The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/5/2005 agony: Moral Question, Author Stance, and the planted player
I've been a lurker for a short while now and will not pretend to know a great deal about GNS.  I was not quite sure if my post fit in…
In RPG Theory
Participants: agony, ScottM, Bankuei, M. J. Young.


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Subsequent Topics

1/24/2006 agony: Returning to a town
Read this in another thread: Cool Alex. One thing I've heard here is that if Dogs return to a town, any new Sin can't be the consequences of the Dogs'…
In lumpley games
Participants: agony, Vaxalon, Andrew Morris, lumpley, Alex Fradera.


3/30/2006 agony: Campaign Length?
It's been stated Dogs works best lasting between 6-10 sessions.  Quite simply, how long have your campaigns lasted?  Why/how they ended would be nice as well.
In lumpley games
Participants: agony, Vaxalon.


5/19/2006 agony: On Judgment and the Territorial Authority
A TA Claims officer/Tax collector (in relation to a small gold vein discovered at a town) is causing a bit of sin related to greed.  This town has been half-way…
In lumpley games
Participants: agony, Vaxalon, ffilz.


6/6/2006 agony: [Afraid]Eris, Empress of Chaos and Entropy
Eris will be utilized tomorrow night in an Afraid playtest set in 1920's Chi-town Eris, Empress of Chaos and Entropy Eris, an avid philosopher, became fascinated with the ideology and…
In lumpley games
Participants: agony.


9/12/2007 agony: Dogs with less dice
Vincent, I recall an old post of yours (over a year ago, maybe even two) where you stated that one thing you would change about DitV would be the starting…
In lumpley games
Participants: agony, lumpley, Filip Luszczyk, Web_Weaver.


4/20/2008 agony: POISON'd actual play?
I can't seem to find any actual play posts or playtesting posts with examples of play.  A search yields nothing.  Can anyone point me in the right direction?
In lumpley games
Participants: agony, lumpley.


4/23/2008 agony: [Poison'd] average booty...?
Just finished reading Poison'd and I'm in utter agony; the game is absolutely stellar and I don't even know if I will get to play in the foreseeable future. Anyway,…
In lumpley games
Participants: agony, lumpley, GB Steve, Pelgrane, Graham Walmsley.


5/4/2008 agony: [Poison'd] The humbling of Padre Diego and sabotage of Lead Boot Rich
So we started a campaign of Vincent Baker's astounding Pirate game Poison'd a couple weeks ago and just finished our second session which was brilliant.  I'm GMing and the four…
In Actual Play
Participants: agony, lumpley.


5/4/2008 agony: [Poison'd] Bargains Causing Problems
A player made a Bargain with another, vowing to keep him out of the upcoming fight and make sure he was not part of the boarding party.  But see, the…
In lumpley games
Participants: agony, lumpley.


6/24/2008 agony: Poison'd new ambitions
Any opinion on the following new ambitions? I want to be (name another Pirate's position under Brimstone Jack) I want to be (name another NPC's position under Brimstone Jack) E.g.…
In lumpley games
Participants: agony, Arturo G., lumpley.


7/8/2008 agony: Poison'd Hack: Cruel Fortunes for Crime Drama
Think Martin Scorcese's "Mean Streets" and you got it. I have all of the modifications I had in mind already penned, I just need Rotten Fate (Cruel Fortunes) ideas. So,…
In lumpley games
Participants: agony.


7/9/2008 agony: Tokens for battle mat?
I remember spotting some decent quality tokens on here or story-games.com which were similar to the ones used in the book, but I can't seem to locate the PDF now. …
In one.seven design
Participants: agony, John Harper, red_herring, Sonja.


11/9/2008 agony: [Black Cadillacs] Konigsberg, swathed in Red
Unterfeldwebel Wilhelm, Grenadier Schnieder, and OberGrenadier Dreyman lead an honorable Volkssturm squad garrisoned in the fortress city of Konigsberg on the Fatherland's Eastern front. The Prussian town is key to…
In Playtesting
Participants: agony, Darcy Burgess.


1/23/2009 agony: [Solar System] Ongoing Environmental Adversity
If starvation was a very big part of your setting, how would you model crunch to reflect that?  I would like starvation to primarily serve the purpose of spurring the…
In Arkenstone Publishing
Participants: agony, Eero Tuovinen, oliof.


1/28/2009 agony: [Solar System]Apothecary...Huh?
So the Apothecary/Drug rules seem to be exactly what I'm looking for in our upcoming campaign.  The problem is that the Apothecary section is rather confusing and I'm hoping someone…
In Arkenstone Publishing
Participants: agony, oliof, Eero Tuovinen, Paul T.


2/26/2009 agony: [Dead of Night] Initiative Questions
I ran Dead of Night last night for my group and it turned out rather fun.  We had a nice setup in a Contemporary insane asylum where a patient was…
In Actual Play
Participants: agony, Eero Tuovinen, Ron Edwards.


3/18/2009 agony: [Apocalypse World] The Rig
We started Apocalypse World last night, I have 3 players consisting of the following: Colonel - Hard Holder who rules the surrounding territoriy with an iron fist while fortified within…
In Playtesting
Participants: agony, Everspinner, lumpley, Graham Walmsley.


4/21/2009 agony: Alternative Poison'd Starting Situations
So I'm working on a Poison'd hack and I'm wondering if anyone has put any thought into alternative starting situations for Poison'd? The default situation is just so perfect I'm…
In lumpley games
Participants: agony, Eero Tuovinen, watergoesred, Graham Walmsley, Marshall Burns.


7/28/2009 agony: [Solar System] Porting BE's Firefight! Mechanic
I'm looking specifically to run a Mech/Combined Arms Sci-Fi campaign using Solar System.  I recently purchased some Mechwarrior Hero Clix and am looking to use these in the game.  My…
In Arkenstone Publishing
Participants: agony, Eero Tuovinen.


7/29/2009 agony: Forced goals/conditions on players
  edit  whisperquote# 1 I'm working on a mechanic where damage received is translated to "Scars". Scars may only be healed by buying them off. Each Scar will have its…
In First Thoughts
Participants: agony, Simon C, Mike Sugarbaker, 7VII7, JoyWriter, Thor Olavsrud, Noon, Vladius.


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