Previous Topics 5/13/2006 JMendes: [TSoY] Rat Moon Stalling Hullo, :)
Well, for a miscellaneous sequence of reasons, our fifth session of TSoY was cancelled for about the third time in a row... So, I figured I'd take this… In Actual Play Participants: JMendes, Frank T, r_donato.
5/13/2006 JMendes: Dogs - First time woes, mechanical and thematical alike (long) Hi, :)
<sigh>It seems every time I try a new game, I flounder about and thrash hopelessly until I finally get it to work. (Donjon was an exception, for some… In lumpley games Participants: JMendes, ffilz, demiurgeastaroth, ricmadeira, Pyromancer, Warren.
5/13/2006 JMendes: First Town - Williamsville Hi, all, :)
Here's the town I made that we used for our first Dogs game. Comments are welcome.
Pride:
- Brother Newton - is not applying proper stewardship over… In lumpley games Participants: JMendes.
5/8/2006 JMendes: New players and town progression Hey, :)
How important is it that first-time players are familiar with the town progression rules? (I'm talking about the pride->injustice->sin->etc... part)
Cheers,
J. In lumpley games Participants: JMendes, ffilz, demiurgeastaroth, agony, Blankshield, caramida, Ben Lehman.
5/2/2006 JMendes: Couple-o-Quickies and one not so obvious one Ahey, :)
I and two friends got together to draw up a couple of characters, the other day, and a few questions were raised in my mind.
First, mechanics stuff:… In lumpley games Participants: JMendes, Vaxalon, agony, Thunder_God, oreso, Ben Lehman, Alex Fradera, Warren, demiurgeastaroth, khelek, ffilz, donbaloo.
4/26/2006 JMendes: Adversity: What's in a scene? Hey, all, :)
So, here's my second question about our second session of Capes. I could have put this in with the other one, but I feel these are both… In Muse of Fire Games Participants: JMendes, Zamiel, ricmadeira, Hans, TonyLB, Sydney Freedberg.
4/26/2006 JMendes: Free narration: whose character is it anyway? Hi, :)
So, here's us playing Capes for the second time, and another couple of questions popped up, the main one being, if I choose to play a character, is… In Muse of Fire Games Participants: JMendes, Zamiel, ricmadeira, Hans, drnuncheon, TheCzech, Sydney Freedberg, TonyLB.
4/24/2006 JMendes: Mechanics Questions and Tactics Question Hey, all, :)
Finally got to play Capes for the first time, and I must say, I enjoyed it immensely, but I came away from the table with a bunch… In Muse of Fire Games Participants: JMendes, drnuncheon, Hans, TonyLB, Sindyr, Zamiel, Matthew Glover.
4/24/2006 JMendes: [TSoY] Rat Moon Coolness Hello, all, :)
Well. My wife blew me away, the other day.
We have a regular gaming group for Saturday nights. Used to play L5R. I've posted about it here,… In Actual Play Participants: JMendes, James_Nostack, Frank T, tonyd, oliof.
4/10/2006 JMendes: Is there going to be a Last Word thread this year? Hi, :)
Well? Is there?
Cheers,
J. In Forge Birthday Forum Participants: JMendes, TonyLB, Walt Freitag, Nathan P., Melinglor, talysman, Miskatonic, Ben Lehman, droog, joshua neff.
4/2/2006 JMendes: [Drill] No, Mr. Bond, I expect you to die! Hi, all, :)
I thought I'd ((try to) be the first to) take up Ron's suggestion that we develop role-playing drills. I present to you:
I Expect You To Die!… In Endeavor Participants: JMendes, TonyLB.
3/2/2006 JMendes: [Project Senate] Need help on going GMless Ahey, all, :)
In a recent playtest, one of the players suggested I turn Project Senate into a GMless design.
I'd like to ask you if you have any pointers… In First Thoughts Participants: JMendes, Troy_Costisick, Jason13, jasonm, TonyLB.
3/2/2006 JMendes: [Project Senate] Need help with providing color Hi, all, :)
I'm torn.
It has come to my attention that Project Senate has the potential to lack color.
So, I have two options: either provide for extensive play… In First Thoughts Participants: JMendes, TonyLB, Filip Luszczyk.
