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From Day One


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11/23/2006 BWA: City by the Sea
I want to design a game, and I need some help. I don't want to design a game because "I have no words and I must design", or design a…
In First Thoughts
Participants: BWA, Bill_White, masqueradeball, Steven Stewart.


11/22/2006 Old_Scratch: [Burning Wheel] Inheritance at GenCon SoCal
This was the Burning Wheel viking funeral game, where an extended family gathers to see off the family patriarch, and conflict emerges when the long exiled son who murdered his…
In Actual Play
Participants: Old_Scratch, Albert of Feh, Caesar_X, okiran, Mel_White, abzu, rafial.


11/22/2006 Ludanto: [DitV] Giving, Taking it and Multiple Opponents
Here's a question that's come up for me. Let's say that Player 2 hooks my ankle and throws me over into my brother, Zeke.  Maybe I take it and he…
In lumpley games
Participants: Ludanto, Glendower, Brand_Robins, Tim M Ralphs.


11/22/2006 Mike Holmes: Does System Matter?
OK, of course I think system matters, and a lot. But...I just wanted to do a reality check for a moment on this. Looking at, say, my HQ IRC play,…
In Actual Play
Participants: Mike Holmes, Calithena, Raedwald Bretwalda, Valamir, jburneko, nystul, Jon Scott Miller, greyorm, masqueradeball, Filip Luszczyk, Brand_Robins, Ron Edwards, Noon, Caldis, Paul T, Danny_K, timfire, c, Paka, Landon Darkwood, Eliarhiman6, Yokiboy, contracycle, davidberg, TroyLovesRPG.


11/22/2006 Gugliandalf: [DitV] Star Trek: spaceship conflicts
Stardate 200611.22 We just started a new campaign based on Star Trek, and it arose some intriguing topics about character agendas, but more on this later. What is worrying us…
In lumpley games
Participants: Gugliandalf, Thomas Lawrence, Vaxalon.


11/22/2006 WDFlores: [Sorcerer] Big Fat Greek Tragedy
Hello, My friends and I have been working together to get a Sorcerer game running. This is going to be our second time playing Sorcerer. Our first was Ghoulish Pyrates,…
In Adept Press
Participants: WDFlores, Ron Edwards.


11/22/2006 Mandacaru: Structured GM fun in HQ?
A week or so left, so.... Elsewhere http://forum.rpg.net/showthread.php?t=297441, Tony L-B raised an interesting question: Yeah, yeah, I know ... "the GM wins when other people have fun." Is that really…
In HeroQuest
Participants: Mandacaru, Mike Holmes.


11/22/2006 nikola: Alphagraphics (formerly RPI) negative experiences
Alphagraphics has been doing some serious ball-dropping with reprinting Shock: I was pretty happy with where we were at before, when they were RPI. I thought a reprint would be…
In Publishing
Participants: nikola, jasonm, Ron Edwards, segedy, iago, Sane, MatrixGamer.


11/22/2006 nystul: Hello All
Hopefully I'm posting this in the right place - I just wanted to give a shout-out to all and sundry. I dropped out of the game industry more than a…
In Site Discussion
Participants: nystul, Ron Edwards.


11/22/2006 Neil the Wimp: Stony Creek Branch
(MK-RPG people, I'm intending to run this at the club, so think twice before reading it.) This is my first attempt at a Dogs town.  I'm intending it to be…
In lumpley games
Participants: Neil the Wimp, Tim M Ralphs.


11/22/2006 nikola: Shock: errata
Please check in on the Shock: errata thread over at Xenoglyph, the glyphpress discussion board before playing. I'm keeping up on weirdnesses and unclear or  incorrect rules over there. When…
In glyphpress
Participants: nikola, Miskatonic, rafial.


11/22/2006 Lamorak33: Gatecrasher
Hi Has anyone ever experienced this, its a new one on me. We were playing last night and a guy come over from a group that also use the same…
In Actual Play
Participants: Lamorak33, Storn, contracycle, Ron Edwards, David Artman, Glendower.


11/22/2006 BillT: the hard facts about art!!
Hello Artists, my name is Bill, I am placing this topic here where I believe it will have the most relevance and impact. I am a game dev and I…
In Connections
Participants: BillT, Jennifer Rodgers, jasonm, Ron Edwards, David Artman, rafial, Jon H, greyorm, daMoose_Neo, Jake Richmond, Miskatonic, c.


