Previous Topics 2/5/2006 Darcy Burgess: [Domus] - Second Playtest & Situation Back about a month ago, we got together and ran Domus through the wringer again. After the good times of playtest #1, I was all ready for some smooth sailing.… In Playtesting Participants: Darcy Burgess, Bryan Hansel.
12/30/2005 Darcy Burgess: [Domus] The Colour of Verbal Diarrhea yeah, yeah. EWWWWWWWW.....but you clicked on it, didn't you?
I'm starting this thread to bat the ball around regarding an interesting behaviour I witnessed during a playtest of Domus.
While… In Actual Play Participants: Darcy Burgess.
12/30/2005 Darcy Burgess: [Domus] Post-playtest development Domus saw its first playtest last night, and I'm glad to say that it was a lot of fun (that's a fact for me, and a pretty solid conjecture for… In Indie Game Design Participants: Darcy Burgess, dindenver, Emily Care, Ron Edwards, Shreyas Sampat, talysman.
12/20/2005 Darcy Burgess: Stakes, Con Res and Honesty I've had a personal epiphany of late. Or, rather, my academic lobe has had an epiphany and I think that my GM habits lobe is standing in the dust going… In Actual Play Participants: Darcy Burgess, TonyLB.
12/18/2005 Darcy Burgess: Everybody loves cards! But do you have a tuckbox? I can think of one or two games 'round here that have come out recently that involve cards -- custom or otherwise.
I thought that this might be a useful… In Publishing Participants: Darcy Burgess, Joshua BishopRoby, nikola, guildofblades, Mike Sugarbaker, daMoose_Neo, Veritas Games.
12/12/2005 Darcy Burgess: [Domus] Teaser/One-Page as Marketing tool Has anyone tried writing up a standalone teaser for their game? I'm contemplating doing this for Domus, in development - here -. My agenda is two-fold:
use it as… In Publishing Participants: Darcy Burgess, Joshua BishopRoby, tj333, nikola.
12/3/2005 Darcy Burgess: [Domus] -- refining the overwrought beast I've been doing some rework on my submission for Andy K's Mini Chef contest that he ran about a month ago, and I'm ready to open it up to others.… In Indie Game Design Participants: Darcy Burgess, talysman, Shreyas Sampat.
10/16/2005 Darcy Burgess: [Sorc] Feudal Japan Session #2 [list]
[li]AP thread for first game, [url=http://www.indie-rpgs.com/forum/index.php?topic=17095.0]here[/url].[/li]
[li]Blog/Prep thread, [url=http://www.indie-rpgs.com/forum/index.php?topic=16550.msg182245#msg182245]here[/url].[/li]
[/list]
[color=Maroon]The Preamble[/color]
If you've checked out the prep thread, you'll know what I had in my bag 'o tricks… In Actual Play Participants: Darcy Burgess, Ron Edwards, Tymen.
10/4/2005 Darcy Burgess: [Sorc] Feudal Japan gets off the ground [color=Maroon]The Preamble[/color]
Thanks in part to Ron's really helpful feedback in my [url=http://www.indie-rpgs.com/forum/index.php?topic=16550.0]blog thread[/url], and in a very great part to an understanding group of players, our group's first try… In Actual Play Participants: Darcy Burgess, ScottM, Ron Edwards.
9/22/2005 Darcy Burgess: Towards a better Toolbox Here's my idea, or more specifically, the genesis of my idea: while driving in to work today, I was giving some thought to a couple of potential designs, and found… In RPG Theory Participants: Darcy Burgess, Paka, Joshua BishopRoby, timfire.
9/13/2005 Darcy Burgess: Humanity Eureka It was one of those moments. Driving back from groceries, singing "If you're happy and you know it" with my son.
And I finally fucking got it. Swerved, smacked the… In Adept Press Participants: Darcy Burgess, Ron Edwards, Fabrice G..
8/26/2005 Darcy Burgess: Sorc. Blog: Feudal Japan Don't have a catchy name for the Sorc game that's a-brewin' at the Gaming Ranch, but the subject line is pretty indicative... I'd like to use this space to keep… In Adept Press Participants: Darcy Burgess, Ron Edwards, Eero Tuovinen, jburneko, GreatWolf, Paka, Dumirik, Lisa Padol, MetalBard.
8/17/2005 Darcy Burgess: [nameless homebaked] bouncing player feedback off the illuminated crew I recently ran an early playtest of what I consider to be a Narrativist game that uses conflict resolution. Up until recently, our group has been firmly entrenched in Task… In Actual Play Participants: Darcy Burgess, Eero Tuovinen, Adam Dray, xenopulse, Andrew Norris, Halzebier, Miskatonic, Selene Tan, Joshua BishopRoby, Sydney Freedberg.
