Previous Topics 9/24/2006 hix: [& Sword] How would you do a mass combat? I borrowed Sorceror & Sword off a friend earlier this week, and I'm reading my way through the literature suggestions at the moment.
Bloodstone was excellent - Kane is very… In Adept Press Participants: hix, Ron Edwards, Frank T, Sydney Freedberg, James_Nostack, jrs.
9/24/2006 Steven Stewart: Special Rules for the Blessed, Chosen, Etc. Hiya Seth and Community,
I read your blog version of Alyria. Really cool. Just a quick quesiton, in the sample scenario you mention that one of the characters follows the… In Dark Omen Games Participants: Steven Stewart, GreatWolf.
9/23/2006 Joshua BishopRoby: Question for the Lulu Veterans Hey there hi there ho there, peeps.
I have a question for the folks who have put a book through Lulu. I'm not sure if I'll be going that route,… In Publishing Participants: Joshua BishopRoby, Nathan P., iago, David Artman, MatrixGamer.
9/23/2006 Filip Luszczyk: Overdrawn houserule evaluation and rules question In this thread Eric Sedlacek pointed at the negligible mechanical consequences of being overdrawn:
The dirty little secret of Capes is that the effect of being overdrawn is mostly psychological. … In Muse of Fire Games Participants: Filip Luszczyk, Kai_lord, TonyLB.
9/23/2006 John Harper: House Rule: Another way to read the dice Here's something I'm toying with.
The result of a roll is the highest die in the pool. Add one for each extra die showing 4-7. Add two for each extra… In one.seven design Participants: John Harper, Alan, demiurgeastaroth, iago, Skywalker, Camtha.
9/23/2006 Steven Stewart: [Polaris] 2 Player - Tales of Starlight and Ice: the Fall of TallStar [b]Long ago, people were dying at the end of the world. But hope was not yet lost, for NA'IR AL SAIF and CHELEB still heard the song of the stars...[/b]… In Actual Play Participants: Steven Stewart, Ben Lehman.
9/22/2006 Bevan: Magique Noire: a game of gothic narrativism Hello, everyone,
For the last couple of weeks, I've been bouncing a rpg idea around my head, and it's developed enough that I'm now interested in bouncing it off the… In First Thoughts Participants: Bevan, Tim Alexander, TroyLovesRPG, baron samedi.
9/22/2006 James_Nostack: Distribution of Drive Strengths? I was wondering if anyone had thoughts on the topic. Unless I'm mistaken, a Drive with a Strength of 1 is almost totally useless. (What good is a Drive @… In Muse of Fire Games Participants: James_Nostack, Vaxalon, Filip Luszczyk, Kai_lord, TonyLB.
9/22/2006 Levi Kornelsen: [The Pulse] Puzzling. So. This is something I spun off a few months ago, a playtest / demo kit for The Pulse, intending to expand it up to a full game one step… In First Thoughts Participants: Levi Kornelsen, knicknevin, Graham Walmsley, sean2099.
9/22/2006 Kai_lord: CapesVTT and Capes Character Casting Call The Capes Virtual Tabletop is starting to take shape. It's far enough along that I'd like other people to start hammering on it, to see if you can break it.… In Muse of Fire Games Participants: Kai_lord.
9/22/2006 Lxndr: [Ensemble] The Aztec Line Wednesday night, my group started playtesting Ensemble, the design project currently heading up the Twisted Confessions line. Armed with index cards and the appropriate amount of dice (but not so… In Playtesting Participants: Lxndr, Eric J. Boyd, jasonm.
9/22/2006 mratomek: [MOD Forces] Black Fire Finally... Finally I finished the re-write of the rules (formerly Monster Rules), and got my game on.
Last night we started a new storyline with the evil sorcerer Mordreg and… In Playtesting Participants: mratomek, Adam Dray, Ron Edwards.
9/22/2006 Melinglor: Keys and Griefers Over in this thread, Joao Mendes was describing one player's reaction to the use of Keys in Shadows of Yesterday:
- Isidro stated the opinion that… In Actual Play Participants: Melinglor, Eero Tuovinen, Brand_Robins, TonyLB, r_donato, Storn, Hans, Noon, Precious Villain.
