The Forge Reference Project: Browse Threads

 

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From Day One


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8/5/2006 aaronil: Character-Player Interface
Hello, my name's Aaron and this is my first post on the Forge. Role-playing games are unique in that you can adopt the persona of someone with vastly different capabilities…
In First Thoughts
Participants: aaronil, TonyLB, anders_larsen, Nathan P., jasonm, davidberg, Noon, baron samedi, eruditus.


8/5/2006 andrew_kenrick: [MLWM] Advice for a one session game
Hi guys - On Tuesday I'm running my first game of MLWM as a stopgap for our usual weekly game. I'm hoping to play a complete game in the space…
In Half Meme Press
Participants: andrew_kenrick, Michael S. Miller, Jonas Karlsson, aeble.


8/5/2006 Steven Stewart: It looks awesome...
Hey Ben, et. al, Just got the game in the mail. First Off Kudos to IPR. They have been so far, the best ordering company I have purchased a game…
In These Are Our Games
Participants: Steven Stewart.


8/5/2006 Christopher Kubasik: Character meets Kicker
I love Sorcerer (and the variations that spill from Sorcerer... especially Sorcerer and Sword). I just do. I love the dense simplicity. I love the mechanics. I love the Kickers.…
In Adept Press
Participants: Christopher Kubasik, Ron Edwards, Calithena, Frank T.


8/5/2006 Sovem: Profit in PDFs?
Wow, an entire forum for indie rpg publishing! First, lemme say, this is awesome. My wife and I have been trying to get into indie publishing for a long time…
In Publishing
Participants: Sovem, daMoose_Neo, timfire, Nathan P., Justin D. Jacobson, demiurgeastaroth, Gregor Hutton, guildofblades.


8/5/2006 Lisa Padol: [Sorcerer] Post Mortem
Okay, the post mortem is finally up on the 'blog, here: http://community.livejournal.com/labcats/18839.html#cutid1 The post immediately preceding it is my getting the obligatory buddha-killing out of the way. And, that's a…
In Actual Play
Participants: Lisa Padol, pfischer.


8/5/2006 JMendes: [TSOY] (June Retreat) Situation - A Not So Civil War
Hey, all, :) Here's a starting situation I used for our June RPG Retreat. Like Rat Moon Rising, it is in Maldor. Here's the thing, though. It's in Maldor because…
In CRN Games
Participants: JMendes, Everspinner.


8/4/2006 daMoose_Neo: "Card" games and paper stock...
Forgive me, as this is something of a poll, but not a "iz this kewl or wat?" - I'm back at my experimental publishing of card games, again using my…
In Publishing
Participants: daMoose_Neo, Thomas D, Veritas Games, Adam SBG, ocasta.


8/4/2006 Smithy: [The Committee for the Exploration of Mysteries] First Playtest
So Alexander Cherry and I took my revised 2006 Game Chef entry of pulp exploration storytelling (see link below) for a spin. Now the game really needs at least three…
In Playtesting
Participants: Smithy, Ron Edwards, Joshua BishopRoby, Eric J. Boyd.


8/4/2006 Justin D. Jacobson: Help Formulating an Experiment in Game Design
This is an idea I've been toying with for some time. I'm sure, like me, that many of you have participated in round-robin writing endeavors. The structure varies but follows…
In Endeavor
Participants: Justin D. Jacobson, Nathan P., Thunder_God, Noon, jasonm, preludetotheend.


8/4/2006 Jonathan Hastings: [WGP...] Blue Diamond meets the Hypernaut
After finishing up our Sorcerer & Sword game, Eric, James, and I decided to take on With Great Power...  Due to scheduling issues/time constraints it took a couple of weeks…
In Actual Play
Participants: Jonathan Hastings, James_Nostack, Michael S. Miller.


8/4/2006 Threlicus: [TSOY] (Actual Prep, actually) 1-on-1 character development
So this is my first post in the Actual Play area. I've been RPG-itching for a little while, since our previous group broke up, and so I've been pushing my…
In Actual Play
Participants: Threlicus, Ron Edwards.


8/4/2006 Biggles: [Paranoia] GNS and actual play (split)
Actual play, huh? You got it. I was the GM for an online Paranoia game with 5 other players, only a few of which I knew beforehand. One of the…
In Actual Play
Participants: Biggles, Ron Edwards, Calithena, memolith, r_donato, Rob MacDougall, Silmenume, NN, Web_Weaver, Graham Walmsley.