8/11/2005 Darcy Burgess: Is that a Dingus in your Dice Bag? -- Real world Research For the last several months, I've been tackling what amounts to a grand experiment: Shifting my group's focus towards conflict-res, primarily narr-structured games. Where we were before would probably be… In RPG Theory Participants: Darcy Burgess, GB Steve, M. J. Young.
6/24/2005 Darcy Burgess: TSOY goes Orbital Last night, our group ran a quick playtest of some mods (ok, heavy hacking) I did to TSOY in hopes of getting the basic framework of the system to support… In CRN Games Participants: Darcy Burgess, rafial.
6/20/2005 Darcy Burgess: [TSOY] 2 parter re: pool refreshes part the first, aka the "general question":
Aren't the pool refresh rules a "gimme"? Since the only requirement is to narrate something, then the only obstacle to overcome is the… In CRN Games Participants: Darcy Burgess, Clinton R. Nixon.
6/16/2005 Darcy Burgess: Strong Foundations: Good games where PCs are v.similar I'm trauling for some ideas, sounds pretty theoretical to me.
I'm currently wrestling with finding a way to make a game "interesting" when all of the PCs are essentially identical… In RPG Theory Participants: Darcy Burgess, GB Steve, TonyLB, timfire, Andrew Morris, gsoylent, Jasper, Troy_Costisick, Harlequin, Chad Sonderberg.
5/26/2005 Darcy Burgess: Does Conflict Res = No Roleplaying? Last night marked our group's first kick at the Conflict Res can. We're playing an established Star Wars campaign under the Pool.
The evening was *FUN* but (unsurprisingly) it wasn't… In Actual Play Participants: Darcy Burgess, TonyLB, Michael S. Miller, Ian Charvill, jburneko, Valamir, Mike Holmes, Andrew Morris, Warren, Frank T, Brand_Robins, timfire, Gaerik, Noon, hermes, S'mon, droog, Alan, Vaxalon, MarcoBrucale, Miskatonic, aplath, Trish2, Ron Edwards.
5/17/2005 Darcy Burgess: Suggestions on running my first truly Narr game Or, "switching gears for fun and profit" :)
Here's a little background to the situation:
- up until recently, I've been running a game set in the Star Wars universe… In RPG Theory Participants: Darcy Burgess, Gaerik, Bankuei, jburneko.
9/13/2004 Darcy Burgess: Flashbacks & Predetermination I'm working on a one-shot Godlike adventure as a "going away" present for a friend who's jetting off to Japan for a year. I'd like to structure the adventure as… In RPG Theory Participants: Darcy Burgess, Nathaniel, jdagna, John Uckele, neelk, M Jason Parent, teucer, Troy_Costisick, Rob MacDougall.
<< more previous topics | | Subsequent Topics 5/26/2006 Darcy Burgess: [Domus] - Defending is for suckers! Domus (see sig) has been going through a severe overhaul. The last round of playtesting revealed that the game's strength lies in a gm-less, fully "co-opetitive" format. So, that's what… In Playtesting Participants: Darcy Burgess, Everspinner.
6/2/2006 Darcy Burgess: [Drill] - Vive la Résistance! [b][i][color=Red]Vive la Résistance![/color][/i][/b]
a high-stakes drill
[color=Blue][u]Introduction[/u]
a word on black-balling[/color]
I don't know where the term originated, but the first time I heard it used was in reference to… In Endeavor Participants: Darcy Burgess.
6/21/2006 Darcy Burgess: [DitV] -- First Session falls a little flat. Help! So, we played our first town last night. Generally, it was ok. Everyone got involved and mixed things up.
However, I just didn't feel that the session was...well...grabby.
I'm interested… In lumpley games Participants: Darcy Burgess, lumpley, nikola, Call Me Curly, Gaerik.
6/28/2006 Darcy Burgess: [DitV] -- Rebuilding towns & breaking Metaphysical rules So, a couple of nice people showed me the light about why my first Dogs town, Prudence Gulch really didn't grab us.
They did it by suggesting specific ways of… In lumpley games Participants: Darcy Burgess, Vaxalon, lumpley, Call Me Curly.
7/28/2006 Darcy Burgess: [Walk With Dragons] RPG/Boardgame query I'm in the early stages of a tragic-yet-satyrical project called Walk With Dragons. It's shaping up to be a weird mixture of Fellowship of the Ring and 1930's Germany. That's… In First Thoughts Participants: Darcy Burgess, slavemind, stuartr, Wolfen, Lxndr, joepub, coldblackwind.
9/25/2006 Darcy Burgess: [Black Cadillacs] Playtester(s) needed [quote][i][size=14pt]It was really, really dark.[/size][/i]
We were running lights out so that the Krauts wouldn't spot us. I was at the head of the column, and nervous as hell. Every… In Connections Participants: Darcy Burgess.