9/22/2006 Solamasa: Making Devastated hero aspects suffer On page 99 of the rule book, "Suffering--It Just Keeps Coming", three ways are listed for the GM to increase the Suffering of a Devastated hero aspect: "In enrichment scenes,… In Incarnadine Press Participants: Solamasa.
9/22/2006 Doyce: [DitV] Need you input on the town of Virtue Okay, so I'm (re) starting a Dogs game tomorrow, and while digging through my old notes, I found the town I did up the first time I was going to… In lumpley games Participants: Doyce, Thomas Lawrence, Glendower.
9/22/2006 Altharis: [Elementalia] My first playtest. In story form. Hey all, here is a quick recount of my first playtest of my new Elementalia rules, enjoy!
During character creation, Marius Stoneriver the earth elemental was given stats of: Str… In Playtesting Participants: Altharis, Jonathan Hastings.
9/21/2006 chuckhazard: Figgys guides? Hi all, I was going through the resources links and discovered Uncle Figgys Guides was no longer a live link. I found a link to parts of his guide via… In Connections Participants: chuckhazard, Paul Czege.
9/21/2006 sirogit: Thematic Generation Session with index cards I came up with this method of pinpointing good, personal and challenging themes for a game. I figure it could be used both prior to game setup or character creation,… In First Thoughts Participants: sirogit, Joshua BishopRoby, TroyLovesRPG, TonyLB, epweissengruber, WhiteRat.
9/21/2006 TJ_Crow: [PTA] Playing Pretender I've been going over PTA lately with the intent of pitching it to my group shortly and thinking about the shows we have all enjoyed so that I can offer… In Dog Eared Designs Participants: TJ_Crow, alexandro.
9/21/2006 Levi Kornelsen: [Frostfolk, ] Carrying on Note: This is a continuation of a conversation between Ron and myself. If you'd like to look up the specific characters and situations, I'll be searching up a link and… In Actual Play Participants: Levi Kornelsen, Ron Edwards, Alan, Caldis, Melinglor.
<< more previous topics | | Subsequent Topics 9/24/2006 Caesar_X: [Touch of Noir] Bidding to define conflict resolution In the Film Noir game I've been working on, I've been thinking more about how to define player vs. player conflict resolution. Each character has certain stats such as "Face"… In First Thoughts Participants: Caesar_X, JustinB, Artanis, joepub, TroyLovesRPG.
9/24/2006 1of3: [Donjon] Variant: Bloody Donjon Hi.
I always thought that the idea of Donjon is great but the rules always felt clunky. Now a player didn't arrive and we decided to have some old-school dungeoneering… In CRN Games Participants: 1of3.
9/24/2006 David Coulter: [DitV] Actual Play: Still River Last night was our first DitV session. It fucking rocked. I was a little nervous at first, as I haven't run anything quite like it before, but it really seemed… In lumpley games Participants: David Coulter, Copperhead.
9/25/2006 Ramidel: [DitV] 82nd Airborne in Iraq Well, I was looking over the necromanced SSitV thread, and I was struck on the head with this post:
American megachurch fascism? Yes, just as revolting.… In lumpley games Participants: Ramidel, demiurgeastaroth, Dev, Vaxalon, oreso, Call Me Curly, Taltos.
9/25/2006 Willow: What is Shattered Vistas? What is Shattered Vistas?
Shattered Vistas is a game about life. Life that sucks hard and is an uphill battle, possibly filled with eldritch horrors and ninjas.
In Shattered Vistas,… In First Thoughts Participants: Willow, James Holloway, baron samedi, Mike Holmes, coffeestain, nikola, Joshua BishopRoby, c, Noon, TroyLovesRPG.
9/25/2006 Copperhead: SS Dogs breaking the game - split [quote author=Spooky Fanboy link=topic=16895.msg179525#msg179525 date=1127258894]
[quote author=Sydney Freedberg link=topic=16895.msg179519#msg179519 date=1127254126]
The SS game wouldn't work because the SS aren't heroes: they ARE the hostile elements from Outside dressed up in… In lumpley games Participants: Copperhead, nikola.
9/25/2006 Jonathan Hastings: Basic Story Token Clarification I've read through the FAQ for an answer on this, but I still don't quite have a handle on it:
1. If I claim what ends up being the losing… In Muse of Fire Games Participants: Jonathan Hastings, Hans, TheCzech.
9/25/2006 Grail-Shadowblade: Dying Earth: The Raids 50 years ago the US government decided to approve a project designed to make a better soldier. This project continued for 10 years before they struck upon a new serum,… In First Thoughts Participants: Grail-Shadowblade, Everspinner, Kesher, anders_larsen, Aussigamer, sean2099, David Artman, Pol Jackson.