8/4/2006 KeithBVaughn: PDF size for downloading?
To the Group, My game Planets of Peril is close to done except for the artwork. As I plan on selling in PDF format first from online outlets, I need…
In Publishing
Participants: KeithBVaughn, Justin D. Jacobson, Joshua BishopRoby, MatrixGamer, Adam, timfire.


8/4/2006 Steven Stewart: Where to start with an Idea?
Ron mentioned in the rules, if you are not sure how to do your post, reference your actual play and get to the point you want to discuss. Since this…
In First Thoughts
Participants: Steven Stewart, Ron Edwards, Kesher, Mike Sugarbaker.


8/4/2006 philaros: [TSOY] The Thought Lords of Mars
Our Tuesday evening gaming group has been playing a pulp-space-fantasy game using The Shadow of Yesterday. It's in the tradition of John Carter of Mars (aka 'Barsoom') and Flash Gordon.…
In Actual Play
Participants: philaros, joshua neff, JasperN., Valamir, tonyd, r_donato, Judaicdiablo, rafial, John Harper, MetalBard.


8/3/2006 thwaak: Reading a Dead Person's Mind
My son (8 yrs old) just called me at work to ask if a super power would be a good idea, "you know, in general". I asked him what it…
In Galileo Games
Participants: thwaak, inthisstyle.


8/3/2006 TonyLB: Need conflicts for the 15-minute demo
I'm revamping the 15-minute demonstration in time for GenCon.  Lots of the changes are little craft-pieces that make it easier to transport and deploy:  for instance, swapping debt tokens out…
In Muse of Fire Games
Participants: TonyLB, Hans, TheCzech, Threlicus, drnuncheon, Gaerik, Tuxboy, Vaxalon, JMendes.


8/3/2006 Paka: Gen Con Booth Newbie Visualization
I am trying to picture this weekend a little bit.  Allow me to visual here and let me know where I am off. I will arrive at the convention center…
In Conventions
Participants: Paka, abzu, RobNJ, Justin D. Jacobson.


8/3/2006 Jonathan Hastings: Trouble with a Conviction Strife Aspect
(The players in the WGP... game I am GMing should avoid this thread). So, James is playing the Hypernaut, a Green Lantern, cosmic cop type character (although with more trippy/new…
In Incarnadine Press
Participants: Jonathan Hastings, Michael S. Miller.


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Subsequent Topics

8/5/2006 Paul Czege: an attempt to deliver what the non-occultists need
I have posted a revised playtest rules text, with the following key changes: 1. Setting creation is streamlined, and no longer includes the creation of any NPCs. And the term…
In Acts of Evil Playtest Board
Participants: Paul Czege, Michael S. Miller, Victor Gijsbers, Remko, hardcoremoose, timfire.


8/5/2006 Satchmoe: [MLWM] A first run
I recently bought My Life with Master.  I ran my first game today, with three friends, two with whom I play regularly. We decided to run counter to the advice…
In Actual Play
Participants: Satchmoe, TonyLB, Arturo G..


8/5/2006 greyorm: Seeking Ads
As you may know, I am publishing a print version of ORX in the next few weeks to a month, and am looking to flesh out a couple pages with…
In Connections
Participants: greyorm.


8/6/2006 greyorm: [ORX] Artist Needed for Print Version
As some of you know, I am finally taking the plunge and putting the final touches on a print version for Orx. Now, given that this is a print version…
In Connections
Participants: greyorm, Eero Tuovinen.


8/6/2006 Clinton R. Nixon: Forge news - Aug 5 2006
Two administrator notes: 1) After the recent spam, I am taking a hard line against spam on here. If a post smells like spam, and the author has not posted…
In Site Discussion
Participants: Clinton R. Nixon.


8/6/2006 hix: [The Lucky Joneses] Some slow, latently homosexual playtesting
I'm about to do a big playtesting spree for my game, The Lucky Joneses, which is set in a family sit-com universe and is (hopefully) about what it means to…
In Playtesting
Participants: hix, Ron Edwards, petrova.