9/27/2006 Darcy Burgess: [Shock] Missing Rules? I remember back in the heady days of the playtest editions that there was some talk re: fixing the game for two players.
Did that ever happen? From my reading… In glyphpress Participants: Darcy Burgess, nikola.
4/9/2007 Darcy Burgess: CanGame 07 -- Ottawa, Ontario Just a quick heads up to the community.
When: May 19 & 20, 2007
What: Demo table of indie rpgs during the day. Participants get to vote for the "full-on"… In Conventions Participants: Darcy Burgess, Ned, walkerp, Ron Edwards.
5/1/2007 Darcy Burgess: [Sorcerer] - short & long con Demos Hi Gang,
I'm running an indie demo-table at my local con (CanGames) later this month.
I've got a slew and a half of games lined up, and most of my… In Adept Press Participants: Darcy Burgess, angelfromanotherpin, hix.
5/5/2007 Darcy Burgess: [Sorcerer] - Help - Slaves to the Rhythm Hi,
I'm working on developing a sorcerer game. In fact, its genesis is detailed here. I'm pretty stoked about the basic idea, but I'm at loggerheads about the definition of… In Adept Press Participants: Darcy Burgess, James_Nostack, Arturo G..
5/13/2007 Darcy Burgess: [Godlike] - Marines on Guadalcanal Given my current projects (Black Cadillacs and Escape from Pleasant Palace), it's no surprise that I've been thinking about war and rpgs a lot lately. When I talk about war,… In Actual Play Participants: Darcy Burgess, lumpley, GregStolze, Ron Edwards.
5/24/2007 Darcy Burgess: [MLwM] - The Horror Revealed I had the pleasure of experiencing my first My Life with Master game this past weekend. It was a wonderful romp, with friends old and new, as well as new… In Half Meme Press Participants: Darcy Burgess, Paul Czege, lee-anne.
5/25/2007 Darcy Burgess: [BtI] - You proved me wrong! Hi Emily,
This is part-AP and part-confession. Let's do the confession part first.
When I initially heard about Breaking the Ice however-long-ago that was, my immediate gut reaction was "Oh,… In Black and Green Games Participants: Darcy Burgess, lee-anne, Emily Care, Andrew Morris.
6/10/2007 Darcy Burgess: [Gathering Storm] -- can't shake the war! So, here's the deal: I just can't shake war as a theme. It's in all of my design ideas -- it just won't go away.
And here's its latest iteration. … In First Thoughts Participants: Darcy Burgess, jasonm, Noclue.
6/26/2007 Darcy Burgess: [Gathering Storm] -- That Gut-Wrenching feeling [url=http://www.indie-rpgs.com/forum/index.php?topic=24100.0]The original genesis thread[/url].
[b]What the game's about[/b]
Telling short (brutal?) stories set in Britain during the [url=http://en.wikipedia.org/wiki/The_Blitz]Blitz[/url] (1940-41).
[b]What's changed since the genesis?[/b]
The game will be driven by… In First Thoughts Participants: Darcy Burgess, BigElvis, Zeigfreid, Sane, jasonm, Sydney Freedberg.
7/20/2007 Darcy Burgess: [the Infected] Corporate Whores! [b]Social Set-up[/b]
This past Wednesday (July 18, 2007), I had the opportunity to run the ashcan version of [url=http://www.ericsrpgs.com]The Infected[/url] for a mixed group - the players included a long-time… In Playtesting Participants: Darcy Burgess, Tim Sellmer, Technocrat13, lee-anne.
8/10/2007 Darcy Burgess: [the Infected] Zombies of the Carribean [b]Social Set-Up[/b]
For my second game of [u]the Infected[/u], I was back with my regular gaming group. In fact, this game marked my return to "regularly scheduled gaming" from a… In Playtesting Participants: Darcy Burgess, Technocrat13, TomTancredi.
10/5/2007 Darcy Burgess: [Black Cadillacs] - Barbed Wired & Bayonets Hi,
Black Cadillacs is a game I've been working on for about a year now. It's my attempt to make some sense out of war. By "make sense" I don't… In Playtesting Participants: Darcy Burgess, Noon.
10/24/2007 Darcy Burgess: [Agon] - Let's talk about balance Hi John,
Would you mind lifting the hood a bit on your decision to not include a mechanic to give the GM more Strife as the Heroes improve?
Thanks,
Darcy In one.seven design Participants: Darcy Burgess, John Harper.
10/30/2007 Darcy Burgess: [Lacuna] Learning to re-love Task Res Two saturdays ago, I got to play my first game of Lacuna at HoundCon, a birthday party for a long-time friend.
I'll lead by saying that the setup was not… In Actual Play Participants: Darcy Burgess, M Jason Parent, Danny_K.
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