11/21/2006 GreatWolf: Legends of Alyria Actual Play
Please post all links to Legends of Alyria actual play in this thread.  This doesn't have to be only threads on the Forge.  If you post on your blog or…
In Dark Omen Games
Participants: GreatWolf, Filip Luszczyk.


11/21/2006 GreatWolf: [Legends of Alyria] At last, some Alyria actual play!
At last!  For the first time in a while, I actually have a Legends of Alyria actual play report.  Rejoice! Last Friday, my family got together with some close friends…
In Actual Play
Participants: GreatWolf, Raquel.


11/21/2006 redivider: [Heads of State] GenCon SoCal playtest
On Saturday I ran games of Palace Gates and Sic Semper Tyrannus at Gencon Socal. Both games were part of a single session.  During Palace Gates, players invented a fictional…
In Playtesting
Participants: redivider, jasonm.


11/21/2006 Chris Gardiner: Age of Steel
I've been tinkering with a game I'm calling Age of Steel for a good while now. It's a little game intended to create action-packed single-session sword and sorcery adventures. It's…
In Playtesting
Participants: Chris Gardiner, Ben Lehman, andrew_kenrick, Valamir, Simon C.


11/21/2006 Joshua BishopRoby: NerdSoCal.com goes live!
This post is for my fellow Southern Californians.  The rest of you can just wish you lived here. ;) <a href="http://nerdsocal.com">NerdSoCal.com</a> has shaken out its beta stage and is now…
In Connections
Participants: Joshua BishopRoby, nerdnyc.


11/21/2006 Gaerik: Dogs on RPOL
Just for general consumption, I'm running a 3 player Dogs game over on RPOL.  RPOL is a bulletin board system developed to expedite Play by Post.  If you'd like to…
In lumpley games
Participants: Gaerik, womble, claes.


11/21/2006 Ethesis: Mistworld, follow-up after long delays
Finally followed up on Mistworld, as I slowly rework it to be ready when BRP comes out. Appreciated the questions I got last time and the advice, including a number…
In First Thoughts
Participants: Ethesis, Troy_Costisick.


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Subsequent Topics

11/23/2006 Tim M Ralphs: [Afraid] - Sister Nancy Piety
Play logs, and commentary that the Players can see will go over here on my mental scrapbook: http://community.livejournal.com/fateofeden/3584.html Hope Springs was a branch we played through as Dogs. 180 years…
In lumpley games
Participants: Tim M Ralphs, Ludanto, lumpley.


11/23/2006 Daniela Nicklas: key phrase IT WAS NOT MEANT TO BE
Hi! After playing Polaris for the first time (and aching for more -- unfortunately, it was a trial at a convention and not a regular group) I noticed that we…
In These Are Our Games
Participants: Daniela Nicklas, Steven Stewart, GB Steve, Everspinner, Ben Lehman.


11/23/2006 andrew_kenrick: Editor seeks manuscript in need of a red pen
In between writing and designing games, I am a freelance editor, and it occurs to me that some of you guys might be looking for someone to cross out words…
In Connections
Participants: andrew_kenrick.


11/23/2006 anders_larsen: [Distant Horizons] Setting Concept
What I want for Distant Horizons is not a complete setting, because the idea is that the players and GM will create the game world doing play. But for that…
In First Thoughts
Participants: anders_larsen, Troy_Costisick, clever_ravenclaw, billvolk, Simon C.


11/23/2006 sirogit: Reward System Idea: Asking Questions
The basic idea is, on each character's sheet, there is a space called "Questions", at any time, any of the players may add a question that they're intereasted in to…
In First Thoughts
Participants: sirogit, nystul, Simon C, dindenver, Noon, Wolfen, Ron Edwards.


11/24/2006 Otherworlder: Otherworlder Designs freelance art & RPG design is now open for business!
Greetings fellow imaginers and gameplayers! My name is Ryan Barger, and I've spent a lifetime with my head in the clouds illustrating everything from aliens to superheroes to fantasy beasts…
In Connections
Participants: Otherworlder, nystul.


