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4/23/2008 agony: [Poison'd] average booty...?
Just finished reading Poison'd and I'm in utter agony; the game is absolutely stellar and I don't even know if I will get to play in the foreseeable future. Anyway, the point of this topic is concerning the following quote: "A single pirate's share of a single raided ship could amount to three, four hundred pieces of eight worth -…
In lumpley games
Participants: agony, lumpley, GB Steve, Pelgrane, Graham Walmsley.


Previous Topics
In lumpley games

4/20/2008 agony: POISON'd actual play?
I can't seem to find any actual play posts or playtesting posts with examples of play.  A search yields nothing.  Can anyone point me in the right direction?
In lumpley games
Participants: agony, lumpley.


4/19/2008 rycanada: NPC Totem (Another play aid)
Hey guys, if you're interested I've got my Totemic NPC sheet done up as a basic PDF.  I found it handy at the last session: Totemic NPC Sheet
In lumpley games
Participants: rycanada, Valvorik.


4/17/2008 lumpley: [IaWA] Breaking Bad Habits
Bad for In a Wicked Age, that is. All of them are good habits for other games, variously. These are some rules restrictions I recommend if you're having trouble breaking…
In lumpley games
Participants: lumpley, Valvorik, jburneko, Troels, Mike Holmes, Alan, GreatWolf, Eero Tuovinen, Brand_Robins, oliof, Peter Nordstrand, David Artman, jenskot, Eliarhiman6, Jonathan Walton, Marshall Burns, Piers Brown, John Harper, Noclue, Valamir.


4/14/2008 Mike Holmes: [IAWA] Failing to Resolve
So we were playing IAWA at ForgeCon this weekend (missed you, Vincent!), and the rule that I can paraphrase as "Exhaust, Injure, or Negotiate" came up as potentially problematic. There…
In lumpley games
Participants: Mike Holmes, lumpley, jburneko, Eliarhiman6, jenskot, Valvorik.


4/14/2008 rycanada: Poison'd more fun than IAWA?
Background: I happened upon an interview for Page XX with Luke and Vincent.  Vincent sounded really tired.  But at one point he said that poison'd was more fun but IAWA…
In lumpley games
Participants: rycanada, lumpley, Graham Walmsley, Peter Nordstrand.


4/13/2008 dyreno: [DitV] Alternate setting: Dogs of the Military. A Full Metal Alchemist setting
When i started to think of story ideas for DitV i kept coming back to the thought of Full Metal Alchemist. And after reading through the Alternate setting thread i…
In lumpley games
Participants: dyreno, David Artman, dindenver, Andrew Barton, KuroFluff, Danny_K, Marshall Burns, Shenron.


4/12/2008 dyreno: what happens when you run out of dice
quick question. What do you do if you've run out of dice completely. Had a PC shooting down at a gunman and him firing back. The gunman rolled great while…
In lumpley games
Participants: dyreno, Eero Tuovinen, Eliarhiman6, dindenver, lumpley.


4/12/2008 dyreno: [DiTV ] All the Dogs do is murder!
All the Dogs do when we play is murder folks! The way the players see it, talking is something the Devil loves to do, and they don't want nothing to…
In lumpley games
Participants: dyreno, lumpley, JC, Ward, Eero Tuovinen, Peturabo, Eliarhiman6, wreckage, Blankshield, cdr, David Artman, dindenver, chuckles73.


4/9/2008 Filip Luszczyk: [DitV] On seppuku and saving throws vs. area effects
There's a kind of Raise we had a couple of times in our recent games and don't really know how to handle. The problem arises when a Raise targets multiple…
In lumpley games
Participants: Filip Luszczyk, lumpley, Ward, demiurgeastaroth, jburneko, zornwil.


4/5/2008 Valvorik: [IAWA] Talky But Fun Session
[i]Alia and the Lord of the Leprechauns[/i] I ran a tutorial/game of IAWA for two friends when our regular D&D night was cancelled because critical mass of players couldn’t make…
In lumpley games
Participants: Valvorik.


4/3/2008 Valvorik: IAWA NPC's returning
NPC's don't reassign dice when they come back.  Since that is how damage is healed, does this mean NPC's always come back "damaged"? I admit the times I've played 2nd+…
In lumpley games
Participants: Valvorik, DainXB, lumpley.


