritas Games, Darkshadow, Troy_Costisick, thanatopsis27, btrc.
12/19/2005 gains: [Mage] Cross pollination My usual DitV game almost wasn't on last night. In fact, I expected it would just be me GMing and one player, so we discussed possible alternates for the evening.… In Actual Play Participants: gains, Graham Walmsley, Ron Edwards, Joshua BishopRoby, Blankshield, Noon.
12/19/2005 Vaxalon: [Panaesthon Fantasy] Getting started Okay, so I have these friends. They're that kind of player who has been playing DnD for a long time, but never really engaging the system... letting other people handle… In Indie Game Design Participants: Vaxalon, joepub, sayter, Sydney Freedberg.
12/19/2005 Bret Gillan: "Guest Stars" Has anyone run a regular campaign of Capes, and occasionally had people who wanted to participate for a single session? This seems very easy to do, but I'm wondering if… In Muse of Fire Games Participants: Bret Gillan, Vaxalon, Sydney Freedberg.
12/19/2005 Bret Gillan: [Capes] Finally, a campaign I am pumped. For the first time I will be playing multiple sessions of Capes in a short-term campaign. My friend Jere is home from college from break, so while… In Actual Play Participants: Bret Gillan, Sydney Freedberg, Paka, TonyLB, Jeremiah Lahnum, TheCzech.
12/19/2005 MusedFable: Hello Forge + I need a game to play/ I'm designing a game I would like this post to accomplish these two things:
-I want to start playing an RPG I like as soon as possible
-I want to take measurable steps toward… In Indie Game Design Participants: MusedFable, Tobias, daMoose_Neo, Frank T, Joshua BishopRoby, Paul Czege, WhiteRat, Andy Kitkowski, dindenver, JarrodHenry, Dantai, Paka, Arpie, Ron Edwards.
12/19/2005 Silmenume: [Middle Earth - home brew] - A first, another group with the same play style! What I had started to despair as the impossible has been demonstrated to me to be utterly possible! Through a strange and convoluted series of incidents my GM and I… In Actual Play Participants: Silmenume, Caldis, Supplanter, Noon, Christopher Kubasik, contracycle, beingfrank, RDU Neil.
12/19/2005 ragnar: [PTA] Somewhere in Newfoundland - population 15.000 We just finished a very successful first session of Prime Time Adventures (thanks Matt for a great game). One of the elements that I think made this work so well… In Actual Play Participants: ragnar, ScottM.
12/19/2005 TonyLB: Sussing out details of an Actual Play post I had to pull out this rules-discussion from an actual play post, because Actual Play is not the right place for me to be doing detailed rules tutelage, given that… In Muse of Fire Games Participants: TonyLB, Arpie.
12/19/2005 Barlennan: [TSoY] Confused by the 2nd edition I recently read the TSoY revised edition Creative Commons version, and I'm afraid I'm finding parts of it hard to follow.
I should mention that my only experience with narrativist… In CRN Games Participants: Barlennan, Clinton R. Nixon.
12/18/2005 nixrlame: Feedback request: Realms of rivalry - Multiplayer turn-based strategy/rpg Hey guys.
We're two guys working on a small web-based multiplayer game called Realms of Rivalry.
Realms of Rivalry has alot of similarities to classic titles like Space Crusade, XCom… In Connections Participants: nixrlame.
12/18/2005 Darcy Burgess: Everybody loves cards! But do you have a tuckbox? I can think of one or two games 'round here that have come out recently that involve cards -- custom or otherwise.
I thought that this might be a useful… In Publishing Participants: Darcy Burgess, Joshua BishopRoby, nikola, guildofblades, Mike Sugarbaker, daMoose_Neo, Veritas Games.
12/18/2005 Victor Gijsbers: [The Face of Angels] Playtest - Camera... lights... revolution! We played our first session of Clinton's new game The Face of Angels yesterday. It rocked. It felt much more like playing a complete game than like playing a playtest… In Actual Play Participants: Victor Gijsbers, Clinton R. Nixon, Roger, Remko, Wilco Smits, Aman the Rejected, Paul Bakker.
12/18/2005 KingstonC: [the shadow of yesterday] Rats, Revenge, and Revolution (part 2) This is the second part of my Rats, Revenge, and Revolution actual play report. It describes the final act in my wonderfully successful The Shadow of Yesterday campaign.
When we… In Actual Play Participants: KingstonC, Clinton R. Nixon, Kamia.
12/18/2005 Levi Kornelsen: [DitV] The lights go on. Three of my regular players made Dogs last night. It was easily among my top five game sessions of the year, and we did was make freaking characters. Here's the… In Actual Play Participants: Levi Kornelsen, coffeestain, Calithena, Sydney Freedberg, Supplanter.
<< more previous topics | | Subsequent Topics 12/20/2005 Paka: Creating the Scenario with the Character Sheets in Front of Me When I first started GMing I had no idea what I had to have prepared in order to have a successful game. It drove me nuts. Sometimes I would have… In Actual Play Participants: Paka, Bankuei, johnmarron, jburneko, Michael S. Miller, Joshua BishopRoby, Brendan, Emily Care, Danny_K, Jonathan Hastings, Brand_Robins, RDU Neil, David Chunn, mneme, Storn, Adam Dray.
12/20/2005 sayter: [Realm] Defining Sway So, figured a new post would be best to cover this new line in thought based on the changes and discussion over the past several threads.
I've fleshed the concept… In Indie Game Design Participants: sayter, dindenver, joepub, Archer, Bill Masek.