11/24/2006 Simon C: [Coven] Struggling for "Ah ha!" moment.
"Coven" is a sort of proto-game I've had rummaging around in my head for a little while, and I'm looking for some fresh ideas to hopefully spur me to an…
In First Thoughts
Participants: Simon C, Noon, dindenver, Bailywolf.


11/24/2006 Web_Weaver: [DitV] Narrating Giving + Fallout. Was this valid?
Last night I ran my first town, and we began to get to grips with how DitV actually plays. I chose to run the Whitechurch Branch straight out of the…
In lumpley games
Participants: Web_Weaver, Tim M Ralphs, womble.


11/24/2006 Ludanto: [Afriad] Research Conflicts
Tim M Ralphs made a very clever comparison of a Research conflict to a DitV "getting hit in the head with an axe while you sleep" conflict, and I liked…
In lumpley games
Participants: Ludanto, lumpley, Tim M Ralphs, FlamingMoose.


11/24/2006 Claudia Cangini: Artist New Website
Hi all, in a blatant self promotion attempt, I’m posting here the address of my brand new website complete of gallery and resume: www.claudiacangini.com I know for a “hard fact”…
In Connections
Participants: Claudia Cangini.


11/24/2006 Calithena: [Father & Son Fantasy] Looking for some help
Hi folks - I've now run 2 sessions of a fantasy game for a father and son in the neighborhood I like. We generated characters using a moderately homebrewed (mostly…
In Actual Play
Participants: Calithena, Paul T, Noon, Ron Edwards, WDFlores, David Artman.


11/24/2006 Miskatonic: TPK review at RPGnet
New review of The Princes' Kingdom up on RPGnet: http://www.rpg.net/reviews/archive/12/12593.phtml Pretty good review.
In CRN Games
Participants: Miskatonic.


11/24/2006 r_donato: [TSoY] Key Scale
We played our second session of Shadow of Yesterday recently. (The write-up of the first session is here.) Good times were had. Of special note, the game was more fast-paced…
In Actual Play
Participants: r_donato, Gaerik, jasonm, crowyhead.


11/25/2006 green5865: hello
hello im thinking of buying PtA and was wondering how hard would it be to run a game based around the highlander series or dr who. thank's
In Dog Eared Designs
Participants: green5865.


11/25/2006 greyorm: [ORX] Cover Art & Layout Help Req.
I've stayed up far too late having far too much fun doing this, and I'm going to pay for it when I have to leave for work in just a…
In Wild Hunt Studios
Participants: greyorm, nystul, Trevis Martin, Wolfen, Thunder_God, jrs.


11/25/2006 Malcolm: Launching The Collective Endeavour
So, it seems that the small press/indie games scene in the UK and Ireland isn't quite as vibrant as it is in the US. So what can we as a…
In Connections
Participants: Malcolm.


11/25/2006 clever_ravenclaw: Children of the Deities
I've written what's the beginning of what could be a very epic roleplay, the only decent idea I've ever had that's not based on a book, anime, movie, or video…
In First Thoughts
Participants: clever_ravenclaw, Troy_Costisick, greyorm, Adam Dray, billvolk.


11/25/2006 Graham Walmsley: [Setting Design] Darker
I'm thinking about a setting for Jason's game, The Shab al-Hiri Roach. The setting is Darker College, an Oxford University college, in Victorian times. This is a first draft. If…
In Endeavor
Participants: Graham Walmsley.


11/26/2006 Paul T: You've Landed on Gaming Group "Park Place", Pay $15 Rent
Hello, I am posting as a result of some thinking I've done since reading the Gatecrasher thread. I'm afraid I don't have a real concrete thesis here, but rather a…
In Actual Play
Participants: Paul T, Calithena, Simon C, Steven Stewart, Mike Holmes, contracycle, Ron Edwards, Eero Tuovinen, TroyLovesRPG, Wolfen, Wade Lahoda, James_Nostack.


11/26/2006 GregStolze: Task Resolution Turned Inside-Out
This is, at this moment, only a VERY bizzare thought.  So I thought I'd see what y'all co-think. Most games give you a skill and assume that if you roll…
In First Thoughts
Participants: GregStolze, Ben Lehman, TroyLovesRPG, Paul T, anders_larsen, masqueradeball, Simon C.


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