3/2/2006 JMendes: [Project Senate] Extended playtest report (and I do mean extended) Hello, all, :)
So, I have a mother of a playtest AP report to post for Project Senate. (Refer to the central design thread, if needed.)
Last Tuesday was mardi-gras… In Playtesting Participants: JMendes, Jonas Karlsson, Ramidel.
2/21/2006 JMendes: [Project Senate] Need feedback on GM guidelines Hey, all, :)
As noted in the central thread, version 4 of the game design document for Project Senate has been posted here.
This version now includes Game Master Guidelines.… In Indie Game Design Participants: JMendes, Troy_Costisick.
2/6/2006 JMendes: [Project Senate] First playtest in the Scottish Highlands Hey, :)
So, we had the first playtest of Project Senate last Saturday night, and it was quite interesting. We used version 3 of the game design document (which isn't… In Playtesting Participants: JMendes, Troy_Costisick.
1/24/2006 JMendes: [Project Senate] Power 19 and general discussion Hey, all, :)
Being as it is such a neat tool for game design and discussion, I decided to take a shot at the Power 19. Also, I wanted to… In Indie Game Design Participants: JMendes, Troy_Costisick.
1/21/2006 JMendes: [Project Senate] Design Goals, Creative Agenda and Intrinsic Characteristics Hey, all, :)
In this thread, I posted a link to the game design document for the game I'm working on.
Today, I'd like to launch discussion on a couple… In Indie Game Design Participants: JMendes, Troy_Costisick, Marus.
1/19/2006 JMendes: [Project Senate] Central Thread Hello, folks, :)
Some of you may remember me. I've been a forgite on and off for a number of years, and the theory developped here has been mulling in… In First Thoughts Participants: JMendes.
5/15/2005 JMendes: [Sorcerer] First try, take two Hiya, :)
So, my "indie RPG group" finally got finished with PtA. (Heritage, about five weeks ago, and yes, eventually, I'll write that up on here...) We decided we'd try… In Actual Play Participants: JMendes, Eero Tuovinen, Bankuei, Ron Edwards, Andrew Norris, Christopher Kubasik, sirogit, jburneko.
<< more previous topics | | Subsequent Topics 5/20/2006 JMendes: [TSoY] Rat Moon Solid Gold Hello, all, :)
Oh, I am become happy. Happiness has occurred within me.*
Last night, we finally played our fifth session of TSoY. I should tell you right off the… In Actual Play Participants: JMendes, Storn.
5/28/2006 JMendes: [DitV] Quickie: Disconnect between arenas and fallout die sizes Hey, :)
This is just a quickie. I think I'm reading this right, but I wanted to make sure.
Arenas:
Non-physical: Acuity+Heart
Physical: Body+Heart
Fighting: Body+Will
Gunfighting: Acuity+Will
Fallout Dice:… In lumpley games Participants: JMendes, Everspinner, demiurgeastaroth, Nicolas Crost, WhiteRat, lumpley, oreso.
6/4/2006 JMendes: [TSoY] Rat Moon Drags On Hey, all, :)
This is all in the sequence of this stuff here.
We had our sixth TSoY session last night (and yes, I'm counting them). Unless something utterly surprising… In Actual Play Participants: JMendes, Ron Edwards, Ralek.
6/23/2006 JMendes: [TSoY] Mighty Blow and How Harm Works Ahey, :)
This thread made me stop and think about Mighty Blow and then it made me stop a bit more and think about how Harm works.
So, here's me… In CRN Games Participants: JMendes, Threlicus, Twobirds, zmook, demiurgeastaroth, Clinton R. Nixon, Doyce, r_donato.
7/27/2006 JMendes: [MLwM] (June Retreat) Eyes and Tears Hey, :)
For those of you who don't know (which is probably most of you), last June, four role-players organized a week-long RPG retreat.
These players were me, my wife… In Actual Play Participants: JMendes, Arturo G..
8/5/2006 JMendes: [TSOY] (June Retreat) Situation - A Not So Civil War Hey, all, :)
Here's a starting situation I used for our June RPG Retreat. Like Rat Moon Rising, it is in Maldor. Here's the thing, though. It's in Maldor because… In CRN Games Participants: JMendes, Everspinner.