12/20/2005 Lisa Padol: [Sorcerer] Our third session Sorcerer: Third Session
The description of the characters and the write up of the first session are here: http://www.indie-rpgs.com/forum/index.php?topic=17765.0
The write up of the second session is here: http://www.indie-rpgs.com/forum/index.php?topic=18035.0
Demons… In Actual Play Participants: Lisa Padol, droog, Julian.
12/20/2005 Dev: Questions from recent play First, the more mechanical questions that came out of the system.
(1) Conflicts without clear opposition: the 1st ed. text seemed to say this is a flat 4d6 + Demonic… In lumpley games Participants: Dev, Vaxalon, Warren.
12/20/2005 Justin Marx: [7W] Getting Theurgy to work Hi, Seven Worlds (generic working title, long story) was a sci-fi/fantasy hybrid that is starting to look, more and more, like space fantasy. That's OK, but it ignores the premise… In Indie Game Design Participants: Justin Marx, WhiteRat, dindenver, Joshua BishopRoby, Ethesis, jimmeh.
12/20/2005 Mr. Sluagh: My Life with Frank and Peter haven't gotten My Life with Master yet, although I may. I was wondering if it would be appropriate for the following game ideas:
The First: Rocky Horror
… In Half Meme Press Participants: Mr. Sluagh, Victor Gijsbers.
12/20/2005 sayter: Lineart Quotes (question) Generally speaking, what is a rough figure on a per-character basis for lineart (single character, not scene)? We talking 50-100? Or is the going rate larger? (hopes not) In Connections Participants: sayter, devilbunny, Joeslucher, Troy_Costisick.
12/20/2005 inthisstyle: [Mortal Coil] Playtest Actual Play I've posted an AP for my second playtest session of the game here: http://www.indie-rpgs.com/forum/index.php?topic=18067.0 In Galileo Games Participants: inthisstyle.
12/20/2005 dunlaing: Who is a Loser? Let's say (for instance) that Player S creates a conflict like "Drive possessor of the chest mad,...Lovecraft-style!" and then never actually rolls it up (although it's pretty clear that Player… In Muse of Fire Games Participants: dunlaing, TonyLB.
12/20/2005 heironymous: [Seven Leagues] PDF vs POD pricing I have Seven Leagues at RPG Now for $13:
http://www.rpgnow.com/product_info.php?products_id=6048
and at Lulu for $20 plus S+H:
http://www.lulu.com/content/153328
It turns out that if I let people download the Lulu version… In Publishing Participants: heironymous, Joshua BishopRoby, TheLe, jeremycoatney.
12/20/2005 Gaerik: A strategy question... Bob, Fred and Bill are playing. Bob sets down "Goal: Super Schmoo saves the day!" Fred goes next and decides to pick up the red die and roll it. He… In Muse of Fire Games Participants: Gaerik, TonyLB, Hans, dunlaing, Sydney Freedberg, Sindyr.
12/20/2005 coffeestain: [UtB] Question! Hello,
I just received Under the Bed in the mail today and I'm quite pleased with the purchase! That said, I have one question:
From my read of the rules,… In glyphpress Participants: coffeestain, nikola.
12/20/2005 Keith Senkowski: Arr, There Be Pirates Here So we made characters for our Conspiracy of Shadows Pirates game for my regular group, but we did not play at all. Instead we hit <i>A Game of Thrones</i> from… In Bob Goat Press Participants: Keith Senkowski, KVargo, O. Rodriguez.
12/20/2005 Darcy Burgess: Stakes, Con Res and Honesty I've had a personal epiphany of late. Or, rather, my academic lobe has had an epiphany and I think that my GM habits lobe is standing in the dust going… In Actual Play Participants: Darcy Burgess, TonyLB.
12/20/2005 sayter: [Realm] Magick, in Realm Allright...ditched Sparks. Just didn't like the direction it was going. Ended up stumbling across Rifts: Wormwood...they had this whole section on Symbiotes. Well, that turned me totally off :)
So… In Indie Game Design Participants: sayter, Joshua BishopRoby, dindenver, Archer, Bill Masek, Graham Walmsley, tygertyger, raithe.
12/21/2005 KingstonC: [The Shadow of Yesterday] Rats, Revenge, and Revolution (part 3) This is the third and final post describing the last act of my The Shadow of Yesterday campaign.
Kamia took the vial. She swore to the sky, screamed, spit, called… In Actual Play Participants: KingstonC, Clinton R. Nixon, Kamia.
12/21/2005 demiurgeastaroth: [Polaris] The Fifth Remnant: Southfork Our group got together on Monday night for the first of a 3-4 session run of Polaris. I have a few questions about the game and our session, which will… In Actual Play Participants: demiurgeastaroth, Hermes3.
12/21/2005 cpeterso: Polaris flowchart I'm a detail-oriented, visual learner, so I tried to create a flowchart for the Polaris conflict phrases. I know Ron Edwards designed something similar, but I felt it left many… In These Are Our Games Participants: cpeterso, Victor Gijsbers, Tobias, Ben Lehman, humis, demiurgeastaroth.
12/21/2005 fifth_child: Gloaming: What in the Meantime? First post. Finally decided to register instead of just reading, since the subject I'd like help with is pretty much what the Forge is all about (game design, that is). … In Indie Game Design Participants: fifth_child, joepub, Graham Walmsley, 1of3.
12/21/2005 demiurgeastaroth: Polaris Meets Amber After our first play session, one of the players (Stuart) observed, "you know one setting this system would work well for? Amber."
This got a pretty vehement denial from the… In These Are Our Games Participants: demiurgeastaroth, Sydney Freedberg, xenopulse, Hermes3, Ben Lehman, TonyLB, Rob Donoghue.
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