4/2/2008 jburneko: [In A Wicked Age...] Social Conflict Subtlety
I've seen it said that there is no social conflict resolution in In A Wicked Age... However, given my reading of the text I think I see a subtlety in…
In lumpley games
Participants: jburneko, Brand_Robins, Valvorik, Mike Holmes, lumpley.


4/2/2008 Halfred: [DitV] Rules clarification for a newbie
Hi, folks. I'm very new to Dogs, but I threw caution to the wind and volunteered to run a game a small convention here in Vermont. I have run a…
In lumpley games
Participants: Halfred, jburneko.


3/29/2008 legion329: [DitV] First Play
Hello everyone. I'm going to post up what happened in my first DitV session last night. But first, note the following: I heard of DitV about two days ago,…
In lumpley games
Participants: legion329, Peturabo.


3/25/2008 lumpley: Why you don't roll two particular strengths
I've been saying "because it reduces the value of the advantage die." But what I really mean is, "so that there's still doubling on round 1 and (especially, given the…
In lumpley games
Participants: lumpley, rycanada.


3/22/2008 rycanada: [IAWA] Wicked Dice Map
I threw this together for my players, might help some of the questions.  Let me know if anything is wrong with it: Wicked Dice Map
In lumpley games
Participants: rycanada, demiurgeastaroth.


3/22/2008 Darcy Burgess: [Dogs] I will brook no Dissent.
[url=http://www.imdb.com/title/tt0452623/]Gone Baby Gone[/url] = Dogs In every important way. Submit! D
In lumpley games
Participants: Darcy Burgess, GreatWolf, lachek.


3/18/2008 gorckat: [DitV] Archons in Elysium
An idea I've been rolling around in my head for awhile, since I know my wife isn't keen on Old Western type game, is a Dogs game set in old…
In lumpley games
Participants: gorckat, David Artman.


3/17/2008 Nathan Herrold: (IaWA) - Oracle Schmoracle
Vincent, What do you think about Oracles written in the 1st and 2nd person? I'm trying to write up an Oracle for Camp Nerdly using lyrics from Bob Dylan songs.…
In lumpley games
Participants: Nathan Herrold, lumpley, lachek.


3/14/2008 Garth: [IAWA} Character Recurrence
I just picked up the game, and WOW!  I very much want to try it, though the usual issues of time and group scheduling may prevent it for who knows…
In lumpley games
Participants: Garth, lumpley, Brand_Robins, WildElf.


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Subsequent Topics
In lumpley games

4/26/2008 travisjhall: [DitV] Three-Streams Valley
I'm running DitV for the first time, at last, tomorrow, and figured I'd post my town for a little advice before then. A few restrictions on this... For a variety…
In lumpley games
Participants: travisjhall, lumpley.


4/27/2008 Uriel: [Mechaton] Scenarios
So I'm gonna run Mechaton at a Con soon, 36 hours in total, and I was thinking about running some scenarios with special objectives as well. I think I'll run…
In lumpley games
Participants: Uriel, dindenver, David Artman.


4/27/2008 Eliarhiman6: [IAWA] Flee in the middle of the fight?
Hi! This happened in our IAWA game yesterday (a Con game, not with my usual group): I played a vengeful ghost. My murderer (another PC) paid a sorcerer (a NPC)…
In lumpley games
Participants: Eliarhiman6, Supplanter, Valvorik, lumpley.


4/28/2008 Web_Weaver: [DitV/Glorantha] Con game question
I am going to be running a DitV/Glorantha mash-up at Tentacles (German convention) and I am planning a quick but intense 2.5 - 3 hour game. I plan to use…
In lumpley games
Participants: Web_Weaver, travisjhall, newsalor, Eliarhiman6, Mike Holmes, chriscrouch.


4/28/2008 David Artman: [IAWA] First Play Yielded Questions
So I finally got to play IAWA at NC Game Day on Saturday, and we had a couple of questions. As I also "won" a copy of the rules--the GM…
In lumpley games
Participants: David Artman, lumpley.


