Previous Topics No previous topics. | | Subsequent Topics 3/13/2006 Willow: Rummy Based Game Mechanics? I'm working on a game in a very primal stage. I realized that the mechanics I was kicking around were loosely similar to certain forms of rummy.
I'm aware of… In First Thoughts Participants: Willow, JakeVanDam, Graham Walmsley, knicknevin, TroyLovesRPG.
3/17/2006 Willow: [TSOY] Confused about Changing Intentions Hey there. Recently picked up TSOY. It's a pretty cool read, but I have problems wrapping my head around a couple of the concepts. (And no, I'm not talking about… In CRN Games Participants: Willow, coffeestain, Eero Tuovinen.
3/21/2006 Willow: [The Mountain Witch] Session One: Four Ronin, Three Peaches See also my pre-game thread:
http://www.indie-rpgs.com/forum/index.php?topic=19023.0
We gathered at my apartment for a rousing game of the Mountain Witch. No one had ever played before, and I had never run… In Actual Play Participants: Willow, coffeestain.
3/28/2006 Willow: [Mountain Witch] Session Two: Four Ronin, Five Ghosts Session one is here: http://www.indie-rpgs.com/forum/index.php?topic=19194.0
Everyone came back for a second helping of samurai melodrama.
The second chapter opened up with the following requirements:
*Everyone uses an ability that has… In Actual Play Participants: Willow.
4/4/2006 Willow: [DitV Town] New Prosperity If you know me and you think there's any chance I might run this for you, DON'T READ THIS!
That means YOU, Daniel!
Anyway, everyone else, go ahead and read… In lumpley games Participants: Willow, ffilz, Alex Fradera.
4/8/2006 Willow: [Reserve] Distribution of Narration Rights Hi all. This is my first post about the Reserve System that I've been working on, so let me tell you a little bit about it. It's a resource-spending (i.e.… In First Thoughts Participants: Willow, Paul Strack, Bryan Hansel.
4/16/2006 Willow: On Editors Looking for Work? I've been considering doing editing semi-professionally. I found some useful threads here on the nature and general importance of editors, but nothing about how to get in touch with publishers. … In Connections Participants: Willow, Blankshield, Thunder_God.
5/25/2006 Willow: Fantasy Atlases Hey all-
I don't recall what thread I read it in, and it was from a while back, but it was something to the effect of "alot of game designers… In Publishing Participants: Willow, pells, Justin D. Jacobson, Joshua BishopRoby, Kobayashi, Wolfen, philaros, Ron Edwards, Dav, Valamir, Eero Tuovinen, Miskatonic, Black Iris Dancer, Czar Fnord.
5/26/2006 Willow: [Shattered Vistas] Bidding Mechanics? The core mechanic of the Shattered Vistas is essentially a die pool with resource bidding: you start with an initial pool of d6s, add extra dice by spending points from… In First Thoughts Participants: Willow, c, Lewis Flanagan, J Tolson.
6/8/2006 Willow: Accomplishments: Does This Really Work? In the character generation portion of the rules, there's talk of accomplishments. (pg 28-32) This is a fine part of the game, but something seems off about it. For conflicts… In lumpley games Participants: Willow, coffeestain, Alex Fradera, Brand_Robins, Arturo G., lumpley, agony, Vaxalon, Warren, Blankshield.
6/12/2006 Willow: Pricing & Demand Curves I was going back through old threads and wanted to respond to something I saw here:
http://www.indie-rpgs.com/forum/index.php?topic=17728.0
While it is a very good look into the basics of pricing, there… In Publishing Participants: Willow, lumpley, preludetotheend, Ron Edwards.
8/26/2006 Willow: [Town] Whitechurch, Extended Based on Vincents suggestions that starting towns should ramp all the way up to hate and murder, I took the Whitechurch Branch out of Dogs and ramped it up. (In… In lumpley games Participants: Willow.
9/25/2006 Willow: What is Shattered Vistas? What is Shattered Vistas?
Shattered Vistas is a game about life. Life that sucks hard and is an uphill battle, possibly filled with eldritch horrors and ninjas.
In Shattered Vistas,… In First Thoughts Participants: Willow, James Holloway, baron samedi, Mike Holmes, coffeestain, nikola, Joshua BishopRoby, c, Noon, TroyLovesRPG.
9/30/2006 Willow: Magic in Agon? From what I can recall from the Iliad and the Oddessy, oh, who am I kidding? Hercules and Xena, sorcerers are all over ancient Greece.
Evil sorcerers are easy to… In one.seven design Participants: Willow, John Harper, Shreyas Sampat.
10/1/2006 Willow: Some Rules Questions about NPCs 1) The text mentions recurring NPCs, which I think is totally awesome. Do they ever get to heal impairment or wounds?
2) Can I spend extra strife for them to… In one.seven design Participants: Willow, John Harper, demiurgeastaroth.
10/2/2006 Willow: Island of Serifos I'll post this over to the Island Thread once I've run it and have some more data to plop down (NPC traits, etc.) A secondary reason for me posting it… In one.seven design Participants: Willow, John Harper.
10/21/2006 Willow: [Agon] First Try Tim, Len, and myself met for a rousing session of killing things (and taking their stuff).
The night started off a little humorously, Tim's computer couldn't be connected to both… In Actual Play Participants: Willow, rafial, John Harper, TJ.
10/21/2006 Willow: Some More Rules Questions After having actually played the game now:
How much Glory does a PC get for beating an NPC in a simple roll? 1? 1, plus another 1 + NPC's cost… In one.seven design Participants: Willow, John Harper.
10/28/2006 Willow: [Agon] Agon is a Harsh Mistress Our first session writeup was here: http://www.indie-rpgs.com/forum/index.php?topic=21878.0
Tim, Len, and myself gathered for another session of blood, sweat, and glory.
After spending many interludes allowing Alastor to regain his wounds… In Actual Play Participants: Willow, John Harper.
7/24/2007 Willow: Power 19 For Kung Fu Game Hey all, I'm brewing up a new game idea, and I'm pretty excited about it. It started as something very traditional, but I've started taking it in some new directions. … In First Thoughts Participants: Willow, Adam Dray, vikingmage, Noon, Filip Luszczyk, DanielM.
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