8/6/2006 morgue: [Mountain Witch] Under The Banner
[I've called this 'Under The Banner' because I figure it's marginally better to give an AP thread a title distinct from 'our game' or whatever.  And there's a banner in…
In Actual Play
Participants: morgue, Stephanie, hix, Ron Edwards, Sean, eddee, timfire.


8/6/2006 Jasper: Getting a wide audience (nevermind the profit)
I'm at the point of deciding what the final, presented form of City of Birds will be (that is, how to "publish" it). Print? PDF? Creative Commons license...? First, though,…
In Publishing
Participants: Jasper.


8/6/2006 ephemere: [DitV] The Tailor
Anyone heard of this film? I know of it only through its MySpace page... but the setting seems fairly evocative. Check it out. myspace.com/thetailor
In lumpley games
Participants: ephemere.


8/7/2006 Zim2.0: just starting a new concept pls help
hi I am VERY new to this whole thing and this board to but I would just like to start with a storyline maybe a whole IDK if I want…
In First Thoughts
Participants: Zim2.0, Grand_Commander13, anders_larsen, Sydney Freedberg.


8/7/2006 TonyLB: New 15-minute demo could use review
Okay, after gruelling labor of hard, laborious work, I finished up the new version of the fifteen minute demo.  Here's the funky new features I intend to show off at…
In Muse of Fire Games
Participants: TonyLB, Kai_lord, Ben Lehman, dunlaing, John Harper, Matthew Glover, Markku Tuovinen.


8/7/2006 coffeestain: [Forget] Reward Cycle
Forget is a game about discovering your character in play and exploring strong co-ownership of characters and setting.  The premise is simple and takes cues from movies such as The…
In First Thoughts
Participants: coffeestain, matthijs, Nathan P., Joshua BishopRoby, c.


8/7/2006 Eliarhiman6: [TSoY] Changing the Past
I searched for an answer to this question in the rules and in this forum, but I didn't find anything: A Khale traveling in the Green World could go in…
In CRN Games
Participants: Eliarhiman6, Twobirds, Gaerik, John Harper, joshua neff, Eero Tuovinen, Clinton R. Nixon.


8/7/2006 MartiniPhilosopher: Alchemy and Apothecary in a gamist/narrativist system
I am currently working on fleshing out a personal project in which I am attempting to do some bridging between Narrativist and Gamist camps. Part of my design decision in…
In First Thoughts
Participants: MartiniPhilosopher, Joshua BishopRoby, dindenver.


8/7/2006 fredrikr: [Shadow World] Tales of the Storm Falcon - Part 2
Hello everyone, sorry about the extended silence. It's been about two weeks now since I held the second session of my ShadowQuest game, I just haven't gotten around to writing…
In HeroQuest
Participants: fredrikr, sebastianz, alexandre santos.


8/7/2006 fredrikr: "What if I need to lift a rock?"
At the beginning of my second ShadowQuest session on of the players commented on the lack of common stats in the system, remarking that it might be difficult to deal …
In HeroQuest
Participants: fredrikr, Der_Renegat, Mike Holmes, Web_Weaver, droog, Raedwald Bretwalda, Ian Cooper.


8/7/2006 BeZurKur: [AFMBE] Cool Idea or Car Wreck?
Hey guys, I'm been applying the GNS theory -- as best as I understand it -- to my games, and they have shown considerable improvement.  We are having more fun…
In Actual Play
Participants: BeZurKur, Zak Arntson, Thomas D, Roger, BlackTerror.


8/7/2006 Keith Senkowski: GenCon Loading Dock
Any of you monkeys out there know which street access to the loading dock is off of?  I didn't deliver or take shit away from there last year so I…
In Conventions
Participants: Keith Senkowski, Michael S. Miller.


8/7/2006 Justin D. Jacobson: News About RPI
I just got a letter from RPI and "Alphagraphics", and I know a lot of us around here have used them and intend to use them in the future. So…
In Publishing
Participants: Justin D. Jacobson, TonyLB, jasonm.


8/7/2006 Paul T: Silent Railroading and the Intersection of Scenario Prep & Player Authorship
Hello! I've had a bit of realization recently. I've started GMing a game with a mix of experienced roleplayers and newbies. I'm applying some Forge techniques, and generally with great…
In Actual Play
Participants: Paul T, TonyLB, jburneko, Ron Edwards, JMendes, Marco, Demiurge, Frank T, Dav, demiurgeastaroth, Web_Weaver.


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