4/28/2008 Graham Walmsley: [Poison'd] Chastity
So, we played Poison’d yesterday, an afternoon-long game. I’m GMing and there’s Alex, Scott and Adam playing. We eat tuna nicoise before playing, very nautical. The first thing that happens:…
In lumpley games
Participants: Graham Walmsley, lumpley, agony, Ogremarco.


4/29/2008 robotsunshine: [Poison'd] Play
Our Saturday night gaming group has always shifted through games, never seeming to be able to pick one up and keep going due to unreliable players.  We've done D&D, Exalted,…
In lumpley games
Participants: robotsunshine.


4/29/2008 jburneko: [IAWA] Answerer & The Dice
This is mainly directed to Vincent's analogy about the Answerer in a round and Block/Dodge vs. Taking The Blow in Dogs.  In a couple of threads Vincent has talked about…
In lumpley games
Participants: jburneko, lumpley, David Artman.


4/30/2008 rycanada: [IAWA] Proxy dicing seemed wrong, what was right?
last game I flubbed something.  There were two generals (factions of a broken-up army).  One was a PC (particular strength of Brilliant Tactician), one was an NPC (particualr strength of…
In lumpley games
Participants: rycanada, lumpley, Brand_Robins.


4/30/2008 David Artman: [IAWA] Forms Dice Values: Covert or Overt?
I've been closely following the Battle for the Ring thread(s); and they made me think of a related, but by no means critical, question: Should players keep their Forms Dice…
In lumpley games
Participants: David Artman, Eliarhiman6, lumpley.


5/1/2008 Jonathan Walton: [IAWA] Prerequisites Shared Understanding
Hey Vincent, Sorry to have emoted all over that last thread.  I've just been really frustrated both times I've tried to play IAWA and have further frustrated by not being…
In lumpley games
Participants: Jonathan Walton, lumpley, John Harper, Valamir, Brand_Robins, Valvorik.


5/2/2008 jenskot: [IaWA] describing injury and exhaustion
Who describes the effects of injury and exhaustion? Is it: - the Challenger - the Answerer - the person who took the damage - the person who dealt the damage…
In lumpley games
Participants: jenskot, lumpley.


5/3/2008 Eliarhiman6: [IaWA] the game text, some observations
Hi Vincent! After reading the last threads on IaWA (than changed a lot of my impression on the way the game is played), and seeing that next Thursday my group…
In lumpley games
Participants: Eliarhiman6, David Artman, lumpley, jenskot.


5/4/2008 dyreno: [DitV]Just a fun thing to throw out to the masses
So the other day i was play testing a scenario with a few friends of mine. We were having a good ole time and decided to spice things up a…
In lumpley games
Participants: dyreno.


5/4/2008 agony: [Poison'd] Bargains Causing Problems
A player made a Bargain with another, vowing to keep him out of the upcoming fight and make sure he was not part of the boarding party.  But see, the…
In lumpley games
Participants: agony, lumpley.


5/6/2008 GreatWolf: [IaWA] What might end up being a completely obvious question
Hey, Vincent! I've been reading the recent threads, and something occurred to me. I seem to recall your describing some of your old Ars Magica freeformish games as being negotiated…
In lumpley games
Participants: GreatWolf, lumpley, Mike Holmes.


5/7/2008 LandonSuffered: Otherkind -- Still Available?
...and if so, where? I only recently heard about this game and was hoping to look it over. Thanks!
In lumpley games
Participants: LandonSuffered, jenskot, lumpley.


5/7/2008 ptevis: [IaWA] Two-on-one conflicts and making people answer
Two cases came up last night that we weren't sure how to handle. First: Ted and Christina decide to team up on me. We roll dice, and the order is…
In lumpley games
Participants: ptevis, lumpley.


5/8/2008 Tommi Brander: In a wicked age, kinda
Greetings. The story: I read a few reviews and such of IAWA, built a game that, to my best knowledge, resembles it, played the hack and enjoyed it a lot.…
In lumpley games
Participants: Tommi Brander, Eero Tuovinen.


5/16/2008 Filip Luszczyk: [IAWA] Action vs Maneuvering
I need a couple of examples that illustrate the practical difference between Action and Maneuvering. Or, a foolproof formula for deciding which of the two should apply.
In lumpley games
Participants: Filip Luszczyk, lumpley.


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