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From Day One


Previous Topics

9/7/2005 sirogit: (Sorc) Handling the creation of new characters.
Looking for suggestions on how to handle people making up new characters mid-game, espicially early on. Case in point, a character goes to Humanity 0 in the first session(Which went…
In Adept Press
Participants: sirogit, Ron Edwards.


9/2/2005 sirogit: Sorcerer one-sheet: Identity Crisis
Inspirations: Killer 7, Lost Highway, Mullholland Drv, Memento. Look & Feel: Urban modern day, but exaggerated in color and emotion, sometimes grotesquely, sometimes in distinctily cinematic ways. Reality is a…
In Adept Press
Participants: sirogit, Ron Edwards, The_Tim.


6/17/2005 sirogit: [DITV] Blood, Guns and Breasts
Here's the rundown of my most recent DITV game: The players are: Me, playing Ezri, the intensly passionate guy. My brother Chris, the GM. Our friend Jeri, playing Omar, who…
In Actual Play
Participants: sirogit.


6/12/2005 sirogit: Multiple Reverses
Say that all four Dogs are facing down a sorcerer. During one round, the sorcerer reverses the blow on all four of the Dog's raises. What does he use for…
In lumpley games
Participants: sirogit, Technocrat13, Wolfen.


5/17/2005 sirogit: Misclleanous DitV questions.
1. If character's are in a group conflict, can they choose not to Raise when its their turn, without giving? Here's the situation I'm thinking of: Dog A wants to…
In lumpley games
Participants: sirogit, Simon Kamber, lumpley, cdr, Eero Tuovinen, Technocrat13, Brand_Robins, Ul.


5/8/2005 sirogit: [DitV] Town creation - White Stone
Here's my next DitV town: White Stone. The most notable feature of the town is the steward, Arim, a converted mountain person, charismatic and utterly devoted to the Faith, and…
In lumpley games
Participants: sirogit, Simon Kamber.


4/30/2005 sirogit: [DitV] Homosexuality and perceived heavy-handedness
Me and my brother were having a little arguement about the setting of Dogs in the Vineyard as it stands effected by the events of the last town I ran,…
In lumpley games
Participants: sirogit, TonyLB, Bankuei, Eero Tuovinen, Ben Lehman, ravenx99, Lxndr, Paka, Wolfen, Brendan, Danny_K, nikola, demiurgeastaroth, Simon Kamber.


4/13/2005 sirogit: [DitV] Town creation - Lake point
I've been working on this for abit, but I'm still not terribly satisfied on its grabbiness level. Maybe I could get some advice: Eleazer's is a Dog's cousin. Pride: Thelsa,…
In lumpley games
Participants: sirogit, ScottM, jasonm, Simon Kamber.


4/12/2005 sirogit: Charmed and Harry-Potter online free-form roleplayers
This always stumped me. Why is it when ever I put the words "roleplaying" into a search engine or livejournal, a very large number of the results are about freeform…
In RPG Theory
Participants: sirogit, Vaxalon, Valamir, Librisia, inthisstyle, daMoose_Neo, Danny_K, James Holloway, b_bankhead, Andrew Morris, Brendan, John Kim, Alephnul, SK, David Bapst, Mike Holmes, Andrew Norris, John Burdick, komradebob, Selene Tan, contracycle.


4/12/2005 sirogit: Hostage situations and other ways of introducing Stakes.
Here's a problem I reached in DitV: A dog has just told the owner of burlesque house, Cyrus, to close up shop and move along. He doesn't want to, on…
In lumpley games
Participants: sirogit, Trevis Martin, lumpley.


4/8/2005 sirogit: Definition of "Porn"
I noticed Ron Edwards mentioning this in the Sin City thread, and I was wondering if most people's definitions synced up to mine, which is, anything in a story-medium which…
In Forge Birthday Forum
Participants: sirogit, Vaxalon, James Holloway, Christopher Weeks, pete_darby, Ben Lehman, Miskatonic, Ron Edwards, Brendan, Meguey, Adam Dray.


4/8/2005 sirogit: The timing of overboost damage.
Its funny that this has never come up before. Is the intended timing of the effects of Boost this: 1. Boost raises the Sorcer's Score. 2. The Demon's power goes…
In Adept Press
Participants: sirogit, Ron Edwards.