8/9/2006 JMendes: [TSoY] (June Retreat) Meaning, story arcs, GMing techniques, stakes neg. (long) Ahey, all, :)
Man, this report is loooong overdue. Anyway, the following is an account of the TSoY story arc I played during my June Retreat. It focuses on techniques,… In Actual Play Participants: JMendes, Clay, Joshua BishopRoby.
8/9/2006 JMendes: [TSoY] (June Retreat) Five Keys in need of Feedback Ahey, :)
A'ight, then, here's a bunch of Keys that came up during this play session, which stemmed from this initial situation.
I'm gonna post these on the wiki, eventually,… In CRN Games Participants: JMendes, Twobirds.
9/11/2006 JMendes: [TSoY] Rat Moon Setting (long - but juicy, hopefully) Ahey, all, :)
After eleven high-fun, high-learning, action-packed sessions, Rat Moon Rising has finally come to a close, bringing with it some interesting conclusions, some healthy post game talk, and… In Actual Play Participants: JMendes, Clinton R. Nixon, Ron Edwards, brainwipe, Melinglor, Ralek.
9/15/2006 JMendes: [Donjon] Hospitality Hoy, :)
What's it for, is basically the question...
To clarify, I understand what it means and I know why I should have the numbers and use them to color/inform… In CRN Games Participants: JMendes, James_Nostack, eruditus.
11/1/2006 JMendes: [TSoY] Gift Dice and their numbers Hey, :)
Clinton, I'd like to ask you a question: what was the rationale for setting the amount of Gift Dice given to each player each session?
The rules state… In CRN Games Participants: JMendes, Clinton R. Nixon, Eero Tuovinen, crowyhead, shadowcourt, Andy Kitkowski.
6/23/2007 JMendes: [June Retreat 2007 – PTA] Redemption - Coolness, with weirdness in the mix Hello, all, :)
As you probably have no way of knowing, last week, a bunch of us picked up and left for an eleven-day RPG retreat. Being the one among… In Actual Play Participants: JMendes, REkz.
7/21/2007 JMendes: [June Retreat 2007 – Sorcerer I] Victorian London - Disconnects and game death Hello, all, :)
This is the second of my long series of posts on the games we played during our eleven-day RPG retreat.
(The first one was on PTA and… In Actual Play Participants: JMendes, Ron Edwards.
6/16/2009 JMendes: [Solar System] The West Hello, everyone, :)
It's been several years since I posted in The Forge, but I figured this was a good a time as any.
A few friends and I have… In Arkenstone Publishing Participants: JMendes, Eero Tuovinen, oliof, Ralek.
6/30/2009 JMendes: [3.x/4e] Encounter XPs are not a reward, they are a pacing mechanism Hello, all, :)
I've been away from this place for almost two years, but now I have something which I think is worth sharing, so, I return.
For the past… In Actual Play Participants: JMendes, Eero Tuovinen, Noon, JoyWriter, LandonSuffered, Jasper Flick, NN, Artanis, AzaLiN.
7/4/2009 JMendes: Competitive Story Overlay Ahey, all, :)
I'd like to share with you an insight that a friend of mine had, and an insight that I had that builds on top of his.
The… In First Thoughts Participants: JMendes, Jasper Flick.
7/21/2009 JMendes: [Solar System] Rules question: Pool refreshment Ahey, :)
Ok, so, we've had a couple of actual sessions of The West, already, beyond the setting creation and character creation, and we've already hit a couple of snags...… In Arkenstone Publishing Participants: JMendes, Eero Tuovinen, Ralek.
7/21/2009 JMendes: [Solar System] Rules question: spending advances Ahey, :)
As I said in the orher thread, we came across a couple of snags in our play of The West.
On page 52, where you're talking about using… In Arkenstone Publishing Participants: JMendes, Eero Tuovinen, Ralek.
10/28/2010 JMendes: [AW] How to shoot people in the face, or elsewhere Hey, :)
Quick question: how does one resolve the simple act of a PC shooting an NPC in the face when we don't really want anything from them?
Three choices… In lumpley games Participants: JMendes, Adam Dray, lumpley.
2/5/2012 JMendes: [Solar System] Agora - A home-brew Space Opera setting Hey, fellas, :)
(Cross-posted from Story Games.)
It's been a long (looooong) time since I've posted here, and even when I was active, I was never all that well-known, but… In Publishing Participants: JMendes.
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