9/25/2006 Darcy Burgess: [Black Cadillacs] Playtester(s) needed [quote][i][size=14pt]It was really, really dark.[/size][/i]
We were running lights out so that the Krauts wouldn't spot us. I was at the head of the column, and nervous as hell. Every… In Connections Participants: Darcy Burgess.
9/25/2006 Doyce: [DitV] ... and it's about damned time! Okay, so... it's been two years since I got Dogs. More than that; I had one of the first pre-Gen Con copies of DitV and I loved it. My enthusiasm… In Actual Play Participants: Doyce, Glendower.
9/25/2006 Selene Tan: 1001 Nights: Entertainment Analysis I posted this in the Night Sky Games forum, and Meguey asked me to re-post it here.
So in one of my classes, the first assignment was to write an… In Actual Play Participants: Selene Tan, Narf the Mouse.
9/25/2006 Storn: [PTA} Lions at the Gate Week 3 This week was very, very good. In TV parlance, ratings went up!
Producer: Bret
Medea: Judd
Rion Greenwhich: Bob
Prometheus: J
Ulysses Station: me
To be honest... I'm still feeling… In Actual Play Participants: Storn, John Harper, Paka, baron samedi, Bret Gillan.
9/26/2006 Aussigamer: [Nexus] Does this have the information you might need? Name: Flechette Rifle (Storm Bringer)
PL: 7
Type: Semi/ Automatic magazine feed
Held: 2 handed
Damage: 4d12(-4), Ballistic x3 (19-20)
Single:
Average: 22, recoil: 7
Burst:
3 rounds: 44, recoil:… In First Thoughts Participants: Aussigamer, Adam Dray, Matt, nikola, joepub, Mcrow, Eero Tuovinen, Jared A. Sorensen, Ron Edwards.
9/26/2006 sean2099: how to start up a test group once you have candidates (question) I recently posted a news item on gamingreport.com looking for beta playtesters. I have some responses but I need to know what the next step should be?
To make it… In Publishing Participants: sean2099, David Artman, Valamir, joepub, andrew_kenrick.
9/26/2006 joepub: [Boulevard] Define, Refine, Destroy the basics (skip this if you know it):
The game is called Boulevard.
The basis is: You are a presuming, pretentious punk. You are an aggressive, militant kid who has… In First Thoughts Participants: joepub, Ice Cream Emperor, David Artman.
9/26/2006 typo: [This Madness Ends Here!] First Look First post here, introducing a game concept I've been toying around with based on any number of cliched confrontation scenes in movies and literature. It was originally conceived as an… In First Thoughts Participants: typo, joepub, Valamir.
9/26/2006 jasonm: [Cold City] Operation Holle-Kehle First session of Cold City with the Durham 3 last night - me, Clinton, Remi, and Andy. Yes, that's four - we invited Andy to join us because Cold City… In Actual Play Participants: jasonm, Ron Edwards, Malcolm, Jonathan Hastings, Clinton R. Nixon, Andy Kitkowski, Storn, LeSingeSavant, Gregor Hutton.
9/26/2006 Emily Care: JiffyCon November, Western Mass Hey there,
We're having another mini rpg con in Greenfield, MA. It will be held on November 11 and we've got Best Friends, Carry, an Exalted Hack by Jonathan Walton… In Conventions Participants: Emily Care.
9/26/2006 Doyce: [Capes] Show me how this game works Hey all,
I'm wondering if there's any online Capes play going on at the moment. My impression of the game is:
a) Cool
b) Potentially very fun with my players… In Muse of Fire Games Participants: Doyce, Vaxalon, James_Nostack, Hans, arcane.
9/26/2006 voidstate: ActualPlay.com - Cordial Invitation To Add Your Crazy Indie Game APs Hi
I've recently launched an actual play directory for gamers called (originally enough) actualplay.com.
It's designed to help gamers find actual play reports of whatever games interest them, either as… In Actual Play Participants: voidstate, Nev the Deranged, Thunder_God, Ron Edwards.
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