4/3/2005 sirogit: Playing Sorcerer: Alchemist
After a very long time, I'm finally getting to play my Sorcerer Alchemist setting, as a one-on-one game ran by my brother. Its on session two and it's been incredibly…
In Adept Press
Participants: sirogit.


3/31/2005 sirogit: My DitV game
Just finished the first session of a new DitV game and I have to say it went great. The set up's a little unusual. Because both me and my brother…
In lumpley games
Participants: sirogit, ScottM.


3/28/2005 sirogit: Expansion of the game-division list in the Nar Essay
I'm not 100% if this is an appropiate post. I'd really like to see an expanded version of that game-divsvion-list-thingy in the Nar essay featuring more games, either in this…
In GNS Model Discussion
Participants: sirogit, Ron Edwards, Victor Gijsbers.


3/24/2005 sirogit: [DitV]Why must Escalation be met?
Hello, Just bought the Dogs in the Vineyard book and let me tell you I am 100% wowed. For starters its the first book that ever convinced me of the…
In lumpley games
Participants: sirogit, Tobias, TonyLB, nikola, lumpley.


2/9/2005 sirogit: "The Raddest RPG ever."
The premise: Its both the raddest RPG ever and the RPG that most of the free-world is playing and doesn't know it yet. Its about being cybernetic monkey freakjobs partly,…
In Indie Game Design
Participants: sirogit, Vesirius.


2/8/2005 sirogit: "Pumpkin-Fantasy"
I wanted to comment on this term: I find it ncrediblyi usefull as a description for both the atomsphere I'm most intereasted in and typically use as an non-roleplaying author(Outside…
In CRN Games
Participants: sirogit, Clinton R. Nixon.


1/30/2005 sirogit: Showcasing NPCs for players.
Ran into a little spat with a player, talking about my TSOY game, Khalien Moons: Me: Using a relationship map. Him: Cool. Could you tell me what's on it, so…
In RPG Theory
Participants: sirogit, bcook1971, Doctor Xero, M. J. Young.


1/28/2005 sirogit: My TSOY game - Khalien Moons
"Hey, is that a green thing, a tree, David Bowie?" - Wino from the liquor store. Here's my Pre-First-Meeting prep for my TSOY game: Khalien Moons. Taking the scenario "The…
In CRN Games
Participants: sirogit, Clinton R. Nixon, Paka, Victor Gijsbers, James_Nostack, Roger Eberhart, DaGreatJL.


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Subsequent Topics

1/26/2006 sirogit: Starting ideas on a game about LA, dreams and material success.
I have the basic starting ground for a game, based mostly on idle imagining and the song "Californication.", but I'm having some trouble moving past that in a satisfactory manner.…
In Indie Game Design
Participants: sirogit, Troy_Costisick, Joshua BishopRoby, Andy Kitkowski.


2/13/2006 sirogit: [tMW]Toshi from 7 Samurai teams up with The Tall Man.
So I ran my first session of The Mountain Witch. The players were my brother Chris, Eric and Eeyore!. I really wanted to have 3 other prospective players, but one…
In Actual Play
Participants: sirogit, JC.


3/29/2006 sirogit: Wiki-based mythic gaming
Here's the idea: Influenced by Heroquest, The Shadow of Yesterday, Exalted and Nine Worlds. Mythic fantasy rpg, with a very strong focus on both creating legendary exploits and emulating the…
In First Thoughts
Participants: sirogit, Graham Walmsley, TonyLB, Thunder_God.


4/17/2006 sirogit: [Inspectres] Get in the box.
I got to run Inspectres last night and hopefully again sometime soon with a new player. The characters were "snooty filmmaker taking a day job", "big man in highschool... 3…
In Actual Play
Participants: sirogit, Nathan P., Jared A. Sorensen.


5/1/2006 sirogit: [Play Right!] Matrix Sequels
I gave Play-Write! a whirl last night. It was a bit more difficult to find a story 4 people were all familiar/invested in than either I thought or the text…
In Actual Play
Participants: sirogit.


5/23/2006 sirogit: [Polaris] Underacheiving Lesbian Orphans
I got the pleasure of playing the first session a polaris game tonight after abit of waitng. The players were my brother Chris, Tony, and the unfortunately soon-to-be-moving Kevin, which…
In Actual Play
Participants: sirogit, demiurgeastaroth, Emily Care, Madheretic, dysjunct, Ben Lehman.


5/25/2006 sirogit: [Polaris] Memento, with ice castles and lightsabres.
Second session: We had a little bit more time for this session, but it was still pretty short. On the other hand, we're appreciating how the brevity of the sessions…
In Actual Play
Participants: sirogit, demiurgeastaroth, Ben Lehman, GreatWolf, Raquel.


6/8/2006 sirogit: [Other Family] Conflict resoloution and player choice.
So today I wrote up this nifty little game about vampires and family: http://bmdproductions.tripod.com/of.html Right now I have come to a quandry about if the conflict resoloution allows for enough…
In First Thoughts
Participants: sirogit, Jack Aidley.


6/18/2006 sirogit: [Other Family] What more should I add before open playtesting?
This is the latest version of Other Family: http://bmdproductions.tripod.com/of2.html If you've looked at the last version, I'm exploring the weariness token idea, and I'm removed the Hard dice for now,…
In First Thoughts
Participants: sirogit, Ron Edwards.


9/21/2006 sirogit: Thematic Generation Session with index cards
I came up with this method of pinpointing good, personal and challenging themes for a game. I figure it could be used both prior to game setup or character creation,…
In First Thoughts
Participants: sirogit, Joshua BishopRoby, TroyLovesRPG, TonyLB, epweissengruber, WhiteRat.


10/4/2006 sirogit: Inter-party conflict, role communication and TMW.
I'm trying to evaluate the different ways that inter-party conflict(Conflict between PCs in a close knit group of some kind.) seems to bring on somewhat ugly hardcore gamism, and how…
In Actual Play
Participants: sirogit, timfire, Storn, Phlophouse.


11/10/2006 sirogit: Starting up an Afraid game
Hi, I'm starting up a game of Afraid, and I'm a little confused - Is there anything written on it besdies the playtest docs on anyway? Also, I'm planning on…
In lumpley games
Participants: sirogit, Ludanto.


11/23/2006 sirogit: Reward System Idea: Asking Questions
The basic idea is, on each character's sheet, there is a space called "Questions", at any time, any of the players may add a question that they're intereasted in to…
In First Thoughts
Participants: sirogit, nystul, Simon C, dindenver, Noon, Wolfen, Ron Edwards.


5/4/2007 sirogit: [Gears of Pain]The needs of the environment.
One of my latest developmental projects is Gears of Pain: http://gop.awardspace.com/gop.html , an attempt at a vigorous persistant online game with rules largely influenced by PTA, TSOY and Burnig Wheel…
In First Thoughts
Participants: sirogit, xenopulse, Eric J., Noon.


5/8/2007 sirogit: Looking for Playesters on IRC, for Gears of Pain
Hello, I'm looking for playtesters for my persistant online IRC-based RPG, Gears of Pain. http://gop.awardspace.com/gop.html Its in a very early stage of the design process, but the environment its based…
In Connections
Participants: sirogit, Johnbert18.


5/16/2007 sirogit: [Gears of Pain] Prequels
So I did a little actual play for my IRC persistant game, "Gears of Pain". http://gop.awardspace.com/gop.html I felt the game wasn't quickly moving enough, which is what I'd like to…
In First Thoughts
Participants: sirogit.


9/19/2007 sirogit: Psychic Residue redux, with more backyard meth labs.
I'm setting up another Sorcerer game, largely based on my previous one-sheet but polished abit and set in a very poor, angry little town. Desperation, Bikers n' meth labs mixed…
In Adept Press
Participants: sirogit, Ron Edwards, 5niper9, GreatWolf.


12/23/2007 sirogit: [It's Complicated] What I didn't mention was that I poisoned everyone
Ran a game of Its Complicated, with just me and my brother Chris. By the author's suggestion, we both ran two characters. The setup: D&D Dungeon Crawl Situation: We're in…
In Playtesting
Participants: sirogit, Elizabeth, Ron Edwards, Marshall Burns, Artanis, David Artman, Madheretic.


1/19/2008 sirogit: [TMW] Castlevania Hack: The Punisher as a Fish and River kill Dracula
So I put finally together a MW game based on Castlevania, like I said I would since I playtested the game. The transistion effort was pretty minimal, with eastern fantasy …
In Actual Play
Participants: sirogit, Eero Tuovinen.


1/23/2008 sirogit: Making mind tricks interesting.
In the game I'm planning on running soon, an important aspect will be mind manipulation super-powers. There's a strong divide between what I think of when I think of such…
In Actual Play
Participants: sirogit, Vulpinoid, Bret Gillan.


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